Bingo (United Kingdom)
Bingo is a game of probability in which players mark off numbers on cards as the numbers are drawn randomly by a caller, the winner being the first person to mark off all their numbers. Bingo became increasingly more popular across the UK with more purpose-built bingo halls opened every year until 2005. Since 2005, Bingo Halls have seen a marked decline in revenues and the closure of many halls. The number of bingo clubs in Britain has dropped from nearly 600 in 2005 to under 400 as of January, 2014. These closures are blamed on high taxes, the smoking ban, and the rise in on-line gambling, amongst other things.
Bingo played in the UK (9-ball bingo) is not to be confused with bingo played in the US (7-ball bingo), as the tickets and the calling are slightly different.
- 1 History
- 2 Description of the game
- 3 Windfalls
- 4 Electronic bingo
- 5 Bingo for profit
- 6 National Bingo Game
- 7 Online bingo
- 8 Gambling
- 9 Nicknames
- 10 In popular culture
- 11 See also
- 12 References
- 13 External links
The game itself, not originally called Bingo, is thought to have had its roots in Italy in the 16th century, specifically, around 1530 Bingo originates from the Italian lottery, Il Gioco del Lotto d'Italia. From Italy, the game spread to France and was known as Le Lotto, played by the French aristocracy. The game is then believed to have migrated to Great Britain, and other parts of Europe in the 18th century. Players mark off numbers on a ticket as they are randomly called out, in order to achieve a winning combination. The similar Tombola was used in nineteenth-century Germany as an educational tool to teach children multiplication tables, spelling, and even history.
The origins of the modern version of the game, and its current name of Bingo, are unclear. Early British slang records Bingo as... "A customs officers' term, the triumphal cry being employed on a successful search". But it definitely gained its initial surge of popularity with the first modern version of the game appearing at carnivals and fairs in the 1920s, and is attributed to a Hugh J. Ward, who for marketing reasons most probably took the name from pre-existing slang. The patent for a modern Bingo card design went to Erwin S. Lowe in 1942.
Description of the game
Strips of 6 tickets
A typical bingo ticket is shown to the right. It contains 27 spaces, arranged in nine columns by three rows. Each row contains five numbers and four blank spaces. Each column contains up to three numbers, which are arranged as follows, with some variation depending on bingo companies and/or where the game is played (e.g. hall, club or online):
- The first column contains numbers from 1 to 9 (or 10),
- The second column numbers from 10 (or 11) to 20,
- The third, 20 (or 21) to 30 and so on up until the last column, which contains numbers from 81 to 90.
Tickets are created as strips of 6, because this allows every number from 1 to 90 to appear across all 6 tickets. If they buy a full strip of six it means that players are guaranteed to mark off a number every time a number is called.
The game is presided over by a caller, whose job it is to call out the numbers and validate winning tickets. They will announce the prize or prizes for each game before starting. The caller will then usually say "Eyes down" to indicate that he is about to start. They then begin to call numbers as they are randomly selected, either by an electronic random number generator (RNG), by drawing counters from a bag or by using balls in a mechanical draw machine. Calling may take the format of simple repetition in the framework, "Both the fives, fifty five", or "Two and three, twenty three", but some numbers have special calls due to their significance. In some independent clubs, numbers ending in a zero are described as 'blind'. So for example, thirty would be called as 'three-o blind 30' The use of blind numbers is generally restricted to independent bingo clubs, as it is not common practice in either of the largest chains of bingo club operators, Gala and Mecca bingo.
The different winning combinations are:
- Four corners - the leftmost and rightmost numbers on the top and bottom lines.
- Line – covering a horizontal line of five numbers on the ticket.
- Two Lines – covering any two lines on the same ticket.
- Full House – covering all fifteen numbers on the ticket.
- In New Zealand in bonus (Super Housie) games, often three lines may be claimed – top, middle and bottom, usually with much larger prizes, are also played at various times throughout the session.
- In the UK, however, it is most common for a four corners game or a line game to be followed directly by a two line game and a full house game, or just by a full house game.
