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The Last of Us

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The Last of Us
File:The-last-of-us-cover.png
North American cover art with Joel and Ellie looking over their shoulders as they wade through a flooded city
Developer(s)Naughty Dog
Publisher(s)Sony Computer Entertainment
Director(s)Neil Druckmann (creative)
Bruce Straley
Composer(s)Gustavo Santaolalla[1]
EngineIn-house engine[2]
Havok (physics)
Platform(s)PlayStation 3
Genre(s)Action-adventure, survival horror
Mode(s)Single-player

The Last of Us is an upcoming survival horror action-adventure video game developed by Naughty Dog for the PlayStation 3 video game console. It was officially revealed on December 10, 2011 during the Spike TV Video Game Awards and is scheduled for a worldwide release on June 14, 2013 as a PlayStation 3 exclusive.[3]

The game focuses on two survivors, an adult Joel (voiced by Troy Baker) and a young Ellie (voiced by Ashley Johnson), trekking across a post-apocalyptic United States.

Gameplay

The Last of Us uses third-person view. The player will take control of Joel, while Ellie will be controlled by the AI. The game will involve gun fighting and melee combat as well as a cover system. The player will fight off the Infected — former humans — and the Survivors — humans that are not infected, but are hostile towards Joel and Ellie. A new gameplay mechanic is a feature the developers call "dynamic stealth", meaning that there are many different types of strategies and techniques that the player can use at any given time as they approach a new situation, to which enemies will react differently. Naughty Dog have developed an AI system called "Balance of Power".[4] This new system allows enemies to react realistically to any combat situation they are placed in by taking cover if they see the player, calling for help if they need it and even taking advantage of the players weaknesses, such as when Joel runs out of ammunition or when he is being attacked by other enemies.

Plot

The story is set two decades after a cordyceps-type fungus has killed millions, with nature gradually retaking the abandoned cities and towns. The survivors are hemmed inside quarantine zones, completely under the heel of the United States military, with order and screening for any Infected being viciously maintained under martial law. Joel, a hardened black-marketeer within one of the quarantine zones, goes through an event which makes him promise an old friend that he will get a young, fourteen year old girl named Ellie, away from the harsh regime to a resistance group known as the Fireflies. They begin a journey through the U.S., avoiding the Infected, humanoid creatures whose sole aim has become spreading the fungal infection. Joel and Ellie also have to avoid scavengers that survive outside the quarantine zones who see Joel and Ellie as their latest prey. Adding to their problems, the military is determined to find Ellie and bring her back under their power.[5]

Development

The game was first teased before the Spike Video Game Awards on November 29, 2011, with a billboard in Times Square mentioning "a [PlayStation 3] exclusive you won't believe".[6] Initial trailers showed an apocalyptic event, including riots, epidemic, quarantine, and violence, as well as a clip of the BBC's Planet Earth showing an ant infected with Cordyceps unilateralis, a dangerous parasitic fungus that usually kills insects such as ants. On December 9, 2011, players of Uncharted 3: Drake's Deception spotted an in-game reference to the aforementioned trailer with the newspaper headline "scientists are still struggling to understand deadly fungus".[7] At the Spike Video Game Awards, Sony officially unveiled the game, a brand new intellectual property from Naughty Dog, created by a previously unpublicized 80-person Naughty Dog development team. A gameplay trailer, made up of in-game footage,[8] showed a man and a teenage girl fending off other survivors and what appeared to be people with unusual fungal growth before running out into a dilapidated city covered in greenery, reminiscent of the film I Am Legend.[9]

Shortly after the unveiling, Naughty Dog co-president Evan Wells posted new details of The Last of Us on the PlayStation Blog:

The Last of Us is a genre-defining experience that blends survival and action elements to tell a character driven tale about a modern plague decimating mankind. Nature encroaches upon civilization, forcing remaining survivors to kill for food, weapons and whatever they can find. Joel, a ruthless survivor, and Ellie, a brave young teenage girl who is wise beyond her years, must work together to survive their journey across what remains of the United States.[10]

The announcement confirmed that the new project is being headed by studio game director Bruce Straley. Former lead designer on Enslaved: Odyssey to the West, Mark Richard Davies has been working at Naughty Dog on the game.[11] After Uncharted 2: Among Thieves shipped in 2009, some of the development team from the game formed the team for The Last of Us, while the remainder worked on Uncharted 3: Drake's Deception;[12] The Last of Us marks the first time that Naughty Dog has become a two-team studio.[8] It is also the first time the studio has introduced a second new intellectual property in the same hardware generation.[13]

The Spike Video Game Awards 2012 officially revealed The Last of Us to be released on May 7, 2013. However, Sony and Naughty Dog's Neil Druckmann later delayed the release date to June 14, 2013 to give the developers more time to polish up the final game. Instead, a demo of the game will be activated for those players who own God of War: Ascension in late May.

