Talk:FTL: Faster Than Light: Difference between revisions
Appearance
Content deleted Content added
Proposing change of the way the game is described to avoid confusion |
|||
Line 10: | Line 10: | ||
==Not a Roguelike== |
==Not a Roguelike== |
||
The page currently describes this game as a roguelike, but at best it can be considered a roguelike-like, in that it contains some elements of a roguelike, but not enough to be considered one. It is even described this way on the developer's own webpage. [[User:Gilgatex|Gilgatex]] ([[User talk:Gilgatex|talk]]) 20:54, 21 September 2012 (UTC) |
The page currently describes this game as a roguelike, but at best it can be considered a roguelike-like, in that it contains some elements of a roguelike, but not enough to be considered one. It is even described this way on the developer's own webpage. [[User:Gilgatex|Gilgatex]] ([[User talk:Gilgatex|talk]]) 20:54, 21 September 2012 (UTC) |
||
:I took the liberty of describing it closer to how the developer describes it (that they 'use this term loosely'). We don't need another subgenre of what is already a subgenre. Roguelikelike sounds silly anyway. --[[Special:Contributions/86.5.226.63|86.5.226.63]] ([[User talk:86.5.226.63|talk]]) 23:40, 21 September 2012 (UTC) |
Revision as of 23:40, 21 September 2012
WIP
I will add info from time to time, however in the meantime feel free to contribute anything you have. Zackuber (talk) 12:52, 10 September 2012 (UTC)
Name change
Is there something else called FTL: Faster Than Light? If not, then please removed the parenthesis. --IronMaidenRocks (talk) 09:32, 14 September 2012 (UTC)
Not a Roguelike
The page currently describes this game as a roguelike, but at best it can be considered a roguelike-like, in that it contains some elements of a roguelike, but not enough to be considered one. It is even described this way on the developer's own webpage. Gilgatex (talk) 20:54, 21 September 2012 (UTC)
- I took the liberty of describing it closer to how the developer describes it (that they 'use this term loosely'). We don't need another subgenre of what is already a subgenre. Roguelikelike sounds silly anyway. --86.5.226.63 (talk) 23:40, 21 September 2012 (UTC)