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GeForce 500 series

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This is an old revision of this page, as edited by 80.1.188.27 (talk) at 18:51, 28 September 2016 (Overview: Simply changed the word "tread" into trod, From ""Price-wise, the new card tread into the range occupied by"" to ""Price-wise, the new card trod into the range occupied by"", as that is now gramaticaly correct). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

GeForce 500 Series
Release date8 November 2010
CodenameGF106, GF108, GF110, GF114, GF116, GF119
ModelsGeForce Series
  • GeForce GT Series
  • GeForce GTX Series
Transistors292M 40 nm (GF119)
  • 585M 40 nm (GF108)
  • 1,170M 40 nm (GF116)
  • 1,950M 40 nm (GF114)
  • 3,000M 40 nm (GF110)
Cards
Entry-level510, GT 520, GT 530
Mid-rangeGT 545, GTX 550 Ti, GTX 560, GTX 560 Ti
High-endGTX 570, GTX 580, GTX 590
API support
DirectXDirect3D 11.0
OpenCLOpenCL 1.1
OpenGLOpenGL 4.5
History
PredecessorGeForce 400 Series
SuccessorGeForce 600 Series

The GeForce 500 Series is a family of graphics processing units developed by Nvidia, based on a refresh of the Fermi (microarchitecture) (GF-codenamed chips) used in the previous 400 series. Nvidia officially announced the GeForce 500 series on 9 November 2010 with the launch of the GeForce GTX 580.

Overview

The Nvidia Geforce 500 Series graphics cards are significantly modified versions of the Nvidia GeForce 400 Series graphics cards, in terms of performance and power management. Like the Nvidia GeForce 400 Series graphics cards, the Nvidia Geforce 500 Series graphics cards support DirectX 11.0, OpenGL 4.5, and OpenCL 1.1. This series supports DirectX 12, but cannot support all features of Direct3D 12.[1]

The refreshed Fermi chip is large: it includes 512 stream processors, grouped in 16 stream multiprocessors clusters (each with 32 CUDA cores), and is manufactured by TSMC in a 40 nm process.

The Nvidia GeForce GTX 580 graphics card is the first in the Nvidia GeForce 500 Series to use a fully enabled chip based on the refreshed Fermi architecture, with all 16 stream multiprocessors clusters and all six 64-bit memory controllers active. The new GF110 GPU was enhanced with full speed FP16 filtering (the previous generation GF100 GPU could only do half-speed FP16 filtering) and improved z-culling units.

On 25 January 2011, Nvidia launched the GeForce GTX 560 Ti, to target the "sweet spot" segment where price/performance ratio is considered important. With its more than 30% improvement over the GTX 460, and performance in between the Radeon HD 6870 and 6950 1GB, the GTX 560 Ti directly replaced the GeForce GTX 470.

On 17 February 2011, it was reported that the GeForce GTX 550 Ti would be launching on 15 March 2011. Although the GTX 550 Ti is a GF116 mainstream chip, Nvidia chose to name its new card the GTX 550 Ti, and not the GTS 550. Performance was shown to be at least comparable and up to 12% faster than the current Radeon HD 5770. Price-wise, the new card trod into the range occupied by the GeForce GTX 460 (768 MB) and the Radeon HD 6790.[2]

On 24 March 2011, the GTX 590 was launched as the flagship graphics card for Nvidia. The GTX 590 is a dual-GPU card, similar to past releases such as the GTX 295, and boasted the potential to handle Nvidia's 3D Vision technology by itself.

On 13 April 2011, the GT 520 was launched as the bottom-end card in the range, with lower performance than the equivalent number cards in the two previous generations, the GT 220 and the GT 420.[citation needed] However, it supported DirectX 11 and was more powerful than the GeForce 210, the GeForce 310, and the integrated graphics options on Intel CPUs.

On 17 May 2011, Nvidia launched a less expensive (non-Ti) version of the GeForce GTX 560 to strengthen Nvidia's price-performance in the $200 range. Like the faster GTX 560 Ti that came before it, this video card was also faster than the GeForce GTX 460. Standard versions of this card performed comparably to the AMD Radeon HD 6870, and would eventually replace the GeForce GTX 460. Premium versions of this card operate at higher speed (factory overclocked), and are slightly faster than the Radeon 6870, approaching the performance of basic versions of the Radeon HD 6950 and the GeForce GTX 560 Ti.

