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This is a timeline of notable events in the history of [[Arcade game|arcade video gaming]].
This is a timeline of notable events in the history of [[Arcade game|arcade video gaming]].
{{vg history:)}}
{{VG history}}


==Pre-golden age (1971-1977)==
==Pre-golden age (1971-1977)==

Revision as of 21:49, 19 April 2012

This is a timeline of notable events in the history of arcade video gaming.

Pre-golden age (1971-1977)

1971
1972
1973
1974
1975
  • Midway MFG. releases Gun Fight, an adaptation of Taito's Western Gun and the first arcade video game to use a microprocessor, which the original incarnation did not use, allowing for improved graphics and smoother animation.[9]
1976
  • Atari Inc. releases Night Driver, another early example of a first-person perspective racing video game.
1977

Golden age (1978-1986)

1978
1979
1980
1981
  • Konami releases Frogger, a popular arcade action game. It also uses multi-core processing, with two Z80 microprocessors and an AY-3-8910 sound chip.[37]
  • Namco releases Bosconian, introducing a free-roaming style of gameplay where the player's ship freely moves across open space that scrolls in all directions and a radar that tracks player & enemy positions on the map.[38]
1982
  • Konami releases Time Pilot, which features a time travel theme and a free-roaming style of gameplay where the player's plane could freely move across open air space that scrolls indefinitely in all directions.[42][43]
  • Atari released Quantum, an early arcade game to use a 16-bit 68000 CPU, for more detailed and smoother graphics.[44]
1983
  • I, Robot, the first commercially produced 3D-polygonal game is released.
  • Dragon's Lair, the first video game to use cel-animated video instead of computer generated graphics.
  • Atari brings Star Wars to the arcades in the form of a 3D vector graphics simulation of the movie's attack on the Death Star sequence and featuring digitized samples of voices from the movie.
1984
  • 16-bit processors are increasingly used in arcade machines, resulting in much more detailed and faster graphics.
  • Namco releases Pac-Land, an influential side-scrolling platform game.
1985
1986
  • Chiller by Exidy is released and is an early example of blood and gore.[47]

Post-golden age (1987-present)

1987
1988
  • NARC, by Williams is released and is the first commercially released game to use a 32-bit processor.
  • Reikai Doushi by Home Data is released. It is the first digitized fighting game and the first claymation fighting game.
  • Namco releases Assault, which was the first game to make use of massive sprite rotation as well as sprite scaling. It also released Splatterhouse, which was the first game to get a parental advisory disclaimer.
  • Hard Drivin', by Atari Games is released and is the second arcade driving game to have 3D polygon graphics.
  • Tetris makes the jump from home to arcade as an Atari coin-op.
1989
  • Exterminator, the first game with fully digitized graphics, is released. It will have the highest quality digitized graphics until the release of Mortal Kombat II.
1991
1992
1993
  • Mortal Kombat II is released, featuring high quality digitized graphics, and the most advanced sound system in arcades at the time, the DCS sound system which allowed for MP3 style compression to all sounds.
  • Sega releases Virtua Fighter, the first 3D fighting game.
1994
  • Killer Instinct is released, the first arcade game with a hard disk, up to that point the game with the highest quality graphics pre-rendered by a rendering program, featuring to this day the highest quality use of the movie background technique.
1996
  • SNK releases Metal Slug, a run and gun game widely known for its sense of humor, fluid hand-drawn animation, and fast paced two-player action.
1998
  • Konami releases Dance Dance Revolution, an arcade game with four arrow pads that the players used to "dance." This game would create many sequels and spin-offs.
1999
  • Rush 2049 is released, the last arcade game to bear the Atari Games logo. Atari Games in Milpitas is renamed Midway Games West, and closes its coin-op product development division.

