The Emperor's New Groove (video game)

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The Emperor's New Groove
The Emperor's New Groove Coverart.png
Developer(s) Argonaut Games (PS, Win)
Sandbox Studios (GBC)
Publisher(s) Sony Computer Entertainment (PS)
Ubisoft (GBC)
Platform(s) PlayStation, Microsoft Windows, Game Boy Color
Release PlayStation
  • NA: November 13, 2000
  • EU: February 16, 2001
Microsoft Windows
  • NA: November 21, 2000
  • EU: February 16, 2001
Game Boy Color
  • NA: December 31, 2000
  • EU: March 16, 2001
Genre(s) Platformer
Mode(s) Single player, multiplayer

The Emperor's New Groove is a video game based on the 2000 Disney film of the same name, developed by Argonaut Games for the PlayStation and Microsoft Windows, and by Sandbox Studios for the Game Boy Color.

Plot[edit]

The game loosely follows the plot of the film, from which it also includes a number of video clips. Emperor Kuzco has been transformed into a llama by his evil advisor Yzma, who has subsequently taken over his throne. Kuzco befriends the peasant Pacha, and together they seek to confront Yzma and obtain an elixir that will return Kuzco to his human form.

Gameplay[edit]

The Emperor's New Groove is a platformer in which the player controls Kuzco from a third-person perspective, progressing through a linear succession of levels based on locations from the film. The primary goal of the game is to get to the end of each level without losing all health.

Throughout the levels are placed a number of coins. Collecting all coins in a level rewards the player with a large gold coin and is necessary for 100% completion. To achieve this, the player is usually required to defeat enemies and uncover secrets within each level.

Some levels involve Kuzco drinking magic elixirs, turning him into a frog, a turtle, or a rabbit, each with specific abilities needed to complete the level.

Development[edit]

The PlayStation and PC version of The Emperor's New Groove developed by Argonaut was created on the same game engine as Croc 2, which follows Argonaut's common strategy of reusing game engines and development tools from their previously created games.[1] Argonaut developed The Emperor's New Groove at the same time as Disney's Aladdin in Nasira's Revenge,[2] another 3D platformer also built from the Croc 2 engine. The Emperor's New Groove shares many graphical and gameplay similarities to Nasira's Revenge as a result of this.

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 71%[3]
Metacritic 66/100[4]
Review scores
Publication Score
AllGame 3/5 stars[5]
EGM 7.5/10[6]
Game Informer 8.25/10[7]
GamePro 3.5/5 stars[8]
Game Revolution B−[9]
GameSpot 7.5/10[10]
IGN 6.5/10[11]
OPM (US) 3.5/5 stars[12]

The Emperor's New Groove received mixed reviews, holding an aggregate score of 71% on GameRankings[3] and 66/100 on Metacritic.[4]

References[edit]

  1. ^ Argonaut Games Interim Report, May 2000
  2. ^ Argonaut Games Interim Report, July 2000
  3. ^ a b "Disney's The Emperor's New Groove". GameRankings. Retrieved 2014-02-26. 
  4. ^ a b "Disney's The Emperor's New Groove for PlayStation Reviews". Metacritic. 
  5. ^ Thompson, Jon. "Disney's The Emperor's New Groove (PS) - Review". Allgame. Retrieved 2014-02-26. [dead link]
  6. ^ "The Emperor's New Groove (PS)". Electronic Gaming Monthly. February 2001. Archived from the original on 2001-02-11. Retrieved 2014-02-26. 
  7. ^ Helgeson, Matt (December 2000). "Disney's The Emperor's New Groove (PS)". Game Informer (92): 108. 
  8. ^ Star Dingo (2000-12-14). "The Emperor's New Groove Review for PlayStation on GamePro.com". GamePro. Archived from the original on 2005-02-15. Retrieved 2014-02-26. 
  9. ^ Liu, Johnny (December 2000). "Emperor's New Groove Review (PS)". Game Revolution. Retrieved 2014-02-26. 
  10. ^ Provo, Frank (2000-11-28). "The Emperor's New Groove Review (PS)". GameSpot. Retrieved 2014-02-26. 
  11. ^ Conrad, Jeremy (2000-11-28). "Disney's The Emperor's New Groove (PS)". IGN. Retrieved 2014-02-26. 
  12. ^ "The Emperor's New Groove". Official U.S. PlayStation Magazine. January 2001. 

External links[edit]