WWE SmackDown vs. Raw 2008

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Template:Future game

WWE SmackDown vs. Raw 2008
Logo for WWE SmackDown vs. Raw 2008
Logo for WWE SmackDown vs. Raw 2008
Developer(s)YUKE's Future Media Creators
Publisher(s)THQ (WWE)
Yuke's (EPW)
SeriesWWE SmackDown! series
Platform(s)Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360
ReleaseQ4 2007
Genre(s)Professional wrestling, Fighting
Mode(s)Single player, multiplayer, multiplayer online

WWE SmackDown vs. Raw 2008 (Exciting Pro Wrestling 9 in Japan) is a professional wrestling video game scheduled to be released on the PlayStation 2, PlayStation 3, Xbox 360, and Wii consoles and the PlayStation Portable, and Nintendo DS handheld consoles by THQ and developed by YUKE's Future Media Creators. [1]

It will be the latest edition to the long-running WWE SmackDown! video game series based on the professional wrestling promotion World Wrestling Entertainment (WWE). It will be the sequel to 2006's WWE SmackDown vs. Raw 2007.

It will be the the first WWE game to be released on the PlayStation 3 as well as the Nintendo DS and Wii.

Features

Each wrestler will now feature two fighting style categories, one primary and one secondary. Each fighting style will have its advantages and disadvantages in particular match types. [2] Overall, there will be eight styles altogether which are high-flyer, hardcore, submission artist, powerhouse, showman, brawler, dirty and technical.[3] The wrestler's special move however will only be based on the wrestler's primary style. [2]

A new "struggle submission system" has been introduced, incorporating more analog control into the game. The player executing the submission now can decide how much pressure is applied through moving the analog stick in a particular direction. Conversely, the player locked in a submission hold will have to power out using the analog stick.[2]

The season mode and general manager mode from the previous games now have been merged to form the WWE 24/7 mode. Instead of the player fighting their way through the ranks of the WWE to win a world title at WrestleMania, the main quest is for the player to become a WWE legend and ultimately be inducted into the WWE Hall of Fame by completing a list of objectives. Depending on how established the player's wrestler is, the difficulty and amount of time it takes to become a Legend will vary. [2]

Also, SVR 2008 will be the first in the series to feature the revived ECW brand, which will be treated equal to the established Raw and SmackDown brands. Despite the inclusion of the brand, the video game franchise will keep its SmackDown vs. Raw name. Also, it was stated by Cory Ledesma that he plans on redoing the animations of the wrestlers.[2]

There will be significant differences in the Nintendo DS version of the game. The DS version will make use of the handheld's touch screen feature to control the wrestlers' in-ring action. However, there will be limitations from the other versions in that this version will feature a roster of only 20 wrestlers and will retain the Season mode rather than the new WWE 24/7 mode.[4]

Announced roster

The following characters were confirmed to appear in the game by IGN[5]:

Chris Benoit & Chris Masters were confirmed by Nintendo. [6]


References

  1. ^ "The Number One Fighting Video Game Franchise Takes on Three New Platforms in WWE(R) SmackDown(R) vs. Raw(R) 2008". THQ. Retrieved 2007-03-31.
  2. ^ a b c d e Dunham, Jeremy. "First Interview: SmackDown vs. Raw 2008". IGN. Retrieved 2007-03-31.
  3. ^ Hunt, Jen. "SmackDown vs. Raw 2008 unveiled". WWE.com. Retrieved 2007-03-31.
  4. ^ "SmackDown! vs. Raw 2008 First Look". IGN. Retrieved 2007-03-31.
  5. ^ Miller, Greg. "Smackdown vs. Raw 2008 Eyes-on". IGN. Retrieved 2007-03-31.
  6. ^ Hoffman, Chris. "WWE on Wii!". Nintendo.com. Retrieved 2007-03-31.

External links