Jump to content

Tsinnorit

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Ploni (talk | contribs) at 19:42, 17 October 2021. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

tsinnorit
צִנּוֹרִת֘ ֘ רָ֘עֵ֤ב
cantillation
Sof passuk ׃   Paseq ׀
Etnakhta/atnakh ֑   Segol ֒
Shalshelet ֓   Zakef katan ֔
Zakef gadol ֕   Tifcha/tarkha ֖
Rivia ֗   Zarka ֘
Pashta ֙   Yetiv ֚
Tevir ֛   Geresh ֜
Geresh muqdam [de] ֝   Gershayim ֞
Karne parah ֟   Telisha gedola/talsha ֠
Pazer ֡   Atnah hafukh [de] ֢
Munakh/shofar holekh ֣   Mahpach ֤
Merkha/ma’arikh ֥   Mercha kefula ֦
Darga ֧   Qadma ֨
Telisha qetana/tarsa ֩   Yerah ben yomo ֪
Ole ֫   Illuy ֬
Dehi [de] ֭   Tsinnorit ֮

Tsinnorit (Hebrew צִנּוֹרִת֘) is a cantillation mark in the Hebrew Bible, found at the 3 poetic books, also known as the א״מת books (Job or אִיוֹב in Hebrew, Proverbs or מִשְלֵי, and Psalms or תְהִלִּים). It looks like a 90-degrees rotated, inverted S, placed on top of a Hebrew consonant. Tsinnorit is very similar in shape to Zarka (called tsinnor in the poetic books), but is used differently. It is always combined with a second mark to form a conjunctive symbol:[1]

  • Tsinnorit combines with (merkha to form merkha metsunneret, a rare variant of merkha that serves mainly sof pasuq.
  • Tsinnorit combines with mahapakh to form mehuppakh metsunnar, also a rare mark, variant of mahapakh that serves mainly azla legarmeh but appears also in the other contexts where mahapakh and illuy appear.

This mark has been wrongly named by Unicode.[2][3] Zarqa/tsinnor corresponds to Unicode "Hebrew accent zinor", code point U+05AE (where "zinor" is a misspelled form for tsinnor), while tsinnorit maps to "Hebrew accent zarqa", code point U+0598.

See also

References

  1. ^ "Hebrew Cantillation Marks And Their Encoding. II. Syntax: Conjunctive Marks In The 3 Books".
  2. ^ "Unicode Technical Note #27: "Known Anomalies in Unicode Character Names"".
  3. ^ "Unicode Technical Note #27: "Known Anomalies in Unicode Character Names", Appendix A".