- In the UK's National Bingo Game only a full house game is ever played. The record payout for the national bingo game is over £1,100,000
- In all cases, the last number called must be in the winning sequence. If a player does not stop the game in time and the caller calls out the next number the player's winning claim is often invalidated.
As each number is called, players check to see if it appears on their tickets. If it does, they mark it off with a special marker called a "dabber" or "dauber", or simply cross it off with a pen or pencil, depending on the venue. When all the numbers required to win a prize have been marked off, the player shouts in order to attract the caller's attention. There are no formal rules as to what can be shouted, but most players will shout "Yes" or "Bingo". Some players may also choose to shout "Line" or "House" depending on the prize, whilst others choose to shout "house" for any win (including a line or two lines), players may use any other call to attract the caller's attention (should they wish). An official or member of staff will then come and check the claim:
- In the UK with the increasing computerisation of bingo systems, an Auto-Validate system is often used in large clubs where a 1 to 8 digit security code is read out by a member of staff and checked against the entry for that ticket on the system. This saves the club from the time-consuming exercise of reading out every number on the ticket.
- It is very unusual, even in the smallest of bingo clubs, for the numbers to be checked against the numbers generated by the caller. The only circumstances when this is done is when there is a computer error in the club that means that the Serial number or perm number of the winning ticket cannot be identified.
There will often be an interval halfway through the game. In UK bingo halls it is most common for Mechanised Cash Bingo to be played (see below).
When players first arrive at the venue they can buy a book of tickets. Players generally buy their Main Session first, followed by any flyers such as National Bingo Game tickets, Early and Late sessions and special tickets.
In UK bingo clubs, all books are purchased from a book sales desk, located usually in the entrance of a club. Playing is divided into sessions with different books, each with a designated number of pages. In most UK bingo clubs, including all Gala and Mecca clubs, the first session, known as either the 'Early Session' (at Mecca) or the 'First Chance' (at Gala) is a three-page book played at around 13:00 for afternoon sessions and 19:00 for evening sessions, although the actual start time can vary per club. This is followed by a break in which Mechanised Cash Bingo is played (see below). This is followed by the main session (known as the Main Event at Gala), which consists of around 11 pages of bingo with a break in the middle of around half an hour. When players purchase their tickets, almost all players purchase tickets for the main session. Some arrive earlier and purchase books for the early session. When the main session finishes, there is another break with more Mechanised Cash Bingo followed by a late session. At Mecca, the late session consists of three pages and costs £3. At gala, a link (see below) is played for the late session (known as the 'Last Chance') and consists of two pages and is free.
Mainstage bingo can be played as a link, in the same way that Mechanised Cash Bingo is played as a link (see below). This allows more prize money to be offered per game. One person from one club is the caller, and his or her voice is broadcast across all clubs taking part in the link. At all Gala Bingo clubs in the UK, the 'Last Chance' is a two-page book of 6 tickets which is played across around 30 clubs. People play the game in exactly the same way as ordinary mainstage bingo, and the same game rules apply. The prize money is £100 for a line, £100 for two lines and £100 for a full house during afternoon sessions and £200 for a line, £200 for two lines and £200 for a full house during evening sessions across both pages of the book. If somebody has a claim, they are still required to shout. The host of the winning club then turns their microphone on and says 'claim in...' followed by the name of the club, which stops gameplay so that the claim can be checked.
It is sometimes necessary to have a linked game during the main session across certain clubs where the amount of ticket sales for that club has not been high enough to allow for a considerable amount of prize money. For example, during weekday afternoon sessions and Monday and Wednesday evening sessions, The Gala Bingo clubs in Aldershot, Dover, Maidstone, Nottingham St. Anne's and Wokingham link up for four pages of gameplay during the first half of Gala Bingo's Main Event. This allows them to offer better prize money to customers given the fact that the clubs are very small and don't generate enough money from book sales to offer considerable prize money.
