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{{WikiProject Video Games|class=start|importance=low|screenshot=yes}}
{{WikiProject Video Games|class=start|importance=low|cover=y|screenshot=yes}}
==References==
==References==
For the convenience of readers and future editors, a list is given here of which facts were obtained where.
For the convenience of readers and future editors, a list is given here of which facts were obtained where.

Revision as of 19:19, 29 January 2021

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References

For the convenience of readers and future editors, a list is given here of which facts were obtained where.

  • Developed by Magnetic Scrolls. [1][2][3]
  • First published in 1990. [2][3]
  • Published by Virgin Games (Virgin Mastertronic). [1][2]
  • Based on Alice in Wonderland. [1][3]
  • Not based on Through the Looking-Glass. [1]
  • Player plays Alice herself. [1]
  • First game to use Magnetic Scrolls own windowing system. [1][3]
  • Which was dubbed "Magnetic Windows" (MW). [3]
  • Scrolls believed MW would make the game more accessible, giving it a much wider appeal. [1]
  • Development began in December 1987, when David Bishop pitched the concept to Scrolls' Anita Sinclair. [1]
  • Project manager David Bishop. [1]
  • Appeared for DOS, Commodore Amiga and Atari ST. [1][2][3]
  • Contemporary review states: "no other versions planned". [3]

List of publications:

  • [1] Whitta, Gary (July 1990), "A noun like Alice", The One, pp. 72–74{{citation}}: CS1 maint: date and year (link)
  • [2] ACE, p. 62, November 1990 {{citation}}: Missing or empty |title= (help)CS1 maint: date and year (link) (advertisement)
  • [3] Dillon, Tony (November 1990), "Wonderland", ACE, p. 64{{citation}}: CS1 maint: date and year (link)

Sources