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Donkey Kong Country 3: Dixie Kong's Double Trouble!

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Donkey Kong Country 3:
Dixie Kong's Double Trouble!
Donkey Kong Country 3: Dixie Kong's Double Trouble! game box
Developer(s)Rareware
Publisher(s)Nintendo
Director(s)
  • Tim Stamper Edit this on Wikidata
Platform(s)SFC/SNES, Game Boy Advance
ReleaseUnited States of America November 22 1996
Japan November 23 1996
Europe December 19 1996
Genre(s)Platform game
Mode(s)Single player, multiplayer

Donkey Kong Country 3: Dixie Kong's Double Trouble!, known in Japan as Super Donkey Kong 3 (Suupaa Donke Kongu 3), is the third and final installment in the original Donkey Kong Country trilogy. It was developed by Rareware, distributed by Nintendo, and released in late 1996 for the Super Nintendo and Super Famicom. The game was also ported over to Game Boy Advance on November 7, 2005.

Storyline

Template:Spoiler In this game, Dixie Kong and her toddler cousin Kiddy Kong have to discover the location of missing vacationers Donkey Kong and Diddy Kong. Meanwhile, the Kremling Krew returns under the leadership of the mysterious cyborg KAOS, who K. Rool (called Baron K. Roolenstein in this game) is secretly controlling. Unlike the previous installment, which featured a pirate high-seas adventure theme, this game has more of a sci-fi theme, and features robot and cyborg characters as some of the main villains. In fact, the game's final boss battles take place first in K. Rool's laboratory and second in his submarine, called the Knautilus (playing on the Nautilus). The events of the game were located in the Northern Kremisphere, a hitherto unseen part of the DK Isles.

Characters

Supporting Kong characters returning from the previous games included

  • Cranky Kong,
    • The original Arcade Donkey Kong and Donkey Kong's father, he only appears in the game in Swanky Kong's sideshow attraction. Cranky Kong competes in mini-games to win coins and bananas. Unlike in the previous two Donkey Kong Country games, he doesn't give advice to the Kongs. In this version he still insults the Kongs on their skill and flaws like the previous games regardless of winning or losing the mini-game (although he will accuse you of cheating if you win from time to time).
  • Wrinkly Kong,
  • Funky Kong, and
  • Swanky Kong

Returning animal buddies included Enguarde the Swordfish, Squitter the Spider and Squawks the Parrot. In addition to old favourites, there were new characters named Ellie the Elephant, Parry the Parallel Bird, a family of 13 by the name of the Brothers Bear, and a race of magical creatures called the Banana Birds.

Music

DKC3's soundtrack was composed by Evelyn Fischer and David Wise, although Fischer produced most of the music in the game. Notably, when Wrinkly Kong is seen playing a Nintendo 64, a remix of "Inside of Castle Walls" from Super Mario 64 can be heard.

Game Boy Advance port

As with the past two Donkey Kong Country games, a Game Boy Advance port was developed by Rare (released on November 7th 2005). The title omits the original's subtitle: "Dixie Kong's Double Trouble!". Amongst the changes is Pacifica, a bonus world exclusive to the GBA version of the game, accessible halfway through the game. This differs from other GBA ports like Yoshi's Island, where new stages only become accessible after the game's completion.

Cultural References

  • Krematoa (the lost world) is based off Krakatoa, a volcano near the Indonesian island of Rakata in the Sunda Strait.
  • The Northern Kremisphere is derived from the Northern Hemisphere, which is the half of a planet's surface that is north of the equator.
  • K. Rool's submarine, the Knautilus, is named after the Nautilus, Captain Nemo's submarine in 20,000 Leagues Under the Sea.
  • The world K3 is based off K-3, the twelfth highest mountain on Earth. The real-world mountain is now known as Broad Peak.
  • The Kremean War (that Bazooka Bear commonly talks about) plays on the name of the Crimean War.
  • Bazaar Bear makes a Legend of Zelda reference if you say "no" after asking "Who owns the castle?".