Talk:Unreal Engine

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UE4 Supporting Wii U?[edit]

A lot of articles mentioned that UE4 supports Wii U. Here are some sources: http://www.nintendolife.com/news/2013/03/epic_games_developers_can_use_unreal_engine_4_for_wii_u_titles http://www.screwattack.com/news/unreal-engine-4-will-be-wii-u-after-all http://news.softpedia.com/news/Unreal-Engine-4-Can-Be-Made-to-Work-on-Wii-U-PlayStation-3-Xbox-360-Epic-Games-Says-341716.shtml

It has mentioned that last interview when they said that they don't support Wii U. However, they "regret" what they said and mentioned that it can support Wii U. Shouldn't we add Wii U on the Unreal Engine 4 section? — Preceding unsigned comment added by EncycloAgainstWiki (talkcontribs) 10:37, 7 April 2014 (UTC)

UE4 does not include support for the Wii U, none of those articles say that it does; it would be inaccurate for us to imply that it does in the article. If you license UE4 Epic has said you're allowed to modify it yourself to run on Wii U (i.e. the license will not prohibit it) and the hardware should be capable of fully supporting it. The engine as it is certainly doesn't support the platform however, and modifying it to run on the console isn't a trivial or supported effort. UE4 also doesn't support Xbox 360, PS3, or other platforms, but could conceivably be ported to those as well [1] -- Consumed Crustacean (talk) 20:43, 24 August 2014 (UTC)

Virtual reality[edit]

According to Polygon and Engadget, Unreal Engine 4 will support Samsung’s Gear VR and Google’s Project Tango by the end of October 2014. [2][3] UE4 already supports the Oculus Rift and Sony's Project Morpheus.[4][5] Shouldn't we mention this in the article? Hakken (talk) 11:44, 12 October 2014 (UTC)

Target Platform, rather than Platform[edit]

I can't seem to get the hang of editing the infobox's. Could another editor please update "Platform" to "Target Platform"? This will differentiate the difference between the development tools and the target platforms to build content for. Mr Pendulum (talk) 14:27, 24 June 2015 (UTC)

Unreal 1 was NOT the first game to use the engine released per say...[edit]

The first game released was MicroProse's Star Trek - The Next Generation: Klingon Honor Guard...! — Preceding unsigned comment added by 174.100.18.19 (talk) 19:52, 4 July 2015 (UTC)

Source? Hakken (talk) 10:02, 5 July 2015 (UTC)
The article gives it an earlier release date than Unreal, but there's no source provided, and I'm not finding anything to corroborate it (IGN's summary repeats that date, but they could well have pulled it from here...) -- Consumed Crustacean (talk) 03:10, 6 July 2015 (UTC)