Cyber-Lip
Cyber-Lip | |
---|---|
Developer(s) | SNK |
Publisher(s) | SNK HAMSTER Corporation (PS4/Switch/Xbox One) |
Director(s) | Deru-Deru |
Producer(s) | Eikichi Kawasaki |
Designer(s) | Higashi Pon |
Programmer(s) | Sho Chan |
Composer(s) | Yasuo Yamate |
Platform(s) | Arcade, Neo Geo AES, Neo Geo CD, Nintendo Switch, PlayStation 4, Xbox One |
Release | |
Genre(s) | Run and gun |
Mode(s) | |
Arcade system | Neo Geo MVS |
Cyber-Lip[a] is a horizontally scrolling, side-view platformer shoot 'em up (this combination is sometimes referred to as "run and gun") arcade game released by SNK in 1990 for the SNK Neo-Geo MVS.[2]
Gameplay
Gameplay consists of battling through large numbers of enemies, collecting power-ups and defeating several end-of-stage bosses. In addition to the normal gun, the player can gain and use other weapons such as flamethrowers and rocket launchers. However ammunition is limited and players can switch weapons to conserve ammo. Bosses require the player to shoot their weak spots repeatedly. In between stages the player has to choose whether to ascend or descend in an elevator which will randomly determine if the player will proceed to the next stage. If the player picks the wrong elevator button, the player will have to traverse through a dangerous sub-level before proceeding to the next stage. After passing stages one till six, the player will be faced with a computer room with eight doors, which randomly determine which of the previous six bosses the player will face, the final ammunition room or the chance to face Cyber-Lip itself.
Plot
In the year 2016 the federal government approved a space colony project in response to global overpopulation. By 2019, the Colony CO5 was the stronghold for androids. However many androids were found to be defective. The next year, the government had a supercomputer called Cyber-Lip built to control the androids. The androids were trained to combat an incoming alien invasion. Now the year is 2030 and humankind is in jeopardy from the alien and maverick android forces combined. Two of the military's best veteran androids Rick and Brook have been sent as a last-ditch effort to repel the invaders and destroy the evilly reprogrammed Cyber-Lip.
Development and release
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The game was later ported over for the Neo Geo CD system, in 1995.[3] The CD featured improved voice acting and added a short introduction to the game explaining the plot.
Reception
Publication | Score |
---|---|
ACE | (Neo Geo) 765 / 1000[4] |
AllGame | (Neo Geo) [5] |
CVG Mean Machines | (Neo Geo) 31%[6] |
Consoles + | (Neo Geo) 67%[7] |
Famitsu | (Neo Geo) 23 / 40[8] |
GameFan | (Neo Geo) 291 / 400[9] |
GamePro | (Neo Geo) 19 / 25[10] |
Génération 4 | (Neo Geo) 72%[11] |
Joystick | (Neo Geo) 82%[12] |
Mega Fun | (Neo Geo) 80%[13] |
Micom BASIC Magazine | (Neo Geo) [14] |
Player One | (Neo Geo) 74%[15] |
Superjuegos | (Neo Geo) 70,4 / 100[16] |
Tilt | (Neo Geo) 15 / 20[17] |
In Japan, Game Machine listed Cyber-Lip on their December 15, 1990 issue as being the fourth most-successful table arcade unit of the year, outperforming titles such as Columns and its sequel.[18]
Cyber-Lip has been met with mixed critical reception from critics since its initial release in arcades and later on Neo Geo AES.[19] On release, Famicom Tsūshin scored the Neo Geo version of the game a 23 out of 40.[8]
Notes
References
- ^ "SNK NeoGeo MVS Hardware (SNK)". system16.com. Retrieved 2019-06-02.
- ^ "Oh! Neo Geo Vol. 15 - サイバーリップ". Beep! MegaDrive (in Japanese). No. 50. SoftBank Creative. November 1993. p. 125.
- ^ "Neo•Geo CD: The Arcade In A Box - Cyber-Lip". GamePro. No. Premiere Supplement. IDG. Spring 1996. p. 105.
- ^ Upchurch, David (January 1991). "Screentest - Console - Cyber-Lip: The Neo•Geo goes ´droid hunting". ACE. No. 40. EMAP. p. 104.
- ^ Knight, Kyle (1998). "Cyber-Lip (Neo Geo Advanced Entertainment System) - Review". AllGame. All Media Network. Archived from the original on 2014-11-15. Retrieved 2019-06-26.
- ^ Rignall, Julian (November 1990). "Complete Guide to Consoles - The Complete Games Guide - Neo Geo - Cyberlip". Computer and Video Games Mean Machines. No. 4. EMAP. pp. 86–88.
- ^ Orlans, F.; Aerstut, J.B. (July 1991). "Neo Geo Review - Cyber Lip". Consoles + (in French). No. 0. M.E.R.7. pp. 150–151. Archived from the original on 2018-10-19. Retrieved 2019-10-18.
- ^ a b "NEO GEO GAMES CROSS REVIEW: サイバーリップ". Famitsu (in Japanese). No. 332. ASCII. 28 April 1995. p. 26.
- ^ Halverson, Dave; Brody; Stratton, Tom; Cockburn, Andrew (February 1993). "Viewpoint - Neo Geo - Cyberlip". GameFan. Vol. 1, no. 4. DieHard Gamers Club. p. 10.
- ^ "Neo Geo For Real! - Previously Played... - CyberLip". GamePro. No. 30. IDG. January 1992. p. 103.
- ^ "Tests - Néo Géo - Cyber Lip". Génération 4 (in French). No. 30. Computec Media France. February 1991. p. 73.
- ^ "Console News - Neo Geo: Cyber Lip". Joystick (in French). No. Hors-Serie 3. Anuman Interactive. July–August 1991. p. 59.
{{cite magazine}}
: CS1 maint: date format (link) - ^ Noak, Philipp; Hellert, Stefan (August 1993). "Special - Neo Geo - Cyberlip". Mega Fun (in German). No. 11. CT Computec Verlag GmbH & Co. KG. pp. 28–30. Archived from the original on 2018-10-21. Retrieved 2019-06-26.
- ^ Yanma; Itabashi (July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: サイバーリップ". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 208.
- ^ Drevet, Cyril (February 1991). "Tests De Jeux - Neo Geo - Cyber-Lip". Player One (in French). No. 6. Média Système Édition. pp. 20–21.
- ^ Pascual, Alberto (July 1992). "Consola - En pantalla: Cyber-Lip - Depués de la guerra nuclear (Neo-Geo: arcade)". Superjuegos (in Spanish). No. 3. Grupo Zeta. pp. 60–61.
- ^ Hermelin, François (May 1991). "Hits - Cyber Lip -- NEO GEO". Tilt (in French). No. 90. Jean-Pierre Roger. pp. 64–65.
- ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 394. Amusement Press, Inc. 15 December 1990. p. 25.
- ^ Knauf, Andreas (January 1992). "News - Neo Geo - Cyber-Lip". Video Games (in German). No. 5. Future-Verlag. pp. 10–12.