User:Markhoris/sandbox

From Wikipedia, the free encyclopedia

List of works[edit]

Name Year Credited with Developer Publisher
Star Trek: Starfleet Academy 1997 Additional mission design Interplay Productions Interplay Productions
Descent to Undermountain 1997 Lead creative designer, level design Interplay Productions Interplay Productions
Fallout 2 1998 Designer Black Isle Studios Interplay Productions
Planescape: Torment 1999 Lead designer Black Isle Studios Interplay Entertainment
Icewind Dale 2000 Designer Black Isle Studios Interplay Entertainment
Icewind Dale: Heart of Winter 2001 Designer Black Isle Studios Interplay Entertainment
Baldur's Gate: Dark Alliance 2001 Senior designer Snowblind Studios Black Isle Studios
Icewind Dale II 2002 Designer Black Isle Studios Interplay Entertainment
Lionheart: Legacy of the Crusader 2003 Design and testing thanks Reflexive Entertainment Black Isle Studios
Baldur's Gate III: The Black Hound {{initialism | name = Project cancellation | short = c. | first = short }} 2003 Senior designer Black Isle Studios Interplay Entertainment
Van Buren {{initialism | name = Project cancellation | short = c. | first = short }} 2003 Lead designer Black Isle Studios Interplay Entertainment
Champions of Norrath 2004 Level designer, script doctor Snowblind Studios Sony Online Entertainment
Star Wars Knights of the Old Republic II: The Sith Lords 2004 Lead designer Obsidian Entertainment LucasArts
Neverwinter Nights 2 2006 Senior designer Obsidian Entertainment Atari
Neverwinter Nights 2: Mask of the Betrayer (expansion) 2007 Senior designer Obsidian Entertainment Atari
Alpha Protocol 2010 Lead designer Obsidian Entertainment Sega
Fallout: New Vegas 2010 Writer Obsidian Entertainment Bethesda Softworks
Fallout: New Vegas – Dead Money (DLC) 2010 Project director, lead creative designer Obsidian Entertainment Bethesda Softworks
Fallout: New Vegas – Old World Blues (DLC) 2011 Project director, lead creative designer Obsidian Entertainment Bethesda Softworks
Fallout: New Vegas – Lonesome Road (DLC) 2011 Project director, lead creative designer Obsidian Entertainment Bethesda Softworks
FTL: Advanced Edition 2014 Special quest writer Subset Games Subset Games
Wasteland 2 2014 Highpool and Ag Center design inXile Entertainment inXile Entertainment
Pillars of Eternity 2015 Narrative design, additional writing Obsidian Entertainment Paradox Interactive
Tyranny 2016 Original world and story design Obsidian Entertainment Paradox Interactive
Torment: Tides of Numenera 2017 Writer inXile Entertainment Techland Publishing
Prey 2017 Writer Arkane Studios Bethesda Softworks
Divinity: Original Sin II 2017 Additional narrative design Larian Studios Larian Studios
System Shock 2018 Writer Night Dive Studios Night Dive Studios
Into the Breach TBA Writer Subset Games Subset Games
Pathfinder: Kingmaker TBA Writer Owlcat Games TBA

Reception[edit]

Title Details

Original release dates:
Release years by system:
2004 – Xbox[5]
2005 – Windows[6][7]
2015 – OS X, Linux[8]
Notes:
Dwarfs

Cancellation date:
2006[10][11][12]
Proposed system release:
Xbox 360, PlayStation 3[10]
Notes:

Original release dates:
Release years by system:
2006 – Windows[16]
2008 – Mac OS X[17]
Notes:
Aliens: Crucible

Cancellation date:
February 2009[23]
Proposed system release:
Windows, Xbox 360, PlayStation 3[24]
Notes:
  • Third-person survival role-playing game based on the Alien movie franchise, with squad-based combat and base building[14]
  • Project was originally unveiled in December 2006[25]
  • Josh Sawyer-led project built on Obsidian's in-house Onyx engine[26][27]
  • Published by Sega[25]

Original release dates:
Release years by system:
2010 – Windows, Xbox 360, PlayStation 3
Notes:

Links[edit]

References[edit]

