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==Plot==
==Plot==
The game begins six months after the events of ''Killzone 2''. Sev and Rico are disguised as Helghast (unbeknownst to the player) and have arrived at Stahl Arms Corporation, Jorhan Stahl's weapon factory. The two are taken to weapons training and then to an execution room where a captured Jason Narville's execution is about to be broadcasted by Stahl across Helghan. As the executioners (Sev and Rico) are about to execute Narville, they reveal their identity and fire at Stahl. The scene cuts before the shot hits Stahl revealing that this was a glimpse into the future.
The game begins six months after the events of ''Killzone 2''. Sev and Rico are disguised as Helghast (unbeknownst to the player) and have arrived at Stahl Arms Corporation, Jorhan Stahl's weapons factory. The two are taken to weapons training and then to an execution room where a captured Jason Narville's execution is about to be broadcasted by Stahl across Helghan. As the executioners (Sev and Rico) are about to execute Narville, they reveal their identity and fire at Stahl. The scene cuts before the shot hits Stahl revealing that this was a glimpse into the future.
Six months earlier, immediately following the events of ''Killzone 2'', Sev and Rico regroup with Captain Jason Narville outside Visari's palace. They begin their evacuation towards the mushroom cloud in Pyrrhus, where the remaining ISA ships are situated. Together Sev and Rico encounter heavy resistance while they pass through Helghast museums and other cultural centers in a nuclear waste land. Upon reaching the the epicenter, Sev and Rico separate as Rico disobeys Narville's orders and proceeds to rescue Jammer and her squad who have encountered heavy resistance. As they arrive, the ISA ships depart or are destroyed by the Helghast leaving Narville, Rico, Sev, Jammer, and their men marooned on Helghan.
Six months earlier, immediately following the events of ''Killzone 2'', Sev and Rico regroup with Captain Jason Narville outside Visari's palace. They begin their evacuation towards the mushroom cloud in Pyrrhus, where the remaining ISA ships are situated. Together Sev and Rico encounter heavy resistance while they pass through Helghast museums and other cultural centers in a nuclear waste land. Upon reaching the the epicenter, Sev and Rico separate as Rico disobeys Narville's orders and proceeds to rescue Jammer and her squad who have encountered heavy resistance. As they arrive, the ISA ships depart or are destroyed by the Helghast leaving Narville, Rico, Sev, Jammer, and their men marooned on Helghan.

Revision as of 16:56, 2 March 2011

Killzone 3
European cover art of Killzone 3
European cover art
Developer(s)Guerrilla Games
Publisher(s)Sony Computer Entertainment
Designer(s)Hermen Hulst
Composer(s)Joris de Man
SeriesKillzone
Platform(s)PlayStation 3
Release
Genre(s)First-person shooter
Mode(s)Single-player, online multiplayer, offline split-screen co-op

Killzone 3 is a 2011 first-person shooter for the PlayStation 3, developed by Guerrilla Games and published by Sony Computer Entertainment. It is the fourth installment in the Killzone series, the first game in the series to be presented in 3D and the first to include motion controls using the PlayStation Move. It was released on February 22, 2011 in North America and Latin America.[3][2][4]

Plot

The game begins six months after the events of Killzone 2. Sev and Rico are disguised as Helghast (unbeknownst to the player) and have arrived at Stahl Arms Corporation, Jorhan Stahl's weapons factory. The two are taken to weapons training and then to an execution room where a captured Jason Narville's execution is about to be broadcasted by Stahl across Helghan. As the executioners (Sev and Rico) are about to execute Narville, they reveal their identity and fire at Stahl. The scene cuts before the shot hits Stahl revealing that this was a glimpse into the future.

