Jump to content

Geoff Knorr

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Mika1h (talk | contribs) at 19:08, 11 January 2021 (External links: +template). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Geoff Knorr
Background information
Born (1985-06-13) 13 June 1985 (age 39)
OriginFramingham, Massachusetts, United States
Genres
Occupations
Years active2000–present
Websitewww.geoffknorr.com

Geoff Knorr (born 13 June 1985) is an American composer, orchestrator, and sound designer. He has worked on video game titles such as Civilization V, Civilization: Beyond Earth, Civilization VI, Galactic Civilizations III, and Ashes of the Singularity.

Knorr was born in Framingham, Massachusetts and grew up in Marietta, Georgia. He took piano and cello lessons at a young age and he composed his first piece of music in eighth grade.[1] He studied composition with Christopher Theofanidis and Michael Hersch and recording arts and sciences at the Peabody Institute of the Johns Hopkins University in Baltimore, Maryland.[2]

Knorr first came to the attention of the Firaxis sound team when he did score preparation for the choir recording for Civilization IV: Beyond the Sword.[3] He has since collaborated as a composer, orchestrator, and sound designer with Firaxis Games and Stardock.

Works

Title Year Developer Notes
Civilization IV: Beyond the Sword 2007 Firaxis Choir score preparation
Civilization V 2010 Firaxis with Michael Curran
Elemental: Fallen Enchantress 2012 Stardock with Mason Fisher
Civilization V: Gods & Kings 2012 Firaxis with Michael Curran
Civilization V: Brave New World 2013 Firaxis with Michael Curran
Haunted Hollow 2013 Firaxis Music and sound design
At the Gates (video game) 2013 Conifer Games Main menu music
Civilization: Beyond Earth 2014 Firaxis Lead Composer. Additional music by Grant Kirkhope, Michael Curran, and Griffin Cohen
Civilization: Beyond Earth - Rising Tide 2015 Firaxis Lead Composer. Additional music by Grant Kirkhope and Griffin Cohen
Galactic Civilizations III 2015 Stardock with Michael Curran and Mason Fisher
Ashes of the Singularity 2016 Stardock with Michael Curran and Richard Gibbs
Civilization VI 2016 Firaxis with Roland Rizzo and Phill Boucher
Civilization VI: Rise and Fall 2018 Firaxis with Roland Rizzo and Phill Boucher
Civilization VI: Gathering Storm 2019 Firaxis with Roland Rizzo and Phill Boucher

Awards and nominations

Year Award Title Category Result
2014 International Film Music Critics Association Award[8] Civilization: Beyond Earth Best Original Score for a Video Game or Interactive Media Won
2015 ASCAP 2015 Composers' Choice Award[9] Civilization: Beyond Earth 2014 Video Game Score of the Year Nominated
2015 International Film Music Critics Association Award[10] Civilization: Beyond Earth - Rising Tide Best Original Score for a Video Game or Interactive Media Nominated
2016 ASCAP 2016 Composers' Choice Award [11] Civilization: Beyond Earth - Rising Tide 2015 Video Game Score of the Year Nominated

References

  1. ^ Greening, Chris. "Interview: The Orchestral Music and Interactive Sounds of Civilization V", Square Enix Music Online.
  2. ^ "Peabody Faculty, Geoff Knorr". Archived from the original on 2017-08-11. Retrieved 2016-09-01.
  3. ^ Van Zelfden, Alex. "Behind the Music of Civilization V" Archived 2016-10-25 at the Wayback Machine, 1up.com.
  4. ^ The ASCAP Foundation Names Winners of the 2004 Morton Gould Young Composer Awards
  5. ^ 38th Annual Young Composers' Competition
  6. ^ Salvatore Martirano Award
  7. ^ Minnesota Orchestra, Composer Institute History
  8. ^ IFMCA Award Winners 2014
  9. ^ ASCAP 2015 Composers' Choice Awards
  10. ^ IFMCA Award Nominees 2015
  11. ^ 2016 ASCAP Composers' Choice Awards