Concept

File:TheLastOfUs concept.jpg
Stealth and cover mechanics are featured in the game. This image shows the title's two protagonists, Joel and Ellie, ducking behind a shop counter as other survivors search the place.

The concept for The Last of Us arose after watching a segment of the BBC nature documentary Planet Earth, which documented a cordyceps fungus-infected ant, where the fungus takes over its brain and produces growths from its head; the idea that the fungus could infect humans became the initial idea for the game. Major artistic inspirations included the novels City of Thieves, I Am Legend, No Country for Old Men, The Road, the comic book series The Walking Dead, and their screen adaptations.[8] GamesRadar pointed out the game's inspirations by the film versions of I Am Legend and The Road and the TV series version of The Walking Dead, as well as by 28 Days Later and the film versions of Children of Men and The Day of the Triffids.[14]

While the fungus epidemic is the main backdrop of the game, The Last of Us is not a "zombie game", but "a love story about a father-daughter-like relationship", influenced in part by the interactions between Nathan Drake and Victor Sullivan, his mentor and father-like figure, in the studio's Uncharted series. Joel is a survivor and anti-hero, while Ellie is a 14-year-old girl with no experience of the world pre-apocalypse.[8] The composer for the game will be two-time Oscar winner Gustavo Santaolalla (of Brokeback Mountain and Babel). The team wanted to focus on emotion with the soundtrack rather than horror.[8]

On release of the initial trailer for the game Dead Island, the team was concerned that the two games would be largely similar, both exploring the human or emotional side to an apocalyptic event. However, on release of the aforementioned game, the team realized that the gameplay did not match up to that showed by the trailer; by contrast, lead designer Neil Druckmann feels that the trailer for The Last of Us is "very representative of what we're going for".[8] Druckmann also stated that he wants the story in The Last of Us to raise the bar for other video game developers, as he feels the standard of storytelling is not as good as it should be within the industry.[15][16] The developer showcased an extended length gameplay video at Sony's press conference during the Electronic Entertainment Expo 2012.[17]

Awards

The Last of Us won multiple awards after the E3 2012 showing:

Honor Awards Presented by Date
Best PS3 Game Best of E3[18] IGN Jun 6, 2012
Best of Show Best of E3 2012[19] PlayStation Universe Jun 11, 2012
Most Anticipated Game
Best of Show Destructoid: Best of E3 2012[20] Destructoid Jun 6, 2012
Best PS Game
Best of Show Best of E3 2012[21] Machinima.com Jun 12, 2012
Best of E3 Best of E3 2012: Editor's Choice[22] GameSpot Jun 6, 2012
Best PS3 Game Best of E3 2012[23] G4TV Jun 6, 2012
Best Sony Exclusive Best of E3[24] Digital Trends Jun 6, 2012
Best PS3 Exclusive Best of E3[25] Game Informer Jun 13, 2012
Best of E3 Best of E3[26] The Electric Playground Jun 12, 2012
Best of Show Best of E3[27] The Telegraph Jun 12, 2012
Most Valuable Game Most Valuable Game of E3 2012[28] GamesRadar Jun 12, 2012
Best of Show Best of E3 2012[29] Electronic Gaming Monthly Jun 11, 2012
Best PS3 Game
Editors Choice Award:E3 2012 Editors Choice: E3 2012[30] The Verge Jun 12, 2012
Best of E3 2012 Best of E3 2012[31] Yahoo!Games Jun 12, 2012
GameRevolution: Best of E3 2012 Best of E3 2012[32] GameRevolution Jun 12, 2012
Best Overall Game Best of E3 2012[33] Cheat Code Central Jun 11, 2012
Most Anticipated Game
Best of Show Best of E3 2012[34] Game Critics Awards Jun 26, 2012
Best Console Game
Best Original Game
Best Action/Adventure Game
Special Commendation for Sound

