List of Nvidia graphics processing units
This article needs to be updated.(July 2010) |
This page contains general information about Nvidia's GPUs and videocards based on official Nvidia specifications.
For information on ATI (now AMD) graphics processing units, please click here.
Direct X version note
Direct X version indicates which graphics acceleration operations the card supports.
- Direct X 6.0 - Multitexturing
- Direct X 7.0 - Hardware Transformation, Clipping and Lighting (TCL/T&L)
- Direct X 8.0 - Shader Model 1.1
- DirectX 8.1 - Pixel Shader 1.3/1.4 & Vertex Shader 1.1
- DirectX 9.0/a - Shader Model 2.0 or Shader Model 2.0 extended
- DirectX 9.0b - Pixel Shader 2.0a/b & Vertex Shader 2.0a/b
- DirectX 9.0c - Shader Model 3.0, GPGPU
- DirectX 9.0L - Windows Vista/7, Shader Model 3.0, Windows Graphics Foundation 1.0, DXVA 1.0, GPGPU
- Direct3D 10 - Windows Vista/7, Shader Model 4.0, Compute shaders, Windows Graphics Foundation 2.0, DXVA 2.0, GPGPU
- Direct3D 10.1 - Windows Vista/7, Shader Model 4.1, Tessellation, Compute shaders, Windows Graphics Foundation 2.1, DXVA 2.1, GPGPU
- Direct3D 11 - Windows Vista/7, Shader Model 5.0, Tessellation, Multithreaded rendering, Compute shaders, GPGPU
OpenGL version note
OpenGL version indicates which graphics acceleration operations the card supports.
- OpenGL 1.1 - Texture objects
- OpenGL 1.2 - 3D textures, BGRA and packed pixel formats [1]
- OpenGL 1.3 - Multitexturing, multisampling, texture compression
- OpenGL 1.4 - Depth textures
- OpenGL 1.5 - VBO, Occlusion Querys [2]
- OpenGL 2.0 - GLSL 1.1, MRT, Non Power of Two textures, Point Sprites, Two-sided stencil [2]
- OpenGL 2.1 - GLSL 1.2, Pixel Buffer Object (PBO), sRGB Textures [2]
- OpenGL 3.0 - GLSL 1.3, Texture Arrays, Conditional rendering, FBO [3]
- OpenGL 3.1 - GLSL 1.4, Instancing, Texture Buffer Object, Uniform Buffer Object, Primitive restart [4]
- OpenGL 3.2 - GLSL 1.5, Geometry Shader, Multi-sampled textures [5]
- Buffer Object: FBO (Frame), VBO (Vertex), PBO (Pixel), Texture, Uniform
- OpenGL 3.3 - GLSL 3.30 Backports as much functionality possible from the OpenGL 4.0 specification
- OpenGL 4.0 - GLSL 4.00 Tessellation on GPU, shaders with 64-bit precision
- OpenGL 4.1 -
Field explanations
The fields in the table listed below describe the following:
- Model - The marketing name for the processor assigned by Nvidia.
- Year - Year of release for the processor.
- Code name - The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation).
- Fab - Fabrication process. Average feature size of components of the processor.
- Bus interface - Bus by which the graphics processor is attached to the system (typically an expansion slot, such as PCI, AGP, or PCI-Express).
- Memory - The amount of memory used by the processor.
- Core clock - The factory core clock frequency (while some manufacturers adjust clocks lower and higher, this number will always be the reference clocks used by Nvidia).
- Memory clock - The factory effective memory clock frequency (while some manufacturers adjust clocks lower and higher, this number will always be the reference clocks used by Nvidia). All DDR/GDDR memories operate at half this frequency, except for GDDR5, which operates at one quarter of this frequency.
- Config core - The layout of the graphics pipeline, in terms of functional units. Over time the number, type, and variety of functional units in the GPU core has changed significantly; before each section in the list there is an explanation as to what functional units are present in each generation of processors. In later models, shaders are integrated into a unified shader architecture, where any one shader can perform any of the functions listed.
- Fillrate - Maximum theoretical fillrate in textured pixels per second. This number is generally used as a "maximum throughput number" for the GPU and generally, a higher fillrate corresponds to a more powerful (and faster) GPU.
- Memory subsection
- Bandwidth - Maximum theoretical bandwidth for the processor at factory clock with factory bus width. GB=10^9 bytes.
- Bus type - Type of memory bus or buses utilized.
- Bus width - Maximum bit width of the memory bus or buses utilized. This will always be a factory bus width.
- API support section
- DirectX - Maximum version of DirectX fully supported.
- OpenGL - Maximum version of OpenGL fully supported.
- Features - Additional features that are not standard as a part of the two graphics libraries.
Comparison tables: desktop GPUs
Pre-GeForce
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate (MT/s) | Memory | API support (version) | Features | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | |||||||||||
NV1 / STG-2000 | Sep 1995 | NV1 | ? | PCI | 2/4 | ? | 75 | ? | 12 | 0.6 | EDO/VRAM | 64 | n/a | n/a | 2D, 3D (NURBS), Game Port, AV playback |
RIVA 128 | Apr 1997 | NV3 | 350 | AGP 1x, PCI | 4 | 100 | 100 | 0:1:1:1 | 100 | 1.6 | SDR | 128 | 5 | ? | First DirectX compatible |
RIVA 128 ZX | Mar 1998 | NV3 | 350 | AGP 2x, PCI | 8 | 100 | 100 | 0:1:1:1 | 100 | 1.6 | SDR | 128 | 5 | 1.0 | |
RIVA TNT | 1998? | NV4 | 350 | AGP 2x, PCI | 8/16 | 90 | 110 | 0:2:2:2 | 180 | 1.7 | SDR/SG | 128 | 6 | 1.1 | AGP sideband (rev.4) |
Vanta | 1999? | NV6 | 250 | AGP 4x, PCI | 16 | 100 | 110 | 0:2:2:2 | 200 | 1.0 | SDR | 64 | 6 | 1.1 | RAMDAC 250 MHz |
Vanta LT | 1999? | NV6 | 250 | AGP 4x | 8 | 80 | 100 | 0:2:2:2 | 160 | 0.8 | SDR | 64 | 6 | 1.1 | ? |
RIVA TNT2 M64 | Jul 1999 | NV6 | 220 | AGP 4x, PCI | 16/32 | 125 | 135 | 0:2:2:2 | 250 | 1.2 | SDR | 64 | 6 | 1.1 | RAMDAC 300 MHz |
RIVA TNT2 | Mar 1999 | NV5 | 250 | AGP 4x, PCI | 16/32 | 125 | 150 | 0:2:2:2 | 250 | 2.4 | SDR | 128 | 6 | 1.1 | |
RIVA TNT2 Pro | 1999? | NV5 | 250 | AGP 4x, PCI | 16/32 | 143 | 166 | 0:2:2:2 | 286 | 2.7 | SDR | 128 | 6 | 1.1 | |
RIVA TNT2 Ultra | May 1999 | NV5 | 250 | AGP 4x, PCI | 16/32 | 150 | 183 | 0:2:2:2 | 300 | 2.9 | SDR | 128 | 6 | 1.1 |
GeForce series
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate (MT/s) | Memory | API support (version) | Features | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | |||||||||||
GeForce 256 (SDR) | Oct 1999 | NV10 | 220 | AGP 4x | 32/64 | 120 | 166 | 0:4:4:4 | 480 | 2.7 | SDR | 128 | 7 | 1.2 | Hardware Transform & Lighting |
GeForce 256 (DDR) | Jan 2000 | NV10 | 220 | AGP 4x | 32/64 | 120 | 300 | 0:4:4:4 | 480 | 4.8 | DDR | 128 | 7 | 1.2 | Hardware Transform & Lighting |
GeForce 2 series
- 1 Vertex shader : Pixel pipeline : Texture mapping unit : Render Output unit
- 2 GeForce2 Ti VX has never been presented officially, though it is nothing more than a frequency-reduced GeForce2 Ti.
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate (MT/s) | Memory | API support (version) | Features | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | |||||||||||
GeForce2 MX 100 | 2001? | NV11 | 180 | AGP 4x | 32 | 143 | 166 | 0:2:4:2 | 572 | 0.6 | SDR | 32 | 7 | 1.2 | |
GeForce2 MX 200 | Mar 2001 | NV11 | 180 | AGP 4x, PCI | 64 | 175 | 166 | 0:2:4:2 | 700 | 1.2 | SDR/ DDR | 64 | 7 | 1.2 | |
GeForce2 MX | Jun 2000 | NV11 | 180 | AGP 4x, PCI | 32 | 175 | 166 | 0:2:4:2 | 700 | 2.7 | SDR | 128 | 7 | 1.2 | +TwinView +Shaders (NVIDIA Shading Rasterizer, OpenGL only) |
GeForce2 MX 400 | Mar 2001 | NV11 | 180 | AGP 4x, PCI | 32/64 | 200 | 166/183/334 | 0:2:4:2 | 800 | 2.9/5.3 | SDR/ DDR | 64/128 | 7 | 1.2 | Twinview |
GeForce2 GTS | Apr 2000 | NV15 | 180 | AGP 4x | 32/64 | 200 | 333 | 0:4:8:4 | 1600 | 5.3 | DDR | 128 | 7 | 1.2 | -TwinView |
GeForce2 Pro | 2000? | NV15 | 180 | AGP 4x | 32/64 | 200 | 400 | 0:4:8:4 | 1600 | 6.4 | DDR | 128 | 7 | 1.2 | |
GeForce2 Ti VX 2 | 2001? | NV15 | 150 | AGP 4x | 64 | 225 | 400 | 0:4:8:4 | 1800 | 6.4 | DDR | 128 | 7 | 1.2 | |
GeForce2 Ti | Oct 2001 | NV15 | 150 | AGP 4x | 64 | 250 | 400 | 0:4:8:4 | 2000 | 6.4 | DDR | 128 | 7 | 1.2 | |
GeForce2 Ultra | Aug 2000 | NV16 | 180 | AGP 4x | 64 | 250 | 460 | 0:4:8:4 | 2000 | 7.4 | DDR | 128 | 7 | 1.2 |
GeForce 3 series
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate (MT/s) | Memory | API support (version) | Features | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | |||||||||||
GeForce3 | Feb 2001 | NV20 | 180 | AGP 4x | 64/128 | 200 | 460 | 1:4:8:4 | 1600 | 7.4 | DDR | 128 | 8.0 | 1.3 | +Shaders (v1.1) +LMA -TwinView |
GeForce3 Ti 200 | Oct 2001 | NV20 | 150 | AGP 4x | 64/128 | 175 | 400 | 1:4:8:4 | 1400 | 6.4 | DDR | 128 | 8.0 | 1.3 | |
GeForce3 Ti 500 | Oct 2001 | NV20 | 150 | AGP 4x | 64/128 | 240 | 500 | 1:4:8:4 | 1920 | 8.0 | DDR | 128 | 8.0 | 1.3 |
GeForce 4 series
AGP 3.0 denotes a voltage reduction and increased maximum theoretical bandwidth (available speeds are 4X and 8X, instead of 2X and 4X); the cores themselves saw little to no changes (from NV17 to NV18 or NV25 to NV28). Apart from an increased clock speed and a reduced signal swing voltage (from 1.5 V to 0.8 V) , AGP 3.0 still supports sideband addressing (added late to AGP 1.0 specifications, increased practical data throughput) and fast writes (AGP 2.0 specifications, direct data writes to graphics card's memory). Strangely, the 4200's name change doesn't reflect the increased core clock, while the 4800 still has the same clock rates as the 4600.
