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==Summary==
==Summary==
The game was intended to promote his 1992 album, ''[[Us (Peter Gabriel album)|Us]]'', and the success of ''Xplora1'' would prompt him to release a similar musically themed interactive game entitled ''[[EVE (video game)|EVE]]'' in 1996 as the second of his [[Peter Gabriel#WOMAD and other projects|post-WOMAD projects]]. The game was first released for Macintosh in 1993, followed by Windows in 1994 and CD-i in 1995, in which the project was completed in collaboration with Brilliant Media under Gabriel's own label Real World Records.<ref>{{cite web|title=XPLORA 1: Peter Gabriel's Secret World|url=http://www.adventureclassicgaming.com/index.php/site/reviews/483/|last=Niemla|first=Karen|date=2010-01-04|work=Adventure Classic Gaming|accessdate=2010-01-10}}</ref>
The game was intended to promote his 1992 album, ''[[Us (Peter Gabriel album)|Us]]'', and the success of ''Xplora1'' would prompt him to release a similar musically themed interactive game entitled ''[[EVE (video game)|EVE]]'' in 1996 as the second of his [[Peter Gabriel#WOMAD and other projects|post-WOMAD projects]]. The game was first released for Macintosh in 1993, followed by Windows in 1994 and CD-i in 1995, in which the project was completed in collaboration with Brilliant Media under Gabriel's own label Real World Records.<ref>{{cite web|title=XPLORA 1: Peter Gabriel's Secret World|url=http://www.adventureclassicgaming.com/index.php/site/reviews/483/|last=Niemla|first=Karen|date=2010-01-04|work=Adventure Classic Gaming|accessdate=2010-01-10}}</ref>

The game was conceived of by Brilliant Media's Steve Nelson and pitched to Peter in 1990.The project was developed at Brilliant Media's offices in SOMA, San Francisco, CA. The design and coding for the initial release on Mac CDROM, was created in HyperCard. Footage included WOMAD and on location at the studio in Bath, UK.


The gameplay consists of a number of sub-games such as scavenger hunts, sliding puzzles, etc.<ref>''[http://www.mobygames.com/game/xplora-1-peter-gabriels-secret-world- Xplora 1: Peter Gabriel's Secret World ]''. [[MobyGames]]. Retrieved 28 November 2008.</ref> In interactive mode the player may watch video interviews with Peter Gabriel, and can explore brief summaries of a number of musicians Gabriel has performed with in the past. As the player completes puzzles and accomplishes goals new areas of the CD are unlocked featuring new content for the player to explore.<ref>Pinto, Martha. ''[http://besser.tsoa.nyu.edu/impact/w95/HTML/cdrom/martha.cdrom.html XPLORA1 Peter Gabriel's Secret World]''. [[University of Michigan]]. 1995.</ref>
The gameplay consists of a number of sub-games such as scavenger hunts, sliding puzzles, etc.<ref>''[http://www.mobygames.com/game/xplora-1-peter-gabriels-secret-world- Xplora 1: Peter Gabriel's Secret World ]''. [[MobyGames]]. Retrieved 28 November 2008.</ref> In interactive mode the player may watch video interviews with Peter Gabriel, and can explore brief summaries of a number of musicians Gabriel has performed with in the past. As the player completes puzzles and accomplishes goals new areas of the CD are unlocked featuring new content for the player to explore.<ref>Pinto, Martha. ''[http://besser.tsoa.nyu.edu/impact/w95/HTML/cdrom/martha.cdrom.html XPLORA1 Peter Gabriel's Secret World]''. [[University of Michigan]]. 1995.</ref>

Revision as of 12:47, 29 August 2018

XPLORA1: Peter Gabriel's Secret World
Cover art
Developer(s)Real World Media (a subsidiary of Real World Studios)
Publisher(s)MacPlay
Designer(s)Peter Gabriel
Platform(s)Macintosh, CD-i, PC
Release21 December 1993 (Macintosh)
Genre(s)Music Game
Mode(s)Single-player

XPLORA1: Peter Gabriel's Secret World (or simply XPLORA1) is a musical computer game designed by musician Peter Gabriel.

Summary

The game was intended to promote his 1992 album, Us, and the success of Xplora1 would prompt him to release a similar musically themed interactive game entitled EVE in 1996 as the second of his post-WOMAD projects. The game was first released for Macintosh in 1993, followed by Windows in 1994 and CD-i in 1995, in which the project was completed in collaboration with Brilliant Media under Gabriel's own label Real World Records.[1]

The game was conceived of by Brilliant Media's Steve Nelson and pitched to Peter in 1990.The project was developed at Brilliant Media's offices in SOMA, San Francisco, CA. The design and coding for the initial release on Mac CDROM, was created in HyperCard. Footage included WOMAD and on location at the studio in Bath, UK.

The gameplay consists of a number of sub-games such as scavenger hunts, sliding puzzles, etc.[2] In interactive mode the player may watch video interviews with Peter Gabriel, and can explore brief summaries of a number of musicians Gabriel has performed with in the past. As the player completes puzzles and accomplishes goals new areas of the CD are unlocked featuring new content for the player to explore.[3]

Reception

Computer Gaming World said in March 1994 that while the backstage footage was interesting, "explorers will have the most fun remixing their own Peter Gabriel music videos and joining in on jam sessions. Multimedia is a much abused term, but this beautiful work deserves the title".[4]

Xplora1 received 3 awards from the Academy of Interactive Arts & Sciences[5] for:

  • Best Interactive Product of 1994,
  • Best Musical, and
  • Best use of Music

References

  1. ^ Niemla, Karen (2010-01-04). "XPLORA 1: Peter Gabriel's Secret World". Adventure Classic Gaming. Retrieved 2010-01-10.
  2. ^ Xplora 1: Peter Gabriel's Secret World . MobyGames. Retrieved 28 November 2008.
  3. ^ Pinto, Martha. XPLORA1 Peter Gabriel's Secret World. University of Michigan. 1995.
  4. ^ "Taking A Peek". Computer Gaming World. March 1994. pp. 174–180.
  5. ^ XPLORA1 Peter Gabriel's Secret World Archived November 11, 2007, at the Wayback Machine Genesis Discography. 1994.

See also