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Wzonka-Lad is a Nintendo Game Boy emulator for the Amiga series of home computers.[1]


Wzonka-Lad was written by Ville Helin[1] in 68020 assembler.[2]

The reason why Wzonka-Lad came to be was Virtual Game Boy (VGB), a Game Boy emulator written in C ported to Amiga. It ran so slowly on Amiga hardware that Helin decided to write one faster in assembly language.[1]

The emulator requires at least a 68020 processor, provides several options to vary game speed and colours[3] and supports graphics and sound cards (via CyberGraphX and AHI).[2]

In comparison to other Game Boy emulators for Amiga, version 0.64 was slower and more compatible than AmigaGameBoy, but faster than Unix ports like VGB.[3] Version 0.99 was able to achieve playable speed for most games on 68030 50 MHz processor.[2]

At the end of its life, Wzonka-Lad dropped its shareware status, and became GPL open-source software.[4]


  1. ^ a b c Compton, Jason (January 23, 1997). "Emulation Rambler, Gameboy? No way! Yes way! (VGB and WzonkaLad)". Amiga Report International Online Magazine. Vol. 5 no. 1. Archived from the original on December 28, 2014. Retrieved March 7, 2018.
  2. ^ a b c Němec, Luboš (January 1999). "GameBoy aneb pidihry na Amize, Wzonka-Lad 0.99.12". Amiga Review (in Czech). No. 40. Atlantida Publishing. p. 19. ISSN 1211-1465. Archived from the original on May 29, 2016. Retrieved March 12, 2020.
  3. ^ a b Goodwin, Simon (July 1997). "Emulators Part 10: Console Emulation, GameBoy". Amiga Format. No. 99. Future Publishing. pp. 27–28. ISSN 0957-4867. Retrieved March 12, 2020.
  4. ^ "Wzonka-Lad-Source unter GPL veröffentlicht" (in German). Amiga-News.de. August 15, 2003. Retrieved March 7, 2018.

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