Ubisoft Quebec
Company type | Subsidiary |
---|---|
Industry | Video game industry |
Founded | 2 June 2005 |
Headquarters | , Canada |
Key people | Patrick Klaus (managing director) |
Number of employees | 500 (2018) |
Parent | Ubisoft |
Website | quebec.ubisoft.com |
Ubisoft Quebec is a Canadian video game developer and a subsidiary of Ubisoft based in Quebec City.
History
Ubisoft Quebec was announced on 11 April 2005,[1][2] and was effectively opened 2 June 2005.[3] In June 2008, Ubisoft Quebec ramped up its computer-generated imagery business to work on movies in conjunction with Guillemot.[4] The unit was closed down again with the foundation of Ubisoft Motion Pictures in May 2011.[5] On 3 November 2011, Ubisoft acquired a Quebec City-based development division of Longtail Studios, of which 48 employees were merged into Ubisoft Quebec, while 6–7, including the division's manager, departed.[6]
On 4 June 2013, François Pelland was appointed executive director of development.[7][8] In September 2013, Ubisoft announced that they planned to invest CA$373 million into Ubisoft Quebec's infrastructure to expand their presence by 500 positions.[9] Ubisoft Quebec predicted to employ 3,500 staff by the end of 2020.[10] This move was strengthened through another 100 postitions being opened with an investment of CA$28 million, on 24 January 2014.[11][12] On 2 July 2014, it was announced that Ubisoft Quebec would lead the development of the upcoming Assassin's Creed game (which later became Assassin's Creed Syndicate), of which all titles were previously made at Ubisoft Montreal.[13] The same day, the studio also announced that it, together with its 350 staff and using another CA$4 million investment, would move to new offices in the Saint-Roch neighbourhood of Quebec City and open another 100 positions.[14] In 2017, Patrick Klaus was appointed managing director of Ubisoft Quebec.
Games developed
References
- ^ Maragos, Nich. "Gamasutra - The Art & Business of Making Games". www.gamasutra.com. Retrieved 25 June 2017.
- ^ "Ubisoft announces plans for new Quebec studio". gamesindustry.biz. Retrieved 25 June 2017.
- ^ Jenkins, David. "Gamasutra - The Art & Business of Making Games". www.gamasutra.com. Retrieved 25 June 2017.
- ^ "Guillemot to transform Ubisoft with movie, TV and sports projects". gamesindustry.biz. Retrieved 25 June 2017.
- ^ "Ubisoft confirms founding of Ubisoft Motion Pictures". gamesindustry.biz. Retrieved 25 June 2017.
- ^ "Ubisoft Quebec adds a Longtail studio". Engadget. Retrieved 25 June 2017.
- ^ "Ubisoft Quebec appoints new executive director of development". gamesindustry.biz. Retrieved 25 June 2017.
- ^ "Ubisoft Quebec City taps François Pelland as executive director". Engadget. Retrieved 25 June 2017.
- ^ "Ubisoft Quebec operations will employ 3,500 by 2020". gamesindustry.biz. Retrieved 25 June 2017.
- ^ Life, Nintendo (1 October 2013). "Ubisoft Quebec Planning Major Expansion of Workforce". nintendolife.com. Retrieved 25 June 2017.
- ^ "Ubisoft to create 100 new jobs in Quebec City studio". gamesindustry.biz. Retrieved 25 June 2017.
- ^ Rose, Mike. "Ubisoft expanding its development operations in Quebec". gamasutra.com. Retrieved 25 June 2017.
- ^ Champane, Jimmy (2 July 2014). "New Assassin's Creed Game to be Developed by Ubisoft Quebec". ign.com. Retrieved 25 June 2017.
- ^ "Ubisoft expands Quebec studio to head production on new Assassin's Creed". gamesindustry.biz. Retrieved 25 June 2017.