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'''Dan Houser''' (born 1974) is an [[English people|English]]<ref name=Kotaku_English>{{cite web|url=http://kotaku.com/5907413/the-max-payne--comics-will-explain-why-rockstars-hard+boiled-cop-is-so-messed+up |title=The Max Payne Comics Will Explain Why Rockstar's Hard-Boiled Cop Is So Messed-Up |publisher=Kotaku.com |date=3 May 2012 |accessdate=17 September 2013}}</ref> video game producer as well the co-founder (along with his brother [[Sam Houser|Sam]]) and vice president of creativity for [[Rockstar Games]].<ref>{{cite web | first = Silviu| last = Stahie | url = http://news.softpedia.com/news/Rockstar-s-Position-on-Critics-10805.shtml | title = Rockstar's Position on Critics | publisher = [[Softpedia]] | year = }}</ref> As well as producing video games, Houser is the head writer for Rockstar Games,<ref name=NYT/> being the lead for ''[[Bully (video game)|Bully]]'', ''[[Red Dead Redemption]]'' and ''[[Max Payne 3]]''. He has also written, or co-written, almost all of the titles in the ''[[Grand Theft Auto (series)|Grand Theft Auto]]'' series.<ref name=NYT>{{cite news|work=[[The New York Times]]|url=http://www.nytimes.com/2012/11/10/arts/video-games/q-and-a-rockstars-dan-houser-on-grand-theft-auto-v.html?pagewanted=all&_r=0|title=Americana at Its Most Felonious|first=Chris|last=Suellentrop|date=9 November 2012}}</ref><ref name=TG>{{cite web|work=[[The Guardian]]|url=http://www.theguardian.com/technology/2013/sep/07/grand-theft-auto-dan-houser|title=Grand Theft Auto V: meet Dan Houser, architect of a gaming phenomenon|date=6 September 2013}}</ref>
'''Dan Houser''' (born 1974) is an [[English people|English]]<ref name=Kotaku_English>{{cite web|url=http://kotaku.com/5907413/the-max-payne--comics-will-explain-why-rockstars-hard+boiled-cop-is-so-messed+up |title=The Max Payne Comics Will Explain Why Rockstar's Hard-Boiled Cop Is So Messed-Up |publisher=Kotaku.com |date=3 May 2012 |accessdate=17 September 2013}}</ref> video game producer as well the co-founder (along with his brother [[Sam Houser|Sam]]) and vice president of creativity for [[Rockstar Games]].<ref>{{cite web|first=Silviu |last=Stahie |url=http://news.softpedia.com/news/Rockstar-s-Position-on-Critics-10805.shtml |title=Rockstar's Position on Critics |publisher=[[Softpedia]] |year= |deadurl=yes |archiveurl=https://web.archive.org/web/20070321023329/http://news.softpedia.com:80/news/Rockstar-s-Position-on-Critics-10805.shtml |archivedate=21 March 2007 |df=dmy }}</ref> As well as producing video games, Houser is the head writer for Rockstar Games,<ref name=NYT/> being the lead for ''[[Bully (video game)|Bully]]'', ''[[Red Dead Redemption]]'' and ''[[Max Payne 3]]''. He has also written, or co-written, almost all of the titles in the ''[[Grand Theft Auto (series)|Grand Theft Auto]]'' series.<ref name=NYT>{{cite news|work=[[The New York Times]]|url=http://www.nytimes.com/2012/11/10/arts/video-games/q-and-a-rockstars-dan-houser-on-grand-theft-auto-v.html?pagewanted=all&_r=0|title=Americana at Its Most Felonious|first=Chris|last=Suellentrop|date=9 November 2012}}</ref><ref name=TG>{{cite web|work=[[The Guardian]]|url=http://www.theguardian.com/technology/2013/sep/07/grand-theft-auto-dan-houser|title=Grand Theft Auto V: meet Dan Houser, architect of a gaming phenomenon|date=6 September 2013}}</ref>


