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'''''Dyscourse''''' is a 2015 [[psychological horror|psychological]] [[Survival game|survival]] [[Adventure game|adventure]] [[video game]] developed and published by [[Owlchemy Labs]]. The game was released on March 25, 2015 for [[Steam (software)|Steam]]. In the game, the player takes on the role of the character Rita, a [[barista]] stuck on a desert island after a plane crash.
'''''Dyscourse''''' is a 2015 [[psychological]] [[Survival game|survival]] [[Adventure game|adventure]] [[video game]] developed and published by [[Owlchemy Labs]]. The game was released on March 25, 2015 for [[Steam (software)|Steam]]. In the game, the player takes on the role of the character Rita, a [[barista]] stuck on a desert island after a plane crash.


The game received average reviews from video game critics.
The game received average reviews from video game critics.
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==Gameplay==
==Gameplay==
[[File:Dyscourse screenshot 1.png|thumb|left|Teddy and Rita making an [[SOS]]]]
[[File:Dyscourse screenshot 1.png|thumb|left|Teddy and Rita making an [[SOS]]]]
''Dyscourse'' is a [[psychological horror|psychological]] [[Survival game|survival]] [[Adventure game|adventure]] [[video game]].<ref name="Indie">{{cite web|url=http://indiegames.com/2013/12/interview_details_about_dyscou.html|title=Interview: Details about Dyscourse from Owlchemy Labs|last=LeRay|first=Lena|work=Indiegames.com|publisher=[[UBM plc]]|archiveurl=http://www.webcitation.org/6cpG9XxUX|archivedate=5 November 2015|deadurl=no}}</ref> There are six characters in the game. Rita, an art graduate working as a [[barista]] and the games protagonist; Steve, a pessimist; Teddy, a [[conspiracy theorist]]; Garret, a gamer; and George and Jolene, a couple with marital problems.<ref name="DT Review"/> The game is set on a desert island with the six characters being the only survivors of a plane crash. The leader of the group is given to Rita, allowing the player to decide on choices.
''Dyscourse'' is a [[psychological]] [[Survival game|survival]] [[Adventure game|adventure]] [[video game]].<ref name="Indie">{{cite web|url=http://indiegames.com/2013/12/interview_details_about_dyscou.html|title=Interview: Details about Dyscourse from Owlchemy Labs|last=LeRay|first=Lena|work=Indiegames.com|publisher=[[UBM plc]]|archiveurl=http://www.webcitation.org/6cpG9XxUX|archivedate=5 November 2015|deadurl=no}}</ref> There are six characters in the game. Rita, an art graduate working as a [[barista]] and the games protagonist; Steve, a pessimist; Teddy, a [[conspiracy theorist]]; Garret, a gamer; and George and Jolene, a couple with marital problems.<ref name="DT Review"/> The game is set on a desert island with the six characters being the only survivors of a plane crash. The leader of the group is given to Rita, allowing the player to decide on choices.


A "memory marker" system is also used, which allows Rita or the other survivors to revisit areas without the need of a map.<ref>{{cite web|url=http://www.gamezebo.com/2013/11/14/dyscourse-preview/|title=Dyscourse Preview|last=Werner|first=Jillian|publisher=[[GameZebo]]|date=November 14, 2013|accessdate=August 9, 2015|archiveurl=https://web.archive.org/web/20150810022012/http://www.gamezebo.com/2013/11/14/dyscourse-preview/|archivedate=August 9, 2015|dead-url=no}}</ref> After beating the game the first time, the player unlocks the "Day Rewind" feature, which allows players to go back to the beginning of the day.<ref name="DT Review"/><ref name="GG"/>
A "memory marker" system is also used, which allows Rita or the other survivors to revisit areas without the need of a map.<ref>{{cite web|url=http://www.gamezebo.com/2013/11/14/dyscourse-preview/|title=Dyscourse Preview|last=Werner|first=Jillian|publisher=[[GameZebo]]|date=November 14, 2013|accessdate=August 9, 2015|archiveurl=https://web.archive.org/web/20150810022012/http://www.gamezebo.com/2013/11/14/dyscourse-preview/|archivedate=August 9, 2015|dead-url=no}}</ref> After beating the game the first time, the player unlocks the "Day Rewind" feature, which allows players to go back to the beginning of the day.<ref name="DT Review"/><ref name="GG"/>