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate (MT/s) | Memory | API support (version) | Features | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | |||||||||||
GeForce4 MX 420 | February 6, 2002 | NV17 | 150 | AGP 4x | 64 | 250 | 166 | 0:2:4:2 | 1000 | 2.7 | SDR | 64 | 7 | 1.2 | +TwinView +LMA2 |
GeForce4 MX 440SE | 2002 | NV18 | 150 | AGP 4x, PCI | 64 | 250 | 166, 333 | 0:2:4:2 | 1100 | 2.7,5.3 | SDR, DDR | 64,128 | 7 | 1.2 | |
GeForce4 MX 440 | February 6, 2002 | NV17 | 150 | AGP 4x, PCI | 64, 128 | 270 | 400 | 0:2:4:2 | 1100 | 6.4 | DDR | 128 | 7 | 1.2 | |
GeForce4 MX 440 8x | Oct 2002 | NV18 | 150 | AGP 8x | 64, 128 | 275 | 513 | 0:2:4:2 | 1100 | 8.2 | DDR | 128 | 7 | 1.2 | AGP 3.0 |
GeForce4 MX 460 | February 6, 2002 | NV17 | 150 | AGP 4x | 64 | 300 | 550 | 0:2:4:2 | 1200 | 8.8 | DDR | 128 | 7 | 1.2 | |
GeForce4 MX 4000 | 2003? | NV18B | 150 | AGP 4x/8x, PCI | 64, 128 | 250, 275 | 266, 333, 400 | 0:2:4:2 | 1100 | 1.1, 3.2, 5.3 | DDR | 32, 64, 128 | 7 | 1.2 | |
GeForce PCX 4300 | 2004 | NV19 | 150 | PCI-E | 128 | 275 | 513 | 0:2:4:2 | 1100 | 8.2 | DDR | 128 | 7 | 1.2 | PCI-E |
GeForce4 Ti 4200 | Apr 2002 | NV25 | 150 | AGP 4x | 64, 128 | 250 | 500/ 444 | 2:4:8:4 | 2000 | 8.0/ 7.1 | DDR | 128 | 8.0a | 1.4 | +Shaders (v1.1 vertex, v1.3 pixel) +1 Vertex unit |
GeForce4 Ti 4200 8x | Oct 2002 | NV28 | 150 | AGP 8x | 128 | 250 | 513 | 2:4:8:4 | 2000 | 8.2 | DDR | 128 | 8.0a | 1.4 | AGP 3.0 |
GeForce4 Ti 4400 | February 6, 2002 | NV25 | 150 | AGP 4x | 128 | 275 | 550 | 2:4:8:4 | 2200 | 8.8 | DDR | 128 | 8.0a | 1.4 | |
GeForce4 Ti 4800 SE | Feb 2003 | NV28 | 150 | AGP 8x | 128 | 275 | 550 | 2:4:8:4 | 2200 | 8.8 | DDR | 128 | 8.0a | 1.4 | AGP 3.0 |
GeForce4 Ti 4600 | February 6, 2002 | NV25 | 150 | AGP 4x | 128 | 300 | 650 | 2:4:8:4 | 2400 | 10.4 | DDR | 128 | 8.0a | 1.4 | |
GeForce4 Ti 4800 | Feb 2003 | NV28 | 150 | AGP 8x | 128 | 300 | 650 | 2:4:8:4 | 2400 | 10.4 | DDR | 128 | 8.0a | 1.4 | AGP 3.0 |
GeForce FX (5xxx) series
- 1 Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
- * NV31, NV34 and NV36 are 2x2 pipeline designs if running vertex shader, otherwise they are 4x1 pipeline designs.
- ** GeForce FX series has limited OpenGL 2.1 support(with the last Windows XP driver released for it, 175.19).
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate | Memory | API support (version) | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | ||||||||||
hardware | drivers(software) | |||||||||||||||
GeForce FX 5200 | Mar 2003 | NV34 | 150 | AGP 8x,PCI | 128, 256 | 250 | 333, 400 | 1:2:2:2 *:4:4:4 | 1 | 1 | 2.7 /6.4 | DDR | 64 /128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5200 Ultra | Mar 2003 | NV34 | 150 | AGP 8x | 256 | 325 | 650 | 1:2:2:2 *:4:4:4 | 1.3 | 1.3 | 10.4 | DDR | 128 | 9.0b | 1.5 | 2.1** |
GeForce PCX 5300 | 2003 | NV34 | 150 | PCI-e | 256 | 250 | 400 | *:2:4:4 | 1 | 1 | 3.2 /6.4 | DDR | 64 /128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5500 | Mar 2004 | NV34 | 150 | AGP 8x,PCI | 128, 256 | 270 | 400 | 1:2:2:2 *:4:4:4 | 1.08 | 1.08 | 3.2 /6.4 | DDR | 64 /128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5600 XT | 2003 | NV31 | 130 | AGP 8x | 128, 256 | 235 | 400 | 1:2:2:2 *:4:4:4 | 0.94 | 0.94 | 6.4 | DDR | 128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5600 | 2003 | NV31 | 130 | AGP 8x | 256 | 325 | 550 | 1:2:2:2 *:4:4:4 | 1.3 | 1.3 | 8.8 | DDR | 128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5600 Ultra | Mar 2003 | NV31 | 130 | AGP 8x | 256 | 350 | 700 | 1:2:2:2 *:4:4:4 | 1.4 | 1.4 | 11.2 | DDR | 128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5600 Ultra Rev.2 | Aug 2003 | NV31 | 130 | AGP 8x | 256 | 400 | 800 | 1:2:2:2 *:4:4:4 | 1.6 | 1.6 | 12.8 | DDR | 128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5700 VE | 2003 | NV36 | 130 | AGP 8x | 128, 256 | 300 | 500 | 3:2:2:2 *:4:4:4 | 1.2 | 1.2 | 8.0 | DDR | 128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5700 LE | 2003 | NV36 | 130 | AGP 8x, PCI | 128, 256 | 250 | 400 | 3:2:2:2 *:4:4:4 | 1 | 1 | 6.4 | DDR | 128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5700 | 2003 | NV36 | 130 | AGP 8x | 256 | 425 | 550 | 3:2:2:2 *:4:4:4 | 1.7 | 1.7 | 8.8 | DDR | 128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5700 Ultra | Oct 2003 | NV36 | 130 | AGP 8x | 256 | 475 | 900 | 3:2:2:2 *:4:4:4 | 1.9 | 1.9 | 14.4 | GDDR2 | 128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5700 Ultra GDDR3 | Mar 2004 | NV36 | 130 | AGP 8x | 256 | 475 | 950 | 3:2:2:2 *:4:4:4 | 1.9 | 1.9 | 15.2 | GDDR3 | 128 | 9.0b | 1.5 | 2.1** |
GeForce PCX 5750 | 2004 | NV36 | 130 | PCI-E | 256 | 425 | 500 | 3:2:2:2 *:4:4:4 | 1.7 | 1.7 | 8.0 | GDDR3 | 128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5800 | Jan 2003 | NV30 | 130 | AGP 8x | 256 | 400 | 800 | 2:4:8:8 2:8:8:8 (no Z) | 3.2 | 3.2 | 12.8 | GDDR2 | 128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5800 Ultra | Jan 2003 | NV30 | 130 | AGP 8x | 256 | 500 | 1000 | 2:4:8:8 2:8:8:8 (no Z) | 4 | 4 | 16.0 | GDDR2 | 128 | 9.0b | 1.5 | 2.1** |
GeForce FX 5900 XT | Dec 2003 | NV35 | 130 | AGP 8x | 256 | 400 | 700 | 3:4:8:8 3:8:8:8 (no Z) | 3.2 | 3.2 | 22.4 | DDR | 256 | 9.0b | 1.5 | 2.1** |
GeForce FX 5900 | May 2003 | NV35 | 130 | AGP 8x | 128, 256 | 400 | 850 | 3:4:8:8 3:8:8:8 (no Z) | 3.2 | 3.2 | 27.2 | DDR | 256 | 9.0b | 1.5 | 2.1** |
GeForce FX 5900 Ultra | May 2003 | NV35 | 130 | AGP 8x | 256 | 450 | 850 | 3:4:8:8 3:8:8:8 (no Z) | 3.6 | 3.6 | 27.2 | DDR | 256 | 9.0b | 1.5 | 2.1** |
GeForce PCX 5900 | 2004 | NV35 | 130 | PCI-E | 256 | 425 | 550 | 3:4:8:8 3:8:8:8 (no Z) | 3.4 | 3.4 | 17.6 | DDR | 256 | 9.0b | 1.5 | 2.1** |
GeForce FX 5950 Ultra | Oct 2003 | NV38 | 130 | AGP 8x | 256 | 475 | 950 | 3:4:8:8 3:8:8:8 (no Z) | 3.8 | 3.8 | 30.4 | DDR | 256 | 9.0 | 1.5 | 2.1** |
GeForce PCX 5950 | 2004 | NV38 | 130 | PCI-E | 256 | 350 | 950 | 3:4:8:8 3:8:8:8 (no Z) | 3.8 | 3.8 | 30.4 | DDR | 256 | 9.0 | 1.5 | 2.1** |
GeForce 6 (6xxx) series
- 1 Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
- 2 Graphics card supports TurboCache, memory size entries in bold indicate total memory (VRAM + System RAM), otherwise entries are VRAM only
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate | Memory | API support (version) | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vertex (GV/s) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | |||||||||
GeForce 6100 +(nForce 430/nForce 410) |
November 2005 | MCP51 | 90 | Hyper Transport | 256 (Shared) | 425 | System Memory | 1:2:2:1 | 0.10625 | 0.425 | 0.85 | System Memory (up to system HT limit) | System Memory | 64/128 | 9.0c | 2.1 |
GeForce 6150 LE +(nForce 405/nForce 400) |
June 2006 | MCP61(S/V) | 90 | Hyper Transport | 128/256 (Shared) | 425 | System Memory | 1:2:2:1 | 0.10625 | 0.425 | 0.85 | System Memory (up to system HT limit) | System Memory | 64/128 | 9.0c | 2.1 |
GeForce 6150 +(nForce 430) |
November 2005 | MCP51 | 90 | Hyper Transport | 256 (Shared) | 475 | System Memory | 1:2:2:1 | 0.11875 | 0.475 | 0.95 | System Memory (up to system HT limit) | System Memory | 64/128 | 9.0c | 2.1 |
GeForce 6150 SE +(nForce 430) |
June 2006 | MCP61P | 90 | Hyper Transport | 256 (Shared) | 425 | System Memory | 1:2:2:1 | 0.10625 | 0.425 | 0.85 | System Memory (up to system HT limit) | System Memory | 64/128 | 9.0c | 2.1 |
