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|Nintendo||[[Super Nintendo Entertainment System]]||align="center"|1990||align="right"|{{sort|049100000|49.10&nbsp;million}}<ref name=nintendosales/><ref name="snes">{{cite web|url=http://images.businessweek.com/ss/06/10/game_consoles/source/9.htm|title=Super Nintendo Entertainment System|accessdate=2007-09-07 |work=A Brief History of Game Console Warfare|publisher=[[BusinessWeek]]}}</ref><ref name="nintendoreport2006">{{cite web|url=http://www.nintendo.com/corp/report/06AnnualReport.pdf#page=14|title=Annual Report 2006|accessdate=2008-07-30|format=PDF|publisher=[[Nintendo]]|pages=14}}</ref>
|Nintendo||[[Super Nintendo Entertainment System]]||align="center"|1990||align="right"|{{sort|049100000|49.10&nbsp;million}}<ref name=nintendosales/><ref name="snes">{{cite web|url=http://images.businessweek.com/ss/06/10/game_consoles/source/9.htm|title=Super Nintendo Entertainment System|accessdate=2007-09-07 |work=A Brief History of Game Console Warfare|publisher=[[BusinessWeek]]}}</ref><ref name="nintendoreport2006">{{cite web|url=http://www.nintendo.com/corp/report/06AnnualReport.pdf#page=14|title=Annual Report 2006|accessdate=2008-07-30|format=PDF|publisher=[[Nintendo]]|pages=14}}</ref>
|-
|-
|[[Sega]]||[[Mega Drive|Mega Drive/Genesis]]||align="center"|1988||align="right"|{{sort|039000000|39&nbsp;million}}{{#tag:ref|United States: 20 million,<ref>{{cite news |url=http://www.nytimes.com/1998/03/14/business/international-business-sega-enterprises-pulls-its-saturn-video-console-us-market.html?pagewanted=1 |title=Sega Enterprises Pulls Its Saturn Video Console From the U.S. Market |accessdate=2010-01-02 |author=Stephanie Strom | work=The New York Times | date=1998-03-14}}</ref> Rest of the world: 15 million,<ref>{{cite web |title=Chronology of Sega Video Games 1952–1993 |Ken Polsson |url=http://www.islandnet.com/~kpolsson/segavid/index.htm |quote=Total North American sales in its lifetime: 14 million. Total world sales: 29 million.}}</ref> [[Tec Toy]]: 2 million,<ref name="MDB">{{cite web | url=http://gamehall.uol.com.br/site/a-historia-do-mega-drive/ | title=A História do Mega Drive|language=Portuguese|accessdate=2008-03-06|publisher=gamehall.uol.com.br|author=Alucard em Quarta-feira|date=2005-08-31}}</ref> [[Majesco]]: 2 million<ref name="MDB"/>|group=cn|name=SalesNote}}
|[[Sega]]||[[Mega Drive|Mega Drive / Genesis]]||align="center"|1988||align="right"|{{sort|039000000|39&nbsp;million}}{{#tag:ref|[[United States]]: 20 million,<ref>{{cite news |url=http://www.nytimes.com/1998/03/14/business/international-business-sega-enterprises-pulls-its-saturn-video-console-us-market.html?pagewanted=1 |title=Sega Enterprises Pulls Its Saturn Video Console From the U.S. Market |accessdate=2010-01-02 |author=Stephanie Strom | work=The New York Times | date=1998-03-14}}</ref> Rest of the world: 15 million,<ref>{{cite web |title=Chronology of Sega Video Games 1952–1993 |Ken Polsson |url=http://www.islandnet.com/~kpolsson/segavid/index.htm |quote=Total North American sales in its lifetime: 14 million. Total world sales: 29 million.}}</ref> [[Tec Toy]]: 2 million,<ref name="MDB">{{cite web | url=http://gamehall.uol.com.br/site/a-historia-do-mega-drive/ | title=A História do Mega Drive|language=Portuguese|accessdate=2008-03-06|publisher=gamehall.uol.com.br|author=Alucard em Quarta-feira|date=2005-08-31}}</ref> [[Majesco]]: 2 million<ref name="MDB"/>|group=cn|name=SalesNote}}
|-