Six months earlier, immediately following the events of Killzone 2, Sev and Rico regroup with Captain Jason Narville outside Visari's palace. They begin their evacuation towards the mushroom cloud in Pyrrhus, where the remaining ISA ships are situated. Together Sev and Rico encounter heavy resistance while they pass through Helghast museums and other cultural centers in a nuclear waste land. Upon reaching the the epicenter, Sev and Rico separate as Rico disobeys Narville's orders and proceeds to rescue Jammer and her squad who have encountered heavy resistance. As they arrive, the ISA ships depart or are destroyed by the Helghast leaving Narville, Rico, Sev, Jammer, and their men marooned on Helghan.

Jumping six months forward in time, the Helghast senate express their disappointment over the ISA's continued guerrilla resistance, ending with Chairman Jorhan Stahl leaving after a heated debate with Admiral Orlock over Visari's succession. After refusing to hand over his advanced weapons to the military, Stahl organizes his private army to hunt down the ISA. In an alien and dangerous Helghast jungle, Sev and Narville are seen in a make-shift camp. After a patrol goes dark and the camp loses contact with Earth, Sev and Kowalski move to the uplink located across the jungle. There they find that the Helghast have discovered their position and that their home world, Vekta, has surrendered. The ISA leadership then orders Narville to surrender to the Helghast to honor the surrender terms. Racing back to their main camp, Sev and Narville attempt to hold out while their men evacuate. Running out of ammunition the two are captured and their men are executed.

Proud of having captured Visari's murderers, Stahl's men broadcasts on an open channel allowing Rico and Jammer, who have been separated from the main group for six months, to rescue Sev. The two then proceed to save Narville. They track him to Stahl's base and discover a horrifying new weapon using irradiated Petrusite. Disguised as Narville's executioners, Sev and Rico rescue Narville in addition to freeing some of their men held as prisoners of war and used as test subjects for Stahl's new weapons. On their way out, Rico and Sev hack into the facility's computers, discovering Stahl's plan to destroy Earth and then chase Stahl to his cruiser near the Helghast orbital elevator.

Embarrassed by Sev and Rico, Orlock, who has now become Helghan's dictator, orders Stahl to turn over his new weapons to the Helghast military and to meet him at the orbital elevator, though he plans on killing Stahl anyways once he obtains the weapons. After meeting heavy resistance Narville, Sev, Rico arrive at the orbital elevator with only sixty remaining men. Stahl turns on Orlock, and demands Orlock's submission. Orlock refuses, leading Stahl to order his Cruiser to destroy most of the Helghast fleet in orbit. He then murders Orlock after a brief fight, and makes preparations to bombard Earth. Sev, Rico, Narville, Jammer and their remaining men hijack two of Stahl's fighters outfitted with a nuclear warhead and destroy Stahl's cruiser. The cruiser detonates inside Helghan's atmosphere, destroying the planet. Jammer remarks that Helghan has gone dark, as she cannot pick up any transmissions from the surface.

In a mid-credits scene, two Helghast soldiers are searching through some ruins when they come across an escape pod. Though the occupant's identity is not revealed, both soldiers bow and say, "Welcome home, sir." Given that there was no concrete evidence of Stahl's death, there may be a possibility that Stahl survived the explosion.

Gameplay

A screenshot showing the new Arctic environments of the game.

The gameplay will strongly resemble that of Killzone 2 albeit with several tweaks and changes. Similar to the first Killzone, the game will take place in various harsh environments such as Arctic landscapes, a lethal alien jungle, nuclear wastelands as well as space battles rather than only the city-scape environments which were present in Killzone 2. Another notable new feature is the ability to use jet packs in the game, which were also used in Killzone: Liberation, however, these new jet packs will be used in a different manner than that of those in Killzone: Liberation.

The game will also feature a revamped close combat melee system (called Brutal Melee) which include new brutal melee attacks as well as the ability to string together multiple attacks in a combo. A new weapon called the WASP has also been revealed, which acts as a multi-firing rocket launcher.[5] In the July 2010 edition of Game Informer, it was revealed that the WASP rocket launcher will have a primary fire and a secondary fire, which leaves to speculation that secondary fire for various weapons will return as seen in the original Killzone, though this was later disproved on release of the game.