GeForce 6200 | 2004 | NV43 | 110 | PCIe x16, AGP 8X, PCI | 128, 256 | 300 | 550 | 3:4:4:2 | 0.225 | 0.6 | 1.2 | 8.8 | DDR | 128 | 9.0c | 2.1 |
GeForce 6200 TC2 | 2005 | NV44 | 110 | PCIe x16 | 16, 32, 64, 128, 256 | 350 | 700 | 3:4:4:2 | 0.2625 | 0.7 | 1.4 | 5.6/11.2 | DDR | 64/128 | 9.0c | 2.1 |
GeForce 6200 LE | 2005 | NV44 | 110 | PCIe x16 | 128, 256 | 350 | 532 | 2:2:2:1 | 0.13125 | 0.35 | 0.7 | 4.326 | DDR | 64 | 9.0c | 2.1 |
GeForce 6200 AGP | 2005 | NV44A | 110 | AGP 8X | 128, 256, 512 | 350 300 |
550 | 3:4:4:2 | 0.2625 0.225 |
0.7 0.6 |
1.4 1.2 |
4.4/8.8 | DDR | 64 128 |
9.0c | 2.1 |
GeForce 6500 | 2005 | NV43, NV44 | 110 | PCIe x16 | 128, 256 | 350 | 550 | 3:4:4:4 | 0.2625 | 1.4 | 1.4 | 4.2 | DDR2 | 64 | 9.0c | 2.1 |
GeForce 6600LE | 2005 | NV43 | 110 | PCIe x16, AGP-8x | 128, 256 | 300 | 500 | 3:4:4:4 | 0.225 | 1.2 | 1.2 | 8.8 | DDR | 128 | 9.0c | 2.1 |
GeForce 6600 | 2004 | NV43 | 110 | PCIe x16, AGP 8x | 128, 256, 512 | 300 | 500 | 3:8:8:4 | 0.225 | 1.2 | 2.4 | 8.8 | DDR | 128 | 9.0c | 2.1 |
GeForce 6600 DDR2 | November 2005 | NV43 | 110 | PCIe x16, AGP 8x | 256, 512 | 350 | 800 | 3:8:8:4 | 0.2625 | 1.4 | 2.8 | 12.8 | DDR2 | 128 | 9.0c | 2.1 |
GeForce 6600 GT | November 2004 | NV43 | 110 | AGP 8X | 128 | 500 | 900 | 3:8:8:4 | 0.375 | 2 | 4 | 14.4 | GDDR3 | 128 | 9.0c | 2.1 |
GeForce 6600 GT | August 12, 2004, 2005 | NV43 | 110 | PCIe x16 | 128, 256 | 500 | 1000 | 3:8:8:4 | 0.375 | 2 | 4 | 16.0 | GDDR3 | 128 | 9.0c | 2.1 |
GeForce 6700 XL | November 2005 | NV43 | 110 | PCIe x16 | 128 | 525 | 1100 | 3:8:8:4 | 0.375 | 2.1 | 4.2 | 17.6 | GDDR3 | 128 | 9.0c | 2.1 |
GeForce 6800 LE | 2004 | NV40 | 130 | AGP 8X | 256 | 325 | 700 | 4:8:8:8 | 0.325 | 2.6 | 2.6 | 22.4 | DDR | 256 | 9.0c | 2.1 |
GeForce 6800 XT | 2005 | NV40, NV41, NV42 | 110 | PCIe x16, AGP 8x | 256 | 325 | 700 | 4:8:8:8 | 0.325 | 2.6 | 2.6 | 35.1 | GDDR3 | 256/128 | 9.0c | 2.1 |
GeForce 6800 | April 14, 2004 | NV40 | 130 | AGP 8X | 128, 256 | 325 | 700 | 5:12:12:8 | 0.40625 | 2.6 | 3.9 | 22.4 | DDR | 256 | 9.0c | 2.1 |
GeForce 6800 | 2004 | NV41, NV42 | 130, 110 | PCIe x16 | 128, 256 | 325 | 600 | 5:12:12:12 | 0.40625 | 3.9 | 3.9 | 19.2 | DDR | 256 | 9.0c | 2.1 |
GeForce 6800 GTO (OEM only) | 2004 | NV41, NV45 | 130 | PCIe x16 | 256 | 350 | 900 | 5:12:12:12 5:12:12:12 | 0.4375 | 4.2 | 4.2 | 28.8 | GDDR3 | 256 | 9.0c | 2.1 |
GeForce 6800 GS | December 2005 | NV40 | 130 | AGP 8X | 256 | 350 | 1000 | 5:12:12:12 | 0.4375 | 4.2 | 4.2 | 32.0 | GDDR3 | 256 | 9.0c | 2.1 |
GeForce 6800 GS | November 2005 | NV42 | 110 | PCIe x16 | 256 | 425 | 1000 | 5:12:12:8 | 0.53125 | 3.4 | 5.1 | 32.0 | GDDR3 | 256 | 9.0c | 2.1 |
GeForce 6800 GT | May 2004 | NV40 | 130 | PCIe x16, AGP 8X, | 256, (512 PCI-e only) | 350 | 1000 | 6:16:16:16 | 0.525 | 5.6 | 5.6 | 32.0 | GDDR3 | 256 | 9.0c | 2.1 |
GeForce 6800 Ultra | April 14, 2004 | NV40 | 130 | AGP 8X | 256 | 400 | 1100 | 6:16:16:16 | 0.6 | 6.4 | 6.4 | 35.2 | GDDR3 | 256 | 9.0c | 2.1 |
GeForce 6800 Ultra | March 2005 | NV45 | 130 | PCIe x16 | 512 | 400 | 1050 | 6:16:16:16 | 0.6 | 6.4 | 6.4 | 33.6 | GDDR3 | 256 | 9.0c | 2.1 |
GeForce 6800 Ultra Extreme | June 2004 | NV45 | 130 | PCIe x16 | 256 | 450 | 1200 | 6:16:16:16 | 0.675 | 7.2 | 7.2 | 38.4 | GDDR3 | 256 | 9.0c | 2.1 |
Features
Model | Features | |||||
---|---|---|---|---|---|---|
Transparency AA
(FW 91.47+) |
OpenEXR HDR | Scalable Link Interface (SLI) | TurboCache | PureVideo w/WMV9 Decode | PureVideo w/o WMV9 Decode | |
GeForce 6100 | Yes | No | No | No | Yes (limited) | No |
GeForce 6150 SE | Yes | No | No | No | Yes (limited) | No |
GeForce 6150 | Yes | No | No | No | Yes | No |
GeForce 6150 LE | Yes | No | No | No | Yes | No |
GeForce 6200 | Yes | No | No | Yes (PCI-E only) | Yes | No |
GeForce 6500 | Yes | No | Yes | Yes | Yes | No |
GeForce 6600 LE | Yes | Yes | Yes (No SLI Connector) | No | Yes | No |
GeForce 6600 | Yes | Yes | Yes (SLI Connector or PCI-E Interface) | No | Yes | No |
GeForce 6600 DDR2 | Yes | Yes | Yes (SLI Connector or PCI-E Interface) | No | Yes | No |
GeForce 6600 GT | Yes | Yes | Yes | No | Yes | No |
GeForce 6800 LE | Yes | Yes | No | No | No | Yes |
GeForce 6800 XT | Yes | Yes | Yes (PCI-E only) | No | Yes (NV42 only) | No |
GeForce 6800 | Yes | Yes | Yes (PCI-E only) | No | Yes (NV41, NV42 only) | No |
GeForce 6800 GTO | Yes | Yes | Yes | No | No | Yes |
GeForce 6800 GS | Yes | Yes | Yes (PCI-E only) | No | Yes (NV42 only) | Yes (NV40 only) |
GeForce 6800 GT | Yes | Yes | Yes (PCI-E only) | No | No | Yes |
GeForce 6800 Ultra | Yes | Yes | Yes (PCI-E only) | No | No | Yes |
GeForce 7 (7xxx) series
- 1 Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
- 2 Graphics card supports TurboCache, memory size entries in bold indicate total memory (VRAM + System RAM), otherwise entries are VRAM only
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate | Memory | API support(version) | Notes | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vertex (GV/s) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | ||||||||||
GeForce 7025 | July 2007 | MCP68S | 90 | Hyper Transport | Up to 256 from system memory | 425 | System Memory | 1:2:2:2 | 0.10625 | 0.85 | 0.85 | System Memory | DDR2 | 64/128 | 9.0c | 2.1 | |
GeForce 7050 PV/SE | July 2007 | MCP68PV | 90 | Hyper Transport | Up to 256 from system memory | 425 | System Memory | 1:2:2:2 | 0.10625 | 0.85 | 0.85 | System Memory | DDR2 | 64/128 | 9.0c | 2.1 | |
GeForce 7050 | September 25, 2007 | MCP73 | 80 | PCIe x16 | Up to 256 from system memory | 500 | Up to 667 | 1:2:2:2 | 0.125 | 1 | 1 | Up to 5.336 | DDR2 | 64 | 9.0c | 2.1 | |
GeForce 7100[6] | September 25, 2007 | MCP73 | 80 | PCIe x16 | Up to 256 from system memory | 600 | Up to 800 | 1:2:2:2 | 0.15 | 1.2 | 1.2 | Up to 6.4 | DDR2 | 64 | 9.0c | 2.1 | |
GeForce 7150[6] | September 25, 2007 | MCP73 | 80 | PCIe x16 | Up to 256 from system memory | 630 | Up to 800 | 1:2:2:2 | 0.1575 | 1.26 | 1.26 | Up to 6.4 | DDR2 | 64 | 9.0c | 2.1 | |
GeForce 7100 GS2[6] | September 2007 | NV44 | 110 | PCIe x16 | 128, 512 | 350 | 667 | 3:4:4:2 | 0.2625 | 0.7 | 1.4 | 5.33 | DDR2 | 64 | 9.0c | 2.1 | |
GeForce 7200 GS2[6] | April 2007 | G72 | 90 | PCIe x16 | 64, 128, 256, 512 | 450 | 667, 800 | 2:2:2:2 | 0.225 | 0.9 | 0.9 | 5.33, 6.4 | DDR2 | 64 | 9.0c | 2.1 | |
GeForce 7300 SE2[6] | March 2006 | G72 | 90 | PCIe x16 | 128, 256, 256, 512 | 450 | 667 | 2:2:2:2 | 0.225 | 0.9 | 0.9 | 5.33 | DDR | 64 | 9.0c | 2.1 | |
GeForce 7300 LE2[6] | March 2006 | G72 | 90 | PCIe x16 | 128, 256, 512 | 450 | 667 | 3:4:4:2 | 0.3375 | 0.9 | 1.8 | 5.33 | DDR2 | 64 | 9.0c | 2.1 | |
GeForce 7300 GS2[6] | January 2006 | G72 | 90 | PCIe x16, AGP 8x | 128, 256, 256, 512 | 550 | 810 | 3:4:4:2 | 0.4125 | 1.1 | 2.2 | 6.48 | DDR2 | 64 | 9.0c | 2.1 | |
GeForce 7300 GT[6] | May 2006 | G73 | 90 | PCIe x16, AGP 8x | 256, 512 | 350, 400, 500 | 333, 667, 800, 1400 | 4:8:8:8 | 0.350 | 2.8 | 2.8 | 8.53-10.67-22.4 | DDR2, GDDR3 | 128 | 9.0c | 2.1 | |
GeForce 7500 LE2 | 2006 | G72 | 90 | PCIe x16 | 256, 512 | 550 | 800 | 3:4:4:2 | 0.4125 | 1.1 | 2.2 | 12.8 | DDR2 | 64 | 9.0c | 2.1 | |
GeForce 7600 GS[6] | March 2006 | G73 | 90 | PCIe x16, AGP 8x | 256, 512 | 400, 560 | 800, 533 | 5:12:12:8 | 0.5 | 3.2 | 4.8 | 12.8, 8.64 | DDR2, GDDR3 | 128 | 9.0c | 2.1 | |
GeForce 7600 GT[6] | March 9, 2006 | G73 | 90 | PCIe x16, AGP 8x | 256, 512 | 560 | 1400, 800 | 5:12:12:8 | 0.7 | 4.48 | 6.72 | 22.4, 12.8 | GDDR3, DDR2 | 128 | 9.0c | 2.1 | |
