Little Nemo: The Dream Master

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Little Nemo: The Dream Master
North American boxart
Developer(s)Capcom
Publisher(s)Capcom
Producer(s)Tokuro Fujiwara
Designer(s)Tatsuya Minami
Composer(s)Junko Tamiya
Platform(s)NES/Famicom
Release
  • NA: September 1990
  • JP: December 7, 1990
  • EU: December 12, 1990
Genre(s)Platformer
Mode(s)Single-player

Little Nemo: The Dream Master (known as Pajama Hero Nemo (パジャマヒーロー NEMO, Pajama Hīrō Nīmō) in Japan) is a platform game released on the NES in 1990 by Capcom. It is based on the Japanese animated film, Little Nemo: Adventures in Slumberland from Tokyo Movie Shinsha, which itself is based on the comic strip Little Nemo in Slumberland by Winsor McCay. The game's music was composed by Junko Tamiya, credited in the game as "Gonzou".

The game revolves around a young boy in his own surreal dreams as he journeys to Slumberland. Nemo can ride certain animals such as a frog, a gorilla, or a mole, by feeding them candy. Each animal has its own skills needed to complete each level. The purpose of the game is to travel to the Nightmare land to rescue Morpheus, the king of Slumberland, from the clutches of the evil Nightmare King.

Gameplay

In Little Nemo: The Dream Master, the player controls Nemo as he proceeds through side-scrolling, 2D levels. In each level, Nemo must collect a specific number of keys, which are generally scattered throughout the rather large levels. The number of keys needed to beat each level is not indicated to the player until reaching the exit at the end of the level, which has a corresponding number of locks. The player must proceed through each level, typically left to right but also up and down, searching for keys.

Throughout each level the player encounters several animals, which, after being fed, will allow Nemo to use their powers. A similar game mechanic will be used in Kirby Adventure three years later. Using the powers of some animals is necessary, while others simply make things a little easier. The animal's life-bars often differ from Nemo, with some animals possessing extra health bars. Such abilities are vital, as many challenging obstacles exist throughout the game, and enemies are virtually almost infinite. As such, Little Nemo is generally regarded as a highly difficult game.

Later ports

Little Nemo:The Dream Master was ported to the Retro-Bit RES plus where, according to some reviewers,it 'looked good scaled up to 720p' while they also noted that it had crisp sprites that filled the screen.[1]

Reception

Allgame editor Christian Huey praised the game, describing it as "a wonderfully creative side-scrolling platformer".[3]

Steven Petite of Keyc12 Mankato called Little Nemo:The Dream Master 'one of the top 50 NES games of all time'. [4]

Christopher Bowen of Gaming Bus wrote that Little Nemo:The Dream Master was 'punishingly difficult at times, even by NES games standards'[5]. Bowen went on to give the game a 'B-' while also noting that it belongs in the second tier of Capcom licensed games.[5]

External links

References

  1. ^ "Retro-Bit RES Plus". PC Mag. PC Mag. Retrieved 12 August 2018.
  2. ^ Huey, Christian. "Little Nemo: The Dream Master - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved February 23, 2018.
  3. ^ Huey, Christian. "Little Nemo: The Dream Master - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved February 23, 2018.
  4. ^ "The 50 best NES games of all time". Keyc. Keyc. Retrieved 12 August 2018.
  5. ^ a b "http://www.gamingbus.com/2012/10/24/then-and-now-little-nemo-the-dream-master-nes/". Gaming Bus. Gaming Bus. Retrieved 12 August 2018. {{cite web}}: External link in |title= (help)