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==Release==
==Release==
A playable demo of ''Resident Evil 6'' was scheduled on [[PlayStation Network]] and [[Xbox Live Marketplace]] on September 5, 2012.<ref name="gamerzines">{{cite web| url=http://www.gamerzines.com/xbox-360/news/resident-evil-6-demo-xbox-360.html|title=Xbox 360 Dragon's Dogma includes access to Resident Evil 6 demo|date=January 31, 2012 |accessdate=January 31, 2012|last=Scammell|first=David}}</ref> Capcom later announced that the demo would become available for both [[Xbox 360]] and [[PlayStation 3]] owners on September 18, 2012, but wasn't actually available until September 19, 2012. Early access to the demo was included with ''[[Dragon's Dogma]]''.<ref name="gamerzines"/> As a result of criticism of the first demo, Capcom brought a different version of the demo to the [[San Diego Comic-Con]] 2012, modifying various parts of its gameplay.<ref>{{cite web| url=http://www.1up.com/previews/resident-evil-6-demo-double-take|title=The New Resident Evil 6 Demo Made Us Do a Double-Take|date=July 14, 2012|accessdate=July 15, 2012|last=Parish|first=Jeremy}}</ref> A new playable demo was released on PlayStation Network and Xbox Live Marketplace on September 18, 2012.<ref name="geimaku">{{cite web| url=http://www.geimaku.com/05/09/2012/new-resident-evil-6-demo-announced/|title=New Resident Evil 6 demo announced|date=September 5, 2012 |accessdate=September 5, 2012}}</ref>
A playable demo of ''Resident Evil 6'' was scheduled on [[PlayStation Network]] and [[Xbox Live Marketplace]] on September 5, 2012.<ref name="gamerzines">{{cite web| url=http://www.gamerzines.com/xbox-360/news/resident-evil-6-demo-xbox-360.html|title=Xbox 360 Dragon's Dogma includes access to Resident Evil 6 demo|date=January 31, 2012 |accessdate=January 31, 2012|last=Scammell|first=David}}</ref> Capcom later announced that the demo would become available for both [[Xbox 360]] and [[PlayStation 3]] owners on September 18, 2012, but it wasn't actually available until September 19, 2012. Early access to the demo was included with ''[[Dragon's Dogma]]''.<ref name="gamerzines"/> As a result of criticism of the first demo, Capcom brought a different version of the demo to the [[San Diego Comic-Con]] 2012, modifying various parts of its gameplay.<ref>{{cite web| url=http://www.1up.com/previews/resident-evil-6-demo-double-take|title=The New Resident Evil 6 Demo Made Us Do a Double-Take|date=July 14, 2012|accessdate=July 15, 2012|last=Parish|first=Jeremy}}</ref> A new playable demo was released on PlayStation Network and Xbox Live Marketplace on September 18, 2012.<ref name="geimaku">{{cite web| url=http://www.geimaku.com/05/09/2012/new-resident-evil-6-demo-announced/|title=New Resident Evil 6 demo announced|date=September 5, 2012 |accessdate=September 5, 2012}}</ref>


Several leaked copies of the full game, in Polish and English but with German box, were available for sale in Poland on August 31; one of them was obtained by the Polish ''NEO Plus'' magazine "in one of [[Poznań]] stores."<ref name="NG">NEOGO.pl, [http://neogo.pl/newsy/resident-evil-6-juz-gnije-na-polkach-sklepowych-i-polskich/ Resident Evil 6 już gnije na półkach sklepowych (i to polskich)] (August 31, 2012), Retrieved on August 31, 2012 {{pl icon}}</ref> In a later statement, Capcom said this "unfortunate incident" was "limited to a small quantity of stolen copies of the [[Unterhaltungssoftware Selbstkontrolle|German USK]] PlayStation 3 version of the game."<ref name="Eurogamer">Robert Purchese, [http://www.eurogamer.net/articles/2012-09-03-capcom-corroborates-stolen-copies-of-resident-evil-6-have-been-sold Capcom corroborates: Stolen copies of Resident Evil 6 have been sold], Eurogamer, 3 September, 2012</ref>
Several leaked copies of the full game, in Polish and English but with German box, were available for sale in Poland on August 31; one of them was obtained by the Polish ''NEO Plus'' magazine "in one of [[Poznań]] stores."<ref name="NG">NEOGO.pl, [http://neogo.pl/newsy/resident-evil-6-juz-gnije-na-polkach-sklepowych-i-polskich/ Resident Evil 6 już gnije na półkach sklepowych (i to polskich)] (August 31, 2012), Retrieved on August 31, 2012 {{pl icon}}</ref> In a later statement, Capcom said this "unfortunate incident" was "limited to a small quantity of stolen copies of the [[Unterhaltungssoftware Selbstkontrolle|German USK]] PlayStation 3 version of the game."<ref name="Eurogamer">Robert Purchese, [http://www.eurogamer.net/articles/2012-09-03-capcom-corroborates-stolen-copies-of-resident-evil-6-have-been-sold Capcom corroborates: Stolen copies of Resident Evil 6 have been sold], Eurogamer, 3 September, 2012</ref>

