General Guidelines of the Mexican System of Classification Equivalencies for Video Game Content
| Formation | May 27, 2021 |
|---|---|
The Mexican System of Equivalences of Video Game Content Classification (SMECCV) (Sistema Mexicano de Equivalencias de Clasificación de Contenidos de Videojuegos) is the current legislation in Mexico in terms of the regulation of the age classification of video games. This legislation was adopted and published in the Official Journal of the Federation by the Secretariat of the Interior in November 2020 and entered into force on May 27, 2021.
History
[edit]
Since the beginning of the commercialization of the video game industry in Mexico there was no regulation for its classification by age and on its restriction on the sale to minors in the case of video games with a high content of violence or sexual nature. Since the 1990s, manufacturers and distributors marketed in Mexico the titles that were sold in the United States being these already qualified by the Entertainment Software Rating Board (ESRB) of that country, resulting in the classifications given by this association being used de facto in Mexico even though they were printed in English on the packaging of the games which began to be translated around 2012.
Given the growth of the video game industry in Mexico and within the framework of the war against drug trafficking, in April 2017 Aurora Cavazos Cavazos, a deputy for the Institutional Revolutionary Party, proposed a reform to the Federal Telecommunications and Broadcasting Law for the Federal Telecommunications Institute (IFT) to regulate the classification and sale of video games to minors in Mexico,[1] being Turn to the Senate that finally approved on April 27 of that year that was the Secretariat of the Interior in charge of classifying by age and regulating the sale of video games in Mexico after the Organic laws of the Federal and General Public Administration of the Rights of Children and Adolescents were reformed.[2]
The aforementioned reforms suggested that it would be the Ministry of the Interior that would issue the guidelines for the classification and regulation of the sale of video games in national territory, which were not published until November 2020 and entered into force on May 27, 2021.[3] In accordance with what was published in said guidelines, the Ministry of the Interior established that it would be the responsibility of the General Directorate of Radio, Television and Cinematography to classify the titles and monitor compliance with the standard. The first video game to comply with this regulation was New Pokémon Snap for the Nintendo Switch.[4]
Classifications
[edit]References
[edit]- ^ "DIPUTADA PROPOSES THAT THE IFT REGULATE THE VIDEOGAMES". El Cinco. April 19, 2017. Retrieved August 15, 2021.
- ^ "Senate approves video games content classification by SEGOB". Senate of the Republic. April 27, 2017. Retrieved August 15, 2021.
- ^ "General GUIDELINES of the Mexican System of Equivalences of Video Game Content Classification". Official Journal of the Federation. November 27, 2021. Retrieved August 15, 2021.
- ^ "Less than two months after the new classification of video games in Mexico, 'New Pokémon Snap' wears the new design of the tagging". Xataka. 1 April 2021. Retrieved August 16, 2021.