The reason why Wzonka-Lad came to be was Virtual Game Boy (VGB), a Game Boy emulator written in C ported to Amiga. It ran so slowly on Amiga hardware that Helin decided to write one faster in assembly language.
In comparison to other Game Boy emulators for Amiga, version 0.64 was slower and more compatible than AmigaGameBoy, but faster than Unix ports like VGB. Version 0.99 was able to achieve playable speed for most games on 68030 50 MHz processor.
- Compton, Jason (January 23, 1997). "Emulation Rambler, Gameboy? No way! Yes way! (VGB and WzonkaLad)". Amiga Report International Online Magazine. Vol. 5 no. 1. Retrieved March 7, 2018.
- Němec, Luboš (January 1999). "GameBoy aneb pidihry na Amize, Wzonka-Lad 0.99.12". Amiga Review (in Czech). No. 40. Atlantida Publishing. p. 19. ISSN 1211-1465.
- Goodwin, Simon (July 1997). "Emulators Part 10: Console Emulation, GameBoy". Amiga Format. No. 99. Future Publishing. pp. 27–28. ISSN 0957-4867.
- "Wzonka-Lad-Source unter GPL veröffentlicht" (in German). Amiga-News.de. August 15, 2003. Retrieved March 7, 2018.
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