==Biography==
==Biography==
Houser was born in [[London]],<ref>{{cite news|url=http://www.guardian.co.uk/media/2010/jul/19/sam-and-dan-houser-mediaguardian-100-2010 |title=Sam and Dan Houser &#124; MediaGuardian 100 2010 &#124; Media |publisher=The Guardian |date= 19 July 2010|accessdate=17 September 2013 |location=London}}</ref> the son of British lawyer Walter Houser and actress [[Geraldine Moffat]].<ref name="Meet the brains">{{cite news|url=http://www.stuff.co.nz/technology/games/8122020/Meet-the-brains-behind-Grand-Theft-Auto|title=Meet The Brains Behind Grand Theft Auto|date=27 December 2012|publisher=Stuff.co|accessdate=2 April 2013}}</ref><ref>{{cite news|url=http://webcache.googleusercontent.com/search?q=cache:5axAI_o1XHsJ:uk.news.yahoo.com/behind-grand-theft-auto-v--the--rockstar--creators-of-gaming-s-cult-hit.html+&cd=40&hl=en&ct=clnk&gl=ca|title=Behind Grand Theft Auto V: The 'Rockstar' creators of gaming's cult hit|date=14 November 2012|publisher=[[Yahoo! News]]|accessdate=3 February 2013}}</ref> Houser was educated at [[St Paul's School, London|St Paul's School]] in London and [[Oxford University]].<ref>{{cite news|url=http://www.dailymail.co.uk/home/moslive/article-477505/Grand-Theft-Auto-The-reckoning.html |title=Grand Theft Auto: The reckoning &#124; Mail Online |publisher=Dailymail.co.uk |date=24 August 2007 |accessdate=24 May 2012 |location=London}}</ref> Despite wanting to be musicians, both Houser and his brother [[Sam Houser|Sam]] had a fascination with storytelling from a young age. Growing up near a video library in London, they watched many American crime and cult films and [[Spaghetti Western]]s. Houser has stated he is a fan of [[Walter Hill (director)|Walter Hill]]'s film ''[[The Warriors (film)|The Warriors]]'',<ref name=NYT2>{{cite web|title=Gangs of New York|url=http://www.nytimes.com/2005/10/16/arts/16schi.html?pagewanted=all&_r=0|work=[[The New York Times]]|first=Seth|last=Schiesel|date=16 October 2005}}</ref> [[Rockstar Games]] went on to release a video game version of ''[[The Warriors (video game)|The Warriors]]'' in 2005.<ref name=NYT2/> In 1995, Houser got a part-time job at BMG Interactive testing CD-ROMs, although he wasn't a full-time employee until 1996.<ref name="Meet the brains"/><ref>{{cite news|url=http://www.1up.com/news/rockstar-dan-houser-big-japan|title=Rockstar's Dan Houser: Big in Japan?|date=26 October 2011|publisher=1up.com|accessdate=8 April 2014}}</ref> Dan and Sam later became interested in a video game called ''Race'n'Chase'' which was being developed by [[DMA Design]] after getting a preview of the game. The Housers signed ''Race'n'Chase'' to BMG Interactive as the publisher and changed the name of the game to ''[[Grand Theft Auto (video game)|Grand Theft Auto]]''.<ref>{{cite news|url=http://me.ign.com/en/feature/2238/IGN-Presents-The-History-of-Grand-Theft-Auto|title=The History of Grand Theft Auto|date=5 September 2013|publisher=IGN|accessdate=8 April 2014}}</ref> Following the sale of BMG Interactive to Take-Two in 1998, Houser and his brother moved with the company to New York, where they founded Rockstar Games.<ref name="Meet the brains"/> He has cited the 3D ''[[Mario (franchise)|Mario]]'' and ''[[The Legend of Zelda|Zelda]]'' games on the [[Nintendo 64]] as influences on his work.<ref>http://www.nytimes.com/2012/11/10/arts/video-games/q-and-a-rockstars-dan-houser-on-grand-theft-auto-v.html</ref>
Houser was born in [[London]],<ref>{{cite news|url=http://www.guardian.co.uk/media/2010/jul/19/sam-and-dan-houser-mediaguardian-100-2010 |title=Sam and Dan Houser &#124; MediaGuardian 100 2010 &#124; Media |publisher=The Guardian |date= 19 July 2010|accessdate=17 September 2013 |location=London}}</ref> the son of British lawyer Walter Houser and actress [[Geraldine Moffat]].<ref name="Meet the brains">{{cite news|url=http://www.stuff.co.nz/technology/games/8122020/Meet-the-brains-behind-Grand-Theft-Auto|title=Meet The Brains Behind Grand Theft Auto|date=27 December 2012|publisher=Stuff.co|accessdate=2 April 2013}}</ref><ref>{{cite news|url=https://uk.news.yahoo.com/behind-grand-theft-auto-v--the--rockstar--creators-of-gaming-s-cult-hit.html |title=Behind Grand Theft Auto V: The 'Rockstar' creators of gaming's cult hit |date=14 November 2012 |publisher=[[Yahoo! News]] |accessdate=3 February 2013 |deadurl=bot: unknown |archiveurl=https://web.archive.org/web/20121117051224/http://uk.news.yahoo.com:80/behind-grand-theft-auto-v--the--rockstar--creators-of-gaming-s-cult-hit.html |archivedate=17 November 2012 |df=dmy }}</ref> Houser was educated at [[St Paul's School, London|St Paul's School]] in London and [[Oxford University]].<ref>{{cite news|url=http://www.dailymail.co.uk/home/moslive/article-477505/Grand-Theft-Auto-The-reckoning.html |title=Grand Theft Auto: The reckoning &#124; Mail Online |publisher=Dailymail.co.uk |date=24 August 2007 |accessdate=24 May 2012 |location=London}}</ref> Despite wanting to be musicians, both Houser and his brother [[Sam Houser|Sam]] had a fascination with storytelling from a young age. Growing up near a video library in London, they watched many American crime and cult films and [[Spaghetti Western]]s. Houser has stated he is a fan of [[Walter Hill (director)|Walter Hill]]'s film ''[[The Warriors (film)|The Warriors]]'',<ref name=NYT2>{{cite web|title=Gangs of New York|url=http://www.nytimes.com/2005/10/16/arts/16schi.html?pagewanted=all&_r=0|work=[[The New York Times]]|first=Seth|last=Schiesel|date=16 October 2005}}</ref> [[Rockstar Games]] went on to release a video game version of ''[[The Warriors (video game)|The Warriors]]'' in 2005.<ref name=NYT2/> In 1995, Houser got a part-time job at BMG Interactive testing CD-ROMs, although he wasn't a full-time employee until 1996.<ref name="Meet the brains"/><ref>{{cite news|url=http://www.1up.com/news/rockstar-dan-houser-big-japan|title=Rockstar's Dan Houser: Big in Japan?|date=26 October 2011|publisher=1up.com|accessdate=8 April 2014}}</ref> Dan and Sam later became interested in a video game called ''Race'n'Chase'' which was being developed by [[DMA Design]] after getting a preview of the game. The Housers signed ''Race'n'Chase'' to BMG Interactive as the publisher and changed the name of the game to ''[[Grand Theft Auto (video game)|Grand Theft Auto]]''.<ref>{{cite news|url=http://me.ign.com/en/feature/2238/IGN-Presents-The-History-of-Grand-Theft-Auto|title=The History of Grand Theft Auto|date=5 September 2013|publisher=IGN|accessdate=8 April 2014}}</ref> Following the sale of BMG Interactive to Take-Two in 1998, Houser and his brother moved with the company to New York, where they founded Rockstar Games.<ref name="Meet the brains"/> He has cited the 3D ''[[Mario (franchise)|Mario]]'' and ''[[The Legend of Zelda|Zelda]]'' games on the [[Nintendo 64]] as influences on his work.<ref>http://www.nytimes.com/2012/11/10/arts/video-games/q-and-a-rockstars-dan-houser-on-grand-theft-auto-v.html</ref>


