Bubble memory: Difference between revisions
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One application was [[Konami]]'s [[Bubble System]] arcade video game system, introduced in 1984. It featured interchangeable bubble memory cartridges on a [[Motorola 68000|68000]]-based board. The Bubble System required a "warm-up" time of about 20 seconds (prompted by a timer on the screen when switched on) before the game was loaded, as bubble memory needs to be heated to around 30 to 40 °C to operate properly. [[Sharp Corporation|Sharp]] used bubble memory in their [[Sharp PC-5000|PC 5000]] series, a laptop-like portable computer from 1983. Nicolet used bubble memory modules for saving waveforms in their Model 3091 oscilloscope. [[GRiD Systems Corporation]] used it in their early laptops.<ref>http://oldcomputers.net/grid1101.html access 2010 1 9</ref> |
One application was [[Konami]]'s [[Bubble System]] arcade video game system, introduced in 1984. It featured interchangeable bubble memory cartridges on a [[Motorola 68000|68000]]-based board. The Bubble System required a "warm-up" time of about 20 seconds (prompted by a timer on the screen when switched on) before the game was loaded, as bubble memory needs to be heated to around 30 to 40 °C to operate properly. [[Sharp Corporation|Sharp]] used bubble memory in their [[Sharp PC-5000|PC 5000]] series, a laptop-like portable computer from 1983. Nicolet used bubble memory modules for saving waveforms in their Model 3091 oscilloscope. [[GRiD Systems Corporation]] used it in their early laptops.<ref>http://oldcomputers.net/grid1101.html access 2010 1 9</ref> |
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==Further applications== |
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Proposals using [[microfluidic]] bubbles as [[fluidics|logic]] (rather than memory) have been recently proposed by [[Massachusetts Institute of Technology|MIT]] researchers. The bubble logic would use nanotechnology and has been demonstrated to have access times of 7 ms, which is faster than the 10 ms access times that present hard drives have, though it is slower than the access time of traditional RAM and of traditional logic circuits, making the proposal not commercially practical at present.<ref>Manu Prakash and Neil Gershenfeld, "Microfluidic Bubble Logic", ''Science'', Volume 315 (9 February 2007)</ref> However, this technology is not closely related to ''magnetic'' bubble memory. |
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==See also== |
==See also== |
Revision as of 21:51, 28 October 2010
This article needs additional citations for verification. (February 2010) |
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Bubble memory is a type of non-volatile computer memory that uses a thin film of a magnetic material to hold small magnetized areas, known as bubbles or domains, each of which stores one bit of data. Bubble memory started out as a promising technology in the 1970s, but failed commercially as hard disk prices fell rapidly in the 1980s.
Prehistory: twistor memory
Bubble memory is largely the brainchild of a single person, Andrew Bobeck. Bobeck had worked on many kinds of magnetics-related projects through the 1960s, and two of his projects put him in a particularly good position for the development of bubble memory. The first was the development of the first magnetic core memory system driven by a transistor-based controller, and the second was the development of twistor memory.
Twistor memory was based on magnetostriction, an effect which can be used to move magnetic bits. If a pattern is placed on a medium (for instance, magnetic tape) and then a current is passed through the tape, the patterns will slowly be "pushed" down the tape while the patterns themselves will remain unchanged. By placing a detector at some point over the tape, the fields will pass under it in turn without any physical motion. In effect it is a solid state version of a single track from a drum memory. In the 1960s, AT&T had used Twistor in a number of applications.
Magnetic bubbles
In 1967, Bobeck joined a team at Bell Labs and started work on improving Twistor. He thought that if he could find a material that allowed the movement of the fields easily in only one direction, a strip of such material could have a number of read/write heads positioned along its edge instead of only one. Patterns would be introduced at one edge of the material and pushed along just as in Twistor, but since they could be moved in one direction only, they would naturally form "tracks" across the surface, increasing the areal density. This would produce a sort of "2D Twistor".
Paul Charles Michaelis working with Permalloy magnetic thin films discovered that it was possible to propagate magnetic domains in orthogonal directions within the film. This seminal work led to a patent application[1]. The memory device and method of propagation were described in a paper presented at the 13th Annual Conference on Magnetism and Magnetic Materials, Boston, MA, Sept. 15, 1967. The device used anisotropic thin magnetic films which required different magnetic pulse combinations for orthogonal propagation directions. The propagation velocity was also dependent on the hard and easy magnetic axes. This difference suggested that an isotropic magnetic medium would be desirable.
