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This is an old revision of this page, as edited by Doomotron (talk | contribs) at 20:35, 27 March 2020 (→‎Xbox 360 E Hardware: new section). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Template:Vital article

Former good articleXbox 360 was one of the Sports and recreation good articles, but it has been removed from the list. There are suggestions below for improving the article to meet the good article criteria. Once these issues have been addressed, the article can be renominated. Editors may also seek a reassessment of the decision if they believe there was a mistake.
Article milestones
DateProcessResult
December 4, 2005WikiProject peer reviewReviewed
April 18, 2006Peer reviewReviewed
August 12, 2006Good article nomineeNot listed
October 15, 2006Peer reviewReviewed
November 9, 2006Good article nomineeListed
November 11, 2006Peer reviewReviewed
November 20, 2006Peer reviewReviewed
February 8, 2007Good article reassessmentDelisted
April 10, 2007Good article nomineeNot listed
June 13, 2007Featured article candidateNot promoted
April 9, 2008Good article nomineeListed
June 20, 2008Featured topic candidatePromoted
October 24, 2009Featured topic removal candidateDemoted
December 29, 2010Good article reassessmentDelisted
January 13, 2012Featured article candidateNot promoted
Current status: Delisted good article


Discontinued

http://news.xbox.com/2016/04/20/xbox-360-celebrating-10-years/

Phil Spencer wrote it ended production and other sites are saying it. — Preceding unsigned comment added by 131.109.225.61 (talk) 23:36, 15 August 2017 (UTC)[reply]

The article already says this. -- ferret (talk) 00:07, 16 August 2017 (UTC)[reply]

Xbox 360 E

Is there a source that says this version of the 360 is still in production? jd22292 (Jalen D. Folf) (talk) 17:35, 19 October 2017 (UTC)[reply]

All versions ended production. The fact that unsold stock still appears on store shelves is irrelevant. -- ferret (talk) 17:39, 19 October 2017 (UTC)[reply]

Update removable storage.

The 360 (via online update) is now capable of 2tb over USB. Currently (and for the past who knows how long) it has only read 32gb. This is not the case. SILEeeles (talk) 15:10, 22 April 2018 (UTC)[reply]

Lead too long

Hi, I believe that the lead section of this article is too long. If there is a consensus, I would like to rewrite it or at least see some other editor more experienced than I rewrite it. So if anyone wants to vote or discuss it, let's do so here. Thank you. JC7V-constructive zone 04:27, 21 August 2018 (UTC)[reply]

GA Review

This review is transcluded from Talk:Xbox 360/GA5. The edit link for this section can be used to add comments to the review.

Reviewer: David Fuchs (talk · contribs) 23:45, 2 January 2019 (UTC)[reply]

Look for the review by this weekend. Der Wohltemperierte Fuchs(talk) 23:45, 2 January 2019 (UTC)[reply]

Initial comments: Overall, there's a solid foundation to the article, however there's a bunch of issues that need addressing that I think are beyond the purview of a GA review process. Starting with some high-level stuff:

  • I find the ordering of elements in the article a bit disjointed. You go through development, release, sales, reception, and then legacy of the console before discussing SKUs or the actual hardware. It seems like a more logical flow would be development, launch, then the details about hardware/software, then recepetion/sales/legacy. Alternatively, Nintendo DSi (the only reasonable FA equivalent from what I can see) has development, launch, sales, and then hardware/software/services before reception/legacy.
      • Ending the article with basically a "controversies"-type section on game development (which mostly covers the private XBL network and legal stuff, and not actually game development) seems like the wrong tack, and this entire section feels like undue weight. If there's more useful detail on game development, include it. Otherwise shorten or merge this, and definitely put it somewhere else.
  • Tense: Since the Xbox 360 is no longer in production, it seems like some stuff should be adjusted to past tense and historical view. If no new peripherals are being release, for example, the lead should say Peripherals such as wireless controllers, [...] or similar instead of Several peripherals have been released, including wireless controllers [...] Likewise you still have software support for the 360 continuing until 2016, but it's 2019. This stuff needs to get updated throughout.
  • Along those lines, the article gives the definite impression it was cobbled together over time rather than feeling like it's been rewritten to appropriately summarize. There are lots of barely-paragraphs or widowed clauses with "On such-and-such date, XXX"-type constructions which feel exhaustive and unnecessary. Give us the broad points. Don't bother giving precise dates if it's not important to know.
    • Following from above, there are sections that are out of date (XNA gives present tense when it was killed years ago) and feel out of proportion to their use (why is XNA its own section versus just being mentioned with the other games?) Why is Smartglass still described as Xbox SmartGlass is one of the newer features? Likewise the XBL Marketplace section still suggests you have to use Microsoft points to buy stuff when that hasn't been the case for years now. It looks like fair chunks of the article are unchanged since 2010.
  • The hardware section is remarkably spare and an example where too much info has been siphoned off to subpages. It's also not presented well (we get mentions of the Xbox Slim and E models before they're discussed in depth a few subsections later.)
  • Given that there's a separate article about 360 retail configs, the exhaustive list of price and SKUs for only the US seems like it shouldn't belong in this article.
  • Why does the sales section only count up to 80 million worldwide sales when the 84 million number is given elsewhere?
  • There's a bunch of refs in the lead, which generally shouldn't be there. More of an issue, some of that material is not in the body of the article (the lead has references that talk about the 360 as a multimedia console, for instance, that aren't in the reception section.)
  • The AV output section should really be converted into prose and fully sourced (which leads to....)
  • the retail charge seems erroneous, as it doesn't have the Xbox 360 E mentioned at all.
  • References:
    • I've marked a few areas that clearly need citations, but it needs a thorough recheck.
    • There are a bunch of stale links/redirects that need to be sorted. Ideally all the references should be archived.
    • Likewise, I did spot-checks for sources based on this revision and found issues throughout, some examples given below:
      • Ref92 does not support all of this: At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007
      • Ref112 does not support: The Xbox 360 launched with 14 games in North America and 13 in Europe.
      • Ref131 does not support all of this: The NXE also provides many new features. Users can now install games from disc to the hard drive to play them with reduced load time and less disc drive noise, but each game's disc must remain in the system in order to run. A new, built-in Community system allows the creation of digitized Avatars that can be used for multiple activities, such as sharing photos or playing Arcade games like 1 vs. 100. The update was released on November 19, 2008.
      • Ref152 does not support all of this: A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision
  • Images look fine.

Given the systemic issues, I'm failing the article rather than hold indefinitely for substantial improvements. Ideally it's going to need a top-down rewrite and recheck for sourcing. Der Wohltemperierte Fuchs(talk) 17:32, 8 January 2019 (UTC)[reply]

Red light on newer Xbox model

"whereas a flashing power button that alternates between green and red is an indication of a "General Hardware Failure" unlike older models where three of the quadrants would light up red"

This is incorrect. Even the article on the link says the light will SWITCH from the green to red. So the hardware failure is a solid red light. When it flashes green-red-green-red-..., it is a different "christmas light" error which is related to a NAND memory data being in the manufacturing mode (this manufacturing christmas error was shown by 2 red 2 green alternating lights on original Xbox 360 consoles). — Preceding unsigned comment added by 85.174.203.64 (talk) 16:23, 26 February 2020 (UTC)[reply]

"Xbox three six zero" listed at Redirects for discussion

An editor has asked for a discussion to address the redirect Xbox three six zero. Please participate in the redirect discussion if you wish to do so. TheAwesomeHwyh 15:57, 27 March 2020 (UTC)[reply]

"Xbox threehundredandsixty" listed at Redirects for discussion

An editor has asked for a discussion to address the redirect Xbox threehundredandsixty. Please participate in the redirect discussion if you wish to do so. TheAwesomeHwyh 15:58, 27 March 2020 (UTC)[reply]

Xbox 360 E Hardware

This article says that the E versions of the console have no AV output. However, my own Xbox 360 E (that I got in 2013) does have AV output using an 3.5mm audio socket. This part of the article should be checked and, if needed, corrected.