Most bingo clubs offer windfalls (see Windfall gain) on certain games, which allows clubs to offer significantly more prize money for a certain game without having to pay out that amount of prize money every time the game is played. Windfalls vary per club, some clubs offering more windfalls during a session of bingo than others. Some clubs charge for certain windfalls, whereas other windfalls are free. For example, the bingo bonus played at all Mecca clubs generally costs an extra £1 to play (see below). Examples are:
- Bullseye: call house in exactly 50 numbers and win an extra £50 (played at all Gala Bingo clubs in the UK)
- Double Bubble: call house on any of the numbers 11, 22, 33, 44, 55, 66, 77 or 88 and double your full house prize money (played at all Gala Bingo clubs in the UK)
- Lucky Stars: on pages of bingo where the Lucky Star game is played, each player is assigned a number from 1 to 90. This number is known as their Lucky Star. If they call house on their lucky star, then they can win an extra £1000 if playing during an afternoon session or £2000 if playing during an evening session. (played at all Gala Bingo clubs in the UK)
- Bingo Bonus: call house in a certain number of calls and win the jackpot. This is played across all Mecca Bingo clubs in the UK and the jackpot varies from £750 to £1500, depending on the club in which it is played. The number of calls in which to call house varies also, for example the Mecca Club in Beeston states that if you call house in 46 numbers or less on the bonus page, then you win an extra £1500. In Mecca Knotty Ash, if you call house in 49 numbers or less on the bingo bonus page, you win an extra £1000. In Mecca Thanet, if you call house in 47 numbers or less on the bingo bonus page, you win an extra £1000. As you can see, in some Mecca clubs it is easier to win £1000 on the bingo bonus page than others, because the number of calls required to win varies depending on the size of the club.
- Gala Bingo's High 5: (see below)
Most bingo clubs in the UK now offer electronic bingo. This allows players to purchase more than the standard 6 tickets per game, thus increasing their chances of winning. Customers purchase 'bingo packages', consisting of a certain number of tickets for each game, as well as extra flyers or special tickets such as National Bingo Game tickets. The electronic terminal on which the game is played automatically marks the numbers off the tickets when each number is called. It then orders the tickets so that the best tickets in play can be seen on the screen. This allows players to purchase a larger number of tickets than they would usually be able to handle from playing on paper. Of course, the cost of electronic bingo is proportionally higher than playing the standard 6 tickets. In order to encourage more customers to play electronic bingo, clubs usually sell 'Electronic Bingo Packages' which effectively makes the cost of each ticket better value for money. For example, if a club was selling strips of 6 for £12 for a session, which corresponds to £2 per ticket, then they may sell an Electronic Bingo Package of 24 tickets for £36; £1.50 per ticket.
The electronic board on which the tickets are played are usually black touchscreen terminals, with screens slightly larger than DVD cases. Players who use these terminals are required to use their club membership to add credit to their club 'accounts' in order to purchase bingo tickets. When a player wins, they are still required to shout. After their claim is verified, the winnings are automatically deposited into the players bingo account. This means that the staff member who verifies their claim does not need to physically provide them with their cash winnings. The electronic boards now offer many features including Mechanised Cash Bingo (see below), in which players can play up to four boards instead of the usual two, as well as a variety of slot games and other gambling-based amusements. Players can either add credit to their bingo accounts to play these games, or spend bingo winnings. As of 2009, some larger Gala Bingo clubs have been able to offer 'Wizard Terminals', which use exactly the same software as their clubs' touchpads, but have large upright screens which people play on, and are dedicated to one section of the club, often known as the 'Wizard Area'. In June 2012, Mecca Bingo introduced, for the first time, a similar section of electronic screens to its club in Catford, as part of trial to see if they should be introduced into other clubs across the chain.
Two of the largest bingo club operators in the UK (Mecca Bingo Ltd. (part of The Rank Group plc) and Gala Bingo (Gala Coral Group Ltd.)) offer electronic bingo in most of their clubs. Electronic Bingo has become more and more popular in the UK in recent years as a means of improving the chances of a player to win, and making more profit for the club.