Multiplayer

Killzone 3 supports offline split-screen co-op for two players, a feature not present in Killzone 2. With this mode, two players can play the campaign of Killzone 3 offline. This is the only offline split-screen mode available in Killzone 3, and the co-op mode is not available online.

Online mutliplayer of Killzone 3 supports three different game modes: Guerilla Warfare, Warzone, and Operations. "Guerilla Warfare" is a classic team death match style game that supports up to 16 players per map. "Warzone", returning from Killzone 2's multiplayer, is a mission based game (seven missions: two rounds of Assassination, Body Count, Capture and Hold, two rounds of Search and Destroy, and Search and Retrieve) that supports up to 24 players per map. "Operations" is a new game mode that features cinematic scenes and supports up to 16 players per map. In Operations, one team will try to take over the other teams base. For example, on the Frozen Dam map, the Helghast must defend the dam from the ISA forces. The ISA must first make it past the first barrier by planting explosives, they must then capture and hold areas in the next portion of the map, and then they must plant three more explosives. Cinematic scenes are featured at the beginning of the match, between destination points, and at the end of the match. If the Helghast are successful at defending the dam, they take the ISA forces as prisoners.

There is also a "Botzone" mode available where players can set up a multiplayer match, but against AI bots and is offline.

There are a total of eight multiplayer maps on disk, including Corinth Highway, Pyrrhus Crater, Bilgarsk Boulevard, Turbine Concourse SE-6, Frozen Dam, Akmir, Snowdrift, Mawlr Graveyard, and Kaznan Jungle. The Kaznan Jungle map only supports the Guerilla Warfare game mode, while the other seven support Warzone. Pyrrhus Crater, Bilgarsk Boulevard, Frozen Dam, and Akmir Snowdrift also support Guerilla Warfare. Operations is only available on the Frozen Dam, Akmir Snowdrift, and Mawlr Graveyard maps. The jetpacks are exclusive to the Turbine Concourse SE-6 map while the Exos and WASPS rocket launcher are only available on the Corinth Highway map. Mortar Beacons are found on Corinth Highway, Pyrrhus Crater, Bilgarsk Boulevard, Frozen Dam, and Mawlr Graveyard maps. Miniguns can be found in the Pyrrhus Crater, Bilgarsk Boulevard, and Turbine Concourse SE-6 maps. A snowstorm is featured on the Akmir Snowdrift map and a crusher is featured in the Mawlr Graveyard.[6]

There are a total of five classes for players to choose from: Marksman, Engineer, Field Medic, Tactician, and Infiltrator. Each have their own special abilities and weapons, such as disguise for the Infiltrator or cloaking for the Marksman. Unlike Killzone 2, players may choose any class from the start, however, they must earn Unlock Points to upgrade the abilites and to gain more weapons for each class (Unlock Points are awarded by ranking up). Each class's abilities can be upgraded twice, and they can unlock two additional primary weapons, one additional secondary weapon, and one heavy weapon (e.g. rocket launcher). Other abilites, such as armor or silent footsteps, are earned based on obtaining a certain rank in multiplayer and can be used on any class.

Downloadable content

The first downloadable content (DLC) announced for Killzone 3 is the "Retro Map Pack: Reclaimed Territory" which consists of two of the most popular maps from Killzone 2. The maps are the "Salamun Market" and "Blood Gracht" maps, which have been updated for Killzone 3. Saluman Market features the Warzone game mode while Blood Gracht features the Guerilla Warfare game mode. This pack was made available to purchase from the PlayStation Network on February 22, 2011 (includes eight trophies, four for each map).[7] The map pack was also available as a pre-order bonus from various retailers and can be obtained from 7-Eleven's promotion of Killzone 3 for 10 Slurpee rewards points. It was also included in the Helghast Edition.[8]