GeForce 7600 GT 80 nm[6] | January 2007 | G73-B1 | 80 | PCIe x16, AGP 8x | 256, 512 | 650, 560 | 1600, 800 | 5:12:12:8 | 0.8125, 0.7 | 5.2, 4.48 | 7.8, 6.72 | 25.6, 12.8 | GDDR3, DDR2 | 128 | 9.0c | 2.1 | |
GeForce 7800 GS[6] | February 2, 2006 | G70 | 110 | AGP 8x | 256 | 375 | 1200 | 6:16:16:8 | 0.5625 | 3 | 6 | 38.4 | GDDR3 | 256 | 9.0c | 2.1 | |
GeForce 7800 GT[6] | August 11, 2005 | G70 | 110 | PCIe x16 | 256 | 400 | 1000 | 7:20:20:16 | 0.7 | 6.4 | 8 | 32.0 | GDDR3 | 256 | 9.0c | 2.1 | |
GeForce 7800 GTX[6] | June 22, 2005 | G70 | 110 | PCIe x16 | 256 | 430 | 1200 | 8:24:24:16 | 0.86 | 6.88 | 10.32 | 38.4 | GDDR3 | 256 | 9.0c | 2.1 | |
GeForce 7800 GTX 512[6] | November 14, 2005 | G70 | 110 | PCIe x16 | 512 | 550 | 1700 | 8:24:24:16 | 1.1 | 8.8 | 13.2 | 54.4 | GDDR3 | 256 | 9.0c | 2.1 | |
GeForce 7900 GS[6] | September 6, 2006 (Retail) | G71 | 90 | PCIe x16, AGP 8x | 256 | 450 | 1320 | 7:20:20:16 | 0.8225 | 7.2 | 9 | 42.2 | GDDR3 | 256 | 9.0c | 2.1 | May 2006 (OEM only) |
GeForce 7900 GT[6] | March 9, 2006 | G71 | 90 | PCIe x16 | 256, 512 | 450 | 1320 | 8:24:24:16 | 0.94 | 7.2 | 10.8 | 42.2 | GDDR3 | 256 | 9.0c | 2.1 | |
GeForce 7900 GTO[6] | September 2006 | G71 | 90 | PCIe x16 | 512 | 650 | 1320 | 8:24:24:16 | 1.3 | 10.4 | 15.6 | 42.2 | GDDR3 | 256 | 9.0c | 2.1 | |
GeForce 7900 GTX[6] | March 9, 2006 | G71 | 90 | PCIe x16 | 512 | 650 | 1600 | 8:24:24:16 | 1.4 | 10.4 | 15.6 | 51.2 | GDDR3 | 256 | 9.0c | 2.1 | |
GeForce 7950 GT[6] | Q1 2007 (256) September 14, 2006 (512) |
G71 | 90 | PCIe x16, AGP 8x | 256, 512 | 550 | 1400 | 8:24:24:16 | 1.1 | 8.8 | 13.2 | 44.8 | GDDR3 | 256 | 9.0c | 2.1 | |
GeForce 7950 GX2[6] | June 5, 2006 (Retail) | G71 | 90 | PCIe x16 | 2x 512 | 500 | 1200 | 2x 8:24:24:16 | 2 | 16 | 24 | 76.8 | GDDR3 | 2x 256 | 9.0c | 2.1 | March 2006 (OEM only) |
Features
Model | Features | |||||
---|---|---|---|---|---|---|
Transparency Anti-Aliasing | Gamma Correct Anti-Aliasing | 64Bit OpenEXR HDR | Scalable Link Interface (SLI) | TurboCache Technology | Dual Link DVI | |
GeForce 7100 GS | Yes | No | No | No | Yes | No |
GeForce 7200 GS | Yes | Yes | Yes | No | Yes | No |
GeForce 7300 SE | Yes | Yes | Yes | No | Yes | No |
GeForce 7300 LE | Yes | Yes | Yes | No | Yes | No |
GeForce 7300 GS | Yes | Yes | Yes | Yes (PCI-E only) (No SLI bridge) | Yes | No |
GeForce 7300 GT | Yes | Yes | Yes | Yes (PCI-E only) (No SLI bridge) | No | One port |
GeForce 7600 GS | Yes | Yes | Yes | Yes (PCI-E only) | No | One port |
GeForce 7600 GT | Yes | Yes | Yes | Yes (PCI-E only) | No | One port |
GeForce 7600 GT (80 nm) | Yes | Yes | Yes | Yes | No | One port |
GeForce 7800 GS | Yes | Yes | Yes | No | No | One port |
GeForce 7800 GT | Yes | Yes | Yes | Yes | No | One port |
GeForce 7800 GTX | Yes | Yes | Yes | Yes | No | One port |
GeForce 7800 GTX 512 | Yes | Yes | Yes | Yes | No | One port |
GeForce 7900 GS | Yes | Yes | Yes | Yes (PCI-E only) | No | Two ports |
GeForce 7900 GT | Yes | Yes | Yes | Yes | No | Two ports |
GeForce 7900 GTO | Yes | Yes | Yes | Yes | No | Two ports |
GeForce 7900 GTX | Yes | Yes | Yes | Yes | No | Two ports |
GeForce 7950 GT | Yes | Yes | Yes | Yes (PCI-E only) | No | Two ports |
GeForce 7950 GX2 | Yes | Yes | Yes | Yes | No | Two ports |
GeForce 8 (8xxx) series
- 1 Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
- 2 Full G80 contains 32 texture address units and 64 texture filtering units unlike G92 which contains 64 texture address units and 64 texture filtering units[7][8]
Model | Year | Code name | Fab (nm) | Transistors (Million) | Die Size (mm2) | Bus interface | Memory (MiB) | Config core1 | Clock rate | Fillrate | Memory | API support (version) | Processing Power (GFLOPs) | TDP (watts) | Comments | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | ||||||||||||
GeForce 8100 mGPU | 2008 | MCP78 | 80 | ? | ? | PCIe 2.0 x16 | Up to 512 from system memory | 16:4:4 | 500 | 1200 | 800 (system memory) |
2 | 2 | 6.4/12.8 | DDR2 | 64/128 | 10.0 | 3.3 | 57.6 | The block of decoding of HD-video PureVideo HD is disconnected | |
GeForce 8200 mGPU | 2008 | MCP78 | 80 | ? | ? | PCIe 2.0 x16 | Up to 512 from system memory | 16:4:4 | 500 | 1200 | 800 (system memory) |
2 | 2 | 6.4/12.8 | DDR2 | 64/128 | 10.0 | 3.3 | 57.6 | ||
GeForce 8300 mGPU | 2008 | MCP78 | 80 | ? | ? | PCIe 2.0 x16 | Up to 512 from system memory | 16:4:4 | 500 | 1500 | 800 (system memory) |
2 | 2 | 6.4/12.8 | DDR2 | 64/128 | 10.0 | 3.3 | 72 | ||
GeForce 8300 GS[9] | July 2007 | G86 | 80 | 210 | 86 | PCIe 2.0 x16 | 512 | 8:8:4 | 450 | 900 | 800 | 1.8 | 3.6 | 6.4 | DDR2 | 64 | 10.0 | 3.3 | 22 | 40 | OEM only |
GeForce 8400 GS | June 15, 2007 | G86 | 80 | 210 | 127 | PCIe 2.0 x16, PCI | 128, 256, 512 | 16:8:4 | 450 | 900 | 800 | 1.8 | 3.6 | 6.4 | DDR2 | 64 | 10.0 | 3.3 | 43 | 40 | |
GeForce 8400 GS rev.2 | December 4, 2007 | G98 | 65 | ? | 86 | PCIe 2.0 x16, PCI | 128, 256, 512 | 8:8:4 | 567 | 1400 | 800 | 2.268 | 4.536 | 6.4 | DDR2 | 64 | 10.0 | 3.3 | 33 | 25 | |
GeForce 8500 GT | April 17, 2007 | G86 | 80 | 210 | 127 | PCIe 2.0 x16 | 256, 512, 1024 | 16:8:8 | 450 | 900 | 800 | 3.6 | 3.6 | 12.8 | DDR2 | 128 | 10.0 | 3.3 | 43 | 45 | |
GeForce 8600 GS | April 2007 | G84 | 80 | 289 | 169 | PCIe 2.0 x16 | 256, 512 | 32:16:8 | 540 | 1180 | 800 | 4.32 | 8.64 | 12.8 | DDR2 | 128 | 10.0 | 3.3 | 113 | 47 | OEM only |
GeForce 8600 GT | April 17, 2007 | G84 | 80 | 289 | 169 | PCIe 2.0 x16 | 256, 512, 1024 | 32:16:8 | 540 | 1180 | 800 1400 |
4.32 | 8.64 | 12.8 22.4 |
DDR2 GDDR3 |
128 | 10.0 | 3.3 | 113 | 47 | |
GeForce 8600 GTS | April 17, 2007 | G84 | 80 | 289 | 169 | PCIe 2.0 x16 | 256, 512 | 32:16:8 | 675 | 1450 | 2000 | 5.4 | 10.8 | 32 | GDDR3 | 128 | 10.0 | 3.3 | 139 | 75 | |
GeForce 8800 GS | Jan 2008 | G92 | 65 | 754 | 324 | PCIe 2.0 x16 | 384, 768 | 96:48:12 | 550 | 1375 | 1600 | 6.6 | 26.4 | 38.4 | GDDR3 | 192 | 10.0 | 3.3 | 396 | 105 | |
GeForce 8800 GTS (G80) | February 12, 2007 (320) November 8, 2006 (640) |
G80 | 90 | 681 | 484 | PCIe 2.0 x16 | 320, 640 | 96:482:20 | 513 | 1188 | 1584 | 10.26 | 24.624 | 63.4 | GDDR3 | 320 | 10.0 | 3.3 | 346 | 143 | |
GeForce 8800 GT | October 29, 2007 (512) December 11, 2007 (256, 1024) |
G92 | 65 | 754 | 324 | PCIe 2.0 x16 | 256, 512, 1024 | 112:56:16 | 600 | 1500 | 1400 (256) 1800 (512, 1024) |
9.6 | 33.6 | 57.6 | GDDR3 | 256 | 10.0 | 3.3 | 504 | 105 | |
GeForce 8800 GTS (G92) | December 11, 2007 | G92 | 65 | 754 | 324 | PCIe 2.0 x16 | 512 | 128:64:16 | 650 | 1625 | 1940 | 10.4 | 41.6 | 62.1 | GDDR3 | 256 | 10.0 | 3.3 | 624 | 135 | |
GeForce 8800 GTX | November 8, 2006 | G80 | 90 | 681 | 484 | PCIe 2.0 x16 | 768 | 128:642:24 | 575 | 1350 | 1800 | 13.8 | 36.8 | 86.4 | GDDR3 | 384 | 10.0 | 3.3 | 518 | 155 | |
GeForce 8800 Ultra | May 2, 2007 | G80 | 90 | 681 | 484 | PCIe 2.0 x16 | 768 | 128:642:24 | 612 | 1500 | 2160 | 14.688 | 39.168 | 103.7 | GDDR3 | 384 | 10.0 | 3.3 | 576 | 171 | |
Model | Year | Code name | Fab (nm) | Transistors (Million) | Die Size (mm2) | Bus interface | Memory min (MiB) | Config core1 | Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | Processing Power (GFLOPs) | TDP (Watts) | |
Clock rate | Fillrate | Memory | API support (version) |
Features
- Compute Capability: 1.1 has support for Atomic functions, which are used to write thread-safe programs.
