GeForce 800M series
|Release date||March 12, 2014|
|Codename||Kepler (GK) or Maxwell (GM)|
|Fabrication process and transistors||28 nm|
|Entry-level||GeForce 800M, GeForce 820M, GeForce 830M, GeForce 840M|
|Mid-range||GeForce GTX 850M, GeForce GTX 860M|
|High-end||GeForce GTX 870M|
|Enthusiast||GeForce GTX 880M|
|Direct3D||full Direct3D 11.0 and partial Direct3D 12.0 support|
|Variant||GeForce 700 series|
|Successor||GeForce 900 series|
The GeForce 800M Series is a family of graphics processing units by Nvidia for laptop PCs. It consists of rebrands of mobile versions of the GeForce 700 series and some newer chips that are lower end compared to the rebrands.
The GeForce 800 series name was originally planned to be used for both desktop and mobile chips based on the Maxwell microarchitecture (GM-codenamed chips), named after the Scottish theoretical physicist James Clerk Maxwell, which was previously introduced into the GeForce 700 series in the GTX 750 and GTX 750 Ti, released on February 18, 2014. However, because mobile GPUs under the GeForce 800M series have already been released using the Kepler architecture, Nvidia decided to rename its GeForce 800 series desktop GPUs as the GeForce 900 series.
The Maxwell microarchitecture, the successor to Kepler microarchitecture, will for the first time feature an integrated ARM CPU of its own. This will make Maxwell GPUs more independent from the main CPU according to Nvidia's CEO Jen-Hsun Huang. Nvidia expects three major things from the Maxwell architecture: improved graphics capabilities, simplified programming as well as better energy-efficiency compared to the GeForce 700 Series and GeForce 600 Series 
Maxwell was announced in September 2010. The first GeForce consumer-class products based on the Maxwell architecture were released in early 2014. Nvidia is expected to release the Maxwell-powered Tesla accelerator cards as well as Quadro professional graphics cards based on this architecture in late 2014. Eventually, Maxwell architecture will be used for mobile application processors that belong to the Erista family of Tegra SoCs.
First generation Maxwell (GM10x)
First generation Maxwell GM107/GM108 provides few consumer-facing additional features; Nvidia instead focused on power efficiency. Nvidia's video encoder, NVENC, is 1.5 to 2 times faster than on Kepler-based GPUs meaning it can encode video at 6 to 8 times playback speed. Nvidia also claims an 8 to 10 times performance increase in PureVideo Feature Set E video decoding due to the video decoder cache paired with increases in memory efficiency. However, HEVC is not supported for full hardware decoding, relying on a mix of hardware and software decoding. When decoding video, a new low power state "GC5" is used on Maxwell GPUs to conserve power.
Nvidia increased the amount of L2 cache on GM107 to 2 MB, up from 256 KB on GK107, reducing the memory bandwidth needed. Accordingly, Nvidia cut the memory bus to 128 bit on GM107 from 192 bit on GK106, further saving power. Nvidia also changed the streaming multiprocessor design from that of Kepler (SMX), naming it SMM. The layout of SMM units is partitioned so that each of the four warp schedulers controls isolated FP32 CUDA cores, load/store units and special function units, unlike Kepler, where the warp schedulers share the resources. Texture units and FP64 CUDA cores are still shared. SMM allows for a finer-grain allocation of resources than SMX, saving power when the workload isn't optimal for shared resources. Nvidia claims a 128 CUDA core SMM has 90% of the performance of a 192 CUDA core SMX.
GM107/GM108 supports CUDA Compute Capability 5.0 compared to 3.5 on GK110/GK208 GPUs and 3.0 on GK10x GPUs. Dynamic Parallelism and HyperQ, two features in GK110/GK208 GPUs, are also supported across the entire Maxwell product line.
Maxwell provides native shared memory atomic operations for 32-bit integers and native shared memory 32-bit and 64-bit compare-and-swap (CAS), which can be used to implement other atomic functions.
Maxwell supports DirectX 12.
Products formerly placed into the GeForce 800 (8xx) Series
Nvidia has announced that the company skipped the GeForce 800 series for desktop graphics cards, most likely because the GTX 800M series consists of high-end Kepler and low-end Maxwell based components. Instead, Nvidia had announced that the newly renamed GeForce GTX 980 and GTX 970 will be introduced formally on the 19th of September 2014.
GeForce 800M (8xxM) Series
The GeForce 800M Series is designed for notebooks. The processing power is obtained by multiplying shader clock speed, the number of cores and how many instructions the cores are capable of performing per cycle. Note that all GK104 based GPUs are using the older Kepler Architecture and the 820M uses GF117 cores based on the Fermi Architecture.
|Model||Launch||Code name||Fab (nm)||Bus interface||Core config1||Clock speed||Fillrate||Memory||API support (version)||Processing Power2
|Core (MHz)||Shader (MHz)||Memory (MT/s)||Pixel (GP/s)||Texture (GT/s)||Size (MiB)||Bandwidth (GB/s)||Bus type||Bus width (bit)||DirectX||OpenGL|
|GeForce 800M ||March 17, 2014||GF117||28||PCIe 2.0 x8||48:8:8||738||1476||2000||5.9||5.9||2048||14.4||DDR3||64||11.0||4.5||141.7||15|
|GeForce 820M ||February 2014||GF117||28||PCIe 2.0 x16||96:16:4||719-954||1438-1908||2000||2.9-3.8||11.5-15.3||2048||16||DDR3||64||11.0||4.5||276.1-366.3||15|
|GeForce 830M ||March 12, 2014||GM108||28||PCIe 3.0 x16||256:16:8
|GeForce 840M ||March 12, 2014||GM108||28||PCIe 3.0 x16||384:24:8
|GeForce GTX 850M ||March 12, 2014||GM107||28||PCIe 3.0 x16||640:40:16
|936+Boost||936+Boost||5000||14.0||35.0||2048||32 to 80||DDR3 or GDDR5||128||12.0||4.5||1198.1||40|
|GeForce GTX 860M ||March 12, 2014||GM107
|28||PCIe 3.0 x16||640:40:16
|GeForce GTX 870M ||March 12, 2014||GK104||28||PCIe 3.0 x16||1344:112:24
|GeForce GTX 880M ||March 12, 2014||GK104||28||PCIe 3.0 x16||1536:128:32
- GeForce 400 series
- GeForce 500 series
- GeForce 600 series
- GeForce 700 series
- GeForce 900 series
- Nvidia Quadro
- Nvidia Tesla
- Project Denver
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- "GeForce GTX 880M - Specifications - GeForce". geforce.com.
- "NVIDIA Updates GPU Roadmap; Announces Pascal". The Official NVIDIA Blog.
- Smith, Ryan (26 March 2014). "NVIDIA Updates GPU Roadmap; Unveils Pascal Architecture For 2016". AnandTech. Retrieved 26 March 2014.