Dragon's Dogma: Difference between revisions
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|platforms = [[PlayStation 3]]<br>[[Xbox 360]]<ref name="officialsite" /> |
|platforms = [[PlayStation 3]]<br>[[Xbox 360]]<ref name="officialsite" /> |
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|released = {{vgrelease|NA=March 27, 2012<ref name="officialsite" />|JP=Early 2012|EU=}} |
|released = {{vgrelease|NA=March 27, 2012<ref name="officialsite" />|JP=Early 2012|EU=}} |
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|genre = [[Action- |
|genre = [[Action-adventure game]]<ref name="psblog">{{cite web |url=http://blog.us.playstation.com/2011/06/17/e3-replay-dragon%E2%80%99s-dogma/ The game isnt an rpg in any way/ |title=A Few Bits About Dragon's Dogma |author=Anoop Gantayat |date=April 13, 2011 |work= |publisher=andriasang |accessdate=April 13, 2011}}</ref> |
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|modes = [[Single-player video game|Single-player]]<br>[[Multiplayer video game|Multiplayer]]<ref name="officialsite" /> |
|modes = [[Single-player video game|Single-player]]<br>[[Multiplayer video game|Multiplayer]]<ref name="officialsite" /> |
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|ratings = {{vgratings|CERO=|ESRB=|PEGI=}} |
|ratings = {{vgratings|CERO=|ESRB=|PEGI=}} |
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|media = [[Blu-ray Disc]]<br>[[DVD|DVD-ROM]] |
|media = [[Blu-ray Disc]]<br>[[DVD|DVD-ROM]] |
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{{nihongo|'''''Dragon's Dogma'''''|ドラゴンズ ドグマ|Doragonzu Doguma}} is an upcoming action |
{{nihongo|'''''Dragon's Dogma'''''|ドラゴンズ ドグマ|Doragonzu Doguma}} is an upcoming [[action-adventure game]] that is being developed by [[Capcom]] for the [[PlayStation 3]] and [[Xbox 360]]. The game has an [[open world]] fantasy setting and is planned to be released in North America on March 27, 2012 and sometime in early 2012 for Japan.<ref name="officialsite">{{cite web |url=http://www.capcom.co.jp/DD/index.html |title=CAPCOM:ドラゴンズ ドグマ(Dragon's Dogma) 公式サイト |author=Capcom |date=April 12, 2011 |work= |publisher=Capcom |accessdate=April 12, 2011}}</ref> |
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==Gameplay== |
==Gameplay== |
Revision as of 15:36, 30 August 2011
Dragon's Dogma (ドラゴンズ ドグマ, Doragonzu Doguma) is an upcoming action-adventure game that is being developed by Capcom for the PlayStation 3 and Xbox 360. The game has an open world fantasy setting and is planned to be released in North America on March 27, 2012 and sometime in early 2012 for Japan.[1]
Gameplay
The player will be able to select between various types of characters, of which three have been revealed so far: the attack-focused fighter, the magic-focused mage, and the speedy strider. Gender choice and appearance settings will also be available.[3]
While the player's party is exploring the world, the three party members who accompany the main character will be controlled by artificial intelligence, but the player can issue orders like "Go", "Help" and "Come to them". One of the party members is a non-playable character (NPC) and belongs to the main character's world. The other two party members are NPCs borrowed from other players by connecting online, but the game will not require an internet connection. However, the player can only borrow the NPCs from other players, not their main character.[4] The party members will talk, seek out the main character's help, and will even provide information about enemies.[3] The player will need to work on strengthening not only the main character but the party members also.[4]
The game will feature a "grab" action, where the main character can grab on or cling to enemies. The player can use this feature for more advanced attack means. For example, the main character can either grab on to a giant griffon's legs and attack it directly, or climb up to reach the top of its head for a more lethal blow.[3] "In a lot of action games, with big enemies the tendency is just to have you hacking away at the shins. You don't get the full effect of fighting a giant boss," Itsuno, the director of Dragon's Dogma says. "With this game you can climb all over it. If it has a body part, you can attack it." The ability to climb enemies has drawn comparisons to Shadow of the Colossus.[5]
In addition to the large open world, Dragon's Dogma will also feature a large main city environment with over 200 NPCs who will move about according to their own time schedules. The player will be able to communicate with the residents in full voice.[3]
The game is being designed to be playable even by those who aren't too skilled at action games. These types of players can recruit strong NPCs and let them do the fighting during combat as they watch over the battlefield.[4]
Players can look forward to anywhere between 30 and 100 hours of game time from Dragon's Dogma, with the former figure for normal play with the latter figure for those who wish to dig in to the game.[3]
Plot
Story
During its raid on the fishing village of Casadeis, the dragon approaches the hero of the story, telling him that he is the “chosen one” and proceeds to tear out his heart. With his heart ripped out, the hero’s death is inevitable. However, through some unknown miracles, the hero is saved from certain death. Now revived as an “enlightened one”, he is destined to find and kill the dragon that stole his heart.[6]
Characters
- Quina (キナ, Kina)
- Voiced by:
- Resident of Casadeis village and the main character's childhood friend. Quina is gentle but strong-willed, and is always concerned with the main character's safety.[6]
- Adalo (アダロ, Adaro)
- Voiced by:
- Chief of Casadeis village. Adalo holds a fatherly role to Quina and the main character. He is physically fit despite his age.[6]
- King Edman (領王エドマン, Ryō-ō Edoman)
- Voiced by:
- A hero who once slew a dragon and brought peace to the peninsula. He resides in Gran Sorren Castle. With the awakening of the dragon, he's been building up his forces.[6]
- Eleanor (エリノア, Erinoa)
- Voiced by:
- Eleanor is the third wife of King Edman. She is gentle by nature, as such, she finds her life within the castle intimidating.[6]
Development
During the press conference at Capcom's Captivate event in 2011, director Hideaki Itsuno said that Dragon's Dogma is a game he had been dreaming about making since his school days. He was able to realize it now due to advancing technology, and has been directing a staff of around 150 people at Capcom Japan for the past two years development time (three years including conceptual phases).[3] As of April of 2011, the game's development status is at 50 percent.[4]
References
- ^ a b c d e f g Capcom (April 12, 2011). "CAPCOM:ドラゴンズ ドグマ(Dragon's Dogma) 公式サイト". Capcom. Retrieved April 12, 2011.
- ^ Anoop Gantayat (April 13, 2011). The game isnt an rpg in any way/ "A Few Bits About Dragon's Dogma". andriasang. Retrieved April 13, 2011.
{{cite web}}
: Check|url=
value (help) - ^ a b c d e f Anoop Gantayat (April 13, 2011). "Dragon's Dogma Revealed". andriasang. Retrieved April 13, 2011.
- ^ a b c d Anoop Gantayat (April 13, 2011). "A Few Bits About Dragon's Dogma". andriasang. Retrieved April 13, 2011.
- ^ Wesley Yin-Poole (April 12, 2011). "Dragon's Dogma Hands On". Eurogamer. Retrieved April 13, 2011.
- ^ a b c d e Anoop Gantayat (April 26, 2011). "The Background Story For Dragon's Dogma". andriasang. Retrieved April 26, 2011.