Houser has been credited as a producer for five ''Grand Theft Auto'' games, and also works as a writer and voice artist for the series.{{citation needed|date=February 2015}} Despite the high profile of the ''Grand Theft Auto'' series, Houser and his brother have shied away from the celebrity spotlight, preferring to focus on the Rockstar Games brand rather than giving any one person the credit for the games' success.<ref>{{cite web | url =http://thegamershub.net/2012/05/gaming-gods-dan-and-sam-houser/ | title = Gaming Gods: Dan and Sam Houser | author = Ryan P. | publisher = The Gamer's Hub | date= 18 May 2012 | accessdate =19 March 2013 }}</ref> In 2009, both Dan and Sam Houser appeared in [[Time Magazine]]'s most 100 influential people of 2009 list.<ref>{{cite news | url =http://www.time.com/time/specials/packages/article/0,28804,1894410_1893836_1894428,00.html | title = Sam and Dan Houser - The 2009 TIME 100 | author = Matt Selman | publisher = [[Time Magazine]] | date= 30 April 2009 | accessdate =19 March 2013 }}</ref>
Houser has been credited as a producer for five ''Grand Theft Auto'' games, and also works as a writer and voice artist for the series.{{citation needed|date=February 2015}} Despite the high profile of the ''Grand Theft Auto'' series, Houser and his brother have shied away from the celebrity spotlight, preferring to focus on the Rockstar Games brand rather than giving any one person the credit for the games' success.<ref>{{cite web|url=http://thegamershub.net/2012/05/gaming-gods-dan-and-sam-houser/ |title=Gaming Gods: Dan and Sam Houser |author=Ryan P. |publisher=The Gamer's Hub |date=18 May 2012 |accessdate=19 March 2013 }}{{dead link|date=December 2016 |bot=InternetArchiveBot |fix-attempted=yes }}</ref> In 2009, both Dan and Sam Houser appeared in [[Time Magazine]]'s most 100 influential people of 2009 list.<ref>{{cite news | url =http://www.time.com/time/specials/packages/article/0,28804,1894410_1893836_1894428,00.html | title = Sam and Dan Houser - The 2009 TIME 100 | author = Matt Selman | publisher = [[Time Magazine]] | date= 30 April 2009 | accessdate =19 March 2013 }}</ref>


