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In ''[[Resident Evil (video game)|Resident Evil]]'' he abandons his comrades in the middle of Raccoon Forest after the death of Joseph Frost. Afterwards he attempts to re-establish contact with his S.T.A.R.S. teammates while flying around the Arklay Mountains. He aids the player during the final battle by providing the [[rocket launcher]] needed to destroy the [[Tyrant (Resident Evil)|Tyrant]] and then rescues the survivors.
In ''[[Resident Evil (video game)|Resident Evil]]'' he abandons his comrades in the middle of Raccoon Forest after the death of Joseph Frost. Afterwards he attempts to re-establish contact with his S.T.A.R.S. teammates while flying around the Arklay Mountains. He aids the player during the final battle by providing the [[rocket launcher]] needed to destroy the [[Tyrant (Resident Evil)|Tyrant]] and then rescues the survivors.


In ''[[Resident Evil 2]]'' he appears as a hidden zombie enemy that can be found wandering outside the [[Raccoon Police Department|R.P.D.]] precinct. He has more stamina than a regular zombie and defeating him will yield the special key, letting the player access the precinct's dark room locker to change their character's wardrobe.
In ''[[Resident Evil 2]]'' he appears as a hidden zombie enemy that can be found wandering outside the [[Raccoon Police Department|R.P.D.]] precinct. He has more stamina than a regular zombie and defeating him will yield the special key, letting the player access the precinct's dark room locker to change their character's wardrobe. In order to obtain the key, you must not pickup anything on your way to the the precinct.


The events that led to his transformation into a zombie are covered in ''[[Resident Evil 3: Nemesis]]'', in which he is one of the STARS members targeted by the titular [[Nemesis (Resident Evil)|Nemesis]], Umbrella's new B.O.W. He warns Jill of the creature's presence in the city before being killed by Nemesis at the front gates of the police precinct. The [[Nintendo 64]] version of ''Resident Evil 2'' features an exclusive document in which Brad describes an encounter with the Nemesis.
The events that led to his transformation into a zombie are covered in ''[[Resident Evil 3: Nemesis]]'', in which he is one of the STARS members targeted by the titular [[Nemesis (Resident Evil)|Nemesis]], Umbrella's new B.O.W. He warns Jill of the creature's presence in the city before being killed by Nemesis at the front gates of the police precinct. The [[Nintendo 64]] version of ''Resident Evil 2'' features an exclusive document in which Brad describes an encounter with the Nemesis.

Revision as of 13:08, 2 May 2007

File:STARS GROUP PIC.PNG
A Group picture of the S.T.A.R.S.

This a list of fictional characters from the Resident Evil video game series who are members of S.T.A.R.S.. These characters form part of the cast of the original Resident Evil, with the members of Bravo Team reappearing in the prequel Resident Evil Zero.

Template:Spoilers

Alpha Team

Chris Redfield

Jill Valentine

Albert Wesker

Barry Burton

Joseph Frost

File:JosephF.jpg
Joseph Frost in the GameCube remake of Resident Evil.


Joseph Frost is in charge of weapons and vehicle maintenance. He is described as being one of the most cheerful members of the team, but has a tendency of getting carried away during dangerous situations. In his sole appearance in Resident Evil, he finds the remains of Bravo Team's pilot and is then attacked and killed by a pack of zombie dogs.

Brad Vickers

File:BradV.jpg
Brad Vickers in Resident Evil 3: Nemesis

Brad Vickers is in charge of rear security, along with Jill Valentine, and serves as the team's helicopter pilot and also handles chemical protection duties. He is described as getting nervous during dangerous situations and running away at the first sight of trouble, earning him the nickname "Chickenheart".

In Resident Evil he abandons his comrades in the middle of Raccoon Forest after the death of Joseph Frost. Afterwards he attempts to re-establish contact with his S.T.A.R.S. teammates while flying around the Arklay Mountains. He aids the player during the final battle by providing the rocket launcher needed to destroy the Tyrant and then rescues the survivors.

In Resident Evil 2 he appears as a hidden zombie enemy that can be found wandering outside the R.P.D. precinct. He has more stamina than a regular zombie and defeating him will yield the special key, letting the player access the precinct's dark room locker to change their character's wardrobe. In order to obtain the key, you must not pickup anything on your way to the the precinct.

The events that led to his transformation into a zombie are covered in Resident Evil 3: Nemesis, in which he is one of the STARS members targeted by the titular Nemesis, Umbrella's new B.O.W. He warns Jill of the creature's presence in the city before being killed by Nemesis at the front gates of the police precinct. The Nintendo 64 version of Resident Evil 2 features an exclusive document in which Brad describes an encounter with the Nemesis.

Bravo Team

Rebecca Chambers

Richard Aiken

File:RichardA.jpeg
Richard Aiken in Resident Evil Zero.

Richard Aiken is Bravo Team's back-up man and also serves as the team's communications expert.

In the original Resident Evil, the player encounters a wounded Richard either by himself or being tended to by Rebecca. He is suffering from a wound sustained during a battle with Yawn, a giant snake with venomous fangs, and dies despite the player's help retrieving the serum.

