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[[Image:local08_coverfile.jpg|thumb|right|250px|Cover of [[Local (comics)|Local]] #8, story by Brian Wood and art by [[Ryan Kelly]].]] [[Image:courierspromo.jpg|thumb|right|250px|Promo image from [[The Couriers (comics)|The Couriers]], art by [[Rob G]].]] |
[[Image:local08_coverfile.jpg|thumb|right|250px|Cover of [[Local (comics)|Local]] #8, story by Brian Wood and art by [[Ryan Kelly]].]] [[Image:courierspromo.jpg|thumb|right|250px|Promo image from [[The Couriers (comics)|The Couriers]], art by [[Rob G]].]] |
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'''Brian Wood''' (born January 29, 1972) is a [[writer]], [[illustrator]], and [[graphic designer |
'''Brian Wood''' (born January 29, 1972) is a [[writer]], [[illustrator]], and [[graphic designer]]. Known primarily as a [[comic book creator]], Wood both writes and illustrates [[graphic novels]] and serialized monthly [[comic books]] for a variety of publishers. |
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During his comics career, Wood held a day job for several years as a staff designer for [[Rockstar Games]], designing for [[video game]] franchises such as ''[[Grand Theft Auto (game)|Grand Theft Auto]]'', ''[[Midnight Club]]'', ''[[Max Payne]]'', ''[[Smuggler's Run]]'', and ''[[Manhunt]]''. He is also one of the most distinctive graphic designers in the comics industry, having created covers for [[Warren Ellis]]'s ''[[Global Frequency]]'', his own ''[[DMZ]]'' and many others. |
During his comics career, Wood held a day job for several years as a staff designer for [[Rockstar Games]], designing for [[video game]] franchises such as ''[[Grand Theft Auto (game)|Grand Theft Auto]]'', ''[[Midnight Club]]'', ''[[Max Payne]]'', ''[[Smuggler's Run]]'', and ''[[Manhunt]]''. He is also one of the most distinctive graphic designers in the comics industry, having created covers for [[Warren Ellis]]'s ''[[Global Frequency]]'', his own ''[[DMZ]]'' and many others. |
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Wood's illustrations have appeared in ''[[Punk Planet]]'', ''[[Bail Magazine]]'', ''[[San Francisco Bay Guardian|The SF Bay Guardian]]'', and short films for [[Nike, Inc.|Nike]]. |
Wood's illustrations have appeared in ''[[Punk Planet]]'', ''[[Bail Magazine]]'', ''[[San Francisco Bay Guardian|The SF Bay Guardian]]'', and short films for [[Nike, Inc.|Nike]]. |
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Born in [[Essex Junction]], [[Vermont]], Wood spent some time living in [[Manhattan]], [[New Jersey]] and [[San Francisco]], but [[Brooklyn]], [[New York]] is where he considers home. |
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==Career in Comics== |
==Career in Comics== |
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===Early Career=== |
===Early Career=== |
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Wood moved to [[New York City]] in 1991 to attend [[Parsons School of Design]], graduating in 1997 with a Bachelor's Degree in Illustration. His first professional work in comics was the 5-issue [[miniseries]] ''[[Channel Zero]]'', published by [[Image Comics]] in 1997, created as part of a final project for graduation from Parsons. ''Channel Zero'' is set in a [[dystopian]] near-future New York City where the tenets of [[Rudy Giuliani|Mayor Giuliani]] have grown into a freedom-restricting government initiative called 'The Clean Act'. The protagonist is [[Jennie 2.5]], a DIY media personality. ''Channel Zero'' was orphaned shortly after Image Comics sold out of the first print run of the collection, opting not to return to press. SF-area publisher [[AIT-PlanetLar]] acquired it soon afterwards and has kept the graphic novel in print. |
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Wood was absent from comics for several years, working at a series of internet design jobs during the [[dot-com boom]]. In early 2000, [[Warren Ellis]] offered Wood a co-writing job on [[Marvel Comics]]' ''[[Generation X (comics)|Generation X]]'', as part of Ellis's [[Counter-X]] run (in which Ellis served as 'Plotmaster'). Wood co-wrote issues #63-70 with Ellis, and wrote #71-75 on his own. The series was canceled as part of incoming EIC [[Joe Quesada]]'s attempts to simplify the X-Men Universe. |
Wood was absent from comics for several years, working at a series of internet design jobs during the [[dot-com boom]]. In early 2000, [[Warren Ellis]] offered Wood a co-writing job on [[Marvel Comics]]' ''[[Generation X (comics)|Generation X]]'', as part of Ellis's [[Counter-X]] run (in which Ellis served as 'Plotmaster'). Wood co-wrote issues #63-70 with Ellis, and wrote #71-75 on his own. The series was canceled as part of incoming EIC [[Joe Quesada]]'s attempts to simplify the X-Men Universe. |
Revision as of 13:09, 26 December 2006
Brian Wood (born January 29, 1972) is a writer, illustrator, and graphic designer. Known primarily as a comic book creator, Wood both writes and illustrates graphic novels and serialized monthly comic books for a variety of publishers.
