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Bethesda Game Studios Austin

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This is an old revision of this page, as edited by IceWelder (talk | contribs) at 14:32, 11 August 2018 (Reverted 1 edit by 77.153.83.174 (talk): Not officially cancelled. (TW)). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Bethesda Game Studios Austin
FormerlyBattleCry Studios LLC (2012-2018)
Company typeDivision
IndustryVideo game industry
FoundedOctober 3, 2012; 12 years ago (2012-10-03)
Headquarters,
Key people
Doug Mellencamp (studio director)
Parent
Websitebattlecrystudios.com

Bethesda Game Studios Austin (formerly BattleCry Studios LLC) is an American video game developer based in Austin, Texas. It was founded on October 3, 2012, as subsidiary of ZeniMax Media, headed by long-time industry professional Rich Vogel as its president.[1] BattleCry Studios is seeking employees with experience in microtransactions and free-to-play games.[2]

On May 28, 2014, BattleCry Studios announced their first game, BattleCry.[3] On September 10, 2015, it was reported that BattleCry Studios had laid off a "substantial portion" of their staff.[4] On October 7, 2015, the development on BattleCry was halted for the studio to work on different projects.[5] One of the studio's first projects following the hold of BattleCry was the modification and restructuring of Bethesda's Creation Engine (in conjunction with sister company id Software, utilizing netcode from Quake) to support multiplayer functionality in anticipation of the upcoming Fallout 76.[6] In September 2017, Vogel announced that he had left BattleCry Studios in favor of Certain Affinity.[7]

In March 2018, the studio was rebranded as Bethesda Game Studios Austin, making it the third studio under the Bethesda Game Studios banner within Bethesda Softworks.[8]

Games developed

Year Title Platform(s) Notes
2016 Doom Microsoft Windows, Xbox One, PlayStation 4 Replaced Certain Affinity on assisting id Software with development of post-release multiplayer content.[9]
2018 Fallout 76 Microsoft Windows, Xbox One, PlayStation 4 Co-developed with Bethesda Game Studios.[10]
TBA BattleCry Microsoft Windows

References

  1. ^ Sliwinski, Alexander (October 3, 2012). "Battlecry Studios is new Austin-based developer from Bethesda Softworks". Engadget. AOL Tech. Retrieved September 17, 2016.
  2. ^ Reahard, Jef (October 4, 2012). "Bethesda's new Battlecry Studios looking for F2P experts". Engadget. AOL Tech. Retrieved September 17, 2016.
  3. ^ Molina, Brett (May 28, 2014). "Bethesda unveils free-to-play game 'Battlecry'". USA Today. Gannett Satellite Information Network. Retrieved September 17, 2016.
  4. ^ Rosales, Lani (September 10, 2015). "BattleCry Studios lays off unknown number of staff in Austin". The American Genius. AGBeat. Retrieved September 17, 2016.
  5. ^ Prescott, Shaun (October 8, 2015). "Bethesda has 'concerns' about Battlecry and is 'evaluating' it". PC Gamer. Future US. Retrieved September 17, 2016.
  6. ^ Noclip (June 12, 2018). "The Making of Fallout 76 - Noclip Documentary". YouTube. Retrieved June 17, 2018.
  7. ^ Sinclair, Brendan (September 22, 2017). "Rich Vogel joins Certain Affinity". GamesIndustry.biz. Gamer Network. Retrieved September 26, 2017.
  8. ^ Dring, Christopher (March 9, 2018). "BattleCry Studios becomes third Bethesda Game Studios office". GamesIndustry.biz. Retrieved March 9, 2018.
  9. ^ Holmes, Mike (August 6, 2016). "BattleCry devs now working with id on Doom multiplayer". Gamereactor UK. Retrieved December 19, 2016.
  10. ^ Schreier, Jason (May 30, 2018). "Bethesda Announces Fallout: 76". Kotaku. Retrieved May 30, 2018.