On February 24, 2011, the second DLC map pack, "Steel Rain", was announced. Steel Rain features the maps "Junkyard" and "Stahl Arms" which feature the game modes Guerilla Warfare and Warzone respectively. The Junkyard also features both the Exos and Jetpacks. No release date has been announced.[9]

Development

The game was officially unveiled to the public by Sony Computer Entertainment on May 24, 2010 through the PlayStation.Blog.[10] The game was first leaked to the public on May 21, 2010 through an early release copy of the June issue of gaming magazine GamePro alongside a leaked screenshot.[11] Rumors about a sequel to the Killzone series have been around since just shortly after the release of Killzone 2.[12][13] It was not until March 20, 2010 that Sony officially confirmed that they were working on Killzone 3. President of Sony Computer Entertainment America, Jack Tretton, confirmed its development in an interview with GameTrailers, but at that point of time could not yet say when the game would be officially announced.[14]

Guerrilla's managing director, Herman Hulst, has stated Killzone 3 will use close to 100% of the PS3's power.[15] The rumors of the intervention of Naughty Dog in the development were denied by Guerrilla: "Guerrilla is working on Killzone 3's graphics engine all on its own, confirming Naughty Dog has no hand in its development"[16] The first teaser trailer for the game was released on June 3, 2010 and features the new brutal melee combat system. The cinematic trailer shows Sev battling a Helghast ending with him taking the Helghast's helmet and putting it on himself.[17] The single player demo reveals that this is part of the game as Sev and Rico dress as Helghast to infiltrate a Helghast facility at Stahl Arms.

On June 11, 2010 on Killzone.com and the US PlayStation Blog, Guerrilla Games released a pre-E3 gameplay video. Guerrilla said the gameplay video is made of gameplay footage pulled straight from the game's fourth mission called "Frozen Shores." It featured the new brutal melee system, the jet packs, the new weapon (the WASP missile launcher), and it featured Sev, as well as Rico, with Sev's hair a bit longer than in Killzone 2.[18] At E3 2010, it was confirmed that Killzone 3 will support the PlayStation Move and will be released in February 2011. A pre-alpha code gameplay video was also shown at E3 in 3D; a special screen was lowered and the audience had 3D glasses available to them. The E3 gameplay video featured the jet packs as well as the player riding on a craft using a turret.

Guerrilla Games game director, Mathijs de Jonge, has been chatting about the merits of swearing in games, and with Killzone 3 he feels the studio have got just the right amount. "In Killzone 2 we ended up with too much of it, Killzone 3 swearing 'a lot more impactful'." he told Edge.[19] Tommy de Roos, principal programmer at Guerrilla Games, who headed development for Move with Killzone 3, has said that he thinks "Most FPS games will be played with motion control in a few years."[20]

Killzone 3 takes up a full dual-layer Blu-ray disc.[21]

Story

The death of their dictator has left the Helghast Empire in a state of internal struggle. Now, Sev and his comrade Rico are trapped in the cross-fire between the various political factions without any reinforcements and are left to fight alone in order to escape as the ISA struggles to regroup its forces and stop The Helghast's invasion of Earth.[22] The game will also give players a deeper look into Helghan culture such as their language and showcase, and also whatever humanity they have left within them.

Killzone 3's story will also be more light-hearted compared to its predecessor, which Guerrilla felt suffered from an overly serious and dark story which was one of the major complaints of the original, though they mentioned that it would not be too light-hearted as it is still a war. In addition, Guerrilla Games has hired an external writer to focus on only writing the storyline so as to give a fresh perspective to the story as well as hiring a lot more Hollywood actors to elevate the level of storytelling within the dialogue of the game.[23]

Guerrilla Games has also mentioned that the game's story will be an integral part of the game with dialogue and character development being greatly improved from its predecessor.[10] In addition, Guerrilla Games has also said that they are curtailing the swearing in Killzone 3, which many felt was unnecessary in the dialogue of Killzone 2. They mentioned that the dialogue in the game should be focused on advancing the story rather than "gratuitous" swearing.[24]

The Killzone 3 "Justice Trailer" reveals new characters: the resourceful female ISA member Jammer, as well as the hopeful heirs to Visari's throne, Jorhan Stahl (voiced by Malcolm MacDowell) and Admiral Orlock (voiced by Ray Winstone).[25]

Beta

The Killzone 3 Multiplayer Closed Beta began on October 12, 2010 for select participants of the Killzone community.

