Talk:Infinite Undiscovery
This is the talk page for discussing improvements to the Infinite Undiscovery article. This is not a forum for general discussion of the article's subject. |
Article policies
|
Find video game sources: "Infinite Undiscovery" – news · newspapers · books · scholar · JSTOR · free images · free news sources · TWL · NYT · WP reference · VG/RS · VG/RL · WPVG/Talk |
Bias?
The section describing the game seems to have pretty clearly been made by someone working for Tri Ace. It reads just like an advertisement. I know it might be hard to write a lot of information before the game has been released, but someone should get to this eventually. —Preceding unsigned comment added by 70.168.88.158 (talk) 09:02, 29 August 2008 (UTC)
MS Funding
AFAIK, they are funding this game and own half the IP, doesnt that make them co-publishers? —Preceding unsigned comment added by 90.199.68.229 (talk) 19:45, 31 March 2008 (UTC)
Fair use rationale for Image:Infinite undiscovery logo.jpg
Image:Infinite undiscovery logo.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot (talk) 14:38, 2 January 2008 (UTC)
IU Boxart
Blog post: http://member.square-enix.com/na/blog/2008/06/infinite-undiscovery-box-art.php
Image URL: http://member.square-enix.com/na/blog/080627001.jpg
Someone else can get this up; all the hoop-jumping done around here is too much effort on my part. T.J. Fuller, Jr. (talk) 07:28, 28 June 2008 (UTC)
Voice actor credit
how'd ya find out it was me on this? Rylan.mcphee (talk) 06:59, 6 July 2008 (UTC)
changed the "plot" heading to "characters" as the ection revealed nothing whatsoever about the plot an dis just a detailed summary of the characters. —Preceding unsigned comment added by 90.218.66.195 (talk) 16:29, 5 October 2008 (UTC)
Day/night system
"The game transitions between day and night about every 10 minutes and the player must use this to their advantage. For instance, at night the player might have a better chance of infiltrating an enemy base stealthily as opposed to barging in during the day (this system was later found to be removed from the final product)."
Wouldn't this be better in the development section, seeing as it's not actually in the game? ChaosMaster (talk) 23:29, 5 August 2009 (UTC)