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Moho (software)

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This is an old revision of this page, as edited by ElijahAnimator2005 (talk | contribs) at 19:56, 17 November 2022 (Feature films: Added My Father’s Dragon to the feature films list as it has used Moho as well.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Moho
Developer(s)Lost Marble LLC
Stable release
Win: 13.5.5 / Mac: 13.5.5 / May 26, 2022; 2 years ago (2022-05-26)
Written inC++, Lua
Operating systemMicrosoft Windows, Mac OS X
TypeAnimation software
LicenseProprietary, Trialware
Websitemohoanimation.com

Moho (previously marketed as Anime Studio) is a proprietary vector-based 2D animation application distributed by Lost Marble LLC. It is sold in two different packages: Moho Pro – described as 'The all-in-one animation tool for professionals and digital artists. A powerful 2D animation software that combines the most powerful animation technology with state-of-the-art professional animation tools' - is a fully fledged professional & prosumer 2D/3D animation platform; and Moho Debut – described as 'The fun, quick and affordable way to create your own cartoons and animations in minutes' - is like the pro version but restricted in terms of export length and image size, as well as not containing some of the advanced features of Moho Pro. Moho is available for Windows and macOS in English, Spanish, French, Russian, German, Chinese (Simplified), Chinese (Traditional) and Japanese. (A much earlier Linux version is no longer available).

History

The software was originally developed under the name "Moho" in 1999 by Mike Clifton at LostMarble. (LostMarble is also the developer of Papagayo, a free lip sync software which works with Moho.) The software was distributed by E Frontier until 2007, when it was taken over by Smith Micro and renamed Anime Studio, as a marketing companion for the former Manga Studio.

In 2010, Smith Micro released Anime Studio 7, which added features such as Physics, 3D creation and an improved interface.

In 2011, Anime Studio 8 added features such as the Character Wizard, layered Photoshop import, and real-time media connection. Version 8.1, also supported the new Poser 9 SDK and integrated the Wacom Multi-touch API, the first graphics based software product to work natively with Wacom's Bamboo and Intuos tablets.

In 2012, Smith Micro released Anime Studio 9, with new features including Smart Bones, Editable Motion Graphs, and Bézier handles, as well as major enhancements to the timeline, key frames, and onionskins.

In 2014, Anime Studio 10 contained upgraded features and new mechanics to its predecessor.

In 2015, Anime Studio 11 added frame-by-frame animation, layer referencing, animated shape ordering, enhanced tools and brushes, JSON file format support, and other features.

In 2016, Anime Studio was renamed Moho by Smith Micro Software to reflect the software's ability to do more than just Anime.

In 2016, Moho 12 was released with Pin Bones, optimized Bézier handles, improved free hand tools, Smart Warp, real motion blur, and more.[1] Moho Pro 12 was released in August 2016. In October 2016, Moho became available for the Microsoft Surface Studio. The functionality of the Surface Dial is also incorporated with Moho as Smith Micro worked with Microsoft to develop unique Moho functionality specifically for the Surface Dial peripheral. This feature set enables users to create complex animations more quickly and easily through functions such as a new overlay timeline, rigged characters, rotating canvases and frame-by-frame animation.

In June 2019, Moho 13 introduced new bitmap tools, including bitmap frame to frame capabilities, and re-engineered 3D objects support.[2]

On 22 December 2020, it was announced that the Moho 2D animation software had been acquired by Lost Marble LLC, a company founded by Mike Clifton, the original creator of Moho, and Victor Paredes, Supervisor of Moho animation at Cartoon Saloon and former Moho Product Manager.[3]

On 26 April 2021, Lost Marble LLC released Moho 13.5, with new features including Vitruvian Bones, Wind Dynamics and Quad meshes, as well as a slightly refreshed User Interface.