The Killzone 3 Multiplayer Open Beta began on October 25, 2010 (with a download patch for version 2.02; updated again to 2.04). A limited 5,000 PlayStation Plus subscribers from SCEA[26] and 10,000 PlayStation Plus subscribers from SCEE[27] could gain access to the beta by downloading the Killzone 3 XMB theme (released on October 13 and 19, 2010 for SCEE and SCEA respectively). Selected participants were notified by email with a redeem code to access the beta. This beta was to test gameplay only and did not support PlayStation Move or 3D capabilities.

The official twitter page for Killzone selected 300 twitter subscribers (150 from SCEE and SCEA territories respectively) to participate in the open beta between October 19 and October 22, 2010.[28]

On November 7, 2010, the beta was expanded inviting 5,000 more PlayStation Plus subscribers from SCEE and SCEA territories. Instead of email distribution, these redeem codes were sent out via PlayStation Network messages.[29]

This beta ended prior to the end of 2010.

On January 21, 2011, it was announced that the Killzone 3 Multiplayer Open Beta will be available for download on the PlayStation Network on February 2 in North America and February 3 in Europe through February 14, 2011.[30] On February 1, however, it was announced that the North American open beta was delayed until February 3 and "to make it up", Sony ran a sweepstakes to giveaway 60 Killzone 3 Limited Helghast Editions (not sold in stores) to US players who participated in the open beta from February 4 through February 6.[31] The Beta offered early access to the 'Frozen Dam' multiplayer level, including all three online multiplayer modes - Guerrilla Warfare, Warzone and Operations - as well as the offline multiplayer mode, Botzone.[32][33]

On February 7, 2011, update patch 1.01 was released for the multiplayer open beta (with update patch 1.02 on February 15). On February 9, 2011, it was reported that over 58 million kills have been made, 10% of that being Brutal Melee kills, with 350,000 games already played.[34]

Due to the high response of the first Killzone 3 Limited Helghast Edition sweepstakes giveaway, Sony ran another sweepstakes, giving away 60 more Limited Helghast Editions from February 11 through February 13, 2011 in the US (five Canadian participants were also chosen during this time in addition to the 60 for the US).[34]

Demo

The Killzone 3 single player demo was released in North America on February 15 and in Europe on February 16, 2011 (with early access for PlayStation Plus members on February 8 and February 9 in North America and Europe respectively). It's available as two separate downloads from the PlayStation Store: one in 2D and one in 3D. The 2D version features splitscreen co-op, which isn't supported in the 3D demo. Both versions of the demo are PlayStation Move-enabled and both versions of the demo take place on the "Icy Incursion" level.[35][36]

3D support

Killzone 3 will include a mode that will support Sony's plunge into 3D gaming. The Killzone 3 3D mode will be optional, and will require a 3D ready TV [37] The first impressions of the 3D show some glitches; with three-dimensional visual effects, the game becomes blurry, imprecise, and disorienting. In alpha version, 3D sacrifices things like sharpness, speed, a feeling of orientation[38] and a lot more aliasing. Jagged edges as well as some ghosting of interface elements[39] are reported to occur.

At E3 2010, it was revealed that Killzone 3 was built with 3D support from the ground up. In praise of the game's 3D capabilities GameTrailers awarded the title Best 3D Graphics of E3 2010,[40] although officially, it did not have any nominations at E3 2010.[41] The E3 2010 trailer resolution is half the horizontal resolution of the 2D game, with the whole image (including HUD) scaled up using the PS3 hardware scaler and render the vision of a single eye.[42]

Release and marketing

Killzone 3 was released on February 22, 2011 in North America, February 23 in Europe, and February 25 in the United Kingdom.