Starting work extending this concept using orthoferrite, Bobeck noticed an additional interesting effect. With the magnetic tape materials used in Twistor the data had to be stored on relatively large patches known as "domains". Attempts to magnetize smaller areas would fail. With orthoferrite, if the patch was written and then a magnetic field was applied to the entire material, the patch would shrink down into a tiny circle, which he called a bubble. These bubbles were much smaller than the "domains" of normal media like tape, which suggested that very high area densities were possible.
Five significant discoveries took place at Bell Labs:
- The controlled two-dimensional motion of single wall domains in permalloy films
- The application of orthoferrites
- The discovery of the stable cylindrical domain
- The invention of the field access mode of operation
- The discovery of growth-induced uniaxial anisotropy in the garnet system and the realization that garnets would be a practical material
The bubble system cannot be described by any single invention, but in terms of the above discoveries. Andy Bobeck was the sole discoverer of (4) and (5) and co-discoverer of (2) and (3); (1) was performed in P. Bonyhard's group. At one point, over 60 scientists were working on the project at Bell Labs, many of whom have earned recognition in this field. For instance, in September 1974, H.E.D. Scovil, P.C. Michaelis and A.H.Bobeck working at Bell Labs in New Jersey, were awarded the IEEE Morris N. Liebmann Memorial Award by the IEEE with the following citation: For the concept and development of single-walled magnetic domains (magnetic bubbles), and for recognition of their importance to memory technology.
It took some time to find the perfect material, but they discovered that garnet turned out to have the right properties. Bubbles would easily form in the material and could be pushed along it fairly easily. The next problem was to make them move to the proper location where they could be read back out — Twistor was a wire and there was only one place to go, but in a 2D sheet things would not be so easy. Unlike the original experiments, the garnet did not constrain the bubbles to move only in one direction, but its bubble properties were too advantageous to ignore.
The solution was to imprint a pattern of tiny magnetic bars onto the surface of the garnet. When a small magnetic field was applied, they would become magnetized, and the bubbles would "stick" to one end. By then reversing the field they would be attracted to the far end, moving down the surface. Another reversal would pop them off the end of the bar to the next bar in the line.
A memory device is formed by lining up tiny electromagnets at one end with detectors at the other end. Bubbles written in would be slowly pushed to the other, forming a sheet of Twistors lined up beside each other. Attaching the output from the detector back to the electromagnets turns the sheet into a series of loops, which can hold the information as long as needed.
Bubble memory is a non-volatile memory. Even when power was removed, the bubbles remained, just as the patterns do on the surface of a disk drive. Better yet, bubble memory devices needed no moving parts: the field that pushed the bubbles along the surface was generated electrically, whereas media like tape and disk drives required mechanical movement. Finally, because of the small size of the bubbles, the density was theoretically much higher than existing magnetic storage devices. The only downside was performance; the bubbles had to cycle to the far end of the sheet before they could be read.
Commercialization
Bobeck's team soon had 1 cm square memories that stored 4,096 bits, the same as a then-standard plane of core memory. This sparked considerable interest in the industry. Not only could bubble memories replace core, but it seemed that they could replace tapes and disks as well. In fact, it seemed that bubble memory would soon be the only form of memory used in the vast majority of applications, with the high performance market being the only one they couldn't serve.
By the mid-1970s practically every large electronics company had teams working on bubble memory. By the late 1970s several products were on the market, and Intel released their own 1-megabit version, the 7110. In the early 1980s, however, bubble memory became a dead end with the introduction of higher-density, faster, and cheaper hard disk systems. Almost all work on it stopped.
Bubble memory found uses in niche markets through the 1980s in systems needing to avoid the higher rates of mechanical failures of disk drives, and in systems operating in high vibration or harsh environments. This application became obsolete too with the development of flash memory, which also brought performance, density, and cost benefits.
One application was Konami's Bubble System arcade video game system, introduced in 1984. It featured interchangeable bubble memory cartridges on a 68000-based board. The Bubble System required a "warm-up" time of about 20 seconds (prompted by a timer on the screen when switched on) before the game was loaded, as bubble memory needs to be heated to around 30 to 40 °C to operate properly. Sharp used bubble memory in their PC 5000 series, a laptop-like portable computer from 1983. Nicolet used bubble memory modules for saving waveforms in their Model 3091 oscilloscope. GRiD Systems Corporation used it in their early laptops.[2]
See also
- How bubble memory works (animation)
References
- ^ US patent No. 3,454,939, issued July 8, 1969
- ^ http://oldcomputers.net/grid1101.html access 2010 1 9
External links
- Great Microprocessors of the Past and Present. Appendix F: Memory Types – Web site by John Bayko
- The Arcade Flyer Archive – Konami Bubble System Flyer
- Bubbles: the better memory
- Whatever Happened to Bubble Memory?
- Magnetic Bubble Memories - Web site by George S. Almasi