Jump to content

List of Konami code games: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
m link fix
Xxboxx65 (talk | contribs)
Line 65: Line 65:


*''[[Frogger]]'' ([[Xbox 360]])
*''[[Frogger]]'' ([[Xbox 360]])
When selecting to play 1 or 2 players, input the directions of the code on the D-pad of the controller, then B and A, this will make Frogger bigger. If you are playing with the original graphics, Frogger will look the same
When selecting to play 1 or 2 players, input the directions of the code on the D-pad of the controller, then B and A, this will make Frogger bigger. If you are playing with the original graphics, Frogger will look the same.


*''[[Gradius]]'' ([[Nintendo Entertainment System|Famicom/NES]])
*''[[Gradius]]'' ([[Nintendo Entertainment System|Famicom/NES]])

Revision as of 01:29, 14 July 2006

This is a list of games in which use of the Konami Code significantly affects gameplay, or in which the code is notably referenced.

Konami games

Entering the code at the title screen shows you a black screen with the text "There's nothing here!" in Japanese.

In options, use controller 2 and press Up, Up, Down, Down, Left, Right, Left, Right, B, A. Use controller 1 to adjust the number of lives.

Entering the password UUDDLRLRBA unlocks all songs and play modes.

In a certain room the player will find a sign with the Konami Code. Entering the code will reveal a hidden chest.

Entering Up, Up, Down, Down, Left, Right, Left, Right, X, Circle on the title screen will take the player to a hidden options menu that allows them to adjust the "system time" and turn on/off the transparency of the status bar in Original mode. The system time affects small things in the game, like the hands on the clock tower.

Entering the code on the title screen animation recolors the title screen. The player may then play Boss Rush with the original Simon Belmont, music, and animation from the first Castlevania. While significantly harder due to the limited movement of Simon Belmont, the player can do more damage with this character and collect far more hearts to fuel subweapon use against the bosses than the other 2 characters.

One of the first uses of the code, and easily the most famous usage. Up, Up, Down, Down, Left, Right, Left, Right, B, A at the title screen gives the player 30 lives, making the game much easier to finish. Against popular belief, pressing start at the end of the code isn't part of the code itself. It merely launches the game. So obviously, you can enter Select in before hitting start for 2 player mode.

This newer installment of Contra features a unique way of inputting the code. At the title screen, pressing Up, Up, Down, Down, L1, R1, L2, R2, L3, R3 on the second controller gives the player 30 lives upon starting the game.

When the code is entered at the title screen, the player will start with 15 lives.

The Single steps on Basic difficulty for the song "Make A Jam!" include the directional portion of the code (i.e. without B or A) five times throughout the song. A faint chime is heard in the music after each such pattern.

Entering the code Up, Up, Down, Down, Left, Right, Left, Right on the Mode Selection Screen will Unlock Super Mode.

The Single steps on Basic difficulty for the song "It Only Takes a Minute" begin with the directional portion of the code.

In the song "Twinbee ~Generation X~", all 4 of the Single (4 panels) steps on Beginner, Light, Standard and Heavy difficulty include the directions of the Konami code. All three (Light, Standard, Heavy) stepcharts for the song on Doubles play (8 panels) contain the code's directional portion. It is worth noting that the first instance of the code in all 3 doubles stepcharts takes place on the left pad. This may have something to do with the code classicaly being entered as player 1.

The song is based on a Konami game with the same title, Twinbee.

If a controller (a handheld, not a dance pad) is plugged in to the 4P (furthest to the right) controller port, and the code is entered during the credits, all of the game's hidden songs will be instantly unlocked.

Entering the code on the title screen unlocks Gouriki as a playable character. Entering the code backwards unlocks Reiji.

At the title screen press Up, Up, Down, Down, Left, Right, Left, Right, II, and I to select up to 9 credits in the options menu. Pressing Up, Up, Down, Down, Right, Left, Right, Left, I, II on controller two will allow the selection of up to ten ships in the options menu. Reversing the code, on the title screen press I, II, Right, Left, Right, Left, Down, Down, Up, and Up on controller three to unlock 'Vmode' (Arcade Mode) in the options menu.

Pause the game in Arcade Mode and press Up, Up, Down, Down, Left, Right, Left, Right, X, Circle to unlock Dark Play.

On the first "mix" of this game, the drum pads and bass pedals are used to activate the Expert Real difficulty level.

This code replaces the referee with a dog.

At the title screen, hold L1 and R1 button and enter the Konami Code (Up, Up, Down, Down, Left, Right, Left, Right, X, Circle) to unlock Joker.

When selecting to play 1 or 2 players, input the directions of the code on the D-pad of the controller, then B and A, this will make Frogger bigger. If you are playing with the original graphics, Frogger will look the same.

The first ever use of the code. Pausing the game and then entering the code activates all powerups except for Speed Up and Double.

Pausing the game and then entering the code Up, Up, Down, Down, Left, Right, Left, Right, II, and I activates full options, missile, and shield.

