Talk:Pier Solar and the Great Architects
|WikiProject Video games||(Rated Start-class, Low-importance)|
Written like an advertisement
Someone really needs to remove the positive spin of this article. It seems like anything negative or neutral about this game is quickly removed anonymously. — Preceding unsigned comment added by 126.96.36.199 (talk) 03:34, 4 October 2014 (UTC)
Inspired by PAL?
Check out the Chinese-language RPG "Xian Jian Qi Xia Zhuan" (aka The_Legend_of_Sword_and_Fairy or "PAL"). Music is very similar, combat looks identical etc. "First released in 1995, it is often cited as the most successful video game in Taiwan and mainland China" — Preceding unsigned comment added by 2001:14B8:100:2A9:0:0:0:2 (talk) 22:19, 1 January 2013 (UTC)
HDs' 16-bit mode
I can't find a reference for this (I searched for one before purchasing the digital game) but I can confirm that after playing the PSN version there is a 16-bit mode that becomes available once the game has begun (it's not possible to see the opening sequence in this mode unless the game starts over in the end.) I asked around the internet before purchasing the game, because the HD version looks very poor, but the 16-bit version looks like a job well done for the most part. I want to add this information to the HD section but I don't know if this mode is available in all versions, and I don't have a reference, and I don't want to limit the statement to the PSN version or say "some versions" since that may not be true, so I am posting this here where people can find it, and also requesting that if you've played other versions, please leave a comment if the version does or does not have the 16-bit mode, and also if you know about the pure-MegaDrive version(s) as well, please tell us how they differ from the HD 16-bit modes.--188.8.131.52 (talk) 21:35, 4 October 2014 (UTC)