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|Nintendo||[[Nintendo 64]]||align="center"|1996||align="right"|{{sort|032930000|32.93&nbsp;million}}<ref name=nintendosales/>
|Nintendo||[[Nintendo 64]]||align="center"|1996||align="right"|{{sort|032930000|32.93&nbsp;million}}<ref name=nintendosales/>
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|-
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|Nintendo||[[Nintendo GameCube]]||align="center"|2001||align="right"|{{sort|021740000|21.74&nbsp;million}}<ref name=nintendosales/>
|Nintendo||[[Nintendo GameCube]]||align="center"|2001||align="right"|{{sort|021740000|21.74&nbsp;million}}<ref name=nintendosales/>
|-
|Sega||[[Sega Master System]]||align="center"|1985||align="right"|{{sort|011800000|9.8&ndash;11.8&nbsp;million}}{{#tag:ref| [[Western Europe]]: 6.8 million,<ref name="digest_60">{{cite book|title=Screen Digest|year=1995|publisher=[[Screen Digest]]|page=60|month=March|chapter=Sega Consoles: Active installed base estimates}} ([[cf.]] [http://books.google.co.uk/books?ei=L0UeT47oMouEhQeoldjNDQ&id=jFnvAAAAMAAJ&dq=sega+active+installed here], [http://books.google.co.uk/books?ei=XjkeT5KCHImJhQe45eiBDg&id=jFnvAAAAMAAJ&dq=8-bit+16-bit+32-bit here], and [http://books.google.co.uk/books?ei=L0UeT47oMouEhQeoldjNDQ&id=jFnvAAAAMAAJ&dq=%22UK+600+1.100%22&q=%22UK+600%22 here])</ref> United States: 2 million,<ref name="sheff_1993">{{cite book|last=Sheff|first=David|title=[[Game Over (book){{!}}Game Over]]|year=1993|publisher=[[Random House]]|location=New York|isbn=0-679-40469-4|url=http://books.google.co.uk/books?ei=4pUUT-7MIoeM8gPGnoDTAw&id=gxyXUi336egC&dq=sheff+1993+game+over&q=master+systems#search_anchor|author=David Sheff|edition=1st ed.|authorlink=David Sheff|accessdate=16 January 2012|page=349}}</ref> [[Japan]]: 1 million,<ref name="business_japan">{{cite journal|title=Amusement|journal=Business Japan|year=1986|volume=31|issue=7-12|url=http://books.google.co.uk/books?id=tJcSAQAAMAAJ&q=%22Sega+is+estimated+to+have+sold%22&dq=%22Sega+is+estimated+to+have+sold%22&hl=en&sa=X&ei=CM8eT7m8JonLsgbPpdnHDA&ved=0CDYQ6AEwAA|accessdate=24 January 2012|author=Nihon Kōgyō Shinbunsha|page=89|publisher=Nihon Kogyo Shimbun}}</ref> [[Brazil]]: 0&ndash;2 million<ref name="retrogamer_tectoy">{{cite journal|last=Szczepaniak|first=John|title=Tec Toy|journal=[[Retro Gamer]]|year=2006|issue=30|pages=52-3|quote=In 1996 we reached the mark of 2MM consoles sold and our hotline was receiving 50 thousand calls a month.}}</ref> |group=cn|name=MasterSystem}}
|-
|-
|Sega||[[Sega Game Gear|Game Gear]]||align="center"|1990||align="right"|{{sort|011000000|11&nbsp;million}}<ref name="handheldgamepro1">{{cite web|url=http://www.gamepro.com/gamepro/domestic/games/features/125748.shtml|title=The 10 Worst-Selling Handhelds of All Time|accessdate=2008-07-05|first=Blake|last=Snow|publisher=[[GamePro]]|date=2007-07-30|pages=1|archiveurl=http://web.archive.org/web/20071012194600/http://gamepro.com/gamepro/domestic/games/features/125748.shtml|archivedate=2007-10-12}}</ref>
|Sega||[[Sega Game Gear|Game Gear]]||align="center"|1990||align="right"|{{sort|011000000|11&nbsp;million}}<ref name="handheldgamepro1">{{cite web|url=http://www.gamepro.com/gamepro/domestic/games/features/125748.shtml|title=The 10 Worst-Selling Handhelds of All Time|accessdate=2008-07-05|first=Blake|last=Snow|publisher=[[GamePro]]|date=2007-07-30|pages=1|archiveurl=http://web.archive.org/web/20071012194600/http://gamepro.com/gamepro/domestic/games/features/125748.shtml|archivedate=2007-10-12}}</ref>