See also

References

  1. ^ Astro Race at the Killer List of Videogames
  2. ^ Basketball at the Killer List of Videogames
  3. ^ "Interview: 'Space Invaders' creator Tomohiro Nishikado". USA Today. May 6, 2009. Retrieved 2011-03-22.
  4. ^ a b Bill Loguidice & Matt Barton (2009), Vintage games: an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time, p. 197, Focal Press, ISBN 0240811461
  5. ^ Speed Race at the Killer List of Videogames
  6. ^ "Tomohiro Nishikado's biography at his company's web site". Dreams, Inc. Archived from the original on 2009-04-01. Retrieved 2011-03-27.
  7. ^ Interceptor at the Killer List of Videogames
  8. ^ Stephen Totilo (August 31, 2010). "In Search Of The First Video Game Gun". Kotaku. Retrieved 2011-03-27.
  9. ^ a b Chris Kohler (2005), Power-up: how Japanese video games gave the world an extra life, BradyGames, p. 19, ISBN 0744004241, retrieved 2011-03-27
  10. ^ Moto-Cross at the Killer List of Videogames
  11. ^ Mark J. P. Wolf (2008), The video game explosion: a history from PONG to Playstation and beyond, p. 39, ABC-CLIO, ISBN 031333868X
  12. ^ Fonz at the Killer List of Videogames
  13. ^ Road Race at the Killer List of Videogames
  14. ^ Bomber at the Killer List of Videogames
  15. ^ Chris Kohler (2005), Power-up: how Japanese video games gave the world an extra life, BradyGames, p. 18, ISBN 0744004241, retrieved 2011-03-27
  16. ^ "Essential 50: Space Invaders". 1UP.com. Retrieved 2011-03-26.
  17. ^ Edwards, Benj. "Ten Things Everyone Should Know About Space Invaders". 1UP.com. Retrieved 2008-07-11.
  18. ^ Template:Allgame
  19. ^ Secret Base at the Killer List of Videogames
  20. ^ Space Ship at the Killer List of Videogames
  21. ^ http://www.atari.com/games/atari_classics
  22. ^ Galaxian at the Killer List of Videogames
  23. ^ a b Where Were They Then: The First Games of Nintendo, Konami, and More (Nintendo), 1UP
  24. ^ The Essential 50 - Pac-Man, 1UP
  25. ^ Playing With Power: Great Ideas That Have Changed Gaming Forever, 1UP
  26. ^ Gaming's Most Important Evolutions, GamesRadar
  27. ^ Steve L. Kent (2001), The ultimate history of video games: from Pong to Pokémon and beyond, Prima, p. 142, ISBN 0761536434, retrieved 2011-04-02
  28. ^ King & Balloon at the Killer List of Videogames
  29. ^ Gaming's Most Important Evolutions (Page 2), GamesRadar
  30. ^ Gaming's Most Important Evolutions (Page 3), GamesRadar
  31. ^ Rally-X at the Killer List of Videogames
  32. ^ [1]
  33. ^ Mark J. P. Wolf (2008), The video game explosion: a history from PONG to Playstation and beyond, ABC-CLIO, p. 69, ISBN 031333868X, retrieved 2011-03-28
  34. ^ Eliminator at the Killer List of Videogames
  35. ^ Game Genres: Shmups, Professor Jim Whitehead, January 29, 2007, Accessed June 17, 2008
  36. ^ Scramble at the Killer List of Videogames
  37. ^ Frogger at the Killer List of Videogames
  38. ^ Template:Allgame
  39. ^ [2]
  40. ^ [3]
  41. ^ Mark J. P. Wolf (2008), The video game explosion: a history from PONG to Playstation and beyond, p. 70, ABC-CLIO, ISBN 031333868X
  42. ^ Template:Allgame
  43. ^ "Konami Classics Series: Arcade Hits - NDS - Review". GameZone. April 9, 2007. Retrieved 2011-04-08.
  44. ^ 9189 at the Killer List of Videogames
  45. ^ http://www.arcade-history.com/?n=libble-rabble&page=detail&id=1384
  46. ^ http://www.arcade-museum.com/game_detail.php?game_id=10057
  47. ^ http://listverse.com/2010/05/11/15-firsts-in-video-game-history/

External links