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I see the reference to Tetris, but might also want to add a referece to Gyromite or Lemmings for style of game play, as the game itself seems to pull more from them than from Tetris. —Preceding unsigned comment added by 216.99.65.63 (talk) 19:07, 1 October 2009 (UTC)[reply]
I think a reference to Creepers would be a more apt comparison - a game where the objective is to make a safe path to the exit for the 'creepers' by placing objects nearby. Unlike Lemmings, there is no focus on direct manipulation of the characters themselves.