On 28 November 2011, Nvidia launched the "GTX560Ti With 448 Cores".[3] However, it does not use the silicon of the GTX560 series: it is a GF110 chip with two shader blocks disabled. The most powerful version of the 560 series, this card was widely known to be a "limited production" card and was used as a marketing tool making use of the popularity of the GTX560 brand for the 2011 Holiday season. The performance of the card resides between the regular 560Ti and 570.

Products

GeForce 500 (5xx) series

  • 1 Unified shaders : Texture mapping units : Render output units
  • 2 Each Streaming Multiprocessor (SM) in the GPU of GF110 architecture contains 32 SPs and 4 SFUs. Each Streaming Multiprocessor (SM) in the GPU of GF114/116/118 architecture contains 48 SPs and 8 SFUs. Each SP can fulfil up to two single precision operations FMA per clock. Each SFU can fulfil up to four operations SF per clock. The approximate ratio of operations FMA to operations SF is equal 4:1. The theoretical shader performance in single-precision floating point operations (FMA)[FLOPSsp, GFLOPS] of the graphics card with shader count [n] and shader frequency [f, GHz], is estimated by the following: FLOPSsp ˜ f × n × 2. Alternative formula: FLOPS sp ˜ f × m × (32 SPs × 2(FMA)). [m] - SM count. Total Processing Power: FLOPSsp ˜ f × m × (32 SPs × 2(FMA) + 4 × 4 SFUs) or FLOPSsp ˜ f × n × 2.5.
  • 3 Each SM in the GF110 contains 4 texture filtering units for every texture address unit. The complete GF110 die contains 64 texture address units and 256 texture filtering units.[4] Each SM in the GF114/116/118 architecture contains 8 texture filtering units for every texture address unit but has doubled both addressing and filtering units.

All products are produced using a 40 nm fabrication process. All products support Direct X 11.0, OpenGL 4.4 and OpenCL 1.1.

Model Launch Code name Transistors (Million) Die size (mm2) Bus interface SM count Core config1,3 Clock rate Fillrate Memory Configuration Compute capability GFLOPs (FMA)2 TDP (watts) Release Price
Core (MHz) Shader (MHz) Memory (MHz) Pixel (GP/s) Texture (GT/s) Size (MiB) Bandwidth (GB/s) DRAM type Bus width (bit) USD GBP
GeForce 510 ? GF119 ? 79 PCIe 2.0 x16 1 48:8:4 523 1046 1796 2.09 4.18 1024
2048
14.0 DDR3 64 2.1 100.4 25 OEM OEM
GeForce GT 520 12 April 2011 GF119 ? 79 PCIe 2.0 x16 1 48:8:4 810 1620 1800 3.24 6.5 1024
2048
14.1 DDR3 64 2.1 155.5 29 $59 £45
GeForce GT 530 14 May 2011 GF108 585 116 PCIe 2.0 x16 2 96:16:8 700 1400 1800 5.6 11.2 1024
2048
28.8 DDR3 128 2.1 268.8 50 OEM OEM
GeForce GT 545 DDR3 14 May 2011 GF116 1170 238 PCIe 2.0 x16 3 144:24:24 720 1440 1800 17.28 17.28 1536
3072
43 DDR3 192 2.1 417.7 70 $109 ?
GeForce GT 545 GDDR5 14 May 2011 GF116 1170 238 PCIe 2.0 x16 3 144:24:16 870 1740 3996 13.92 20.88 1024 62.4 GDDR5 128 2.1 501.1 105 OEM OEM
GeForce GTX 550 Ti 15 March 2011 GF116 1170 238 PCIe 2.0 x16 4 192:32:24 900 1800 4104 21.6 28.8 1024
2048
98.5 GDDR5 192 2.1 691.2 116 $149 ?
GeForce GTX 555 14 May 2011 GF114 1950 332 PCIe 2.0 x16 6 288:48:24 736 1472 3828 8.8 35.3 1024 91.9 GDDR5 192 2.1 847.9 150 OEM OEM
GeForce GTX 560 SE March 2012 GF114 1950 360 PCIe 2.0 x16 6 288:48:24 736 1472 3828 17.7 35.3 1024 92 GDDR5 192 2.1 847.9 150 ? £100
GeForce GTX 560 17 May 2011 GF114 1950 360 PCIe 2.0 x16 7 336:56:32 810-950 1620-1900 4004-4488 25.9 45.4-49.8 1024
2048[5]
128 GDDR5 256 2.1 1088.6-1276.8
1075[6]
150 $199 ?
GeForce GTX 560 Ti 25 January 2011 GF114 1950 360 PCIe 2.0 x16 8 384:64:32 822 1645 4008 26.3 52.61 1024
2048
128.27 GDDR5 256 2.1 1263.4 170 $249 ?
GeForce GTX 560 Ti 448 Core 28 November 2011 GF110 3000 520 PCIe 2.0 x16 14 448:56:40 732 1464 3800 29.28 41 1280 152 GDDR5 320 2.0 1311.7 210 $289 £239.99
GeForce GTX 570 7 December 2010 GF110 3000 520 PCIe 2.0 x16 15 480:60:40 732 1464 3800 29.28 43.92 1280
2560
152 GDDR5 320 2.0 1405.4 219 $349 ?
GeForce GTX 580 9 November 2010 GF110 3000[7] 520[7] PCIe 2.0 x16 16 512:64:48 772 1544 4008 37.06 49.41 1536
3072
192.4 GDDR5 384 2.0 1581.1 244[8] $499 £399
GeForce GTX 590 24 March 2011 2× GF110 2× 3000 2× 520 PCIe 2.0 x16 32[9] 1024:128:96[10] 607 1215 3414[10] 58.75[10] 77.7 2× 1536[9] 327.7 GDDR5 2x384 2.0 2488.3 365 $699 £570[9]