Model | Features | ||||||||
---|---|---|---|---|---|---|---|---|---|
Coverage Sample Anti-Aliasing | Angle Independent Anisotropic Filtering | 128Bit OpenEXR HDR | Scalable Link Interface (SLI) | 3-Way Scalable Link Interface (SLI) | PureVideo HD with VP1 | PureVideo 2 with VP2,
BSP Engine, and AES128 Engine |
PureVideo 3 with VP3,
BSP Engine, and AES128 Engine |
Compute Capability 1.1 | |
GeForce 8300 GS (G86) | Yes | Yes | Yes | No | No | No | No | Yes | 1.1 |
GeForce 8400 GS (G98) | Yes | Yes | Yes | No | No | No | No | Yes | 1.1 |
GeForce 8400 GS (G86) | Yes | Yes | Yes | No | No | No | Yes | No | 1.1 |
GeForce 8500 GT | Yes | Yes | Yes | Yes (No SLI Bridge) | No | No | Yes | No | 1.1 |
GeForce 8600 GT | Yes | Yes | Yes | Yes | No | No | Yes | No | 1.1 |
GeForce 8600 GTS | Yes | Yes | Yes | Yes | No | No | Yes | No | 1.1 |
GeForce 8800 GS (G92) | Yes | Yes | Yes | Yes | No | No | Yes | No | 1.1 |
GeForce 8800 GTS (G80) | Yes | Yes | Yes | Yes | No | Yes | No | No | 1.0 |
GeForce 8800 GTS Rev. 2 (G80) | Yes | Yes | Yes | Yes | No | Yes | No | No | 1.0 |
GeForce 8800 GT (G92) | Yes | Yes | Yes | Yes | No | No | Yes | No | 1.1 |
GeForce 8800 GTS (G92) | Yes | Yes | Yes | Yes | No | No | Yes | No | 1.1 |
GeForce 8800 GTX | Yes | Yes | Yes | Yes | Yes | Yes | No | No | 1.0 |
GeForce 8800 Ultra | Yes | Yes | Yes | Yes | Yes | Yes | No | No | 1.0 |
GeForce 9 (9xxx) series
- 1 Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
Model | Year | Code name | Fab (nm) | Transistors (Million) | Die Size (mm2) | Number of Die | Bus interface | Memory (MiB) | Config core[1] | Clock rate | Fillrate | Memory | API support (version) | Processing Power GFLOPs | TDP (watts) | Comments | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | |||||||||||||
GeForce 9300 mGPU | October 2008 | MCP7A-S | 65 | 282 | 162 | 1 | PCIe 2.0 x16 | Up to 512 from system memory | 16:8:4 | 450 | 1200 | 800 1333 |
1.8 | 3.6 | 6.4/12.8 10.664/21.328 |
DDR2 DDR3 |
64/128 | 10.0 | 3.3 | 57.6 | based on 8400 GS | |
GeForce 9400 mGPU | October 2008 | MCP7A-U | 65 | 282 | 162 | 1 | PCIe 2.0 x16 | Up to 512 from system memory | 16:8:4 | 580 | 1400 | 800 1333 |
2.32 | 4.64 | 6.4/12.8 10.664/21.328 |
DDR2 DDR3 |
64/128 | 10.0 | 3.3 | 67.2 | 12 | based on 8400 GS |
GeForce 9300 GE[10] | June 2008 | G98 | 65 | ? | 86 | 1 | PCIe 2.0 x16 | 512 | 8:8:4 | 540 | 1300 | 1000 | 2.16 | 4.32 | 8 | DDR2 | 64 | 10.0 | 3.3 | 31.2 | ?? | |
GeForce 9300 GS[10] | June 2008 | G98 | 65 | ? | 86 | 1 | PCIe 2.0 x16 | 512 | 8:8:4 | 567 | 1400 | 1000 | 2.268 | 4.536 | 8 | DDR2 | 64 | 10.0 | 3.3 | 33.6 | ?? | |
GeForce 9400 GT | August 27, 2008 | G96a/b | 65/55 | 314 | 144 | 1 | PCIe 2.0 x16, PCI | 256, 512, 1024 | 16:8:4 | 550 | 1400 | 800 1600 |
2.2 | 4.4 | 12.8 25.6 |
GDDR2 GDDR3 |
128 | 10.0 | 3.3 | 67.2 | 50 | |
GeForce 9500 GT | July 29, 2008 | G96a/b | 65/55 | 314 | 144 | 1 | PCIe 2.0 x16, PCI | 256, 512, 1024 | 32:16:8 | 550 | 1400 | 1000 1600 |
4.4 | 8.8 | 16.0 25.6 |
DDR2 GDDR3 |
128 | 10.0 | 3.3 | 134.4 | 50 | |
GeForce 9600 GSO | May 2008 | G92 | 65 | 754 | 324 | 1 | PCIe 2.0 x16 | 384, 768, 1536 | 96:48:12 | 550 | 1375 | 1600 | 6.6 | 26.4 | 38.4 | GDDR3 | 192 | 10.0 | 3.3 | 396 | 84 | This is a rebranded 8800 GS |
GeForce 9600 GSO 512 | October 2008 | G94a/b | 65/55 | 505 | 240/196? | 1 | PCIe 2.0 x16 | 512 | 48:24:16 | 650 | 1625 | 1800 | 10.4 | 15.6 | 57.6 | GDDR3 | 256 | 10.0 | 3.3 | 234 | 90 | |
GeForce 9600 GT Green Edition | 2009 | G94b | 55 | 505 | 196? | 1 | PCIe 2.0 x16 | 512, 1024 | 64:32:16 | 600 625 |
1500 1625 |
1400/1800 1800 |
9.6 10 |
19.2 20 |
44.8/57.6 57.6 |
GDDR3 | 256 | 10.0 | 3.3 | 288 312 |
59 | Core Voltage - 1 volt |
GeForce 9600 GT | February 21, 2008 | G94a/b | 65/55 | 505 | 240/196? | 1 | PCIe 2.0 x16 | 512, 1024 | 64:32:16 | 650 | 1625 | 1800 | 10.4 | 20.8 | 57.6 | GDDR3 | 256 | 10.0 | 3.3 | 312 | 95 | |
GeForce 9800 GT Green Edition | 2009 | G92b | 55 | 754 | 260 | 1 | PCIe 2.0 x16 | 512, 1024 | 112:56:16 | 550 | 1375 | 1400 1600 1800 |
8.8 | 30.8 | 44.8 51.2 57.6 |
GDDR3 | 256 | 10.0 | 3.3 | 462 | 75 | Core Voltage - 1 volt |
GeForce 9800 GT | July 2008 | G92a/b | 65/55 | 754 | 324/260 | 1 | PCIe 2.0 x16 | 512, 1024 | 112:56:16 | 600 | 1500 | 1800 | 9.6 | 33.6 | 57.6 | GDDR3 | 256 | 10.0 | 3.3 | 504 | 125/105 | Some 65 nm cards are rebranded 8800 GT cards. |
GeForce 9800 GTX | April 1, 2008 | G92 | 65 | 754 | 324 | 1 | PCIe 2.0 x16 | 512 | 128:64:16 | 675 | 1688 | 2200 | 10.8 | 43.2 | 70.4 | GDDR3 | 256 | 10.0 | 3.3 | 648 | 140 | |
GeForce 9800 GTX+ | July 16, 2008 | G92b | 55 | 754 | 260 | 1 | PCIe 2.0 x16 | 512, 1024 | 128:64:16 | 738 | 1836 | 2200 | 11.808 | 47.232 | 70.4 | GDDR3 | 256 | 10.0 | 3.3 | 705 | 141 | |
GeForce 9800 GX2 | March 18, 2008 | G92 | 65 | 2x 754 | 2x 324 | 2 | PCIe 2.0 x16 | 2x 512 | 2x 128:64:16 | 600 | 1500 | 2000 | 2x 9.6 | 2x 38.4 | 2x 64.0 | GDDR3 | 2x 256 | 10.0 | 3.3 | 2x 576 | 197 | |
Model | Year | Codename | Fab (nm | Transistors (Million) | Die Size (mm2) | Number of Die | Bus interface | Memory (MiB) | Config core[1] | Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | Processing Power GFLOPs | TDP (watts) | Comments |
Features
- Compute Capability: 1.1 has support for Atomic functions, which are used to write thread-safe programs.
Model | Features | |||||||
---|---|---|---|---|---|---|---|---|
Scalable Link Interface (SLI) | Coverage Sample AA |
Angle Independent AF |
128 bit OpenEXR | PureVideo 2 with VP2
Engine: (BSP and 128 AES) | ||||
GeForce 9400 GT | Yes | Yes | ||||||
GeForce 9500 GT | ||||||||
GeForce 9600 GSO | ||||||||
GeForce 9600 GT | ||||||||
GeForce 9800 GT | ||||||||
GeForce 9800 GTX | Yes 3-way (link 3 GTXs) | |||||||
GeForce 9800 GTX+ | ||||||||
GeForce 9800 GX2 | Yes Quad (link 2 GX2s) |
GeForce 100 Series
- 1 Unified Shaders (Vertex shader / Geometry shader / Pixel shader) : Texture mapping unit : Render Output unit
Model | Year | Code name | Fab Process (nm) | Transistors (Million) | Die Size (mm2) | Number of Die | Bus interface | Memory (MiB) | Config core 1 | Clock rate | Fillrate | Memory Configuration | API support (version) | Processing Power GFLOPs | TDP (watts) | Comments | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | DRAM type | Bus width (bit) | DirectX | OpenGL | |||||||||||||
GeForce G 100 | March 10, 2009 | G98 | 65 | ? | 86 | 1 | PCIe 2.0 x16 | 512 | 16:8:4 | 567 | 1400 | 500 | 2.15 | 4.3 | 8.0 | DDR2 | 64 | 10.0 | 3.3 | 33.6 | 35 | OEM products |
GeForce GT 120 | March 10, 2009 | G96b | 55 | 314 | 121 | 1 | PCIe 2.0 x16 | 512 | 32:16:8 | 500 | 1400 | 800 | 4.4 | 8.8 | 16.0 | DDR2 | 128 | 10.0 | 3.3 | 134.4 | 50 | OEM products |
GeForce GT 130 | March 10, 2009 | G94b | 55 | 505 | 196? | 1 | PCIe 2.0 x16 | 1536 | 48:24:12 | 500 | 1250 | 500 | 6 | 12 | 24.0 | DDR2 | 192 | 10.0 | 3.3 | 180 | 75 | OEM products |
GeForce GT 140 | March 10, 2009 | G94b | 55 | 505 | 196? | 1 | PCIe 2.0 x16 | 1024 | 64:32:16 | 650 | 1625 | 1800 | 10.4 | 20.8 | 57.6 | GDDR3 | 256 | 10.0 | 3.3 | 312 | 105 | OEM products |
GeForce GTS 150 | March 10, 2009 | G92b | 55 | 754 | 230 | 1 | PCIe 2.0 x16 | 1024 | 128:64:16 | 738 | 1836 | 1000 | 11.808 | 47.232 | 64.0 | GDDR3 | 256 | 10.0 | 3.3 | 705 | 141 | OEM products |
GeForce 200 Series
- 1 Unified Shaders (Vertex shader / Geometry shader / Pixel shader) : Texture mapping unit : Render Output unit
Model | Year | Code name | Fab (nm) | Transistors (Million) | Die Size (mm2) | Number of Die | Bus interface | Memory (MiB) | Config core 1 | Clock rate | Fillrate | Memory Configuration | API support (version) | Processing Power GFLOPs | TDP (watts) | Comments | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | DRAM type | Bus width (bit) | DirectX | OpenGL | |||||||||||||
GeForce 205 | November 26, 2009 | GT218 | 40 | 260 | 57 | 1 | PCIe 2.0 x16 | 512 | 8:4:4 | 589 | 1402 | 1000 | 2.356 | 2.356 | 8 | DDR2 | 64 | 10.1 | 3.3 | 33.4 | 30.5 | OEM only |
GeForce G 210 | October 12, 2009 | GT218 | 40 | 260 | 57 | 1 | PCIe 2.0 x16 | 512 | 16:8:4 | 589 | 1402 | 1000 1600 |
2.356 | 4.712 | 8 12.8 |
DDR2 DDR3 |
64 | 10.1 | 3.3 | 67.296 | 30.5 | |
GeForce GT 220 | October 12, 2009 | GT216 | 40 | 486 | 100 | 1 | PCIe 2.0 x16 | 512 1024 |
48:16:8 | 615(OEM) 625 |
1335(OEM) 1360 |
1000 1580 |
5 | 10 | 16 25.3 |
DDR2 DDR3 |
128 | 10.1 | 3.3 | 192(OEM) 196 |
58 | |
GeForce GT 230 v.1 | 2009 | G94b | 55 | 505 | 196? | 1 | PCIe 2.0 x16 | 512 1024 |
48:24:16 | 650 | 1625 | 1800 | 10.4 | 15.6 | 57.6 | GDDR3 | 256 | 10 | 3.3 | 234 | 75 | OEM only |
GeForce GT 230 v.2 | 2009 | G92b | 55 | 754 | 260 | 1 | PCIe 2.0 x16 | 1536 | 96:48:12 | 500 | 1242 | 1000 | 6 | 24 | 24 | DDR2 | 192 | 10 | 3.3 | 357.69 | 75 | OEM only |
GeForce GT 240 | November 17, 2009 | GT215 | 40 | 727 | 139 | 1 | PCIe 2.0 x16 | 512 1024 |
96:32:8 | 550 | 1340 | 1800 2000 3400(GDDR5) |
4.4 | 17.6 | 28.8(OEM) 32 54.4(GDDR5) |
DDR3 GDDR3 GDDR5 |
128 | 10.1 | 3.3 | 385.9 | 69 | |
GeForce GTS 240 | Q4 2009 OEM only | G92a/b | 65/55 | 754 | 324/260 | 1 | PCIe 2.0 x16 | 1024 | 112:56:16 | 675 | 1620 | 2200 | 10.8 | 37.8 | 70.4 | GDDR3 | 256 | 10.0 | 3.3 | 554.32 | 120 | OEM only |
GeForce GTS 250 | March 3, 2009 | G92b | 55 | 754 | 260 | 1 | PCIe 2.0 x16 | 512 1024 |