During his comics career, Wood held a day job for several years as a staff designer for Rockstar Games, designing for video game franchises such as Grand Theft Auto, Midnight Club, Max Payne, Smuggler's Run, and Manhunt. He is also one of the most distinctive graphic designers in the comics industry, having created covers for Warren Ellis's Global Frequency, his own DMZ and many others.
Wood's illustrations have appeared in Punk Planet, Bail Magazine, The SF Bay Guardian, and short films for Nike.
Born in Essex Junction, Vermont, Wood spent some time living in Manhattan, New Jersey and San Francisco, but Brooklyn, New York is where he considers home.
Career in Comics
Early Career
Wood moved to New York City in 1991 to attend Parsons School of Design, graduating in 1997 with a Bachelor's Degree in Illustration. His first professional work in comics was the 5-issue miniseries Channel Zero, published by Image Comics in 1997, created as part of a final project for graduation from Parsons. Channel Zero is set in a dystopian near-future New York City where the tenets of Mayor Giuliani have grown into a freedom-restricting government initiative called 'The Clean Act'. The protagonist is Jennie 2.5, a DIY media personality. Channel Zero was orphaned shortly after Image Comics sold out of the first print run of the collection, opting not to return to press. SF-area publisher AIT-PlanetLar acquired it soon afterwards and has kept the graphic novel in print.
Wood was absent from comics for several years, working at a series of internet design jobs during the dot-com boom. In early 2000, Warren Ellis offered Wood a co-writing job on Marvel Comics' Generation X, as part of Ellis's Counter-X run (in which Ellis served as 'Plotmaster'). Wood co-wrote issues #63-70 with Ellis, and wrote #71-75 on his own. The series was canceled as part of incoming EIC Joe Quesada's attempts to simplify the X-Men Universe.
Wood returned to creator-owned comics between 2001 and 2003, producing several graphic novels and miniseries, including Couscous Express, The Couriers, and Jennie One for AIT, Pounded for Oni Press, and Fight For Tomorrow for DC/Vertigo. He was employed as AIT's art director for roughly six months, creating not only their current logo and branding, but covers for many of the books they published during this time. He also found time to work again with Warren Ellis, creating 14 covers for the critically-acclaimed Wildstorm series Global Frequency.
Demo
In late 2003, Wood quit his staff job at Rockstar Games and teamed with artist Becky Cloonan to create Demo, a monthly series that was possibly the start of the current single issue "done in one" format common in indie comics now. Each of the 12 issues told its own complete story, and included eight pages of "backmatter", bonus material that was intentionally left out of the eventual collected edition. Demo was highly successful, earning two Eisner Award nominations, countless positive press mentions, and multiple editions in foreign languages.
As a career milestone, Demo indicates a shift from Wood's earlier high concept action-adventure work. Demo, and much of his later work, tends towards focused human dramas with strong emotional elements.
2005 and on
The Demo format proved so successful that Wood went on to replicate it, with minor changes, for his 12-issue series Local at Oni Press, begun in 2005 and drawn by artist Ryan Kelly. Local differs from Demo in that it includes a focal character, Megan McKeenan, whose character arc is gradually traced through the series, although she is not always the protagonist within each issue. This difference has led Local down its own path; Wood refers to it as "transcending its 'done in one' format to really be about Megan's story, her life, that progression over time".[1]
Brian Wood's other current work is DMZ, a critically-acclaimed ongoing series from Vertigo for which he is quickly becoming best-known.
2006 also saw the publication of the graphic novel The Tourist from Image Comics, and Supermarket, a 4-issue series from IDW drawn by Kristian Donaldson.
In August 2006, DC announced that Brian Wood has been signed to an exclusive 2-year contract.[2] This contract allows for Wood to complete his current commitments to other publishers, including Local at Oni Press, and Dogs Day End with Top Shelf.