In the GameCube remake, his life can be prolonged if the serum is delivered on time. He is killed off at a later point of the game: in Jill's scenario, Richard helps her during the initial encounter with Yawn, only to be swallowed by the creature in her place; as Chris, he encounters Richard again in a flooded Aqua Ring, where he saves Chris when Neptune, a mutated shark, surfaces to attack. At both points, the player can retrieve Richard's customized assault shotgun, which has a higher ammo capacity and more firepower than the standard shotgun.

Richard makes an appearance in Resident Evil 0 along with the other members of Bravo Team.

Edward Dewey

File:EdwardD.JPG
Edward Dewey in Resident Evil Zero.

Edward Dewey is responsible for rear security along with Rebecca Chambers. While he is Bravo Team's primary pilot, that position is taken by Kevin Dooley during the events of the games, while Edward serves as co-pilot.

Edward Dewey's name and his position in S.T.A.R.S. was listed in the English language manual of the original Resident Evil for the PlayStation and other source materials, but was the only S.T.A.R.S. member never to appear in the game. It was originally inferred that the disembodied hand found by Joseph in the opening cut scene was Edward's, but a retcon in the GameCube version established that the remains found by Joseph were actually Kevin Dooley's, a previously unmentioned character.

Edward makes his first and only on-screen appearance in the prequel Resident Evil 0, where he has a prominent role early in the game. While searching for an escaped fugitive (Billy Coen), he is fatally wounded by zombie dogs in the forest and finds his way into the nearby train, the Ecliptic Express, before dying in front of Rebecca. He is later encountered as a zombie by the player.

Edward Dewey's surname comes from an unused character proposed for the original Resident Evil, simply named Dewey. In contrast to Edward, who is a muscular Caucasian, the original Dewey was a thin African-American modeled after Eddie Murphy who was designed to serve as the game's comic relief.[1]


Enrico Marini

File:EnricoM.jpeg
Enrico Marini in Resident Evil Zero.

Enrico Marini is Bravo Team's mission leader and second-in-command of S.T.A.R.S. under Albert Wesker. He is a veteran soldier and skilled in various survival techniques. He plays a supporting role in both Resident Evil and its prequel, Resident Evil Zero.

In Resident Evil, the player will find a wounded Enrico in the underground tunnels. Enrico reveals the existence of a traitor within the S.T.A.R.S. unit, but before he can share his knowledge with the player, he is shot and killed by an unseen assailant Which is later revealed to be either Barry Burton or Albert Wesker depending on whether it's Jill or Chris's mission and the decisions taken by the player.

His role is expanded in Resident Evil Zero, in which Enrico and his team are sent to the Arklay Mountains to investigate a series of homicides in the region. His surveillance of the area leads to the wreckage of a military police van, along with the mangled corpses of two officers and a document identifying a prisoner, Billy Coen. Enrico deduces that Billy is responsible for the deaths of the officers and leads a manhunt against the escaped convict. Throughout the game he communicates with protagonist Rebecca Chambers via the radio, and catches up with her in an underground Umbrella laboratory. Due to Bravo Team's separation, he orders his team to rendezvous at a mansion, leading to the events in Resident Evil.


Forest Speyer

File:ForestS.jpeg
Forest Speyer in Resident Evil Zero.

Forest Speyer is in charge of vehicle and weapons maintenance. He is described as being a perfectionist, and well-regarded by his teammates due to his professionalism. He also has a close friendship and rivalry with Alpha Team member Chris Redfield, as they are both professional marksmen.

In Resident Evil he is found on the terrace of the mansion, pecked to death by T-virus infected crows. In Resident Evil: Director's Cut, a scene was added in which Forest revives and attacks the player. This zombie version was brought back in the GameCube remake of the game, as well as in Resident Evil: Deadly Silence, an enhanced Nintendo DS port. An additional game mode can be also be unlocked in GameCube remake in which the zombified Forest, wearing a bandolier of grenades, appears randomly in certain rooms - Shooting this zombie will result in a massive explosion, unfortunatly your character might die from this.

Forrest makes a cameo in the prequel, Resident Evil Zero.


Kenneth J. Sullivan

File:KennethS.jpeg
Kenneth J. Sullivan in Resident Evil Zero.

Kenneth J. Sullivan is Bravo Team's point man and in charge of scouting and reconnaissance. He is also an accomplished chemist, handling chemical protection duties.

He is the first casualty of Bravo Team discovered by the player in the original Resident Evil. After Alpha Team's arrival at the mansion, the player is sent to investigate the sound of a gunshot, leading the player to discover Kenneth being devoured by a zombie.

Along with Richard and Forrest, he makes a cameo appearance in Resident Evil Zero.

Other

Kevin Dooley

Kevin Dooley is an R.P.D. officer who serves as Bravo Team's helicopter pilot. He is not an actual member of S.T.A.R.S., but takes the place of the established pilot, Edward Dewey, during the events of the games. He is only identified by name in the GameCube remake of the original Resident Evil, due to a retcon by the developers in order to include the actual pilot Edward for a small role in Resident Evil Zero.

In the events that transpired during Resident Evil Zero he is forced to land in the middle of Raccoon Forest after the team's helicopter suffers from an engine failure. He stays behind to watch over the helicopter and its equipment while the members of Bravo Team investigate the area. His mutilated remains are later found by Joseph Frost when Alpha Team arrive to the area during Resident Evil.

  1. ^ The True Story Behind Biohazard, promotional sourcebook published by Capcom in 1997.