GameSurge: Difference between revisions
Added HostServ information, other minor changes. |
mNo edit summary |
||
Line 8: | Line 8: | ||
''srvx'' includes four user-accessible services: |
''srvx'' includes four user-accessible services: |
||
*''AuthServ'', which provides authentication for other services on the network and allows users to use an [[account]] that allows them to maintain channel access. In the interests of providing a service directed toward gaming (and thus allowing users to easily switch clan/team/guild tags), GameSurge does not provide [[nickname|nick]] registration. |
|||
*''NickServ'', which is also known as ''AuthServ'' as the GameSurge policy forbids users to "own" a specific [[nickname|nick]], and provides authentication for the other services. |
|||
*''ChanServ'', which provides facilities such as event logging and advanced user/ban management. |
*''ChanServ'', which provides facilities such as event logging and advanced user/ban management. |
||
*''HelpServ'' bots, which manage support requests in certain channels, which are dealt with as a [[FIFO]] queue. |
*''HelpServ'' bots, which manage support requests in certain channels, which are dealt with as a [[FIFO]] queue. |
Revision as of 05:25, 15 November 2005
GameSurge is a popular Internet Relay Chat network devoted to the Internet gaming community. This is for multi-player games played over the Internet, including MMORPGs (Massively Multi-play Online RolePlaying Games)
Originally known as GamesNET before merging with the ProGamePlayer Network to form GameSurge. The merge was due to a legal dispute over the domain name gamesnet.net and common interests between the two networks.
It runs a package of services known as srvx, which were written by GameSurge's development staff from scratch in C.
srvx includes four user-accessible services:
- AuthServ, which provides authentication for other services on the network and allows users to use an account that allows them to maintain channel access. In the interests of providing a service directed toward gaming (and thus allowing users to easily switch clan/team/guild tags), GameSurge does not provide nick registration.
- ChanServ, which provides facilities such as event logging and advanced user/ban management.
- HelpServ bots, which manage support requests in certain channels, which are dealt with as a FIFO queue.
- HelpServ, in the #support channel, for general user support.
- RegServ, in the #registration channel, for the specific purpose of channel registration.
- Other HelpServ bots in miscellaneous help channels throughout the network.
- HostServ, which provides free "titles" to users wishing to use cloaked hosts. See the GameSurge Titles page for details.
GameSurge (while still known as GamesNET) originally gained popularity as a home for the North American Quake Team Fortress community. This is turn led to its popularity with players of Half-Life's Team Fortress Classic, which in turn led to it being the standard network for players of Counter-Strike. As Counter-Strike's player base, and therefore clan community swelled, so did GameSurge's user base. During Counter-Strike's beta days, there were "release parties" for new versions.