128:64:16 | 738 | 1836 | 2200 2000 |
11.808 | 47.232 | 70.4 64 |
GDDR3 | 256 | 10.0 | 3.3 | 705.024 | 145 | Some cards are rebranded GeForce 9800 GTX+ |
GeForce GTX 260 | June 16, 2008 | GT200 | 65 | 1400 | 576 | 1 | PCIe 2.0 x16 | 896 | 192:64:28 | 576 | 1242 | 1998 | 16.128 | 36.864 | 111.9 | GDDR3 | 448 | 10.0 | 3.3 | 715.392 | 202 | Replaced by GTX 260 Core 216 |
GeForce GTX 260 Core 216 | September 16, 2008 | GT200a/b | 65/55 | 1400 | 576/470 | 1 | PCIe 2.0 x16 | 896 | 216:72:28 | 576 | 1242 | 1998 | 16.128 | 41.472 | 111.9 | GDDR3 | 448 | 10.0 | 3.3 | 804.816/874.8 | 182/171 | |
GeForce GTX 275 | April 9, 2009 | GT200b | 55 | 1400 | 470 | 1 | PCIe 2.0 x16 | 896 | 240:80:28 | 633 | 1404 | 2268 | 17.724 | 50.6 | 127.0 | GDDR3 | 448 | 10.0 | 3.3 | 1010.880 | 219 | Effectively one-half of the GTX 295 |
GeForce GTX 280 | June 17, 2008 | GT200 | 65 | 1400 | 576 | 1 | PCIe 2.0 x16 | 1024 | 240:80:32 | 602 | 1296 | 2214 | 19.264 | 48.16 | 141.7 | GDDR3 | 512 | 10.0 | 3.3 | 933.120 | 236 | Replaced by GTX 285 |
GeForce GTX 285 | January 15, 2009 | GT200b | 55 | 1400 | 470 | 1 | PCIe 2.0 x16 | 1024 (2048*) | 240:80:32 | 648 | 1476 | 2484 | 20.736 | 51.84 | 159.0 | GDDR3 | 512 | 10.0 | 3.3 | 1062.720 | 204 | Palit and EVGA launched 2GB versions of this card. EVGA Launched a GTX285 Classified which can support 4-way SLI |
GeForce GTX 295 | January 8, 2009 | GT200b | 55 | 2x 1400 | 2x 470 | 2 | PCIe 2.0 x16 | 2x 896 | 2x 240:80:28 | 576 | 1242 | 1998 | 2x 16.128 | 2x 46.08 | 2x 111.9 | GDDR3 | 2x 448 | 10.0 | 3.3 | 1788.480 | 289 | Dual PCB models were phased out in favor of a single PCB model with 2 GPUs |
Model | Year | Code name | Fab (nm) | Transistors (Million) | Die Size (mm2) | Number of Die | Bus interface | Memory (MiB) | Config core 1 | Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | DRAM type | Bus width (bit) | DirectX | OpenGL | GFLOPs (MADD+MUL) | TDP (Watts) | Comments |
Clock rate | Fillrate | Memory Configuration | API support (version) |
Features
Compute Capability: 1.1 (G92 [GTS250] GPU)
Compute Capability: 1.2 (GT215, GT216, GT218 GPUs)
Compute Capability: 1.3 has double precision support for use in GPGPU applications. (GT200a/b GPUs only)
Model | Features | |||||||
---|---|---|---|---|---|---|---|---|
Scalable Link Interface (SLI) | Coverage Sample AA |
Angle Independent AF |
240 bit OpenEXR | PureVideo 2 with VP2
Engine: (BSP and 240 AES) |
PureVideo 4 with VP4 Engine | |||
GeForce G 210 | No | Yes | No | Yes | ||||
GeForce GT 220 | ||||||||
GeForce GT 240 | ||||||||
GeForce GTS 250 | Yes 3-Way (4-way for EVGA 285 Classified) |
Yes | No | |||||
GeForce GTX 260 | ||||||||
GeForce GTX 260 Core 216 | ||||||||
GeForce GTX 260 Core 216 (55 nm) | ||||||||
GeForce GTX 275 | ||||||||
GeForce GTX 280 | ||||||||
GeForce GTX 285 | ||||||||
GeForce GTX 295 | Yes Quad (link 2 295s) |
GeForce 300 Series
- 1 Unified Shaders (Vertex shader / Geometry shader / Pixel shader) : Texture mapping unit : Render Output unit
- 2 Each Streaming Multiprocessor(SM) in the chip of G80/GT200 architecture contains 8 SPs and 2 SFUs. Each SP can fulfil up to two single precision operations MAD per clock. Each SFU can fulfil up to four operations SF per clock. The approximate ratio of operations MAD to operations SF is equal 2:1. The theoretical SP+SFU performance in single-precision floating point operations [FLOPSsp+sfu, GFLOPS] of the graphics card with shader count [n] and shader frequency [f, GHz], is estimated by the following: FLOPSsp+sfu ≈ f × n × 3. Alternative formula:FLOPSsp+sfu ≈ f × m × ( 8 SPs * 2 (MAD) + 4 * 2 SFUs ). [m] - SM count.[11][12]
SP - Shader Processor (Unified Shader, CUDA Core), SFU - Special Function Unit, SM - Streaming Multiprocessor, MAD - ADD+MUL.
Model | Year | Code name | Fab (nm) | Transistors (Million) | Die Size (mm2) | Number of Die | Bus interface | Memory (MiB) | Config core 1 | Clock rate | Fillrate | Memory Configuration | API support (version) | Processing Power GFLOPs2 | TDP (watts) | Comments | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | DRAM type | Bus width (bit) | DirectX | OpenGL | |||||||||||||
GeForce 310 | November 27, 2009 | GT218 | 40 | 260 | 57 | 1 | PCIe 2.0 x16 | 512 | 16:8:4 | 589 | 1402 | 1000 | 2.356 | 4.712 | 8 | DDR2 | 64 | 10.1 | 3.3 | 67.296 | 30.5 | OEM Card |
GeForce 315 | February, 2010 | GT216 | 40 | 486 | 100 | 1 | PCIe 2.0 x16 | 512 | 48:16:8 | 475 | 1100 | 1580 | 3.8 | 7.6 | 12.6 | DDR2 | 64 | 10.1 | 3.3 | 158.4 | 33 | OEM Card |
GeForce GT 320 | February, 2010 | GT215 | 40 | 727 | 144 | 1 | PCIe 2.0 x16 | 1024 | 72:24:8 | 540 | 1302 | 1580 | 4.32 | 12.96 | 25.3 | GDDR3 | 128 | 10.1 | 3.3 | 281.23 | 43 | OEM Card |
GeForce GT 330 | February, 2010 | G92b? | 55? | 754? | 260? | 1 | PCIe 2.0 x16 | 1024 1536 2048 |
96:48?:8? 96:48?:12? 112:56?:16? |
500-550 | 1250–1340 | 1000 (DDR2) 1600 (GDDR3) |
24-32 | DDR2 GDDR3 |
128 192 256 |
10 | 3.3 | 75 | OEM Card. Specifications vary depending on the OEM. | |||
GeForce GT 340 | February, 2010 | GT215 | 40 | 727 | 144 | 1 | PCIe 2.0 x16 | 512, 1024 | 96:32:8 | 550 | 1340 | 3400 | 4.4 | 17.6 | 54.4 | GDDR5[13] | 128 | 10.1 | 3.3 | 385.9 | 69 | OEM Card |
GeForce 400 Series
- 1 SPs - Shader Processors - Unified Shaders (Vertex shader / Geometry shader / Pixel shader) : TMUs - Texture mapping units : Render Output unit
- 2 Each Streaming Multiprocessor(SM) in the GPU of GF100 architecture contains 32 SPs and 4 SFUs. Each Streaming Multiprocessor(SM) in the GPU of GF104/106/108 architecture contains 48 SPs and 8 SFUs. Each SP can fulfil up to two single precision operations FMAD per clock. Each SFU can fulfil up to four operations SF per clock. The approximate ratio of operations FMAD to operations SF is equal 4:1. The theoretical shader performance in single-precision floating point operations(FMAD) [FLOPSsp, GFLOPS] of the graphics card with shader count [n] and shader frequency [f, GHz], is estimated by the following: FLOPSsp ≈ f × n × 2. Alternative formula: FLOPSsp ≈ f × m × (32 SPs × 2(FMAD)). [m] - SM count. Total Processing Power: FLOPSsp ≈ f × m ×(32 SPs × 2(FMAD)+ 4 × 4 SFUs) or FLOPSsp ≈ f × n × 2.5.[14]
SP - Shader Processor (Unified Shader, CUDA Core), SFU - Special Function Unit, SM - Streaming Multiprocessor, FMAD - Fused MUL+ADD.
- 3 Each SM in the GF100 contains 4 texture filtering units for every texture address unit. The complete GF100 die contains 64 texture address units and 256 texture filtering units[15] Each SM in the GF104/106/108 architecture contains 8 texture filtering units for every texture address unit. The complete GF104 die contains 64 texture address units and 512 texture filtering units, the complete GF106 die contains 32 texture address units and 256 texture filtering units and the complete GF108 die contains 16 texture address units and 128 texture filtering units.[16]
Model | Year | Code name | Fab (nm) | Transistors (Million) | Die Size (mm2) | Number of Die | Bus interface | Memory (MiB) | SM count | Config core 1,3 | Clock rate | Fillrate | Memory Configuration | API support (version) | GFLOPs (FMAD)2 | TDP (watts) | Release Price (USD) | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | DRAM type | Bus width (bit) | DirectX | OpenGL | OpenCL | ||||||||||||||
GeForce GT 420 | September 3, 2010 | GF108 | 40 | 127 | 1 | PCIe 2.0 x16 | 2048 | 1 | 48:8:8 | 700 | 1400 | 1800 | 5.6 | 5.6 | 25.6 | GDDR3 | 128 | 11 | 4.1 | 1.1 | 134.4 | 50 | OEM | |
GeForce GT 430 | October 11, 2010 | GF108 | 40 | 127 | 1 | PCIe 2.0 x16 | 1024 2048 |
2 | 96:16:16 | 700 | 1400 | 1800 | 11.2 | 11.2 | 25.6 | GDDR3 | 128 | 11 | 4.1 | 1.1 | 268.8 | 50 | ||
GeForce GTS 450 | September 13, 2010 | GF106 | 40 | 1170 | 238[17][18] [19][20] |
1 | PCIe 2.0 x16 | 1024 2048 |
4 | 192:32:16 | 783 | 1566 | 3608 | 12.53 | 25.06 | 57.73 | GDDR5 | 128 | 11 | 4.1 | 1.1 | 601.34 | 106 | $129 |
GeForce GTX 460 | July 12, 2010 | GF104 | 40 | 1950 | 368 | 1 | PCIe 2.0 x16 | 768 | 7 | 336:56:24 | 675 | 1350 | 3600 | 16.2 | 37.8 | 86.4 | GDDR5 | 192 | 11 | 4.1 | 1.1 | 907.2 | 150 | $199 |
1024 2048 |
336:56:32 | 21.6 | 115.2 | 256 | 160 | $229 | ||||||||||||||||||
GeForce GTX 465 | May 31, 2010 | GF100 | 40 | 3000[21][22] | 529 | 1 | PCIe 2.0 x16 | 1024 | 11 | 352:44:32 | 607 | 1215 | 3206 | 19.42 | 26.71 | 102.6 | GDDR5 | 256 | 11 | 4.1 | 1.1 | 855.36 | 200 | $279 |
GeForce GTX 470 | March 26, 2010 | GF100 | 40 | 3000 | 529 | 1 | PCIe 2.0 x16 | 1280 | 14 | 448:56:40 | 607 | 1215 | 3348 | 24.28 | 34 | 133.9 | GDDR5 | 320 | 11 | 4.1 | 1.1 | 1088.64 | 215 | $349 |
GeForce GTX 480 | March 26, 2010 | GF100 | 40 | 3000 | 529 | 1 | PCIe 2.0 x16 | 1536 | 15 | 480:60:48 | 700 | 1401 | 3696 | 33.60 | 42 | 177.4 | GDDR5 | 384 | 11 | 4.1 | 1.1 | 1344.96 | 250 | $499 |
Compute capability table (CUDA version supported)
The compute capability (CC) describes the features supported by CUDA hardware. First CUDA-capable hardware like the GeForce 8800 GTX have a CC of 1.0; recent GeForce like the GTX 480 have a CC of 2.0. Knowing the CC can be useful for understanding why a CUDA based demo can't start on a particular system.