Revision as of 13:49, 6 November 2015

Dyscourse
Developer(s)Owlchemy Labs
Publisher(s)Owlchemy Labs
Platform(s)Linux, Mac, Microsoft Windows
Genre(s)Adventure, survival
Mode(s)Single-player

Dyscourse is a 2015 psychological survival adventure video game developed and published by Owlchemy Labs. The game was released on March 25, 2015 for Steam. In the game, the player takes on the role of the character Rita, a barista stuck on a desert island after a plane crash.

The game received average reviews from video game critics.

Gameplay

Teddy and Rita making an SOS

Dyscourse is a psychological survival adventure video game.[1] There are six characters in the game. Rita, an art graduate working as a barista and the games protagonist; Steve, a pessimist; Teddy, a conspiracy theorist; Garret, a gamer; and George and Jolene, a couple with marital problems.[2] The game is set on a desert island with the six characters being the only survivors of a plane crash. The leader of the group is given to Rita, allowing the player to decide on choices.

A "memory marker" system is also used, which allows Rita or the other survivors to revisit areas without the need of a map.[3] After beating the game the first time, the player unlocks the "Day Rewind" feature, which allows players to go back to the beginning of the day.[2][4]

An additional mode in the game, Indie Island, was later added as downloadable content. This mode offers a similar scenario to the main game. The player controls Emily Park, a game developer on her way to the Game Developers Conference for the first time. The plane crashes on a desert island with ten indie developers, including Tim Schafer, Edmund McMillen, and Robin Hunicke, who have twelve hours to get off the island before they miss the conference.[5][6]

Development and release

The game was developed by Owlchemy Labs. The developer's previous works included 2011's Snuggle Truck and 2012's Jack Lumber.[7] The game was first conceived at an "IndieCabin" retreat with founder Alex Schwartz, CTO Devin Reimer, and artist Carrie Witt.[8] A Kickstarter campaign was launched on November 6, 2013 with a minimum funding goal of $40,000.[7] The Kickstarter ended on December 6 successfully, raising $44,134 from 1,816 backers.[9][10] The developer described the game as "Lord of the Flies plus a choose-your-own-adventure book, with a dash of Lost, and a sprinkle of The Walking Dead (minus the zombies), crafted with the humour and style Owlchemy Labs is known for."[11]

"Is it that you're more fearful of what's in the forest and desert at night, or is it that the other humans that are with you are more dangerous?"

Alex Schwartz, founder of Owlchemy Studios on the concept of psychological survival in Dyscourse.[8]

Taking between 60–80 minutes to complete the game,[11] it contains about 80,000 English words in the game, with a usual playthrough seeing around fifteen percent of the words.[12] Influences of the game included the role-playing game Werewolf: The Apocalypse, The Walking Dead, and The Oregon Trail.[8] Schwartz later told GamesIndustry.biz that Dyscourse would be Owlchemy Labs' last game made "for 2D monitors", with future titles being made for virtual reality.[13]

Dyscourse was released to Steam on March 25, 2015.[14] To promote the game, Owlchemy Labs hid thumb drives containing Steam keys for the game all over the United States. One hundred of the keys were hidden in a tree on Hawaii 2, an island in Maine that was bought by the Cards Against Humanity team.[15] After its release, the monthly service IndieBox offered a limited physical edition of the game with Dyscourse: Limited Edition. The collection included Steam key for the game, a DRM-free version on a thumb drive, and the games soundtrack.[16]

Reception

Dyscourse received average reviews from video game critics. Darren Nakamura of Destructoid found the game's brevity to be warranted.[2] Don Saas, writing for GameSpot, praised the game's writing and its "storybook visuals".[17] Steven "Bajo" O'Donnell and Stephanie "Hex" Bendixsen from the Australian television gaming program Good Game both gave the title three and a half stars, with the final rating being a seven out of ten.[4]