  1. ^ "Star Wars Knights of the Old Republic II: The Sith Lords (Xbox) – Editions". GameSpy. Archived from the original on December 6, 2011. Retrieved August 8, 2017.
  2. ^ "Star Wars: Knights of the Old Republic II -- The Sith Lords [European] — Platform: Xbox". AllGame. Archived from the original on November 15, 2014. Retrieved August 22, 2017.
  3. ^ "Star Wars: Knights of the Old Republic II -- The Sith Lords [European] — Platform: IBM PC Compatible". AllGame. Archived from the original on November 15, 2014. Retrieved August 22, 2017.
  4. ^ "Star Wars Knights of the Old Republic II: The Sith Lords (PC) – Editions". GameSpy. Archived from the original on April 9, 2011. Retrieved August 8, 2017.
  5. ^ a b Thorsen, Tor (December 6, 2004). "Xbox KOTOR II slashes its way into retail". GameSpot. Archived from the original on June 29, 2017. Retrieved June 29, 2017.
  6. ^ a b Adams, David (February 8, 2005). "The Sith Lords Invade Retail". IGN. Archived from the original on March 25, 2016. Retrieved June 29, 2017.
  7. ^ "Star Wars: Knights of the Old Republic II -- The Sith Lords — System Requirements". AllGame. Archived from the original on November 16, 2014. Retrieved August 22, 2017.
  8. ^ a b O'Connor, Alice (July 22, 2015). "Sithprise! Knights of the Old Republic 2's New Patch". Rock, Paper, Shotgun. Archived from the original on September 24, 2015. Retrieved August 9, 2017.
  9. ^ Dyer, Mitch (July 21, 2015). "Knights of the Old Republic 2 Coming to Mac, SteamOS With Massive Update". IGN. Archived from the original on December 30, 2015. Retrieved June 29, 2017.
  10. ^ a b c d Makuch, Eddie (December 17, 2012). "Obsidian worked on Snow White prequel". GameSpot. Archived from the original on June 29, 2017. Retrieved June 29, 2017.
  11. ^ a b Feargus Urquhart (January 31, 2017). "Legendary RPG Developer Feargus Urquhart - IGN Unfiltered 15" (video). Interviewed by Ryan McCaffrey. IGN. 38:29 minutes in. Retrieved August 10, 2017. We were doing a game for Disney called Dwarfs, and that got cancelled. But luckily we signed up Alpha Protocol as that was happening, and we didn't lay anybody off, the team just moved over.
  12. ^ Thorsen, Tor (March 13, 2008). "Alpha Protocol's cover officially blown". GameSpot. Archived from the original on May 30, 2016. Retrieved August 10, 2017.
  13. ^ a b c Brother None (December 22, 2012). "Obsidian's Cancelled Dwarfs Project Detailed". GameBanshee (UGO Networks). Archived from the original on June 29, 2017. Retrieved June 29, 2017.
  14. ^ a b Purchese, Robert (June 27, 2013). "Obsidian: base building in Aliens: Crucible, canned games and publishers now open to Kickstarter-sized projects". Eurogamer. Archived from the original on August 2, 2013. Retrieved August 9, 2017.
  15. ^ a b c "Neverwinter Nights 2 (PC) – Editions". GameSpy. Archived from the original on December 29, 2010. Retrieved August 8, 2017.
  16. ^ "Neverwinter Nights 2 [DVD-ROM] – System Requirements". AllGame. Archived from the original on November 14, 2014. Retrieved August 9, 2017.
  17. ^ a b c d Cohen, Peter (February 19, 2008). "Neverwinter Nights 2 for Mac ships Feb. 26". Macworld. Archived from the original on March 25, 2012. Retrieved June 29, 2017.
  18. ^ Goldstein, Maarten (October 17, 2006). "Neverwinter Nights 2 Gone Gold". Shacknews. Archived from the original on May 27, 2012. Retrieved June 29, 2017.
  19. ^ Bramwell, Tom (September 28, 2007). "What's New?: New PAL Releases". Eurogamer. Archived from the original on August 8, 2017. Retrieved August 8, 2017.
  20. ^ "Neverwinter Nights 2: Mask of the Betrayer – System Requirements". AllGame. Archived from the original on November 15, 2014. Retrieved August 8, 2017.
  21. ^ "Neverwinter Nights 2: Storm of Zehir Related Games". GameSpot. Archived from the original on January 16, 2013. Retrieved June 29, 2017.
  22. ^ "Neverwinter Nights 2: Storm of Zehir – System Requirements". AllGame. Archived from the original on November 15, 2014. Retrieved August 8, 2017.
  23. ^ Schreier, Jason (December 18, 2012). "The Knights Of New Vegas: How Obsidian Survived Catastrophes". Australia: Kotaku. Archived from the original on December 18, 2012. Retrieved July 1, 2017. {{cite news}}: Italic or bold markup not allowed in: |publisher= (help)
  24. ^ Purchese, Robert (February 18, 2013). "A video of Obsidian's Aliens RPG appears". Eurogamer. Archived from the original on February 20, 2013. Retrieved July 1, 2017.
  25. ^ a b Kuo, Li C. (December 13, 2006). "Developer Named for Alien RPG". GameSpy. Archived from the original on December 15, 2006. Retrieved July 1, 2017.
  26. ^ Lemne, Bengt (March 19, 2015). "Today on GR Academy: Obsidian Entertainment". Gamereactor. Archived from the original on January 30, 2017. Retrieved July 1, 2017.
  27. ^ BuckGB (July 2, 2010). "E3 2010: Feargus Urquhart Interview". GameBanshee (UGO Networks). Archived from the original on August 9, 2017. Retrieved August 9, 2017.
  28. ^ Fox, Scott (November 18, 2015). "Chris Avellone (Video Game Designer): Orange County". Startup Grind. Archived from the original on August 11, 2017. Retrieved August 11, 2017. At Obsidian, Chris [...] worked briefly as the Creative Lead of the Aliens RPG
  29. ^ Bennett, Matthew (September 24, 2011). "Cancelled Aliens RPG Concept Art". Electronic Gaming Monthly. Archived from the original on January 2, 2012. Retrieved August 11, 2017.
  30. ^ McWhertor, Michael (January 11, 2010). "Leaked Aliens RPG Footage Offers Early Look At Canceled Game". Kotaku. Archived from the original on July 18, 2012. Retrieved August 11, 2017.
  31. ^ Liebl, Matt (February 18, 2013). "Animation footage of Obsidian's Aliens RPG surfaces". GameZone. Archived from the original on April 9, 2015. Retrieved August 11, 2017.
  32. ^ Liebl, Matt (February 20, 2013). "Obsidian's canceled Aliens RPG doesn't look much worse than Colonial Marines". GameZone. Archived from the original on February 24, 2013. Retrieved August 11, 2017.
  33. ^ Nunneley, Stephany (May 4, 2010). "Aliens RPG team moved on to Fallout: New Vegas after cancellation". VG247. Archived from the original on May 5, 2010. Retrieved August 11, 2017.