Version Release Date Publisher Improvements/features
1.0 1999 LostMarble Initial release
5.6 2006 LostMarble Introduction of lip-synching; Flash output; improved text, Illustrator import, vector drawing tools
6.0 June 9th, 2009 Smith Micro Built-in lip-syncing and sequencer; improved interface
6.1 September 22nd, 2009 Smith Micro Upload to Facebook; French and German versions; ability to enter non-English characters in text fields.
7.0 June 9th 2010 Smith Micro Improvements to physics, 3D creation, and interface
7.1 October 13th 2010 Smith Micro Contains several fixes including switch layer fix
8.0 June 8th, 2011 Smith Micro Character wizard, layered Photoshop import, and real-time media connection; support for Poser 9 SDK; integrated Wacom Multi-touch API
8.1 July 7th, 2011 Smith Micro Fixes to the Library window, mouse focus, window-location memory, stroke construction when welding curves closed, some layer masking issues, auto-save issues that cause bone rigs to occasionally reset themselves
9.0 September 10th, 2012 Smith Micro Features include smart bones, editable motion graphs, Bézier handles, enhancements to the timeline, key frames, and onionskins
9.1 October 22nd, 2012 Smith Micro Fixed a problem where deleting a style could sometimes lead to a crash; fixed issue related to specifying a user-content location on first launch; rendered RLE AVI now imports properly into AS; revamped script management
9.2 January 9th, 2013 Smith Micro Updated the English manuals for both Debut and Pro; changes can be applied to multiple layers; added buttons to reveal source images and audio; fixed Lua DLL module loading
9.5 August 12th, 2013 Smith Micro Smart Bones enhancements; nested Layer controls with more hierarchical control over rigs; flexi-binding isolate tshe influence of bones; depth shifting helps preserve the size of objects; viewing of real-time changes on the canvas; switch layer enhancements
10.0 March 6th, 2014 Smith Micro Updated content library with free characters, props, scenes, enhanced drawing tools, multiple document support, combined bone tools, combined point tools, point hiding, edit multiple Layers simultaneously, and automatic updates
10.1 July 25th, 2014 Smith Micro The application now runs in English, German, or Spanish; fixed over 200 bugs; layers can be copied and pasted between documents; added an image layer cropping tool
10.2 October 13th, 2014 Smith Micro Several bug fixes (no blog post to specify exact features or fixes)
10.3 March 25th, 2014 Smith Micro Several bug fixes (no blog post to specify exact features or fixes)
11.0 June 3rd, 2015 Smith Micro Vector-based draw, paint and fill tools, bone rigging, animation timeline, audio recording, sound effects, and improved lip-syncing
11.1 July 15th, 2015 Smith Micro Several bug fixes (no blog post to specify exact features or fixes)
11.2 January 4th, 2016 Smith Micro Added a tool to sketch bones; added additive cycles; many bug fixes
12.0 August 4th, 2016 Smith Micro Bone-rigging, timeline, enhanced drawing tools, improved audio recording, sound effects, automatic lip-synching, beginner's mode, character wizard, automatic image tracing, path tool, motion tracking, multi-touch support, multiple document support
12.1 October 18th, 2016 Smith Micro New 4K ultra HD and 4K digital cinema dimension presets; improved smoothing for freehand strokes; many bug fixes
12.2 November 15th, 2016 Smith Micro Added support for Microsoft Surface Studio and Surface Dial, new Layer Comps window, fixed bug where sometimes PSD layers were lost, fixed bug where a duplicated vector layers didn’t show Bezier handles
12.3 September 10th, 2017 Smith Micro Ability to paste images from the clipboard to create new image layers, new document preferences and bug fixes
12.4 November 23rd, 2017 Smith Micro Switch layer interpolation now works on nested layers (group and switch); re-sync all channels; triangulated mesh layers now have a distinct layer icon for easy distinction; several bug fixes
12.5 October 4th, 2018 Smith Micro Many bug fixes (no blog post to specify exact features or fixes)
12.5.1 November 14th, 2018 Smith Micro Bug fix release for Mac only to support changes in macOS 10.10 and above
13.0 June 25th, 2019 Smith Micro Introduced improved bitmap tools including bitmap brushes and frame by frame support, as well as improved handling of 3D objects
13.0.1 August 20th, 2019 Smith Micro Multiple bug fixes[4]
13.0.2 September 26th, 2019 Smith Micro Bug fixes and usability improvements[5]
13.5 April 26th, 2021 Lost Marble LLC Introduced Vitruvian Bones, Wind Dynamics, Quad meshes, UI refresh, bug fixes and usability improvements. The 13.5 release was based on an upgrade from Moho 12.5, and thus regressed some of the new incomplete features (Bitmap tools, enhanced Actions, new 3D object engine) introduced in the earlier Moho 13 release.[6]
13.5.1 June 25th, 2021 Lost Marble LLC New options to create masks. New Blending modes “Soft Light" and "Color Dodge" to improve the compatibility with Adobe Photoshop, Clip Studio Paint and other graphic software. Bug fixes.
13.5.2 November 9th, 2021 Lost Marble LLC Improved Photoshop PSD file handling - faster, more stable and flexible than ever with support for layer masks. Enhanced video and audio media import and export. Live Mesh creation and Auto-triangulation. Deep Frame Copy/Paste. New 13.5 Characters added to the Library. Bug fixes and other usability improvements.

Features

  • Moho features layers of different types for artwork as well as for grouping and switching assets. Layers can be animated in perspective.
  • Layer ordering can be animated.
  • Camera movements.
  • Pressure-sensitive tablets in combination with brush shapes can be used to create natural-looking strokes. Artwork created in Moho is resolution-independent.
  • The animator can create a skeleton of bones to which pieces of artwork are attached. The skeleton works with inverse and forward kinematics and makes it easier to animate characters.
  • Tweening of all layer, vector shapes, and bone animation.
  • Physics engine, Particles and Wind Dynamics to simulate reality.
  • Styles for outlines and fills.
  • Masks are possible.
  • Some 3D abilities, useful for multiplane camera effects and virtual set building.
  • In combination with Papagayo, Moho supports automated lip-synching, where an imported sound can be automatically added to a mouth to make the mouth move as if it is talking in sync with the audio.
  • Moho supports several file formats to import pictures and video. Alpha channels of PNG and video files are recognised.
  • Multiple soundtracks can be added.
  • Most tools are completely scriptable (in Lua)
  • Smart Bones and Vitruvian Bones technology.
  • Actions for premade re-useable animation sequences.
  • Smart Warp, Quad meshes and Live meshes.
  • Editable motion graphs with Bézier handles.
  • Onionskins for frame-by-frame control.
  • Supports layered Photoshop files.
  • Includes a timeline with keyframes.

Notable uses

Feature films

Short films, TV and Web series

  • Club Baboo (Frame Order)
  • Puffin Rock (Cartoon Saloon) - 2015
  • Pete the Cat (Amazon Studios) - 2018
  • Jay’s Life on YouTube (Kartoon Management)
  • Lil’ Ron Ron on YouTube (Cartoon Connect)
  • Phungus & Mowld on Amazon Prime Video (Pixelblast Animation) - 2020

See also

References

  1. ^ "Moho Pro vs Debut Feature Comparison List".
  2. ^ "Moho 13 Released With Bitmap Frame By Frame Animation and More".
  3. ^ "Smith Micro Announces Sale of Moho® 2D Animation Software".
  4. ^ "Moho 13.0.1 ReadMe".
  5. ^ "Moho 13.0.2 ReadMe".
  6. ^ "Moho 13.5 Features".