Talk:Commando (video game)
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[edit]The screenshot is not from the C64 version, and I don't recognize the version. It could possibly be the arcade version. Mikkel 18:34, 22 July 2005 (UTC)
- Nevermind, I looked at the wrong picture. :P Mikkel 18:35, 22 July 2005 (UTC)
- If I remember well, part of he success of hte game is that (on the Amstrad versions at least) the gates were almost impossible to pass from the 5th or so. One of the hardest games I ever played.--SidiLemine 12:00, 2 September 2006 (UTC)
Revamped c64 version
[edit]http://csdb.dk/release/?id=130973
I'm not a wiki-person, so hopefully someone can take a squiz at this and update accordingly.
116.212.219.50 (talk) 04:05, 28 May 2014 (UTC)
Super Grenade
[edit]Wasn't there a Super Grenade in the NES version? —The preceding unsigned comment was added by 66.191.17.168 (talk) 02:46, 26 January 2007 (UTC).
Yes, which destroyed all on-screen enemies at the time, and there was also an unlimited-grenade bonus in underground bunkers (though if the player is shot and killed, they lose the upgrade when they respawn) TyVulpine (talk) 20:16, 6 March 2010 (UTC)
Prequel to Bionic Commando?
[edit]In the PS2 compilation Capcom Classics (volume 1) it is stated that Bionic Commando featured the same character as in this game. So technically isn't Commando a prequel? —Preceding unsigned comment added by 71.206.124.190 (talk) 09:52, 9 January 2008 (UTC)
Fair use rationale for Image:Commando.gif
[edit]![](http://upload.wikimedia.org/wikipedia/en/thumb/f/f7/Nuvola_apps_important.svg/70px-Nuvola_apps_important.svg.png)
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BetacommandBot (talk) 20:23, 13 February 2008 (UTC)
New super 3D world 100.33.159.206 (talk) 16:58, 21 January 2024 (UTC)