Wood's next major work, announced at the same time as his DC exclusive, will be Northlanders, an ongoing historical fiction series about Vikings, published by Vertigo .[2]
Bibliography
Comics & Graphic Novels
- Channel Zero:
- Channel Zero (1997), originally published by Image Comics; later reissued by AiT/PlanetLar
- Jennie One (2003), AiT/PlanetLar graphic novel, illustrated by Becky Cloonan
- Public Domain: A Channel Zero Designbook (2002)
- Couscous Express (2002), AiT/PlanetLar graphic novel, illustrated by Brett Weldele
- Generation X #63–75 (2000), Marvel Comics, illustrated by Steve Pugh and others; partly co-written by Warren Ellis
- Vampirella/Witchblade #1: Brooklyn Bounce (2003), illustrated by Steve Pugh.
- Pounded (2003), 3-issue Oni Press series, later collected in trade paperback, illustrated by Steve Rolston
- Fight For Tomorrow (2003), 6-issue DC/Vertigo series, illustrated by Denys Cowan & Kent Williams
- The Couriers:
- The Couriers (2003), AiT/PlanetLar graphic novel, illustrated by Rob G.
- Dirtbike Manifesto (2004)AiT/PlanetLar graphic novel, illustrated by Rob G
- The Ballad of Johnny Funwrecker (2005), AiT/PlanetLar graphic novel, illustrated by Rob G
- Demo (2003–2005), AiT/PlanetLar, 12-issue series, later collected in trade paperback; illustrated by Becky Cloonan
- Demo: The Twelve Original Scripts (2004), AiT/PlanetLar, with illustrations by Becky Cloonan
- The Tourist (2006), Image Comics graphic novel, illustrated by Toby Cypress
- Supermarket (2006), 4-issue IDW Publishing series, later collected in trade paperback, illustrated by Kristian Donaldson
- DMZ (2005– ), ongoing DC/Vertigo monthly series, illustrated by Riccardo Burchielli & Brian Wood
- vol. 1 On The Ground (6/2006), collecting DMZ #1-5 (ISBN 1-4012-1062-7)
- vol. 2 Body of a Journalist (2/2007), collecting DMZ #6-12 (ISBN 1-4012-1247-6)
- vol. 3 Public Works (tba), collecting DMZ #13-17
- Local (2005–2007) Oni Press, illustrated by Ryan Kelly, lettered by Hope Larson & Bryan Lee O'Malley.
- Dogs Day End (2007) graphic novel for Top Shelf, illustrated by Matthew Woodson, not yet released
- Northlanders (2007– ), ongoing DC/Vertigo series, not yet released
- The Downtown Four (?) Additional info TBA
Short Comics
- Wiffle, illustrated by Ryan Yount
- The Watcher appeared in AdHouse Books's Project: Superior Anthology
- Transmetropolitan: I Hate It Here single page illustration; written by Warren Ellis
- And What I Ate When I Got There appeared in Ragtag #3
Design
- 14 cover designs for the comic series Global Frequency
- Logos for Warren Ellis' comics forum The Engine
- Public Domain: A Channel Zero Designbook (2002)
- Logos and art direction (2003-04) for San Francisco-based publishing company AiT-PlanetLar
- Package design for Rockstar Games's Manhunt, Midnight Club, Smugglers Run, Grand Theft Auto 3, Grand Theft Auto: Vice City, State of Emergency, Max Payne.
- Staff designer for Rockstar Games from 1999-2003
- Package design for Eidos's Backyard Wrestling 2
- Logo design for Sandbox Strategies, artbomb.net, ComicBookDB.com
- Book designs for 1000 Steps To World Domination, Bad Mojo, Blackheart Billy, Tales From Fish Camp
- Web designer for ivillage.com, nerve.com, neoplanet.com, agency.com
- Illustration, character and environment design for Nike's Shox campaign (five short films)
Film
- Future Imperfect, producer / production manager.
Awards
- Eisner Award Nomination for Talent Deserving of Wider Recognition (2004)
- Eisner Award Nomination for Best Cover Artist (for Global Frequency) (2004)
- Eisner Award Nomination for Best Single Issue (Demo #7) (2005)
- Eisner Award Nomination for Best Limited Series (Demo) (2005)
References
- ^ ""Updates, December 19 2006"". Brian Wood's LiveJournal. Retrieved December 24.
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External links
- Brian Wood's homepage
- Brian Wood's blog at LiveJournal
- Brian Wood's T-Shirt Line
- Brian Wood's work on ComicBookDB.com