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Super Mario Galaxy 2

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Super Mario Galaxy 2
File:SuperMarioGalaxy2.jpg
Developer(s)Nintendo EAD
Publisher(s)Nintendo
Designer(s)Yoshiaki Koizumi (producer)[4] Shigeru Miyamoto
SeriesMario
Platform(s)Wii
Genre(s)Platformer
Mode(s)Single-player, two player co-op

Template:Nihongo title is an upcoming platforming video game in development for the Nintendo Wii. First announced at E3 2009, it is the sequel to Super Mario Galaxy, and will be released in North America on May 23, 2010[3] and Europe on June 11, 2010.[5]

Gameplay

Gameplay will be similar to the first Super Mario Galaxy, with a focus on platforming based on and around 3D planets with varying sizes and landscapes. Power-ups such as the Bee Suit will be returning, along with the Launch Star for interplanetary navigation and the Airships operated by the villain Bowser and his son, Bowser Jr.

The protagonist Mario will be able to ride the bipedal dinosaur Yoshi, who can use his tongue to swing across gaps, as well as eat different fruits that give him different powers, such as speed boosts or the ability to inflate like a balloon.[6] While the player retains the ability to collect Star Bits with the blue Star Pointer from the first game, while riding Yoshi the Star Pointer is replaced by a red dot, which allows the player to also aim and control his tongue.[7] This can be used for swinging off objects, pulling levers or, like previous games, swallowing enemies and spitting them out.

New items and gameplay mechanics were also showcased at E3 2009. These include a drill that allows Mario to dig through dirt into new areas (and in some cases explore the interior of planets) and switches that slow time momentarily, indicated by a change to monochrome vision. Players can collect Comet Medals hidden in the stages to unlock harder levels with tougher challenges.[8]

Development

Super Mario Galaxy 2 was revealed at Electronic Entertainment Expo 2009. Mario creator Shigeru Miyamoto stated that the team had originally planned just to do variations on the original game's planets, but over time thought of all-new ideas. The game is said to have 95–99% new features, with the rest being previous features such as the Bee Suit. In Miyamoto's private conference, it was stated that the game is very far along in development, but its release is being held back to May 23, 2010, due to New Super Mario Bros. Wii's release on November 15, 2009.[9] Nintendo of America President and CEO Reggie Fils-Aimé stated in an interview that the game would be more challenging than the original.[10] Miyamoto said in a Wired interview that the game would have less of a focus on plot than the original.[11]

As of November 2009, development for the game is being finalized.[12] While he has remarked that the game will be really challenging, Miyamoto is still currently unsure as to whether he and the developers will incorporate the "Super Guide" feature, introduced in New Super Mario Bros. Wii, into the game.[13] The game made its playable debut at the Nintendo Summit 2010 on February 24, 2010, where a second trailer for the game was released.[14][15] Nintendo is currently recording the game's soundtrack, which, like the original game, is written for an orchestra.[16]

References

  1. ^ a b "Super Mario Galaxy 2". GameSpy. Retrieved February 26, 2010.
  2. ^ "Mario Galaxy 2". Retrieved February 25, 2010.
  3. ^ a b "Super Mario Galaxy 2 flies into retail space May 23". Joystiq. February 24, 2010. Retrieved February 24, 2010.
  4. ^ Casamassina, Matt (June 4, 2009). "E3 2009: What Happened to Link's Sword?". IGN. Retrieved October 10, 2009.
  5. ^ "Mario Galaxy 2 gets European date". Eurogamer. February 25, 2010. Retrieved February 25, 2010.
  6. ^ "Mario Galaxy 2: New trailer and screenshots". Official Nintendo Magazine. February 24, 2010. Retrieved February 28, 2010.
  7. ^ "Super Mario Galaxy 2 E3 09: Debut Trailer". GameTrailers. June 2, 2009. Retrieved June 3, 2009.
  8. ^ http://kotaku.com/5479475/planet-mario-and-map-suggest-super-mario-galaxy-2-secrets/
  9. ^ "E3 2009: Shigeru Miyamoto Roundtable LiveBlog". IGN. June 2, 2009. Retrieved June 3, 2009.
  10. ^ Casamassina, Matt (June 2, 2009). "E3 2009: Reggie Fils-Aime on the Record". IGN. Retrieved June 3, 2009.
  11. ^ Kohler, Chris (June 12, 2009). "Miyamoto: Why I Spiked Mario Galaxy 2's Story". Wired. Retrieved June 16, 2009.
  12. ^ Shigeru Miyamoto, Daniel Kayser (2009-11-06). GameTrailers TV: Episode 227 (Flash Video) (podcast). GameTrailers.com. Event occurs at 13:23. Retrieved 2009-11-09.
  13. ^ Robinson, Andy (November 16, 2009). "Mario Galaxy 2 will be "really challenging" - Miyamoto". Computer and Video Games. Retrieved February 6, 2010.
  14. ^ http://kotaku.com/5479257/super-mario-galaxy-2-hits-north-america-may-23
  15. ^ http://www.gametrailers.com/video/nintendo-media-super-mario/62270
  16. ^ http://www.gametrailers.com/video/nintendo-media-super-mario/62381