Entering the code at the title screen starts the player with thirty lives. Alternatively, the code can also be used during the game like in the first Gradius to activate every powerups.

Pausing the game and then entering the code Up, Up, Down, Down, Left, Right, Left, Right, II, and I activates full power. This code works more than once on Easy mode.

Normally entering the code while paused activates all powerups, but the player is instantly destroyed upon unpausing. It should be noted, however, that if the player enters the code but substitutes the L and R buttons for Left and Right, the powerups are applied without penalty.

Pausing the game and then entering the code activates all powerups except for Speed Up and Double.

Pausing the game and then entering the code activates all powerups except for Speed Up and Double.

This version uses yet another variation of the code: Up, Up, Down, Down, Left, Right, Left, Right, L1, R1. Entering the code while paused gives full powerups, including the Laser weapon. Using L2 and R2 for the final two buttons gives the Double Shot instead.

Pausing the game then entering the code will give full weapons only on Saturn Easy and Saturn Hard difficulty levels.

Pausing the game then entering the code Up, Up, Down, Down, Left, Right, Left, Right, X, Circle will result in a power up.

Normally entering the code while paused activates all powerups, but the player is instantly destroyed upon unpausing. However, if the player enters the code and substitutes the L and R buttons for Left and Right, the powerups are applied without penalty. Entering Down, Down, Up, Up, Right, Left, Right, Left, A, B will result in fill powerups, but subtracts one life per use. Down, Down, Up, Up, R, L, R, L, A, B gives full powerups followed shortly by self destruction.

For the NES game Gyruss, the code must be entered in reverse order. Entering A, B, Right, Left, Right, Left, Down, Down, Up, Up at the title screen will give the player 30 lives.

When used, it turned the referee into a dog. In PS, it could be made with A and B correspondents: Circle and X.

In the classic arcade game collection Konami Collector's Series: Arcade Advanced, when the Konami Code is entered on any main menu of a game, you unlock a version of the game with enchanced graphics and/or additional features or extra lives.

One of the townspeople in this game tells you, "If you press up, up, down, down, left, right, left, right, B, A, it will do nothing."

When input at the title screen, the player is given 30 lives to start with.

Entering the code at the start screen gives the player 30 lives.

After finishing the game, when the clear code is presented on-screen, pressing Up, Up, Down, Down, Left, Right, Left, Right, X and Circle will cause Snake to remark "What do you think you're doing?", confirming the code. You can not use it again if you used saved game data with code already confirmed.

In addition to the above code from Sons of Liberty, entering "UUDDLRLRBA" as the player username in Missions mode will unlock all characters (Ninja Raiden, Pliskin, etc.)

Pressing Up, Up, Down, Down, Left, Right, Left, Right, Square, and Triangle when the Konami logo first appears will cause it to flash, confirming the code. This will change the names in the game's opening title sequence to display the "Opening Title Staff" - the names of the people who created the title sequence.

In addition, when battling The End, entering Up, Up, Down, Down, Left, Right, Left, Right, Square, and Triangle in the map viewer will show his location. The code needs to be entered each time the player looks at the map viewer.

Although not an actual cheat, using CQC to interrogate Eva near the end of the game will sometimes make her recite part of the Konami Code.

In addition to code above from Snake Eater, after finishing the game, when the Game Clear message is presented on-screen pressing Up, Up, Down, Down, Left, Right, Left, Right, X, O makes Big Boss remark "One More to Go...". This is a possible hint that Metal Gear Solid 4: Guns of the Patriots is the last game of the series.

In the freestyle aerials event, one of the jumps (bDfDf) requires inputting the Konami code quickly to complete successfully. Additionally, after the player receives a medal in each event, using the code on the Acheivements screen will start the credits screen.

Press Up, Up, Down, Down, Left, Right, Left, Right, B, A on title screen to unlock “Super Difficulty Level” in the Options menu.

Pausing the game and then entering the code activates all powerups except for Speed Up and Double.

Pausing the game and then entering the code destroys the player upon unpausing. However, entering B, B, X, X, A, Y, A, Y, Up, Left and unpausing will fully power up the player. Interestingly, this second code can be entered if one used the same finger-movements, used to enter the first code, on an SNES controller held upside-down.

Pausing the game and entering the code will give the player full options.

Entering the code will unlock an extra difficulty level.

Beat the game once then enter the code in the title screen will cause Douglas Cartland, a supporting character, to appear in his underwear in each cutscene.

Entering the code (Up, Up, Down, Down, Left, Right, Left, Right, X, Circle on the PS2 version) on the title screen will give the characters silly noises while walking.

Entering the code at the title screen unlocks Very Hard Mode.

Pausing the game and entering the code will replenish the player's energy. This code will only work once per game .

Entering the code at the title screen with the A and B buttons reversed gives access to a stage select mode.

Entering the code at the title screen with the A and B buttons reversed gives access to a stage select mode.