7-Eleven is offering exclusive downloadable content for Killzone 3 in exchange for Slurpee purchases in stores in the U.S. which began in February 2011. 7-Eleven is also featuring Killzone 3 themed Slurpee cups, in addition to an exclusive Killzone flavor, "Battle Fuel" (a chilling orange flavor). Each Slurpee cup bears a unique code, allowing a download for Killzone 3 content (and other Slurpee rewards), such as content for PlayStation Home (the Helghast "Capture Trooper" and "Jason Narville I.S.A." costumes and a "Slurpee Machine"), the Retro Map Pack, the "Unlock and Load Pack", two PS3 XMB Themes (standard and Dynamic), a PC wallpaper, and an exclusive behind-the-scenes video.[43] The promotion runs until the end of March 2011.[44][45]

All early copies of Killzone 3 (including both the standalone and Helghast Editions) include a redeemable voucher for the SOCOM 4 multiplayer beta.[46]

Walmart hosted a midnight launch event. The first 20 players who purchased Killzone 3 received a limited edition Killzone 3 poster and a voucher for the Retro Map Pack. Select Walmart stores also hosted tournaments where players could win a copy of Killzone 3, a limited edition Cloaking Helghast Marksman action figure, and collectible Killzone 3 bags.[47] GameStop also had a midnight launch event.

A limited edition Killzone 3 PS3 bundle was released on February 22, 2011 in North America, which includes a 160GB PS3 and a copy of Killzone 3 for $299.99 USD.[48]

Retail editions

Alongside the standard edition of the game, there are several other versions of the game exclusive to certain countries and/or regions around the world. All of the special edition versions of the game are sold in limited quantities and contain a copy of the game as standard or special packaging.

File:Killzone3HelghastEdition.jpg
The contents of the North American Killzone 3 Helghast Edition.
File:Killzone3HelghastEditionEU.jpg
The contents of the European/Australian Killzone 3 Helghast Edition.

The Helghast Edition is exclusive to North America, Europe and Australia.[49] The Helghast Edition for North America comes with an authentic "Helghast Helmet" replica (which opens to reveal an art book, a copy of Killzone 3, and the Super Voucher in the Killzone 3 game case) and a "Cloaking Helghast Marksman" action figure (6.5” tall with multiple articulation points and will not be sold at retail; created by DC Unlimited). The art book is a 100-page hardbound art book featuring imagery from the Killzone universe.[50] The Helghast Edition for Europe and Australia includes all of the content of the North American version, however, the Super Voucher is replaced with the PSN Voucher and the copy of Killzone 3 is in a SteelBook Collector's Edition case.[51]

Both the Super Voucher and the PSN Voucher include all of the same content. Both vouchers include the Killzone 3 soundtrack (composed by Joris de Man), bonus video content giving a behind-the-scenes look at the making of the game, an exclusive PS3 dynamic theme, the Retro Map Pack ("Salamun Market" and "Blood Gracht" maps from Killzone 2), double XP for the first 24 hours of multiplayer gameplay, and full access to all weapons and abilities during the first 24 hours of multiplayer gameplay (the 24 hours begins upon redemption of voucher and counts down regardless of player being online or offline).[49][52]

The Collector’s Edition is exclusive to Europe and Australia. The Collector's Edition of Killzone 3 came in a SteelBook case packaging, which is also included in the Killzone 3 Helghast Edition for Europe and Australia. The limited Collector's Edition was available only through pre-order. It included a PSN voucher code to access the Retro Map Pack, a Killzone 3 dynamic theme, and the Killzone 3 soundtrack. It also included another PSN voucher as a pre-order bonus, which either unlocked all weapons and abilities, gave double XP (both for first 24 hours of multiplayer gameplay), or 3 Unlock Points to use on any weapon or ability.[52][53][54]