Revision as of 02:31, 25 January 2012

This is a list of video game consoles and handheld game consoles that have sold or shipped at least one million units. Figures on this page for current consoles are generally updated by each financial quarter.

Worldwide

Video game consoles (with handheld)

Manufacturer Platform Released Template:Smn Units Sold
Sony PlayStation 2 2000 153.5 million[1][2][3][4]
Nintendo Nintendo DS 2004 149.00 million[5]
Nintendo Game Boy and Game Boy Color[6] 1989 and 1998 118.69 million[5]
Sony PlayStation 1994 102.49 million[7]
Nintendo Wii 2006 94 million[5]
Nintendo Game Boy Advance 2001 81.51 million[5]
Sony PlayStation Portable 2004 73 million[8][9][10]
Microsoft Xbox 360 2005 65.8 million[11]
Nintendo Nintendo Entertainment System 1983 61.91 million[5]
Sony PlayStation 3 2006 55.5 million[12]
Nintendo Super Nintendo Entertainment System 1990 49.10 million[5][13][14]
Sega Mega Drive / Genesis 1988 39 million[cn 1]
Nintendo Nintendo 64 1996 32.93 million[5]
Atari Atari 2600 1977 30 million[18]
Microsoft Xbox 2001 24 million[19][20]
Nintendo Nintendo GameCube 2001 21.74 million[5]
Sega Sega Master System 1985 9.8–11.8 million[cn 2]
Sega Game Gear 1990 11 million[25]
Sega Dreamcast 1998 10.6 million[26][27]
NEC TurboGrafx-16 1987 10 million[27]
Sega Saturn 1994 9.5 million[27]
Nintendo Nintendo 3DS 2011 6.68 million[5]
Sega Sega CD 1991 6 million[27]
Atari Atari 7800 1986 3.77 million[28]
Mattel Intellivision 1980 3 million[29][30][31]
Nokia N-Gage 2003 3 million[25]
Magnavox/Philips Magnavox Odyssey² 1978 2 million[32]
Panasonic 3DO Interactive Multiplayer 1993 2 million[27]
SNK Neo Geo Pocket/Neo Geo Pocket Color 1998 and 1999 2 million[25]
NEC TurboExpress 1990 1.5 million[25]
Sega Nomad 1995 1 million[33]

Video game consoles (without handheld)

Manufacturer Platform Released Template:Smn Units sold
Sony PlayStation 2 2000 153.5 million[1][2][3][4]
Sony PlayStation 1994 102.49 million (shipped)[7]
Nintendo Wii 2006 94 million[5]
Microsoft Xbox 360 2005 65.8 million[11]
Nintendo Nintendo Entertainment System 1983 61.91 million[5]
Sony PlayStation 3 2006 55.5 million[12]
Nintendo Super Nintendo Entertainment System 1990 49.10 million[5][13][14]
Sega Mega Drive/Genesis 1988 39 million[cn 1]
Nintendo Nintendo 64 1996 32.93 million[5]
Atari Atari 2600 1977 30 million[18]
Microsoft Xbox 2001 24 million[19][20]
Nintendo Nintendo GameCube 2001 21.74 million[5]
Commodore Commodore 64 1983 15 millon[34][35][36]
Sega Dreamcast 1998 10.6 million[26][27]
NEC TurboGrafx-16 1987 10 million[27]
Sega Saturn 1994 9.5 million[27]
Sega Sega CD 1991 6 million[27]
Sinclair ZX Spectrum 1982 5 million[37]
Atari Atari 7800 1986 3.77 million[28]
Mattel Intellivision 1980 3 million[29][30][31]
Magnavox/Philips Magnavox Odyssey² 1978 Approximately 2 million[32]
Panasonic 3DO Interactive Multiplayer 1993 2 million[27]

Handheld game consoles

Manufacturer Platform Released Units sold
Nintendo Nintendo DS 2004 149.00 million[5]
Nintendo Game Boy and Game Boy Color[6] 1989 and 1998 118.69 million (combined)[5]
Nintendo Game Boy Advance 2001 81.51 million[5]
Sony PlayStation Portable 2004 73 million[8][9][10]
Sega Game Gear 1990 11 million[25]
Nintendo Nintendo 3DS 2011 6.68 million[5]
Nokia N-Gage 2003 3 million[25]
SNK Neo Geo Pocket/Neo Geo Pocket Color 1998 and 1999 2 million[25]
NEC TurboExpress 1990 1.5 million[25]
Sega Nomad 1995 1 million[33]

Manufacturer

Console manufacturers are listed in alphabetical order, with their respective consoles in chronological order.