References

  1. ^ Minkley, Johnny (2011-12-13). "The Last Of Us scored by Oscar-winner Gustavo Santaolalla • News •". Eurogamer.net. Retrieved Q4 2012/Q1 2013. {{cite web}}: Check date values in: |accessdate= (help)
  2. ^ Naughty Dog on The Last of Us’ Graphics Engine Improvements
  3. ^ Gaston, Martin (February 13, 2013). "The Last of Us delayed to June 14". GameSpot. Retrieved February 14, 2013.
  4. ^ http://thecontrolleronline.com/2012/06/e3-2012-the-last-of-us-impresses-with-adaptive-ai/
  5. ^ "Story - The Last of Us Wiki Guide - IGN". IGN. Retrieved 10-12-2012. {{cite web}}: Check date values in: |accessdate= (help)
  6. ^ Jake Denton (2011-11-30). "PS3 News: Video Game Awards (VGA's) to premiere 'a PS3 exclusive you won't believe'". Computer and Video Games. Retrieved 2011-12-04. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  7. ^ "Rumour – The Last of Us teased in Uncharted 3". VG247. 2011-12-09. Retrieved 2012-01-14.
  8. ^ a b c d e f Minkley, Johnny (2011-12-13). "The Last of Us Preview • Previews •". Eurogamer.net. Retrieved 2012-01-14.
  9. ^ "Naughty Dog's The Last of Us announced at VGAs". VG247. 2011-12-12. Retrieved 2012-01-14.
  10. ^ Evan Wells (2011-12-10). "Naughty Dog Reveals The Last of Us at 2011 VGAs". SCEA. Retrieved 2011-12-11.
  11. ^ Tamoor Hussain (2011-12-12). "PS3 News: The Last of Us gets Enslaved lead designer, doesn't star Ellen Page". ComputerAndVideoGames.com. Retrieved 2012-01-14.
  12. ^ "Second Naughty Dog team at work on The Last of Us for two years". VG247. 2011-12-13. Retrieved 2012-01-14.
  13. ^ Yin, Wesley (2011-12-11). "The Last of Us confirmed as a new Naughty Dog PlayStation 3 exclusive • News •". Eurogamer.net. Retrieved 2012-01-14.
  14. ^ Alex Roth, The Last of Us – 6 post-apocalyptic visions that inspired the game, GamesRadar, June 28, 2012
  15. ^ "Naughty Dog Launches Damning Verdict, Wants Other Devs To Wake Up". GamingUnion.net. 2011-12-13. Retrieved 2011-12-13.
  16. ^ Minkley, Johnny (2011-12-13). "Naughty Dog wants to "change the f***ing industry" with The Last of Us • News •". Eurogamer.net. Retrieved 2012-01-14.
  17. ^ "E3: Player choice completely changes The Last of Us". Destructoid. Retrieved 12 June 2012.
  18. ^ "The Best of E3". IGN.com. Retrieved 2012-05-07.
  19. ^ "PSU Best Of E3". PlayStation Universe. Retrieved 2012-05-10.
  20. ^ "Destructoid: Best of E3 2012 revealed List". Destructoid.com. Retrieved 2012-05-06.
  21. ^ "Inside Gaming Awards E3 2012". Machinima.com. Retrieved 2012-05-12.
  22. ^ "Best of E3 Editors choice awards". GameSpot. Retrieved 2012-05-06.
  23. ^ "G4TV:Best of E3". G4TV. Retrieved 2012-05-06.
  24. ^ "Best of E3". Digital Trends. Retrieved 2012-05-06.
  25. ^ "Best of E3". Digital Trends. Retrieved 2012-05-06.
  26. ^ "The Electric Playground:Best of E3". The Electric Playground. Retrieved 2012-05-12.
  27. ^ "The Telegraph UK:Best of E3". The Telegraph.co.uk. Retrieved 2012-05-12.
  28. ^ "Most Valuable Games". Gamesradar. Retrieved 2012-05-12.
  29. ^ "EGM Best Of E3". Electronic Gaming Monthly. Retrieved 2012-05-10.
  30. ^ "E3 Editors Choice Award". The Verge. Retrieved 2012-05-12.
  31. ^ "Best of E3 2012". Yahoo!Games. Retrieved 2012-05-12.
  32. ^ "Best of E3 2012". GameRevolution. Retrieved 2012-05-12.
  33. ^ "CheatCodeCenteral Best Of E3". Cheat Code Central. Retrieved 2012-05-10.
  34. ^ "Game Critics Awards: Best of E3 2012". Game Critics Awards. Retrieved 2012-05-10.