Keiichiro Toyama
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Keiichirō Toyama | |
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外山 圭一郎 | |
Born | 1970 (age 53–54) |
Occupation(s) | Video game writer, designer, producer |
Years active | 1994–present |
Employer(s) | Konami (1994–99) Sony Interactive Entertainment (1999–2020) Bokeh Game Studio (2020–present) |
Known for | Silent Hill Siren Gravity Rush |
Keiichirō Toyama (外山 圭一郎, Toyama Keiichirō, born 1970[1]) is a Japanese video game director and designer, best known as the creator of the Silent Hill, Siren and Gravity Rush franchises.[2]
Career
Toyama studied art as a student and joined Konami in 1994 [3] as a graphic artist. He was the graphic designer and character designer for the Sega CD version of Snatcher and International Track & Field, and after that he created the Silent Hill series. The game was successful and produced various sequels, but Toyama left Team Silent in 1999 after the first game was launched[3] to join Japan Studio afterwards to work on the Siren series. He directed the video games Siren (2003) and its sequel Forbidden Siren 2 (2006).[4] In 2008, Toyama released Siren: Blood Curse, a reimagining of the original Siren game. Toyama then worked on the PlayStation Vita game Gravity Rush, released in 2012.[5] A sequel, Gravity Rush 2, was released on January 19, 2017, in Japan.
Toyama left Sony Japan Studio on September 2020.[6] He has founded Bokeh Game Studio alongside Kazunobu Sato and Junya Okura[7] on August 13, 2020.[6]
Works
Year | Game title | Publisher | Role |
---|---|---|---|
1994 | Snatcher | Konami | Graphic designer (Sega CD version) |
1996 | International Track & Field | Character designer | |
1999 | Silent Hill | Director, writer, background designer[8] | |
2003 | Siren | Sony Computer Entertainment | Director, writer |
2006 | Forbidden Siren 2 | Director, designer, writer | |
2008 | Siren: Blood Curse | Director, designer, writer[9] | |
2012 | Gravity Rush | Director, designer, original concept, initial story[10][11] | |
2015 | Gravity Rush Remastered | Director, designer, original concept, initial story | |
2017 | Gravity Rush 2 | Sony Interactive Entertainment | Director, designer |
References
- ^ jp.playstation.com, '外山ディレクターも空に落ちる!? 『GRAVITY DAZE』本日発売!' (in Japanese), Retrieved on October 13, 2019,
- ^ Perron, Bernard; Barker, Clive (2009-10-07). Horror video games: essays on the fusion of fear and play. McFarland. pp. 15–. ISBN 978-0-7864-4197-6.
- ^ a b Gifford, Kevin (13 October 2013). "Silent Hill creator discusses how he joined the game biz and why AAA horror is 'difficult' to fund". Polygon.
- ^ Eurogamer.net, Interview With Toyama , Retrieved on February 15, 2012,
- ^ GameSpot.com, E3 2011: Gravity Daze Hands-On Preview, Retrieved on January 30, 2012,
- ^ a b https://www.siliconera.com/keiichiro-toyama-left-sie-and-founded-bokeh-game-studio/
- ^ Pineda, Rafael Antonio (2 December 2020). "Silent Hill, Gravity Rush's Keiichirō Toyama Leaves SIE, Founds New Studio". Anime News Network.
- ^ gpara.com, ‘"クリエイターズファイル 第127回′(in Japanese), Retrieved on January 30, 2012,
- ^ GameSpot.com, ‘Siren Blood Curse′ tech info, Retrieved on January 30, 2012,
- ^ Gamespot.com,Interview With Keiichiro Toyama, Retrieved on January 30, 2012,
- ^ GameSpot.com, TGS 2011: Gravity Daze Demo , Retrieved on January 30, 2012,
External links