Revision as of 12:07, 20 September 2012

Resident Evil 6
File:Resident Evil Cover Art.png
Developer(s)Capcom
Publisher(s)Capcom
Director(s)Eiichiro Sasaki
Producer(s)Hiroyuki Kobayashi
Yoshiaki Hirabayashi
Designer(s)Jiro Taoka
Composer(s)Akihiko Narita
SeriesResident Evil
EngineMT Framework
Platform(s)PlayStation 3
Xbox 360
Microsoft Windows
Release
October 2, 2012
  • PlayStation 3 & Xbox 360
    • NA: October 2, 2012
    • EU: October 2, 2012
    • AU: October 2, 2012
    • JP: October 4, 2012
    Windows
    TBA
Genre(s)Third-person shooter, dramatic horror[1][2]
Mode(s)Single-player, multiplayer

Resident Evil 6, known in Japan as Biohazard 6 (バイオハザード6, Baio Hazādo Shikkusu), is an upcoming dramatic horror third-person shooter video game developed and published by Capcom. It is scheduled for release on October 2, 2012, for PlayStation 3 and Xbox 360, and at a later date for Microsoft Windows.[3]

Gameplay

Resident Evil 6 will allow players to select between three scenarios with connected storylines, each with their own feel. Each scenario follows one of three main protagonists - Leon Kennedy, Chris Redfield and Jake Muller. The player characters from each scenario will have their own partners which, in a similar fashion to Resident Evil 5, are controlled by either the computer AI or another human player via local or online multiplayer. When playing in single player, the player can allow another player to join in online at any time.[4] A fourth scenario is unlocked after the player has finished the other three, in which the player controls Ada Wong (without a partner).[5]

Gameplay is streamlined from previous games, allowing players to pick up items quickly and change weapons in real time. Players are also able to move whilst aiming their firearms. A new feature comes in the form of tablets, in which players can recover health at the push of a button. More tablets can be produced by locating herbs found throughout the game. By finding various herbs and saving them before converting, more tablets can be obtained from them. If one player runs out of health, that player will have a short time to try and defend him/herself whilst his partner attempts to revive them. If either player is killed, gameplay resumes at the last checkpoint. The game will have several primary enemies, including zombies and the newly introduced J'avo. Unlike zombies, J'avo are able to interact with each other to plan an attack, use weapons, and heal themselves. [6] Killing certain enemies drop skill points which can be picked up and spent on upgrades such as increased weapon effectiveness or specific ammo drops. Players can equip three of these upgrades which apply to all the campaigns. There are also several set piece events that often require different approaches, such as shooting at zombies prying through a door or attempting to locate keys in a vehicle.[7]

Plot

Chronologically, the game starts in December 2012, in the fictional South-Slavic state of Edonia. Edonian Liberation Army mercenary Jake Muller, the son of late bio-terrorist Albert Wesker, flees from the authorities during a bioterrorist attack. During Jake's adventure, he partners up with Division of Security Operations (DSO) agent and Raccoon City survivor Sherry Birkin. At the same time, Bioterrorism Security Assessment Alliance (BSAA) Captain Chris Redfield and his team, including Piers Nivans fight against BOWs and J'avo.

Six months later in June 2013, U.S. President Adam Benford has decided to officially reveal the truth behind the 1998 Raccoon City incident, believing that it will curb the current resurgence in bioterrorist activity.[8] By the President’s side is his personal friend, DSO agent and Raccoon City survivor Leon S. Kennedy and United States Secret Service agent Helena Harper but when the venue becomes host to another bioterrorist attack, Leon is forced to face the infected and mutated President, and kills him.

Meanwhile, Chris returns to duty in the BSAA, after retiring to a depressing life of drinking, with Piers and a new team, arriving in the fictional Chinese city of Lanshiang (based on Hong Kong), itself under threat of a bioterrorist attack.[9] With no country safe from the attacks and ensuing outbreaks, the entire world’s population is united by a common fear: there may be no hope left.[10]

Development

Concept development of the game began soon after the release of Resident Evil 5, and began full development in 2010. Resident Evil 5 producer Jun Takeuchi said that he considered a "completely new system" for Resident Evil 6, but later ruled out his involvement with the game.[11][12] In March 2009, co-producer Masachika Kawata stated that the new installment was not decided upon, but that it could take Capcom four to eight years to develop.[13] Sources familiar with the project indicated that the series would return to its roots and be "brutally scary."[14]

The development of the game is led by Hiroyuki Kobayashi, who is stated by Capcom to be aiming to "deliver the most impressive Resident Evil title ever both in terms of scope and production values." Capcom also noted that the game is meant to be "a giant stride forward in the evolution of the series."[15] The staff wanted to give the game a new setting with director Eiichiro Sasaki wishing to place it in China. While the country of Edonia was not modelled on any country from Europe, it was given an Eastern European air. The character of Jake was also made to attract new fans.[16] The game has a development staff of more than 600, making it Capcom's biggest production to date.[17] In May 2012, Capcom announced they expect the game to sell 7 million copies by the end of this fiscal year.[18]

An official trailer was released on January 19, 2012.[19] On April 10, 2012, a second trailer was released which detailed the game's plot further, also revealed that the release date has been moved from November 20, 2012 to October 2, 2012.[20] At Microsoft's press briefing at E3 2012, the first gameplay demonstration was shown, depicting Leon and Helena fighting zombie hordes in China.