References

  1. ^ LeRay, Lena. "Interview: Details about Dyscourse from Owlchemy Labs". Indiegames.com. UBM plc. Archived from the original on 5 November 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  2. ^ a b c d Nakamura, Darren (April 6, 2015). "Review: Dyscourse". Destructoid. Archived from the original on August 8, 2015. Retrieved August 6, 2015. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  3. ^ Werner, Jillian (November 14, 2013). "Dyscourse Preview". GameZebo. Archived from the original on August 9, 2015. Retrieved August 9, 2015. {{cite web}}: |archive-date= / |archive-url= timestamp mismatch; August 10, 2015 suggested (help); Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  4. ^ a b c "Good Game Stories – Dyscourse". Good Game. Australian Broadcasting Corporation. April 14, 2015. Archived from the original on August 8, 2015. Retrieved August 8, 2015. {{cite web}}: |archive-date= / |archive-url= timestamp mismatch; August 9, 2015 suggested (help); Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  5. ^ Nakamura, Darren (June 11, 2015). "Dyscourse free update 'Indie Island' out now". Destructoid. Archived from the original on September 3, 2015. Retrieved September 3, 2015. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  6. ^ Matulef, Jeffrey (June 11, 2015). "Survival sim Dyscourse adds indie dev NPCs as free DLC". Eurogamer. Archived from the original on September 5, 2015. Retrieved September 5, 2015. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  7. ^ a b Conditt, Jessica (November 6, 2013). "Snuggle Truck dev's 'Dyscourse' promises your choices truly matter". Joystiq. AOL. Archived from the original on November 8, 2013. Retrieved December 6, 2013. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  8. ^ a b c Webb, Charles (January 24, 2014). "The Psychological Survival of Dyscourse". Paste. Archived from the original on August 18, 2014. Retrieved March 28, 2015. {{cite web}}: Cite has empty unknown parameter: |1= (help); Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  9. ^ "DYSCOURSE: Survivors, Choose Wisely". Kickstarter. Retrieved September 23, 2015.
  10. ^ Corriea, Alexa Ray (December 6, 2013). "Dyscourse Kickstarter campaign closes with full funding". Polygon. Vox Media. Archived from the original on March 17, 2015. Retrieved August 7, 2015. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  11. ^ a b Matulef, Jeffery (March 25, 2015). "Quirky survival sim Dyscourse is out now on Steam". Eurogamer. Archived from the original on August 9, 2015. Retrieved August 9, 2015. {{cite web}}: |archive-date= / |archive-url= timestamp mismatch; August 10, 2015 suggested (help); Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  12. ^ Cosimano, Mike (March 5, 2015). "Dyscourse is a survival game that's light on survival". Destructoid. Archived from the original on August 11, 2015. Retrieved August 11, 2015. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  13. ^ Sinclair, Brendan (May 7, 2015). "Owlchemy bets it owl on VR". GamesIndustry.biz. Archived from the original on May 27, 2015. Retrieved September 6, 2015. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  14. ^ Meer, Alec (March 25, 2015). "The Talking Dead: Dyscourse Is Out". Rock, Paper, Shotgun. Archived from the original on August 8, 2015. Retrieved August 8, 2015. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  15. ^ Gregory, Jon (March 27, 2015). "Owlchemy Labs Has Hidden Steam Keys For Dyscourse Across The U.S." GameInformer. GameStop. Archived from the original on August 8, 2015. Retrieved August 8, 2015. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  16. ^ Estrada, Marcus (July 16, 2015). "Collector's Cabinet: Dyscourse: Limited Edition". Hardcore Gamer. Archived from the original on August 9, 2015. Retrieved August 9, 2015. {{cite web}}: |archive-date= / |archive-url= timestamp mismatch; August 10, 2015 suggested (help); Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  17. ^ a b Saas, Don (April 3, 2015). "Dyscourse Review – GameSpot". GameSpot. CBS Interactive. Archived from the original on August 8, 2015. Retrieved August 6, 2015. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)

Media related to Dyscourse at Wikimedia Commons