|WikiProject Computing||(Rated Start-class, Mid-importance)|
|WikiProject Video games||(Rated Start-class, Low-importance)|
-sigh- I still have my Voodoo 5 5500, collecting dust on a shelf in my closet. If only it was a DX7 card, I'd still be using it today. — Preceding unsigned comment added by 711groove (talk • contribs) 10:13, 20 March 2007 (UTC)
Not a DirectX Card
It is my understanding that the VSA-100 series was actually an GLIDE card with DirectX 6 and OpenGL support. I still require citation on this, but it will mean a considerable rework of the Architecture and performance area in order to explain this better.
Nightkhaos 00:19, 20 June 2007 (UTC)
It is not a "DirectX Card," but your statement is not correct either. It's a 3D graphics card which supported GLIDE, Direct3d, and OpenGL. It is incorrect to classify this card by an API, and certainly not as a "DirectX 6" card (you didn't HAVE to have hardware transform and lighting to run D3D7 programs, and it was released with D3D7 drivers, and D3D8 drivers came later). It is true that VSA100 did not have HTL and D3D7 supported it, but so did OpenGL. Does that mean the card was not an OpenGL card?
Furthermore, the vsa100 chip can run most programs that "require" HTL through a program called 3D analyzer which fools the system into thinking the board has such a unit.
ROM SPACEKNIGHT 19:43, 11 August 2007 (UTC)
The Voodoo5 can run some modern games quite well, albeit with some hilarious bugs due to not having anywhere near modern DirectX support, or even proper DirectX support in the first place. I once got Counter-Strike:Source running on my Voodoo5 and it had quite decent frame rates (for the time) with some pretty bizarre bugs that would probably be considered cheating or exploiting by most gamers. Ggigabitem (talk) 03:31, 23 September 2009 (UTC)