In the Netherlands, players could purchase the Collector's Edition for the price of the standard edition if they pre-ordered from Game Mania stores.[55]

Limited edition

The Killzone 3 Limited Helghast Edition[31] will not be sold in stores. Only 1000 have been made, 125 of which were given away in the multiplayer open beta from February 4 through February 6 and February 11 through February 13, 2011. Other ways to obtain a Limited Helghast Edition will be announced on the PlayStation Blog. The Limited Helghast Edition contains all the same elements as the retail version of the Helghast Edition, but features a Helghast Helmet replica with illuminated LED eyes, simulating Helghasts’ glowing mask.

Pre-order bonuses

The download packs contained in the Super Voucher (excluding the soundtrack) were also available as pre-order bonuses for the Standard Edition of Killzone 3 from select retailers in North America. Europe and Australia did not receive pre-order bonuses from select retailers, but instead, they have the Collector's Edition which contains the pre-order bonus content of North America.[49]

GameStop offered the "Guerilla Pack" which contained a voucher unlocking all multiplayer weapons and abilities for the first 24 hours of multiplayer gameplay. Best Buy offered the "Fast Starter Pack" which contained a voucher allowing players to rank up faster as they earn double XP for the first 24 hours of multiplayer gameplay. Amazon.com offered the "Unlock and Load Pack" which contained a voucher allowing instant access to 3 Unlock Points to use on the weapon or ability of the players choice. If players pre-ordered Killzone 3 from Amazon.com via PlayStation Home, they also received an exclusive "Helghast Jetpack" for their Home avatar in addition to the "Unlock and Load Pack".[56] GameStop, Best Buy, and Amazon.com each offered the Retro Map Pack with their respective pre-order bonus. Other participating retailers offered the Retro Map Pack and the Killzone 3 PS3 Dynamic Theme.[49]

PlayStation Home

From January 27, 2011 until February 24, 2011, in the PlayStation 3's social gaming network PlayStation Home, the "Central Plaza" (North American Home's central meeting point) was redesigned as "the last remaining ISA stronghold" in celebration of Killzone 3[56] (European users could also access the Central Plaza; a special ISA Dropship was available in the Home Square, Europe's central meeting point, that teleported users to the Central Plaza[57]). There was a mini-game in the Central Plaza called "Killzone Plaza Defender" which was a Killzone-themed first-person shooter mini-game where players shoot down enemy Helghast airships, ground vehicles, and infantry units or assist gunners by collecting and delivering ammunition, repair kits, and first aid. The mini-game had three waves for users to complete, each with three challenges (such as simply completing each wave, assisting other players in each wave, completing Wave 1 with full health, completing Wave 2 with a certain accuracy, and completing Wave 3 with a perfect score) with an unlockable I.S.A. uniform (Rico's uniform, plus a helmet) for the users Home avatar. Completing all of the challenges for all three waves granted three Unlock Points, which could be redeemed for new weapons and abilities in the Killzone 3 multiplayer. Users could also pre-order Killzone 3 from Amazon.com at a special kiosk in the Central Plaza (or from the "Killzone Plaza Defender" menu screen). Pre-ordering by this means granted users an exclusive "Helghast Jetpack" for their Home avatar in addition to the other pre-order bonus from Amazon.com (pre-order was unavailable for European users). In addition, users can obtain a Helghast "Capture Trooper" and Jason Narville I.S.A. costume for their Home avatar as well as a Slurpee Machine for their personal spaces from the 7-Eleven promotion for 2 Slurpee points each.