Atari

Platform Released Units sold
Home consoles
Atari 2600 1977 30 million[18]

Mattel

Platform Released Units sold
Home consoles
Intellivision 1980 3 million[29][30][31]

Microsoft

Platform Released Units sold
Home consoles
Xbox 2001 24 million[19][20]
Xbox 360 2005 65.8 million[11]

NEC

Platform Released Units sold
Home consoles
TurboGrafx-16 1987 10 million[27]
Handhelds
TurboExpress 1990 1.5 million[25]

Nintendo

Platform Released Units sold
Home consoles
Nintendo Entertainment System 1983 61.91 million[5]
Super Nintendo Entertainment System 1990 49.10 million[5][13][14]
Nintendo 64 1996 32.93 million[5]
Nintendo GameCube 2001 21.74 million[5]
Wii 2006 89.36 million[5]
Handhelds
Game Boy and Game Boy Color[6] 1989 and
1998
118.69 million[5]
Game Boy Advance
(figure includes GBA SP and Game Boy Micro)
2001 81.51 million[5]
Game Boy Advance SP 2003 43.57 million[5]
Game Boy Micro 2005 2.5 million[25]
Nintendo DS
(figure includes DS Lite, DSi, and DSi XL; does not include 3DS)
2004 149.00 million[5]
Nintendo DS Lite 2006 93.53 million[5]
Nintendo DSi 2008 25.61 million[5]
Nintendo DSi XL 2009 11.07 million[5]
Nintendo 3DS 2011 6.68 million[5]

Nokia

Platform Released Units sold
Handhelds
N-Gage 2003 3 million[25]

Panasonic

Platform Released Units sold
Home consoles
3DO Interactive Multiplayer 1993 2 million[27]

Sega

Platform Released Units sold
Home consoles
Mega Drive/Genesis 1988 39 million[cn 1]
Saturn 1994 9.5 million[27]
Dreamcast 1998 10.6 million[26][27]
Add-ons
Sega CD 1991 6 million[27]
Handhelds
Game Gear 1990 11 million[25]
Nomad 1995 1 million[33]

SNK

Platform Released Units sold
Handhelds
Neo Geo Pocket/Neo Geo Pocket Color 1998 and 1999 2 million[25]

Sony

Platform Released Units sold
Home consoles
PlayStation
(figure includes PS One)
1994 102.49 million shipped[7]
PS one 2000 28.15 million shipped[7]
PlayStation 2 2000 153.5 million[1][2][3][4]
PlayStation 3 2006 55.5 million[12]
Handhelds
PlayStation Portable 2004 73 million[8][9][10]

Regions

Canada

Based on figures from the NPD Group, as of August 1, 2008:[38]

Manufacturer Console Released Units sold
Nintendo Wii November 19, 2006 1,060,000
Microsoft Xbox 360 November 22, 2005 870,000
Sony PlayStation 3 November 17, 2006 520,000

Japan

Based on figures from Famitsu/Enterbrain:

Manufacturer Console Released Units sold
Nintendo Nintendo DS December 2, 2004 32,598,870[39]
Sony PlayStation 2 March 4, 2000 21,454,325[40]
Sony PlayStation Portable December 12, 2004 16,867,853[39]
Nintendo Wii November 19, 2006 11,534,590[39]
Sony PlayStation 3 November 11, 2006 6,341,950[39]
Nintendo GameCube September 14, 2001 4,025,356[41]
Microsoft Xbox 360 December 10, 2005 1,448,665[39]

United Kingdom

Based on figures from GfK Chart-Track, as of January 3, 2009:[42]

Manufacturer Console Released Units sold
Nintendo Nintendo DS March 11, 2005 8.8 million
Nintendo Wii December 8, 2006 4.9 million
Microsoft Xbox 360 December 2, 2005 3.2 million
Sony PlayStation Portable September 1, 2005 3.2 million
Sony PlayStation 3 March 23, 2007 1.9 million

United States

Based on figures from the NPD Group:

Manufacturer Console Released Units sold
Nintendo Nintendo DS November 21, 2004 47 million[43]
Nintendo Wii November 19, 2006 45.4 million[44]
Sony PlayStation 2 October 26, 2000 41.12 million[45][46]
Microsoft Xbox 360 November 22, 2005 11.6 million[47]
Sony PlayStation Portable March 24, 2005 11.56 million[45][46]
Sony PlayStation 3 November 17, 2006 5.7 million[47]

See also

Notes

  1. ^ a b c United States: 20 million,[15] Rest of the world: 15 million,[16] Tec Toy: 2 million,[17] Majesco: 2 million[17]
  2. ^ Western Europe: 6.8 million,[21] United States: 2 million,[22] Japan: 1 million,[23] Brazil: 0–2 million[24]

References

  1. ^ a b c "PlayStation2 Cumulative Production Shipments of Hardware (Unit: million)". Sony Computer Entertainment. Retrieved 2011-07-28.
  2. ^ a b c "PlayStation2 Worldwide Hardware Unit Sales (Unit: million)". Sony Computer Entertainment. Retrieved 2011-07-28.
  3. ^ a b c "Happy 10th Birthday PlayStation2". Sony Computer Entertainment. Retrieved 2010-11-24.
  4. ^ a b c "PlayStation2 Sales Reach 150 Million Units Worldwide" (PDF). Sony Computer Entertainment. Retrieved 2011-02-14.
  5. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae "Consolidated Sales Transition by Region" (PDF). Nintendo. 2011-10-27. Retrieved 2011-10-27.
  6. ^ a b c "Game Boy". A Brief History of Game Console Warfare. BusinessWeek. Retrieved 2008-07-30.
  7. ^ a b c d "PlayStation Cumulative Production Shipments of Hardware". Sony Computer Entertainment. Retrieved 2007-09-05.
  8. ^ a b c "PSP (PlayStationPortable) Cumulative Production Shipments of Hardware (Unit: million)". Sony Computer Entertainment. Retrieved 2011-07-28.
  9. ^ a b c "PSP (PlayStationPortable) Worldwide Hardware Unit Sales (Unit: million)". Sony Computer Entertainment. {{cite web}}: |access-date= requires |url= (help); Missing or empty |url= (help)
  10. ^ a b c "PSP (PLAYSTATIONPORTABLE) SALES REACH 70 MILLION UNITS WORLDWIDE". Sony Computer Entertainment. Retrieved 2011-06-07.
  11. ^ a b c "Earnings Release FY12 Q2". Microsoft. Retrieved January 19, 2012.
  12. ^ a b c "PlayStation3 Worldwide Hardware Unit Sales (Unit: million)". 28 July 2011.
  13. ^ a b c "Super Nintendo Entertainment System". A Brief History of Game Console Warfare. BusinessWeek. Retrieved 2007-09-07.
  14. ^ a b c "Annual Report 2006" (PDF). Nintendo. p. 14. Retrieved 2008-07-30.
  15. ^ Stephanie Strom (1998-03-14). "Sega Enterprises Pulls Its Saturn Video Console From the U.S. Market". The New York Times. Retrieved 2010-01-02.
  16. ^ "Chronology of Sega Video Games 1952–1993". Total North American sales in its lifetime: 14 million. Total world sales: 29 million. {{cite web}}: Text "Ken Polsson" ignored (help)
  17. ^ a b Alucard em Quarta-feira (2005-08-31). "A História do Mega Drive" (in Portuguese). gamehall.uol.com.br. Retrieved 2008-03-06.
  18. ^ a b c "Atari VCS (Atari 2600)". A Brief History of Game Console Warfare. BusinessWeek. Retrieved 2007-09-08.
  19. ^ a b c "Gamers Catch Their Breath as Xbox 360 and Xbox Live Reinvent Next-Generation Gaming". Xbox.com. 2006-05-10. Archived from the original on 2007-07-09. Retrieved 2007-09-05.
  20. ^ a b c "Xbox". A Brief History of Game Console Warfare. BusinessWeek. Retrieved 2007-09-08.
  21. ^ "Sega Consoles: Active installed base estimates". Screen Digest. Screen Digest. 1995. p. 60. {{cite book}}: Unknown parameter |month= ignored (help) (cf. here, here, and here)