==Video game credits==
==Video game credits==

Revision as of 18:01, 5 December 2016

Dan Houser
Born1974 (age 49–50)
NationalityBritish[1]
Alma materSt Paul's School, London
University of Oxford
Occupation(s)Video game producer, writer and voice actor
Years active1998–present
OrganizationRockstar Games (Vice President of Creativity)
Known forGrand Theft Auto
FamilyWalter Houser (father)
Geraldine Moffat (mother)
Sam Houser (brother)

Dan Houser (born 1974) is an English[1] video game producer as well the co-founder (along with his brother Sam) and vice president of creativity for Rockstar Games.[3] As well as producing video games, Houser is the head writer for Rockstar Games,[4] being the lead for Bully, Red Dead Redemption and Max Payne 3. He has also written, or co-written, almost all of the titles in the Grand Theft Auto series.[4][5]

Biography

Houser was born in London,[6] the son of British lawyer Walter Houser and actress Geraldine Moffat.[7][8] Houser was educated at St Paul's School in London and Oxford University.[9] Despite wanting to be musicians, both Houser and his brother Sam had a fascination with storytelling from a young age. Growing up near a video library in London, they watched many American crime and cult films and Spaghetti Westerns. Houser has stated he is a fan of Walter Hill's film The Warriors,[10] Rockstar Games went on to release a video game version of The Warriors in 2005.[10] In 1995, Houser got a part-time job at BMG Interactive testing CD-ROMs, although he wasn't a full-time employee until 1996.[7][11] Dan and Sam later became interested in a video game called Race'n'Chase which was being developed by DMA Design after getting a preview of the game. The Housers signed Race'n'Chase to BMG Interactive as the publisher and changed the name of the game to Grand Theft Auto.[12] Following the sale of BMG Interactive to Take-Two in 1998, Houser and his brother moved with the company to New York, where they founded Rockstar Games.[7] He has cited the 3D Mario and Zelda games on the Nintendo 64 as influences on his work.[13]

Houser has been credited as a producer for five Grand Theft Auto games, and also works as a writer and voice artist for the series.[citation needed] Despite the high profile of the Grand Theft Auto series, Houser and his brother have shied away from the celebrity spotlight, preferring to focus on the Rockstar Games brand rather than giving any one person the credit for the games' success.[14] In 2009, both Dan and Sam Houser appeared in Time Magazine's most 100 influential people of 2009 list.[15]

Video game credits

Producer

Writer

Voice actor

References

  1. ^ a b "The Max Payne Comics Will Explain Why Rockstar's Hard-Boiled Cop Is So Messed-Up". Kotaku.com. 3 May 2012. Retrieved 17 September 2013.
  2. ^ Dutton, Fred (21 March 2012). "Rockstar boss buys Truman Capote's New York mansion • News •". Eurogamer.net. Retrieved 17 September 2013.
  3. ^ Stahie, Silviu. "Rockstar's Position on Critics". Softpedia. Archived from the original on 21 March 2007. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  4. ^ a b c d e f Suellentrop, Chris (9 November 2012). "Americana at Its Most Felonious". The New York Times.
  5. ^ "Grand Theft Auto V: meet Dan Houser, architect of a gaming phenomenon". The Guardian. 6 September 2013.
  6. ^ "Sam and Dan Houser | MediaGuardian 100 2010 | Media". London: The Guardian. 19 July 2010. Retrieved 17 September 2013.
  7. ^ a b c "Meet The Brains Behind Grand Theft Auto". Stuff.co. 27 December 2012. Retrieved 2 April 2013.
  8. ^ "Behind Grand Theft Auto V: The 'Rockstar' creators of gaming's cult hit". Yahoo! News. 14 November 2012. Archived from the original on 17 November 2012. Retrieved 3 February 2013. {{cite news}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  9. ^ "Grand Theft Auto: The reckoning | Mail Online". London: Dailymail.co.uk. 24 August 2007. Retrieved 24 May 2012.
  10. ^ a b Schiesel, Seth (16 October 2005). "Gangs of New York". The New York Times.
  11. ^ "Rockstar's Dan Houser: Big in Japan?". 1up.com. 26 October 2011. Retrieved 8 April 2014.
  12. ^ "The History of Grand Theft Auto". IGN. 5 September 2013. Retrieved 8 April 2014.
  13. ^ http://www.nytimes.com/2012/11/10/arts/video-games/q-and-a-rockstars-dan-houser-on-grand-theft-auto-v.html
  14. ^ Ryan P. (18 May 2012). "Gaming Gods: Dan and Sam Houser". The Gamer's Hub. Retrieved 19 March 2013.[permanent dead link]
  15. ^ Matt Selman (30 April 2009). "Sam and Dan Houser - The 2009 TIME 100". Time Magazine. Retrieved 19 March 2013.