In the Japanese version (titled Teenage Mutant Ninja Turtles 2: The Manhattan Project), the game will simply display a message from Konami. In order for the code to work properly, the functions of each button must be reversed (Down, Down, Up, Up, Right, Left, Right, Left, B, A).

Entering the code at the title screen on controller 2 allows the selection of 10 lives in the Options menu.

Entering the code at the title screen on controller 2 will unlock Speed Level 3 in Options menu.

To receive three additional planes for every 20,000 points. Go to the title screen and press Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start.

Pausing the game and entering the code will allow a player to switch characters. Replacing Left with L and Right with R will give the player full health and all power-ups.

While fighting the Vic Viper boss in Extra Missions Mode, entering the code with L1 and R1 instead of A and B activates the Zoradius mini-game. Entering the same code again in Zoradius while paused gives the player full powerups.

Non-Konami games

This game supports the code, if in a somewhat tongue in cheek manner. Pausing during play and entering the Konami Code produces the message "I AM NOT KONANI [sic]" with no further effect, beneficial or otherwise.

Select OPTIONS from the title screen. On the option screen use and enter the following sequence: Up, Up, Down, Down, Left, Right, Left, Right, then begin a game to gain infinite lives.

Press Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start on the title screen for a hidden message.

Entering the code at the titlescreen will enable a secret fourth character who can use all of the other characters' items.

Enter Up, Up, Down, Down, Left, Right, Left, Right, "A", Space, entered on the "Chronic Logic presents" screen to unlock the game's turbo mode.

A door unlock code in this game is Right, Right, Left, Left, Down, Up, Down, Up, a simple rearrangement of the Konami Code (Up & Right are reversed, and Down & Left are reversed).

In the Xbox port of Half Life 2, if you press up-up-down-down-left-right-left-right-b-a in gameplay, you will get 25 health points.

After clicking "players" and "cheats", type "up up down down left right left right b a select start" into the box to unlock all weapons.

Pressing the keys of this code on the game's start screen followed by enter will show a Hot Coffee mod parody.

Entering the code at the main menu will always make the "special ending" play at the end of a set of songs. In The Groove is readily comparible to Konami's Dance Dance Revolution series.

Type the code on the main screen to enter the Sandbox Mode, in which many game elements can be placed by hitting keys on the keyboard.

On the title screen press Up, Up, Down, Down, Left, Right, Left, Right, B, A to unlock Hard Mode.

The code is the solution to a puzzle, and must be entered as part of solving the primary quest.

When the combination Up, Up, Up, Down, Down, Down, Left, Right, Left, Right, Left is performed, the machine makes a dot-gulping sound, and pressing Start begins a session of the original Pac-Man.

Entering Up, Up, Down, Down, Left, Right, A, B, A will bring up the 'Kool Stuff' menu

Using the code unlocks a level selection screen, and allows you to play in "one hit mode".

Entering Up, Up, Down, Down, Left, Right, Left, Right, Circle, Square, Circle, Square on the pause screen will yield a chainsaw as the secondary weapon

While playing, press the back button on the controller to bring up the objectives window. Press up, up, down, down, left, right, left, right, b, a to instantly complete all objectives.

When the title screen says, Push Start Button, press Up, Up, Down, Down, Left, Right, Left, Right, B, A, Select, Start to select a stage.

Entering Up, Up, Down, Down, Left, Right, Left, Right, Medium Punch, Light Punch during a demo fight will display the game statistics

Equipping the Rabbit Ears Chalice will allow said character to self destruct when the Konami Code is entered.

Inputting the code will temporarily change the title screen to "Super Nice Try".

Moria Gallery/Morlia Mineshaft has a basement floor with a switch-stepping puzzle, with 4 switches pointing in the 4 cardinal directions. Stepping on the switches in the order Up Up Down Down Left Right Left Right unlocks a nearby door. Solving this puzzle is mandatory to completing the dungeon and the game (however, a sign in an earlier room hints at the correct order).

  • Tetris (version published by Tengen) (NES)

Pausing the game and entering the standard Konami Code will change the current piece into a straight line piece. Can be used once per game.

When the code is entered (followed by Select) at the title screen, one can play the game with an infinite nine lives.

The code can be entered at the main menu while holding R to unlock Spider-Man.

If one clicks and holds the "G" in the final TROGDOR title screen it will bring up the hints screen, enter the Konami Code at this time using the keyboard and Trogdor will start the game with 30 lives, an obvious nod to Contra.

Pausing the game with Select and then entering up, up, down, down, left, right, left, right, B, A, B, A and then Start unpauses the game and gives the main character, TY, a million "opals" (his unit of currency).

Both versions include an Orbulon microgame in which the player must enter a sequence of directional and button commands as listed on the screen. Quite frequently, the sequence is Up, Up, Down, Down, Left, Right, Left, Right.

Pause the game and press Up, Up, Down, Down, Left, Right, Left, Right, B, A to refill your energy bar.