Streets of SimCity
Streets of SimCity | |
---|---|
![]() | |
Developer(s) | Maxis |
Publisher(s) |
|
Designer(s) | Jason Shankel Mike Perry |
Artist(s) | Shannon Galvin |
Composer(s) | Jerry Martin |
Series | SimCity |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Racing, vehicular combat |
Mode(s) | Single-player, multiplayer |
Streets of SimCity is a racing and vehicular combat 3D computer game published by Maxis and Electronic Arts in 1997. The game features the ability to visit any city created in SimCity 2000, as well as a network mode, allowing for players to play deathmatches with up to seven other players. It is the last Maxis game to be developed and released without supervision by Electronic Arts, which acquired Maxis in the two months leading up to release.[3]
Audio
The soundtrack of the game was composed by Jerry Martin, known for composing music for The Sims and the SimCity series. The game includes several styles of music, represented via the radio stations. The stations include jazz, techno, bluegrass, and rock. Some of the music lived on and was included in The Sims, as music for "action television programs", as well as tracks on radio and audio systems.[citation needed].
Reception
Publication | Score |
---|---|
Computer Games Strategy Plus | ![]() ![]() ![]() ![]() ![]() |
GameSpot | 4.4/10[5] |
GameStar | 52%[6] |
Next Generation | ![]() ![]() ![]() ![]() ![]() |
PC Gamer (US) | 37%[8] |
PC PowerPlay | 30%[9] |
The game received unfavorable reviews from critics. Next Generation said, "When all is said and done, Streets of Sim City [sic] is better left on the store shelves. With its surprisingly high system requirements (P166 and 32 MB of RAM at a minimum), the game already has a limited audience by necessity. [...] Pass on this one and dig out Interstate '76 instead – same idea, much more fun."[7]
References
- ^ PC Gamer staff (November 4, 1997). "Now Shipping". PC Gamer. Imagine Media. Archived from the original on February 18, 1998. Retrieved December 6, 2019.
Maxis has released Streets of SimCity, its first action game in years.
- ^ "Maxis Releases Streets of SimCity for Windows 95". maxis.com. November 4, 1997. Archived from the original on January 13, 1998. Retrieved June 3, 2022.
- ^ Keighley, Geoff (2000). "SIMply Divine: The story of Maxis Software (Page 9: A New Focus, a New Mission)". GameSpot. Ziff Davis. Archived from the original on September 30, 2007. Retrieved February 5, 2007.
- ^ Falcon, Jonah (February 4, 1998). "Streets of SimCity". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on May 9, 2003. Retrieved November 14, 2021.
- ^ Ryan, Michael E. (December 12, 1997). "Streets of SimCity Review [date mislabeled as "May 2, 2000"]". GameSpot. Red Ventures. Archived from the original on January 24, 2005. Retrieved November 14, 2021.
- ^ "Streets of Sim City [sic]". GameStar (in German). Webedia. January 1998.
- ^ a b "Streets of Sim City [sic]". Next Generation. No. 40. Imagine Media. April 1998. p. 108. Retrieved November 14, 2021.
- ^ "Streets of Sim City [sic]". PC Gamer. Vol. 5, no. 4. Imagine Media. April 1998.
- ^ Jones, Gareth (February 1998). "Streets of Sim City [sic]". PC PowerPlay. No. 21. Next Media Pty Ltd. p. 91. Retrieved November 15, 2021.
External links
- Streets of SimCity at MobyGames
- SimStreetsX - A Windows 64-bit compability patch