Talk:Gameplay of Final Fantasy: Difference between revisions
m Signing comment by 64.71.110.244 - "→gameplay system changes: new section" |
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== gameplay system changes == |
== gameplay system changes == |
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the article says that the only noticeable change in the system has been Crisis core. |
the article says that the only noticeable change in the gameplay system has been Crisis core. That's untrue. Dirge of Cerberus had a shooter system and Tactics had a turn based strategy system. |
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Someone should make a mini section for the games that have had the battle system changed and pull the crisis core line. <span style="font-size: smaller;" class="autosigned">—Preceding [[Wikipedia:Signatures|unsigned]] comment added by [[Special:Contributions/64.71.110.244|64.71.110.244]] ([[User talk:64.71.110.244|talk]]) 12:46, 28 February 2010 (UTC)</span><!-- Template:UnsignedIP --> <!--Autosigned by SineBot--> |
Someone should make a mini section for the games that have had the battle system changed and pull the crisis core line. <span style="font-size: smaller;" class="autosigned">—Preceding [[Wikipedia:Signatures|unsigned]] comment added by [[Special:Contributions/64.71.110.244|64.71.110.244]] ([[User talk:64.71.110.244|talk]]) 12:46, 28 February 2010 (UTC)</span><!-- Template:UnsignedIP --> <!--Autosigned by SineBot--> |
Revision as of 12:47, 28 February 2010
Square Enix Redirect‑class High‑importance | ||||||||||
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This page was proposed for deletion by an editor in the past. |
Attribution history
- Article was splitted from Common elements of Final_Fantasy. – Sadalmelik ☎ 14:13, 6 November 2008 (UTC)
- To clarify, the old article now focuses on Character design of Final Fantasy. All stuff about combat, weapons, and items go here. Other general information about the series goes at the main series article: Final Fantasy. Randomran (talk) 17:49, 18 April 2009 (UTC)
Limit Break - FFVI
Just wanted to explain my edit. When FFVI was released in the US in 1994 as FFIII, a lot of dialogue text had been omitted due to SNES cartridge memory constraints. The English version of the game didn't contain an explanation of the special moves that sometimes occurred when a character had low HP. Fans of the game coined the term "Desperation Move". However, in the Japanese version of the game, one of the instructor NPCs in the tutorial room early in the game explained the moves and referred to them as "hissatsuwaza", which is often translated as "deathblow". (hissu = certain, satsu = kill, waza = skill) Druff (talk) 23:32, 19 December 2008 (UTC)
ramuh should not redirect here
Ramuh is also the name of an actual Hindu god —Preceding unsigned comment added by YVNP (talk • contribs) 01:58, 4 January 2009 (UTC)
- I agree, rather ridiculous really.--76.120.74.22 (talk) 22:57, 27 June 2009 (UTC)
Image copyright problem with File:Final Fantasy V - Job System.png
The image File:Final Fantasy V - Job System.png is used in this article under a claim of fair use, but it does not have an adequate explanation for why it meets the requirements for such images when used here. In particular, for each page the image is used on, it must have an explanation linking to that page which explains why it needs to be used on that page. Please check
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The following images also have this problem:
This is an automated notice by FairuseBot. For assistance on the image use policy, see Wikipedia:Media copyright questions. --14:30, 4 January 2009 (UTC)
This article should be reincorporated into Final Fantasy article
It's rather odd to have an encyclopedia entry titled "Gameplay of Final Fantasy". It's really a sub-topic and not appropriate as a standalone. It should be reincorporated back in the Final Fantasy article itself. There's more to consider than sizes of articles. Yetheu (talk) 02:31, 27 December 2009 (UTC)
I'm gonna put a screen shot in
I just wanna know if its alright if i add a screen shot of the atb system, as well as a couple other things (i dont like that diagram) Air you breathe (talk) 02:58, 7 February 2010 (UTC)
gameplay system changes
the article says that the only noticeable change in the gameplay system has been Crisis core. That's untrue. Dirge of Cerberus had a shooter system and Tactics had a turn based strategy system. Someone should make a mini section for the games that have had the battle system changed and pull the crisis core line. —Preceding unsigned comment added by 64.71.110.244 (talk) 12:46, 28 February 2010 (UTC)
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