Ratchet: Deadlocked
Ratchet: Deadlocked | |
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Developer(s) | Insomniac Games |
Publisher(s) | Sony Computer Entertainment America |
Composer(s) | David Bergeaud[1] |
Series | Ratchet & Clank |
Platform(s) | PlayStation 2 |
Release | October 25, 2005
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Genre(s) | Action, shooter |
Mode(s) | Single-player, multiplayer, co-op |
Ratchet: Deadlocked (Ratchet: Gladiator in PAL regions, also known as Ratchet & Clank 4) is a 3D platformer–shooter video game developed by Insomniac Games and published by Sony. Released for the Playstation 2 in 2005, it is the fourth game in the Ratchet & Clank series, following Ratchet & Clank: Up Your Arsenal.
The game's story begins as Ratchet, Clank, and Al are abducted and forced to compete in "Dreadzone", a violent game show in which heroes are forced to kill each other. Ratchet is given a "DeadLock" collar, which will explode if he becomes uncooperative. Ratchet defeats Dreadzone's most successful gladiators, the exterminators, and becomes one of Dreadzone's most popular contestants. The three must find a way to deactivate the collars, and free the other heroes being held prisoner.
The gameplay is similar to other games in the series, but focuses more on shooter aspects rather than platforming. The player, as Ratchet, fights in Dreadzone tournaments across the "Shadow Sector" in the "Solana" Galaxy, with a large variety of weapons. This game was the first in the series to feature cooperative gameplay in a story mode, and also includes an online multiplayer mode. Some vehicles return from previous games, and new ones are introduced. For the first time, Clank was not a playable character.
Deadlocked was met with generally favorable reviews, although slightly lower than its predecessors, with some criticism being aimed at its darker tone and the removal of Clank as a playable character.
Gameplay
The gameplay of Ratchet: Deadlocked is similar to that of previous Ratchet & Clank games, with a combination of shooting, action, and platforming, although it focuses more on shooter aspects of the series, with very little platforming. Deadlocked was the first game in the Ratchet and Clank series to have an adjustable difficulty level,[1] and is also the first to have a cooperative story mode with two players.[2]
The player controls Ratchet from a third-person perspective, competing in missions and tournaments, defeating enemies, or occasionally controlling vehicles. "Combat Bots", two robots which follow the player in most missions, give Ratchet extra firepower, and perform several tasks for him, such as planting explosives.[1] Combat bots can be upgraded and given new paint schemes, head designs, and weapons.[1] After completing missions, the player is awarded a certain amount of "Dreadpoints" and bolts, the game's form of currency. Bolts can also be picked up from defeated enemies, or found in hidden "Jackpot" crates.[1]
There are ten weapons in Deadlocked, lower than most other games in the series. Weapons can be modified using a large range of "Alpha" and "Omega" mods, which improve weapon abilities. Alpha mods improve statistics such as rate-of-fire and ammunition capacity, while Omega mods add a secondary effect to weapons, such as napalm, or the ability to freeze enemies.[1] As the player progresses, more weapons and mods become available, such as the "Arbiter", a rocket launcher, and the "Magma Cannon", a shotgun-like weapon. Weapons and mods are bought from vendors, which also sell ammunition, using bolts. As weapons gain experience, they will upgrade to more powerful versions, to a maximum of level 10 (further upgrades, however, can still be bought in "challenge mode"). The game's health system, Nanotech, can also be upgraded through experience. Whenever the player takes damage, it can be partially restored by breaking nanotech crates.[1]
Clank, Ratchet's robotic best friend, is no longer a playable character, neither can he be used as a jet-pack device by Ratchet.[1] Instead, he acts as mission control, giving the player advice during gameplay.[1] A skin for a second player in cooperative mode, however, named "Alpha Clank", can be used.[1]
In cooperative mode, the second player takes the place of the combat bots. The Bot's gadgets can be used by the players instead, when necessary.[1] Players in cooperative mode must share weapons and ammunition supply, and as a result, both players cannot use the same weapon at the same time.[1]