Reception

Killzone 3 has received generally positive reviews. Review aggregator Metacritic averages the game's score to 85 out of 100 based on 62 reviews.[58] The first English review of the game was published by PlayStation Official Magazine (UK), which gave the game a 9/10. The review stated "on a visual level, as a 3D breakthrough, this feels like a watershed moment in a revolution affecting all of gaming". The review also stated on gameplay terms, "Black Ops is the only [first-person shooter] on PlayStation 3 that can match this". The voice acting, however, was criticised as not being perfect, thus lacking "emotive punch" and the reason for not receiving a perfect 10/10. In a nutshell, Killzone 3 received a score of 4.25/5.[67]

IGN gave the game an 8.5, praising the atmosphere, graphics and multiplayer. However, the reviewer criticized the story, stating "the weak story never develops into anything great."[65] Destructoid gave the game a perfect 10/10, with reviewer Jim Sterling stating: "I don't think the PlayStation 3 has ever had quite such a rounded, satisfactory package as this, with this level of polish, refinement and pure, simple, unpretentious action." [69] PlayStation Lifestyle awarded it a 10/10 as well, calling the game "the ultimate ending to a new form of sci-fi epic."

[70] Gameinformer who scored the game a 9/10 however praised the story saying "its shocking and abrupt campaign ending serves as a suitable wrap to Guerilla’s extended war-themed trilogy. Even if it is a conclusion of sorts, Killzone 3 stands on its own." [62] They also praised its intuitive use of the playstation move as a optional controller.

Sequel

Before Killzone 3's release, Guerrilla Games already had a 'lot of ideas' for the next installment. In an interview with PlayStation Official Magazine (UK), Mathijs de Jonge stated that "We're looking at new projects, there's a lot of ideas already floating around the company to put in a new Killzone."[71]

References

  1. ^ http://www.gamespact.com/2010/07/29/killzone-3-infamous-2-and-more-will-release-in-latin-america-day-one/
  2. ^ a b c Johnny Cullen (January 14, 2011). "SCEE confirms February 25 UK launch for Killzone 3, goes gold". VG247. Retrieved January 14, 2011.
  3. ^ a b TJ Consunji (September 3, 2010). "Killzone 3 Coming to PS3 February 22, 2011". PlayStation.Blog. Retrieved September 3, 2010.
  4. ^ http://www.gamespact.com/2010/07/29/killzone-3-infamous-2-and-more-will-release-in-latin-america-day-one/
  5. ^ Martijn Müller (January 6, 2010). "Killzone 3 in de maak, geen geruchten meer" (in Dutch). NG-Gamer.
  6. ^ Zuylen, Victor (2011-01-20). "Killzone 3 Multiplayer Maps Detailed!". Killzone.com. Retrieved 2011-02-10.
  7. ^ Chen, Grace (2011-02-22). "PlayStation Store Update". SCEA. Retrieved 2011-02-23.
  8. ^ Loeb, Aryeh (2011-02-03). "Introducing the Killzone 3 Retro Map Pack!". SCEA. Retrieved 2010-02-03.
  9. ^ Zuylen, Victor (2011-02-24). "Announcing Steel Rain DLC Map Pack". Killzone.com. Retrieved 2011-02-25.
  10. ^ a b Jeff Rubenstein (May 24, 2010). "Killzone 3 Announced and Playable in 3D". PlayStation.Blog. Retrieved May 23, 2010.
  11. ^ nofi (May 21, 2010). "Killzone 3 Is Real, First Details". TheSixthAxis. Retrieved May 23, 2010.
  12. ^ Jim Sterling (October 19, 2009). "Rumor: Killzone 3 in development for 2010 release". Destructoid. Retrieved May 21, 2010.
  13. ^ Official PlayStation Magazine Australia Issue 03 January 2010 pg 12
  14. ^ Geoff Keighly (March 20, 2010). "GameTrailers TV with Geoff Keighly". GameTrailers.
  15. ^ Johnny Cullen (May 25, 2010). "Guerrilla: Killzone 3 "pushes 100%" of PS3's max SPU load". vg247.com. Retrieved May 30, 2010. [dead link]
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