Bingo for profit
Bingo is a declining yet highly profitable business, with many companies competing for the customers' money. The largest companies with bingo halls in the United Kingdom are Mecca Bingo Ltd. (part of The Rank Group plc) and Gala Bingo (Gala Coral Group Ltd.) In Northern Ireland, one of the largest bingo club groups is the Planet Bingo Group, with seven clubs around the region.
Online bingo is also becoming increasingly popular with many different companies launching sites such as tombola.co.uk, jackpotjoy.com (operated by Gamesys), Sun Bingo (together with Fabulous Bingo operated by Playtech), meccabingo.com, galabingo.com, xbingo.com and many others.
In Northern Ireland bingo clubs, where the laws governing bingo games are different from in England, Scotland and Wales, it is common, when playing "parti bingo" for the caller to announce that a position or "card" has won, and ending the game, without the participation of the person playing. This enables the customer to play more positions in hope of a better chance of winning.
Mechanised cash bingo
Mechanised cash bingo differs from paper bingo, because it is played on a bingo board that is 4x4 square, and split up into four columns of colours. The numbers are assigned the following colours:
- Numbers 1-20: red
- Numbers 21-40: yellow
- Numbers 41-60: blue
- Numbers 61-80: white
Colours are assigned to the numbers because it makes it easier to distinguish between different numbers. For example, 17 and 70 can be confused, so instead 17 becomes 'red 17' and 70 becomes 'white 70'. This means that the automated voice which calls the numbers does not need to say, for example 'one and seven, seventeen', but 'red seventeen'. This means that the numbers can be called a lot faster by the caller (usually around 1.5 seconds a number).
In most UK bingo clubs, including most Gala Bingo clubs, mechanised cash bingo is played on a plastic board which has small windows which are used to cover up the numbers when they are called. In all Mecca Bingo clubs, bingo cards are built into the table tops and the numbers are covered up using small plastic chips.
The company involved will then use a computer (called a stage rig controller) to automatically take a "participation fee" which is set by the operator (usually between 40% and 60%). The rest of the credit is then put into the prize pool to be played for. The customer chooses when they want to play, and insert credit into a coin slot. Almost all games cost either 50p or £1 per board. Most clubs have two possible boards to play per coin slot, known as Board A and Board B. When credit is added to play a game, the A board is automatically lit. In order to bring the B board into play, players are required to insert extra credit and press their claim buttons in order to activate their B boards. Players can also play on their electronic bingo terminals by touching each board that they wish to bring into play. On electronic boards, players can choose from an A, B, C or D board.
When a customer has a winning combination they press a claim button to stop the game. This is profitable for the operator as the games are so fast, and a huge parfee can be made in a few minutes. The prize money is then brought to their table. If someone wins on their electronic board, then the winnings are automatically deposited into their 'bingo account'. In Northern Ireland bingo clubs, where the laws governing bingo games are different from in Great Britain, it is common when playing mechanised cash bingo for the caller to announce that a position or 'card' has won, and ending the game without the participation of the person playing. In other words, clubs in Northern Ireland do not require players to press a claim button. This enables the customer to play more positions in hope of a better chance of winning.
In order to encourage more people to play, and to offer better prize money, larger bingo operators offer games which are linked with other clubs, generally known as 'the Link'. Generally, between 10 and 20 clubs will link up and play a much larger game of mechanised cash bingo, with prize money in the hundreds. One person from one club will host the game, talking to all other clubs simultaneously over their microphone system. When someone in a club wins, the host from the winning club will say 'claim in...' followed by the name of the club. For example, if there was a winner in Gala Bingo in Wavertree Park, then the host of the Wavertree Park club would immediately turn on their microphone and say 'Claim in Wavertree Park'. As of September 2011, when Gala Bingo stopped operating their own version of a national bingo game (see National Bingo Game), they introduced a Mechanised Cash Bingo link known as 'Party Xtra XL'. This game is played amongst all Gala Bingo clubs in Great Britain before each Main Session, with prize money typically ranging between £4,000 and £8,000 for weekday afternoon sessions and between £10,000 and £21,000 for evening and weekend afternoon sessions. The highest amount ever won for this game was approximately £26,000, won by a single player on 17 October 2011. Most Gala clubs were exceptionally busy, because this was the date of Gala's 20th anniversary.