  22. ^ Sheff, David (1993). [[Game Over (book)|Game Over]] (1st ed. ed.). New York: Random House. p. 349. ISBN 0-679-40469-4. Retrieved 16 January 2012. {{cite book}}: |edition= has extra text (help); More than one of |author= and |last= specified (help); URL–wikilink conflict (help)
  23. ^ Nihon Kōgyō Shinbunsha (1986). "Amusement". Business Japan. 31 (7–12). Nihon Kogyo Shimbun: 89. Retrieved 24 January 2012.
  24. ^ Szczepaniak, John (2006). "Tec Toy". Retro Gamer (30): 52–3. In 1996 we reached the mark of 2MM consoles sold and our hotline was receiving 50 thousand calls a month.
  25. ^ a b c d e f g h i j k l m Snow, Blake (2007-07-30). "The 10 Worst-Selling Handhelds of All Time". GamePro. p. 1. Archived from the original on 2007-10-12. Retrieved 2008-07-05.
  26. ^ a b c Carroll, Russell (2005-09-06). "Good Enough: Why graphics aren't number one". Game Tunnel. Retrieved 2007-10-28.
  27. ^ a b c d e f g h i j k l m n o Snow, Blake (2007-07-30). "The 10 Worst-Selling Consoles of All Time". GamePro. p. 1. Archived from the original on 2007-05-08. Retrieved 2009-01-10.
  28. ^ a b "Atari 7800 Sales Figures (1986 - 1990)". Atari 7800 Sales Figures (1986 - 1990). Gamasutra. Retrieved 2009-05-26.[unreliable source?]
  29. ^ a b c "Mattel Intellivision - 1980–1984". ClassicGaming. IGN. Retrieved 2008-05-16.
  30. ^ a b c "Ask Hal: Frequently Asked Questions to the Blue Sky Rangers". Intellivision Productions. Retrieved 2008-11-03.
  31. ^ a b c "Timeline". Intellivision Productions. Retrieved 2008-11-03.
  32. ^ a b "Magnavox Odyssey 2". IGN. Retrieved 2011-08-27.
  33. ^ a b c Snow, Blake (2007-07-30). "The 10 Worst-Selling Handhelds of All Time". GamePro. p. 2. Archived from the original on 2007-10-13. Retrieved 2008-07-05.
  34. ^ Reimer, Jeremy. "Personal Computer Market Share: 1975-2004". Retrieved 2009-07-17.
  35. ^ "How many Commodore 64 computers were sold?". Retrieved 2011-02-01.
  36. ^ Reimer, Jeremy. "Total share: 30 years of personal computer market share figures". Ars Technica. Retrieved 2008-09-13.
  37. ^ "Videogaming: The Odyssey". EDGE Magazine. Future Publishing: 76. Jan 2000.
  38. ^ Davidson, Neil (2008-08-26). "Nintendo Wii surpasses mark of one million consoles sold in Canada". The Canadian Press. Yahoo!. Retrieved 2008-09-08. [dead link]
  39. ^ a b c d e "PSP Japan's best-selling console in 2010". Eurogamer. April 1, 2011. Retrieved April 3, 2011.
  40. ^ Brightman, James (2008-10-20). "Xbox 360 Growth in Japan Has Topped All Platforms from March to September". GameDaily. AOL. Retrieved 2008-10-25.
  41. ^ Parfitt, Ben (2007-12-14). "JAPAN: Wii prepares to pass GameCube's lifetime sales mark". Market for Home Computing and Video Games. Retrieved 2008-09-26.
  42. ^ Matt Martin (2009-01-13). "Console installed base reaches 22m in UK". GamesIndustry.biz. Eurogamer. Retrieved 2009-01-15.
  43. ^ "47 Million Nintendo DS Handhelds Sold in USA". 2011-01-04. Retrieved 2011-01-04.
  44. ^ "NINTENDO'S WII VIDEO GAME SYSTEM REACHES 30 MILLION SALES MILESTONE". 2010-08-10. Retrieved 2010-08-10.
  45. ^ a b James Brightman (2008-01-17). "NPD: U.S. Video Game Industry Totals $17.94 Billion, Halo 3 Tops All". GameDaily. Retrieved 2008-02-09.
  46. ^ a b Boyer, Brandon (2008-02-09). "NPD: 2007 U.S. Game Industry Growth Up 43% To $17.9 Billion". Gamasutra. Retrieved 2008-01-19.
  47. ^ a b Brightman, James (2008-11-14). "Wii U.S. Installed Base Now Leads Xbox 360 by Almost 2 Million". GameDaily. AOL. Retrieved 2008-11-22.