Release

A playable demo of Resident Evil 6 was scheduled on PlayStation Network and Xbox Live Marketplace on September 5, 2012.[21] Capcom later announced that the demo would become available for both Xbox 360 and PlayStation 3 owners on September 18, 2012, but it wasn't actually available until September 19, 2012. Early access to the demo was included with Dragon's Dogma.[21] As a result of criticism of the first demo, Capcom brought a different version of the demo to the San Diego Comic-Con 2012, modifying various parts of its gameplay.[22] A new playable demo was released on PlayStation Network and Xbox Live Marketplace on September 18, 2012.[23]

Several leaked copies of the full game, in Polish and English but with German box, were available for sale in Poland on August 31; one of them was obtained by the Polish NEO Plus magazine "in one of Poznań stores."[24] In a later statement, Capcom said this "unfortunate incident" was "limited to a small quantity of stolen copies of the German USK PlayStation 3 version of the game."[25]

References

  1. ^ "YouTube: Resident Evil 6 – Producer comments".
  2. ^ Brelston (2012-04-11). "Capcom-Unity Official Podcast - "Captivate Special": Resident Evil 6". Retrieved 2012-04-15.
  3. ^ The Filtered Lens, ‘Resident Evil 6′ Announced! And a Trailer Too! (January 20, 2012), Retrieved on January 20, 2012,
  4. ^ George, Richard (January 19, 2012). "Resident Evil 6: Chris Redfield and Leon Kennedy Playable". IGN. Retrieved April 11, 2012.
  5. ^ George, Richard (January 19, 2012). "Resident Evil 6: Chris Redfield and Leon Kennedy Playable". IGN. Retrieved April 11, 2012.
  6. ^ Gatayat, Anoop. "Resident Evil 6: Zombies, J'avo and the C-Virus". Andriasang. Retrieved April 17, 2012.
  7. ^ http://uk.ign.com/articles/2012/08/27/resident-evil-6-the-war-on-bio-terror
  8. ^ "Fresh details and new screens for Resident Evil 6". Capcom. Retrieved 2012-02-15.
  9. ^ "Resident Evil 6 launch".
  10. ^ Capcom-unity.com "Resident Evil 6 confirmed with lengthy, amazing trailer". Capcom. {{cite web}}: Check |url= value (help)
  11. ^ Mielke, James (February 25, 2009). "Resident Evil 5 'Jun Takeuchi Interview'". 1UP.com. UGO Entertainment, Inc. Retrieved March 15, 2009.
  12. ^ Robinson, Andy (May 6, 2010). "'I won't return for Resident Evil 6' – Resi 5 boss". ComputerAndVideoGames.com. Future Publishing Limited. Retrieved July 23, 2011.
  13. ^ Ashcraft, Brian (March 25, 2009). "Unannounced Resident Evil 6 Could Take 8 Years". Kotaku. Gawker Media. Retrieved July 23, 2011.
  14. ^ EGM Staff (September 14, 2011). "Resident Evil 6 To Be "Brutally Scary"". EGMNOW.com. EGM Media. Retrieved September 14, 2011.
  15. ^ Otero, Jose (January 20, 2012). "OP-ED: Why There May Be No Hope Left for Resident Evil Operation Raccoon City". 1UP.com. Retrieved January 23, 2012.
  16. ^ Ciolek, Todd (August 15, 2012). "The X Button Horror Head". Anime News Network. Retrieved August 15, 2012.
  17. ^ "Resident Evil 6: Capcom's 'largest-scale production' ever".
  18. ^ Gantayat, Anoop (May 11, 2012). "Capcom Shares Sales Targets for Resident Evil 6, Dragon's Dogma, DmC and Lost Planet". Andriasang. Retrieved May 11, 2012.
  19. ^ Staff, IGN, Debut trailer for RE 6 (January 19, 2012), IGN, Retrieved on January 19, 2012.
  20. ^ George, Richard (April 10, 2012). "Resident Evil 6: Enter the Darkness". IGN.com. Retrieved April 11, 2012.
  21. ^ a b Scammell, David (January 31, 2012). "Xbox 360 Dragon's Dogma includes access to Resident Evil 6 demo". Retrieved January 31, 2012.
  22. ^ Parish, Jeremy (July 14, 2012). "The New Resident Evil 6 Demo Made Us Do a Double-Take". Retrieved July 15, 2012.
  23. ^ "New Resident Evil 6 demo announced". September 5, 2012. Retrieved September 5, 2012.
  24. ^ NEOGO.pl, Resident Evil 6 już gnije na półkach sklepowych (i to polskich) (August 31, 2012), Retrieved on August 31, 2012 Template:Pl icon
  25. ^ Robert Purchese, Capcom corroborates: Stolen copies of Resident Evil 6 have been sold, Eurogamer, 3 September, 2012