There are four playable vehicles throughout Deadlocked.[1] The "Hovership", a laser equipped aircraft, the "Puma", a type of armored car, and the "Landstalker", essentially a large platform with four spider-like mechanical legs and weapons, can all be used by two players simultaneously at any time.[1] The "Hoverbike", a hovering vehicle used for both racing and combat, can only be used by one player.[1]
After completing the game, the player may choose to enter "challenge mode". In challenge mode, weapons can be upgraded further, more mods can be purchased, and additional "Extras" are made available.[1]
The game also features online and local multiplayer modes. Up to four players may play locally in offline multiplayer matches.[1] The online mode supports a USB Keyboard and a USB Headset,[1] and all levels from single player are available in multiplayer.[3] Players can play in "Conquest" mode, in which teams try to capture territory, "Deathmatch" mode, where players gain points by killing each other, "Capture the Flag" mode, where up to four teams attempt to capture their oppponent's flags, "King of the Hill" mode, where players gain points by staying in a holographic circle, and "Juggernaut" mode, similar to deathmatch, but where one player has vastly improved abilities.[1]
Plot
This article's plot summary may be too long or excessively detailed. (April 2008) |
The game centers around "DreadZone", a barbaric Holo-Vision game show in which contestants try to kill each other. Ratchet, Clank and Al have been given the job of running the Starship Phoenix after the events of Up Your Arsenal. The crew are informed that many heroes have disappeared. Soon afterwards, robots overrun the Phoenix, taking Ratchet, Clank, and Al captive.
They are transported to the Shadow Sector, a lawless region of the Solana Galaxy. Here, Ratchet meets Gleeman Vox, the president/creator of Dreadzone, who reveals that Ratchet is being forced to compete in Dreadzone. Ratchet is now wearing a "DeadLock" collar that will explode if he becomes uncooperative or boring.
Collectively referred to as "Team DarkStar", Ratchet and crew must fight for their lives. Al serves as the mechanic for Ratchet's new combat bots, Merc and Green, while Clank serves as his "Mission Control". Ratchet and the combat bots (or a second player) compete across a series of battle courses and tournaments on different planets, clearing challenge after challenge, while Ratchet, although framed of many disturbing attributes, becomes Dreadzone's most popular contestant.
Ratchet gains victories against the DreadZone Exterminators, a group of contestants who serve as bosses, earning him higher ranks. After the third tournament, Al is able to deactivate Clank's collar but is shot by Ace Hardlight, captain of the Exterminators, although Al later returns as a cyborg. Eventually, Ratchet kills Ace Hardlight. As he lays dying, Ace warns Ratchet, "Don't...let Vox do to you...what he did to me". Ratchet is then taken to see Gleeman Vox, who offers to make Ratchet the head of the Exterminators in Ace Hardlight's place. Ratchet, thoroughly disgusted by the whole thing, flatly refuses the offer.
Enraged, Vox orders that Ratchet be sent to the "Gauntlet of Doom", a course thought to be unbeatable. After Ratchet successfully runs the Gauntlet of Doom, he returns to his DreadZone containment area, where Clank has found a way to shut down the containment fields holding the other heroes prisoner. Ratchet takes a reprogrammed shuttle to the BattleDome's control level to destroy the central computer.
After his arrival at the control level, Ratchet discovers that Vox has wired the BattleDome to explode, and if Ratchet cannot deactivate the explosives, everyone in the Battledome will die, including the fans. After Vox announces this, Ratchet's 'bad boy image' is completely erased by the Dreadzone commentators. Running a massive gauntlet of enemies and destroying three power generators, Ratchet deactivates the containment fields and unlocks the station's escape shuttles. Ratchet's final battle with Vox follows. After his defeat, Vox reactivates the self-destruct sequence via remote control, planning to kill both himself and Ratchet to gain "the best ratings I've ever had!"
