Transformers: Revenge of the Fallen (video game)
Transformers: Revenge of the Fallen The Game | |
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File:Transformers 2 Game.jpg | |
Developer(s) | Xbox 360, PlayStation 3[1] Luxoflux Microsoft Windows[1] Beenox Studios Wii, PlayStation 2[2] Krome Studios Nintendo DS[3] Vicarious Visions PlayStation Portable[4] Savage Entertainment |
Publisher(s) | Activision |
Composer(s) | Steve Jablonsky Bobby Tahouri |
Platform(s) | Xbox 360, PlayStation 3, Microsoft Windows, Wii, PlayStation 2, Nintendo DS, and PlayStation Portable |
Genre(s) | Third-person shooter |
Mode(s) | Single-player, multiplayer |
Transformers: Revenge of the Fallen: The Game is an upcoming 2009 third-person shooter video game based on the 2009 live action film Transformers: Revenge of the Fallen. Xbox 360 and PlayStation 3 is developed by Luxoflux, Microsoft Windows is developed by Beenox Studios, Wii and PlayStation 2 is developed by Krome Studios, Nintendo DS is developed by Vicarious Visions and PlayStation Portable is developed by Savage Entertainment.
Gameplay
Similar to the game based on the first movie, Revenge of the Fallen will feature two separate campaigns; one depicting the actions of the Autobots, and the other the actions of the Decepticons. The game will expand on the movie plot with additional missions and characters.[5] Unlike its predecessor, Revenge of the Fallen will feature a hub-like, non-linear mission progression; allowing the player to choose what missions they would like to accomplish and where in order to further drive the story.[5]
Multiplayer has been confirmed, featuring five different modes. Deathmatch will allow players to choose any character in a free-for-all battle. Team Deathmatch will feature Autobots vs Decepticons. Control Points features gameplay similar to the Star Wars Battlefront series, with teams battling for control of specific areas to gain points. One Shall Stand is similar to Team Deathmatch; the difference being that the sole objective is to take out the enemy leader (Optimus Prime or Megatron) while protecting your own. Finally Battle for the Shards featuring Capture the Flag-style gameplay; teams search for shards of the allspark and return them to their base to earn points.[5][6]
Plot
This section needs expansion. You can help by adding to it. (June 2009) |
No information about the video game's plot has been released yet.
Characters
The following are confirmed to appear in the game.
Autobots | |||
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Decepticons | |||
‡ Multiplayer only
Development
This section needs expansion. You can help by adding to it. (June 2009) |
Next-gen developer Luxoflux updated the transformation system of the game to allow for more fluid transfoming of the robots. Players can now transform in mid-air, carry momentum gained prior to transforming, and even transform directly into attacks.[5] The game retains most of the cast from its film counterpart, with a few exceptions. Most notably, Frank Welker, who voiced Megatron in the The Transformers animated series will return a second time to voice the character in the game instead of Hugo Weaving, who voices Megatron in both live action films.[7] The game also features the voice of Neil Kaplan, the voice of Optimus Prime in the series Transformers: Robots in Disguise. Kaplan will not be voicing Prime, but will instead be voicing the character Long Haul, as well as additional minor characters.[8]
PC, PlayStation 3 and Xbox 360
- Developed by Luxoflux (PlayStation 3 and Xbox 360), ported by Beenox (PC)
- Choice of Campaign (Autobots or Decepitcons)
- New, Ultra-Fluid Transformations
- 2 Non-Linear Campaigns (25 Missions)
- Battle Online
- Heroic Missions
- Multiple Array of Assaults
Playstation 2 and Wii
- Developed by Krome Studios
- Co-op: A friend enters the battle as a floating shield and weapon system.
- 2 Player Arena Survival: You and a friend pick your favorite characters and fight against increasing Waves of enemies
- 2 Campaigns (15 Linear Missions)
- Unique Gesture Attacks: Wii players can unleash gesture based attacks on the Remote. The robots in both versions each have a special move involving both robot and vehicle modes.
PSP
- Developed by Savage Entertainment
- A Unique, Fast-Packed Action Arcade Title
DS
As with Transformers: The Game, the DS version of Revenge of the Fallen will split the Autobot and Decepticon campaigns into two different games. The series will feature 25 missions in total, and will feature the ability to battle friends via the handheld's Nintendo Wi-Fi Connection. Developer Vicarious Visions created an ability to customize characters by finding parts to scan throughout the game. The characters can also level up and learn new attacks.[citation needed]
References
- ^ a b "TransFormers: Revenge of the Fallen Boxart and Fact Sheets". kombo.com. 2009-05-06. Retrieved 2009-06-04.
- ^ "Transformers: Revenge of the Fallen Fact Sheet". IGN. 2009-05-06. Retrieved 2009-06-04.
- ^ "Transformers: Revenge of the Fallen Fact Sheet". IGN. 2009-05-06. Retrieved 2009-06-04.
- ^ "Transformers: Revenge of the Fallen Fact Sheet". IGN. 2009-05-06. Retrieved 2009-06-04.
- ^ a b c d "Transformers: Revenge of the Fallen - Adrian Murphy Interview". GameTrailers. 2009-05-27. Retrieved 2009-06-04.
- ^ Torres, Ricardo (2009-05-26). "Transformers: Revenge of the Fallen First Hands-On". Gamespot. Retrieved 2009-06-04.
- ^ Berardini, César A. (2009-05-15). "Transformers: Revenge of the Fallen Voice Talent". Team Xbox. Retrieved 2009-06-04.
- ^ Densetsu, Shin (2009-05-20). "Neil Kaplan Returns To Transformers!". www.tfw2005.com. Retrieved 2009-06-04.