Compute capability (version) |
GPUs |
---|---|
1.0 | G80 |
1.1 | G86, G84, G98, G96, G96b, G94, G94b, G92, G92b |
1.2 | GT218, GT216, GT215 |
1.3 | GT200, GT200b |
2.0 | GF100, GF104, GF106, GF108[23] |
Feature support (unlisted features are supported for all compute capabilities) |
Compute capability (version) | ||||
---|---|---|---|---|---|
1.0 | 1.1 | 1.2 | 1.3 | 2.0 | |
Integer atomic functions operating on 32-bit words in global memory |
No | Yes | |||
Integer atomic functions operating on 64-bit words in global memory |
No | Yes | |||
Integer atomic functions operating on 32-bit words in shared memory | |||||
Warp vote functions | |||||
Double-precision floating-point operations | No | Yes | |||
Floating-point atomic addition operating on 32-bit words in global and shared memory |
No | Yes | |||
_ballot() | |||||
_threadfence_system() | |||||
_syncthread_count(), _syncthread_and(), _syncthread_or() |
Technical specifications | Compute capability (version) | ||||
---|---|---|---|---|---|
1.0 | 1.1 | 1.2 | 1.3 | 2.0 | |
Maximum x- or y- dimensions of a grid of thread blocks | 65536 | ||||
Maximum number of threads per block | 512 | 1024 | |||
Maximum x- or y- dimension of a block | 512 | 1024 | |||
Maximum z- dimension of a block | 64 | ||||
Warp size | 32 | ||||
Maximum number of resident blocks per multiprocessor | 8 | ||||
Maximum number of resident warps per multiprocessor | 24 | 32 | 48 | ||
Maximum number of resident threads per multiprocessor | 768 | 1024 | 1536 | ||
Number of 32-bit registers per multiprocessor | 8 K | 16 K | 32 K | ||
Maximum amount of shared memory per multiprocessor | 16 KB | 48 KB | |||
Number of shared memory banks | 16 | 32 | |||
Amount of local memory per thread | 16 KB | 512 KB | |||
Constant memory size | 64 KB | ||||
Cash working set per multiprocessor for constant memory | 8 KB | ||||
Cash working set per multiprocessor for texture memory | Device dependent, between 6 KB and 8 KB | ||||
Maximum width for 1D texture reference bound to a CUDA array |
8192 | 32768 | |||
Maximum width for 1D texture reference bound to linear memory |
227 | ||||
Maximum width and height for 2D texture reference bound to linear memory or a CUDA array |
65536 x 32768 | 65536 x 65536 | |||
Maximum width, height and depth for a 3D texture reference bound to linear memory or a CUDA array |
2048 x 2048 x 2048 | 4096 x 4096 X 4096 | |||
Maximum number of instructions per kernel |
2 million |
For more information please visit this site: http://www.geeks3d.com/20100606/gpu-computing-nvidia-cuda-compute-capability-comparative-table/
Comparison table: mobile GPUs
GeForce 2 Go series
The GeForce 2 Go series for notebooks architecture.
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate | Memory | API support (version) | TDP (watts) | Features | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | |||||||||||
GeForce 2 Go 100 | 2001 | NV11M | 180 | AGP x4 | 16 | 125 | 333 | 0:2:4:2 | 0.5 | 0.25 | 1.332 | SDR/DDR | 32 | 7 | 1.2 | ||
GeForce 2 Go 200 | 2001 | NV11M | 180 | AGP x4 | 32 | 143 | 333 | 0:2:4:2 | 0.572 | 0.286 | 2.664 | SDR/DDR | 64 | 7 | 1.2 | ||
GeForce 2 Go | 2001 | NV11M | 180 | AGP x4 | 64 | 143 | 333 | 0:2:4:2 | 0.572 | 0.286 | 2.664 | DDR SDR |
64 128 |
7 | 1.2 | 2.8 |
GeForce 4 Go series
The GeForce 4 Go series for notebooks architecture.
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate | Memory | API support (version) | TDP (watts) | Features | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | |||||||||||
GeForce 4 420 Go | 2002 | NV18M | 150 | AGP x8 | 32 | 190 | 400 | 0:2:4:2 | 0.76 | 0.38 | 3.2 | DDR | 64 | 7 | 1.2 | ||
GeForce 4 440 Go | 2002 | NV18M | 150 | AGP x4 | 32/64 | 220 | 400 | 0:2:4:2 | 0.88 | 0.44 | 6.4 | DDR | 128 | 7 | 1.2 | ||
GeForce 4 460 Go | 2002 | NV18M | 150 | AGP x8 | 64 | 250 | 500 | 0:2:4:2 | 1 | 0.5 | 8 | DDR | 128 | 7 | 1.2 | ||
GeForce 4 4200 Go | 2002 | NV28M | 150 | AGP x8 | 64 | 200 | 400 | 2:4:8:4 | 1.6 | 0.8 | 6.4 | DDR | 128 | 8.1 | 1.5 |
GeForce FX Go 5 (Go 5xxx) series
The GeForce FX Go 5 series for notebooks architecture.
- 1 Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
- * NV31, NV34 and NV36 are 2x2 pipeline designs if running vertex shader, otherwise they are 4x1 pipeline designs.
- ** GeForce FX series has limited OpenGL 2.1 support(with the last Windows XP driver released for it, 175.19).
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate | Memory | API support (version) | TDP (watts) | Features | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | ||||||||||||
hardware | drivers(software) | |||||||||||||||||
GeForce FX Go 5100* | March 2003 | NV34M | 150 | AGP x8 | 64 | 300 | 600 | 1:2:2:2 *:4:4:4 | 1.2 | 1.2 | 4.8 | DDR | 64 | 9.0 | 1.5 | 2.1** | ||
GeForce FX Go 5200* | March 2003 | NV34M | 150 | AGP x8 | 128 | 300 | 600 | 1:2:2:2 *:4:4:4 | 1.2 | 1.2 | 9.6 | DDR | 128 | 9.0 | 1.5 | 2.1** | ||
GeForce FX Go 5600* | March 2003 | NV31M | 130 | AGP x8 | 128 | 350 | 600 | 1:2:2:2 *:4:4:4 | 1.4 | 1.4 | 9.6 | DDR | 128 | 9.0 | 1.5 | 2.1** | ||
GeForce FX Go 5650* | March 2003 | NV31M | 130 | AGP x8 | 128 | 350 | 600 | 1:2:2:2 *:4:4:4 | 1.4 | 1.4 | 9.6 | DDR | 128 | 9.0 | 1.5 | 2.1** | ||
GeForce FX Go 5700* | February 1, 2005 | NV36M | 130 | AGP x8 | 32 | 450 | 550 | 3:2:2:2 *:4:4:4 | 1.8 | 1.8 | 8.8 | DDR | 128 | 9.0 | 1.5 | 2.1** |
GeForce Go 6 (Go 6xxx) series
The GeForce Go 6 series for notebooks architecture.
- 1 Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
- 2 Graphics card supports TurboCache, memory size entries in bold indicate total memory (VRAM + System RAM), otherwise entries are VRAM only
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate | Memory | API support (version) | TDP (watts) | Features | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | |||||||||||
GeForce Go 6150/GeForce Go 6100 + nForce Go 4302 | February 1, 2005 | MCP51MV | 90 | Hyper Transport | Up to 128 from system memory | 425 | System Memory | 1:2:2:1 | 0.425 | 0.85 | System Memory (up to system HT limit) | System Memory | 64/128 | 9.0c | 2.1 | ||
GeForce Go 62002 | February 1, 2005 | NV44MV | 110 | PCIe x16 | 32 | 300 | 600 | 3:4:4:4 | 1.2 | 1.2 | 4.8 | DDR | 64 | 9.0c | 2.1 | 10 | |
GeForce Go 62502 | February 1, 2005 | NV44M1 | 110 | PCIe x16 | 32 | 400 | 700 | 3:4:4:4 | 1.6 | 1.6 | 5.6 | DDR | 64 | 9.0c | 2.1 | 10 | |
GeForce Go 64002 | February 1, 2005 | NV44M1 | 110 | PCIe x16 | 64 | 400 | 700 | 3:4:4:4 | 1.6 | 1.6 | 5.6 | DDR | 64 | 9.0c | 2.1 | ||
GeForce Go 66002 | Srptember 25, 2005 | NV43M | 110 | PCIe x16 | 256 | 375 | 100 | 4:8:8:8 | 3 | 3 | 11.2 | GDDR2 | 128 | 9.0c | 2.1 | ||
GeForce Go 6800 | February 25, 2005 | NV42M | 130 | PCIe x16 | 256 | 300 | 700 1100 |
5:12:12:12 | 3.6 | 3.6 | 22.4 35.2 |
DDR2 GDDR3 |
256 | 9.0c | 2.1 | ||
GeForce Go 6800 Ultra | February 25, 2005 | NV41M | 130 | PCIe x16 | 256 | 450 | 700 1100 |
5:12:12:12 | 5.4 | 5.4 | 22.4 35.2 |
DDR2 GDDR3 |
256 | 9.0c | 2.1 | 89 |
GeForce Go 7 (Go 7xxx) series
The GeForce Go 7 series for notebooks architecture.
- 1 Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
- 2 Graphics card supports TurboCache, memory size entries in bold indicate total memory (VRAM + System RAM), otherwise entries are VRAM only
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate | Memory | API support (version) | TDP (watts) | Features | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | |||||||||||
GeForce 7000M | February 1, 2006 | MCP67 | 90 | Hyper Transport | Up to 256 from system memory | 350 | System Memory | 1:2:2:2 | 0.7 | 0.7 | System Memory | DDR2 | 64/128 | 9.0c | 2.1 | ||
GeForce 7150M | February 1, 2006 | MCP67 | 90 | Hyper Transport | Up to 256 from system memory | 425 | System Memory | 1:2:2:2 | 0.85 | 0.85 | System Memory | DDR2 | 64/128 | 9.0c | 2.1 | ||
GeForce Go 72002 | Jan 2006 | G72M | 90 | PCIe x16 | 64 | 450 | 700 | 3:4:4:1 | 0.45 | 1.8 | 2.8 | GDDR3 | 32 | 9.0c | 2.1 | Transparency Anti-Aliasing | |
GeForce Go 73002 | Jan 2006 | G72M | 90 | PCIe x16 | 128, 256, 512 | 350 | 700 | 3:4:4:2 | 0.7 | 1.4 | 5.60 | GDDR3 | 64 | 9.0c | 2.1 | Transparency Anti-Aliasing | |
GeForce Go 74002 | Jan 2006 | G72M | 90 | PCIe x16 | 64, 256 | 450 | 900 | 3:4:4:2 | 0.9 | 1.8 | 7.20 | GDDR3 | 64 | 9.0c | 2.1 | Transparency Anti-Aliasing | |
GeForce Go 7600 | Mar 2006 | G73M | 90 | PCIe x16 | 256, 512 | 450 | 1000 | 5:8:8:8 | 3.6 | 3.6 | 16 | GDDR3 | 128 | 9.0c | 2.1 | Scalable Link Interface (SLI), Transparency Anti-Aliasing | |
GeForce Go 7600 GT | 2006 | G73M | 90 | PCIe x16 | 256 | 500 | 1200 | 5:12:12:8 | 4 | 6 | 19.2 | GDDR3 | 128 | 9.0c | 2.1 | Scalable Link Interface (SLI), Transparency Anti-Aliasing | |
GeForce Go 7700 | 2006 | G73-N-B1 | 80 | PCIe x16 | 512 | 450 | 1000 | 5:12:12:8 | 3.6 | 5.4 | 16 | GDDR3 | 128 | 9.0c | 2.1 | Scalable Link Interface (SLI), Transparency Anti-Aliasing | |
GeForce Go 7800 | March 3, 2006 | G70M | 110 | PCIe x16 | 256 | 400 | 1100 | 6:16:16:8 | 3.2 | 6.4 | 35.2 | GDDR3 | 256 | 9.0c | 2.1 | 35 | Scalable Link Interface (SLI), Transparency Anti-Aliasing |
GeForce Go 7800 GTX | Oct 2005 | G70M | 110 | PCIe x16 | 256 | 400 | 1100 | 8:24:24:16 | 6.4 | 9.6 | 35.2 | GDDR3 | 256 | 9.0c | 2.1 | 65 | Scalable Link Interface (SLI), Transparency Anti-Aliasing |
GeForce Go 7900 GS | Apr 2006 | G71M | 90 | PCIe x16 | 256 | 375 | 1000 | 7:20:20:16 | 6 | 7.5 | 32.0 | GDDR3 | 256 | 9.0c | 2.1 | 20 | Scalable Link Interface (SLI), Transparency Anti-Aliasing |
GeForce Go 7900 GTX | Apr 2006 | G71M | 90 | PCIe x16 | 256/512 | 500 | 1200 | 8:24:24:16 | 8 | 12 | 38.4 | GDDR3 | 256 | 9.0c | 2.1 | 45 | Scalable Link Interface (SLI), Transparency Anti-Aliasing |
GeForce Go 7950 GTX | Oct 2006 | G71M | 90 | PCIe x16 | 512 | 575 | 1400 | 8:24:24:16 | 9.2 | 13.8 | 44.8 | GDDR3 | 256 | 9.0c | 2.1 | 45 | Scalable Link Interface (SLI), Transparency Anti-Aliasing |
GeForce 8M (8xxxM) series
The GeForce 8M series for notebooks architecture.