The last shuttle, however, piloted by Al, swoops in to rescue Ratchet. Ratchet leaps aboard with Merc and Green, where Clank removes his DeadLock collar and is greeted by Quanita, Dallas, and three kids who appear in some movie clips. DreadZone Station explodes soon afterwards. Other surviving gladiators call to thank Ratchet for saving them, and Captain Qwark is also heard. After the end credits, Dr. Nefarious and Lawrence (from Ratchet & Clank: Up Your Arsenal) make a cameo appearance, still stuck on an asteroid.
Development and release
This section needs expansion. You can help by adding to it. (September 2009) |
Ratchet: Deadlocked was released in North America on October 25, 2005 and in Japan on November 23, 2005. It was released as Ratchet: Gladiator in Europe and Australia, on November 18, 2005 and November 24, 2005, respectively.[4]
Reception
Aggregator | Score |
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Metacritic | 81/100[6] |
Publication | Score |
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1Up.com | B+[7] |
Computer and Video Games | 8.0/10[8] |
Eurogamer | 7/10[9] |
GamePro | [10] |
GameSpot | 8.6/10[11] |
GameSpy | [12] |
GameZone | 8.8/10[13] |
IGN | 8.8/10[14] |
Ratchet: Deadlocked was met with generally favorable reviews, according to Metacritic.[6] 1UP.com felt that the game was "off-kilter", partially because Clank is no longer always accompanying Ratchet.[7] Computer and Video Games said that "even though you're just running around in circles shooting things, you're having lots of fun doing so."[8]
In 2006, Deadlocked was added to Sony's Greatest Hits range for North America. It was similarly added to Sony's Platinum range range for PAL regions on May 12, 2006, and to Japan's The Best range range on June 29, 2006.[4]
References
- ^ a b c d e f g h i j k l m n o p q r s Sam Holding (2005). Ratchet: Gladiator Instruction Booklet. Sony Computer Entertainment Europe.
- ^ "Ratchet: Deadlocked". Gaming Target. Retrieved 2009-07-26.
- ^ "Ratchet:Deadlcoked delivers co-op and squad-based gameplay in next installment of popular Ratchet & Clank series". Insomniac Games. 2009-05-11.
- ^ a b "Ratchet: Deadlocked related games". GameSpot. CBS Interactive. Retrieved 2009-07-27.
- ^ "Ratchet: Deadlocked". GameStats. IGN Entertainment. Retrieved August 18, 2009.
- ^ a b "Ratchet: Deadlocked PS2". Metacritic. CBS Interactive. Retrieved August 18, 2009.
- ^ a b Pinckard, Jane (October 25, 2005). "Ratchet: Deadlocked (PS2)". 1UP.com. UGO Entertainment. Retrieved September 7, 2009.
- ^ a b PSW Staff (November 19, 2005). "Ratchet: Gladiator". Computer and Video Games. Future Publishing. Retrieved September 7, 2009.
- ^ Reed, Kristian (November 17, 2005). "Ratchet: Gladiator". Eurogamer. Eurogamer Network. Retrieved September 7, 2009.
- ^ Ouroboros (October 25, 2005). "Ratchet: Deadlocked". GamePro. Retrieved August 18, 2009.
- ^ Gouskos, Carrie (October 26, 2005). "Ratchet: Deadlocked Review". GameSpot. CBS Interactive. Retrieved September 7, 2009.
- ^ Steinberg, Steve (October 27, 2005). "Ratchet: Deadlocked". GameSpy. IGN Entertainment. Retrieved September 7, 2009.
- ^ Valentino, Nick (October 28, 2005). "Ratchet: Deadlocked Review". GameZone. Retrieved August 18, 2009.
- ^ Dunham, Jeremy (October 27, 2005). "Ratchet: Deadlocked". IGN. IGN Entertainment. Retrieved August 18, 2009.
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External links
- Official Game Site from Sony Computer Entertainment America.