Final Liberation: Warhammer Epic 40,000

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Final Liberation
Warhammer40k FinalLiberation CoverArt.jpg
Developer(s) Holistic Design, Inc.
Publisher(s) SSI, GOG Ltd
Platform(s) Microsoft Windows
  • NA: 30 November 1997
Genre(s) Turn-based tactics
Mode(s) Single-player, multiplayer

Final Liberation is a turn-based tactics video game released for Microsoft Windows in 1997. The game is best known as the first video game based on Epic, a table-top wargame set in the fictional Warhammer 40,000 universe, in an attempt to recreate the table-top experience on a computer as opposed to using it as a backdrop for games in other genres. As a result, the game borrows heavily in terms of rules and style from the table-top game, demanding a combination of luck and tactics necessary to succeed in game warfare.


The game features two modes, campaign and skirmish. In the campaign mode, the player works through a series of linked games to eradicate the Ork presence on the planet Volistad. The recruitment of new units has an experience point system attached, meaning newly recruited units are less effective than seasoned veterans. The campaign mode is only single-player, and only the Imperium of Man is available to the player. In the Skirmish mode, the player can set up a battle which pits the player against an array of computer or human-controlled opponents via a hot-seat mode, or network play over a local network or the Internet. Such battles can be played on maps ranging in size from vast to small.[citation needed] Unlike the campaign, Orks are fully playable in this mode.

Each battle in the game operates a turned based system where players carry out all actions for all of their available units, or where players take alternate turns acting with one unit at a time.

The campaign features a non-linear story line where the player controls the Imperial forces to liberate the planet of Volistad[1] from Ork raiders. The territory controlled at each stage determines the points available for the replacement and repair of units.

Unit and formation selection plays a large part of the campaign mode of the game. Both sides, the Orks and the Imperium, are presented with a wide variety of units. These units include a large selection of infantry, ground vehicles (tanks, armoured personnel carriers, and artillery) and aircraft drawn from the Warhammer 40,000 universe. Winning certain maps gives access to specialist units such as superheavy tanks or Titans.

The game also includes live action cutscenes mixed with CGI.


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