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Prey (2017 video game): Revision history


For any version listed below, click on its date to view it. For more help, see Help:Page history and Help:Edit summary. (cur) = difference from current version, (prev) = difference from preceding version, m = minor edit, → = section edit, ← = automatic edit summary

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  • curprev 19:4519:45, 23 January 2024Sock talk contribs 68,082 bytes +2,848 Various formatting and grammar changes/fixes, added several bits of info from the Noclip documentary regarding the title and Bethesda's mandate, added missing ref and archive links where needed, script-assisted date audit and style fixes as this game was developed and published by U.S. companies undo

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  • curprev 02:2602:26, 19 May 2023LenaO'H talk contribsm 64,697 bytes 0 last one I swear, don't know how I missed this error, sorry. undo
  • curprev 02:2202:22, 19 May 2023LenaO'H talk contribsm 64,697 bytes +42 No edit summary undo
  • curprev 02:1902:19, 19 May 2023LenaO'H talk contribsm 64,655 bytes +28 fixed the grammer errors in my previous edit. undo
  • curprev 02:1102:11, 19 May 2023LenaO'H talk contribsm 64,627 bytes −7 Genre correction, while 'Prey' can be arguably described as a 'first person shooter' due to it's camera perspective and inclusion of firearms, 'Immersive sim' is a far more precise and appropriate description of it's gameplay style due to it's dynamic systems driven approach to player lead problem solving. 'Prey' is of course, as is mentioned on this page, a spiritual child of classic immersive sims such as 'System Shock', and it is far more accurate to initially describe the game as such. undo

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