GeForce 500M (5xxM) series

The GeForce 500M series for notebook architecture.

Model Launch Code name Fab (nm) Bus interface Core config1 Clock speed Fillrate Memory API support (version) Processing Power2
(GFLOPS)
TDP (watts) Notes
Core (MHz) Shader (MHz) Memory (MHz) Pixel (GP/s) Texture (GT/s) Size (MiB) Bandwidth (GB/s) Bus type Bus width (bit) DirectX OpenGL
GeForce GT 520M 5 January 2011 GF119 40 PCIe 2.0 x16 48:8:4 740 1480 1600 2.96 5.92 1024 12.8 DDR3 64 11.0 4.5 142.08 12
GeForce GT 520M GF108 40 PCIe 2.0 x16 96:16:4 515 1030 1600 2.06 8.24 1024 12.8 DDR3 64 11.0 4.5 197.76 20 Noticed in Lenovo laptops
GeForce GT 520MX 30 May 2011 GF119 40 PCIe 2.0 x16 48:8:4 900 1800 1800 3.6 7.2 1024 14.4 DDR3 64 11.0 4.5 172.8 20
GeForce GT 525M 5 January 2011 GF108 40 PCIe 2.0 x16 96:16:4 600 1200 1800 2.4 9.6 1024 28.8 DDR3 128 11.0 4.5 230.4 20-23
GeForce GT 540M 5 January 2011 GF108 40 PCIe 2.0 x16 96:16:4 672 1344 1800 2.688 10.752 1024 28.8 DDR3 128 11.0 4.5 258.048 32-35
GeForce GT 550M 5 January 2011 GF108 40 PCIe 2.0 x16 96:16:4 740 1480 1800 2.96 11.84 1024 28.8 DDR3 128 11.0 4.5 284.16 32-35
GeForce GT 555M 5 January 2011 GF106

GF108
40 PCIe 2.0 x16 144:24:24
144:24:16
96:16:4
590
650
753
1180
1300
1506
1800
1800
3138
14.6
10.4
3
14.6
15.6
12
1536
2048
1024
43.2
28.8
50.2
DDR3
DDR3
GDDR5
192
128
128
11.0 4.5 339.84
374.4
289.15
30-35
GeForce GTX 560M 30 May 2011 GF116 40 PCIe 2.0 x16 192:32:16
192:32:24
775 1550 2500 18.6 24.8 2048
1536, 3072
40.0
60.0
GDDR5 128
192
11.0 4.5 595.2 75
GeForce GTX 570M[11] 28 June 2011 GF114 40 PCIe 2.0 x16 336:56:24 575 1150 3000 13.8 32.2 1536 72.0 GDDR5 192 11.0 4.5 772.8 75
GeForce GTX 580M 28 June 2011 GF114 40 PCIe 2.0 x16 384:64:32 620 1240 3000 19.8 39.7 2048 96.0 GDDR5 256 11.0 4.5 952.3 100

Chipset table

See also

Notes

  • David Kanter (30 September 2009). "Inside Fermi: Nvidia's HPC Push". realworldtech.com. Retrieved 16 December 2010.

References