In November 2012, Mecca introduced its own version of Gala's National Party Xtra XL game, known as the Richest Link. Equally, all Mecca clubs in the UK link up offering prize money worth thousands of pounds. In addition to this, if a winning player claims on their top red number, then they win the jackpot of an extra £10000 on top of their full house prize money.
Mechanised cash bingo has also allowed bingo halls to focus on the more lucrative business of bingo.
National Bingo Game
The National Bingo Game is a bingo game operated by the National Bingo Game Association since 1986 and played in some British bingo clubs. The largest National Bingo Game operator in the UK is Mecca Bingo with approximately 97 clubs participating in the game.
Gala Bingo's High 5 game
Gala Bingo withdrew from the National Bingo Game in 2008 and created their own version of the game, known as the High 5 game. The game was played immediately before the second half of each Main Event, the same time as when they would have previously played the National Bingo Game. The game was a link game across all clubs in the UK. The prizes were £1000 for a line, £2000 for two lines and £3000 for a full house. In addition to the standard full house prizes were windfalls, offering the chance to win more money. If the winning player called house on any number ending in the number 5, then they took £25000 instead of £3000. If the player called house on the number 5, then they won half of the Progressive jackpot, with the other half of the progressive jackpot being shared amongst all other members of the club in which the winning ticket was won. In September 2011, Gala ended the High 5 game. The Party Xtra XL game was then introduced (see above) and the High 5 game itself was replaced with the 'Special Ticket' (see below).
Gala Bingo's special tickets
Special tickets are named after each Gala Bingo club in which they are played. For example, the tickets are known as 'The Wavertree Special' in Gala Wavertree Park. The special tickets are played with numbers 1-80 in exactly the same format as the mechanised cash bingo (see above), but are played on paper (unless the customer is playing on an electronic terminal). It's a simple full house game with a given in-house jackpot based on the number of tickets sold. In addition the following windfalls apply:
- Call house in between 45 and 51 calls and win an extra £500
- Call house in between 41 and 44 calls and win an extra £5000
- Call house in 40 numbers or less and win an extra £20000
The prevalence of the online bingo games has dramatically increased the number of online gamers and many online gaming community members in the UK have started learning and participating in bingo.
In the UK, entering a bingo hall premises or taking part in online bingo is illegal to anyone under the age of 18 because it is regarded as gambling. According to The Rank Group, the average spend per visit to a Mecca Bingo club is £15.96, with people spending more and more money as electronic bingo becomes increasingly popular. Bingo is an area where people can suffer from problem gambling, just like any other form of gambling addiction. Bingo in the UK is regarded much more seriously as gambling rather than the old-fashioned way of playing it in a village hall or church. Bingo is now regarded as a leisure industry, thought to be worth around £1.3 billion.
In the game of bingo in the United Kingdom, callers announcing the numbers have traditionally used some nicknames to refer to particular numbers if they are drawn. The nicknames are sometimes known by the rhyming phrase 'bingo lingo' and there are rhymes for each number from 1 to 90, some of which date back many decades. In some clubs the 'bingo caller' will say the number, with the assembled players intoning the rhyme in a call and response manner, in others, the caller will say the rhyme and the players chant the number. In 2003, Butlins holiday camps introduced some more modern calls devised by a Professor of Popular Culture in an attempt to bring fresh interest to bingo.
Since the introduction of the electronic random number generator (RNG) in bingo halls in the UK, the usage of the nicknames or bingo calls above in mainstream bingo has dramatically decreased.
In popular culture
The BBC1 game show Bob's Full House hosted by Bob Monkhouse was based on Bingo. Unlike a normal bingo card which uses a 3x9 grid with the numbers 1 to 90, the show only used a 3x6 grid with the numbers 1 to 60 on the contestants' cards and the Gold Card bonus round board.
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