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GameSurge

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GameSurge is a popular Internet Relay Chat network devoted to the Internet gaming community. This is for multi-player games played over the Internet, including MMORPGs (Massively Multi-play Online RolePlaying Games)

Originally known as GamesNET before merging with the ProGamePlayer Network to form GameSurge. The merge was due to a legal dispute over the domain name gamesnet.net and common interests between the two networks.

It runs a package of services known as srvx, which were written by GameSurge's development staff from scratch in C.

srvx includes four user-accessible services:

  • AuthServ, which provides authentication for other services on the network and allows users to use an account that allows them to maintain channel access. In the interests of providing a service directed toward gaming (and thus allowing users to easily switch clan/team/guild tags), GameSurge does not provide nick registration.
  • ChanServ, which provides facilities such as event logging and advanced user/ban management.
  • HelpServ bots, which manage support requests in certain channels, which are dealt with as a FIFO queue.
    • HelpServ, in the #support channel, for general user support.
    • RegServ, in the #registration channel, for the specific purpose of channel registration.
    • Other HelpServ bots in miscellaneous help channels throughout the network.
  • HostServ, which provides free "titles" to users wishing to use cloaked hosts. See the GameSurge Titles page for details.

GameSurge (while still known as GamesNET) originally gained popularity as a home for the North American Quake Team Fortress community. This is turn led to its popularity with players of Half-Life's Team Fortress Classic, which in turn led to it being the standard network for players of Counter-Strike. As Counter-Strike's player base, and therefore clan community swelled, so did GameSurge's user base. During Counter-Strike's beta days, there were "release parties" for new versions.