- 1 Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Config core1 | Clock speed | Fillrate | Memory | API support (version) | Processing Power GFLOPs | TDP (watts) | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | ||||||||||
GeForce 8200M G | June 2008 | MCP77MV, MCP79MVL | 80 | Integrated (PCIe 2.0 x16) | Up to 256 from system memory | 8:8:4 | 400 | 800 | 800 1066 (system memory) |
1.6 | 3.2 | 12.8 17.056 |
DDR2 DDR3 |
128 | 10.0 | 3.3 | 19.2 | - | PureVideo HD with VP3, Full H.264 / VC-1 / MPEG-2 HW Decode |
GeForce 8400M G | May 2007 | NB8M(G86) | 80 | PCIe x16 | 128 / 256 | 8:8:4 | 400 | 800 | 1200 | 1.6 | 3.2 | 6.4 | DDR2 / GDDR3 | 64 | 10.0 | 3.3 | 19.2 | 10 | PureVideo HD with VP2, BSP Engine, and AES128 Engine |
GeForce 8400M GS | May 2007 | NB8M(G86) | 80 | PCIe x16 | 128 / 256 | 16:8:4 | 400 | 800 | 1200 | 1.6 | 3.2 | 6.4 | DDR2 / GDDR3 | 64 | 10.0 | 3.3 | 38.4 | 11 | PureVideo HD with VP2, BSP Engine, and AES128 Engine |
GeForce 8400M GT | May 2007 | NB8M(G86) | 80 | PCIe x16 | 256 / 512 | 16:8:4 | 450 | 900 | 1200 | 1.8 | 3.6 | 19.2 | DDR2 / GDDR3 | 128 | 10.0 | 3.3 | 43.2 | 14 | PureVideo HD with VP2, BSP Engine, and AES128 Engine |
GeForce 8600M GS | May 2007 | NB8P(G84) | 80 | PCIe x16 | 256 / 512 | 16:8:4 | 600 | 1200 | 1400 | 2.4 | 4.8 | 22.4 | DDR2 / GDDR3 | 128 | 10.0 | 3.3 | 57.6 | 20 | PureVideo HD with VP2, BSP Engine, and AES128 Engine |
GeForce 8600M GT | May 2007 | NB8P(G84) | 80 | PCIe x16 | 256 / 512 | 32:16:8 | 475 | 950 | 800 / 1400 | 3.8 | 7.6 | 12.8 / 22.4 | DDR2 / GDDR3 | 128 | 10.0 | 3.3 | 91.2 | 20 | PureVideo HD with VP2, BSP Engine, and AES128 Engine |
GeForce 8700M GT | June 2007 | NB8P(G84) | 80 | PCIe x16 | 256 / 512 | 32:16:8 | 625 | 1250 | 1600 | 5 | 10 | 25.6 | GDDR3 | 128 | 10.0 | 3.3 | 120 | 29 | Scalable Link Interface, PureVideo HD with VP2, BSP Engine, and AES128 Engine |
GeForce 8800M GTS | November 2007 | NB8P(G92) | 65 | PCIe 2.0 x16 | 512 | 64:32:16 | 500 | 1250 | 1600 | 8 | 16 | 51.2 | GDDR3 | 256 | 10.0 | 3.3 | 240 | 50 | Scalable Link Interface, PureVideo HD with VP2, BSP Engine, and AES128 Engine |
GeForce 8800M GTX | November 2007 | NB8P(G92) | 65 | PCIe 2.0 x16 | 512 | 96:48:16 | 500 | 1250 | 1600 | 8 | 24 | 51.2 | GDDR3 | 256 | 10.0 | 3.3 | 360 | 65 | Scalable Link Interface, PureVideo HD with VP2, BSP Engine, and AES128 Engine |
GeForce 9M (9xxxM) series
The GeForce 9M series for notebooks architecture.
- 1 Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Config core1 | Clock speed | Fillrate | Memory | API support (version) | Processing Power GFLOPs | TDP (watts) | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | ||||||||||
GeForce 9100M G mGPU |
2008 | MCP77MH, MCP79MH | 65 | Integrated (PCIe 2.0 x16) |
Up to 256 from system memory | 8:8:4 | 450 | 1100 | 1066 (system memory) |
1.8 | 3.6 | 17.056 | DDR3 | 128 | 10.0 | 3.3 | 26.4 | 12 | Similar to 8400M G |
GeForce 9200M GS | 2008 | NB9M-GE(G98) | 65 | PCIe 2.0 x16 | 256 | 8:8:4 | 550 | 1300 | 1400 | 2.2 | 4.4 | 11.2 | DDR2/GDDR3 | 64 | 10.0 | 3.3 | 31.2 | 13 | |
GeForce 9300M G | 2008 | NB9M-GE(G86) | 80 | PCIe 2.0 x16 | 256/512 | 16:8:4 | 400 | 800 | 1200 | 1.6 | 3.2 | 9.6 | DDR2/GDDR3 | 64 | 10.0 | 3.3 | 38.4 | 13 | |
GeForce 9300M GS | 2008 | NB9M-GE(G98) | 65 | PCIe 2.0 x16 | 256/512 | 8:4:4 | 550 | 1400 | 1400 | 2.2 | 2.2 | 11.2 | DDR2/GDDR3 | 64 | 10.0 | 3.3 | 33.6 | 13 | |
GeForce 9400M G | October 15, 2008 | MCP79MX | 65 | Integrated(PCIe 2.0 x16) | Up to 256 from system memory | 16:8:4 | 450 | 1100 | 800 1066 (system memory) |
1.8 | 3.6 | 12.8 17.056 |
DDR2 DDR3 |
128 | 10.0 | 3.3 | 54 | 12 | PureVideo HD with VP3. Known as the GeForce 9400M in Apple systems [24] and Nvidia ION based systems |
GeForce 9500M G | 2008 | NB9P(G96) | 65 | PCIe 2.0 x16 | 512 | 16:8:8 | 500 | 1250 | 1600 | 4 | 4 | 25.6 | DDR2 / GDDR3 | 128 | 10.0 | 3.3 | 60 | 20 | |
GeForce 9500M GS | 2008 | NB9P-GV(G96) | 80 | PCIe x16 | 512 | 32:16:8 | 475 | 950 | 1400 | 3.8 | 7.6 | 22.4 | DDR2 / GDDR3 | 128 | 10.0 | 3.3 | 91.2 | 20 | Rebranded 8600M GT |
GeForce 9600M GS | 2008 | NB9P-GE2(G96) | 65 | PCIe 2.0 x16 | 1024 | 32:16:8 | 430 | 1075 | 800 1600 |
3.44 | 6.88 | 12.8 25.6 |
DDR2 GDDR3 |
128 | 10.0 | 3.3 | 103.2 | 20 | |
GeForce 9600M GT | 2008 | NB9P-GS(G96) | 65 | PCIe 2.0 x16 | 512/1024 | 32:16:8 | 500 | 1250 | 1600 | 4 | 8 | 25.6 | DDR2 / GDDR3 | 128 | 10.0 | 3.3 | 120 | 23 | |
GeForce 9650M GS | 2008 | NB9P-GS1(G84) | 80 | PCIe 2.0 x16 | 512 | 32:16:8 | 625 | 1250 | 1600 | 5 | 10 | 25.6 | GDDR3 | 128 | 10.0 | 3.3 | 120 | 29 | Rebranded 8700M GT |
GeForce 9650M GT | 2008 | NB9P-GT(G96) | 65/55 | PCIe 2.0 x16 | 1024 | 32:16:8 | 550 | 1325 | 1600 | 4.4 | 8.8 | 25.6 | GDDR3 | 128 | 10.0 | 3.3 | 127.2 | 23 | |
GeForce 9700M GT | July 29, 2008 | NB9E-GE(G96) | 65 | PCIe x16 | 512 | 32:16:8 | 625 | 1550 | 1600 | 5 | 10 | 25.6 | GDDR3 | 128 | 10.0 | 3.3 | 148.8 | 45 | |
GeForce 9700M GTS | July 29, 2008 | NB9E-GS(G94) | 65 | PCIe 2.0 x16 | 512 | 48:24:16 | 530 | 1325 | 1600 | 8.48 | 12.7 | 51.2 | GDDR3 | 256 | 10.0 | 3.3 | 190.8 | 60 | |
GeForce 9800M GS | 2008 | NB9E-GT(G94) | 65 | PCIe 2.0 x16 | 512 | 64:32:16 | 530 | 1325 | 1600 | 8.48 | 16.96 | 51.2 | GDDR3 | 256 | 10.0 | 3.3 | 254 | 60 | Down Clocked 9800M GTS Via Firmware |
GeForce 9800M GTS | July 29, 2008 | NB9E-GT/1 | 65/55 | PCIe 2.0 x16 | 512 / 1024 | 64:32:16 | 600 | 1500 | 1600 | 9.6 | 19.2 | 51.2 | GDDR3 | 256 | 10.0 | 3.3 | 288 | 75 | |
GeForce 9800M GT | July 29, 2008 | NB9E-GT2(G92) | 65/55 | PCIe 2.0 x16 | 512 | 96:48:16 | 500 | 1250 | 1600 | 8 | 24 | 51.2 | GDDR3 | 256 | 10.0 | 3.3 | 360 | 65 | Rebranded 8800M GTX |
GeForce 9800M GTX | July 29, 2008 | NB9E-GTX(G92) | 65 | PCIe 2.0 x16 | 1024 | 112:56:16 | 500 | 1250 | 1600 | 8 | 28 | 51.2 | GDDR3 | 256 | 10.0 | 3.3 | 420 | 75 | |
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MB) | Core (MHz) | Shader (MHz) | Memory (MHz) | Config core1 | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | GFLOPs (MADD/MUL) | TDP (Watts) | Features |
Clock speed | Fillrate | Memory | API support (version) |
GeForce 100M (1xxM) series
The GeForce 100M series for notebooks architecture. (103M, 105M, 110M, 130M are rebranded GPU i.e. using the same GPU cores of previous generation, 9M, with promised optimisation on other features)
- 1 Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Config core1 | Clock speed | Fillrate | Memory | API support (version) | Processing Power GFLOPs | TDP (watts) | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | ||||||||||
GeForce G 102M | January 8, 2009 | MCP79XT | 65 | Integrated (PCIe 1.0 x16) |
Up to 512 from system memory | 16:8:4 | 450? | 1000 | 800 (system memory) |
1.8 | 3.6 | 6.4 | DDR2 | 64 | 10.0 | 3.3 | 48 | 14 | PureVideo HD, CUDA, Hybrid SLI, based on GeForce 9400M G |
GeForce G 103M | January 1, 2009 | N10M-GE1(G98) | 65 | PCIe 2.0 x16 | 512 | 8:8:4 | 640 | 1600 | 1000 | 2.56 | 5.12 | 8 | DDR2 | 64 | 10.0 | 3.3 | 38 | 14 | PureVideo HD, CUDA, Hybrid SLI, comparable to the GeForce 9300M GS |
GeForce G 105M | January 8, 2009 | N10M-GE1(G98) | 65 | PCIe 2.0 x16 | 512 | 8:8:4 | 640 | 1600 | 1000 1400 |
2.56 | 5.12 | 8 11 |
GDDR2 GDDR3 |
64 | 10.0 | 3.3 | 38 | 14 | PureVideo HD, CUDA, Hybrid SLI, comparable to the GeForce 9300M GS |
GeForce G 110M | January 8, 2009 | N10M-GE1(G96b) | 55 | PCIe 2.0 x16 | 1024 | 16:8:4 | 400 | 1000 | 1000 1400 |
1.6 | 3.2 | 8 11 |
DDR2 GDDR3 |
64 | 10.0 | 3.3 | 48 | 14 | PureVideo HD, CUDA, Hybrid SLI |
GeForce GT 120M | February 11, 2009 | N10P-GV1(G96b) | 55 | PCIe 2.0 x16 | 1024 | 32:16:8 | 500 | 1250 | 1000 | 4 | 8 | 16 | DDR2 | 128 | 10.0 | 3.3 | 110 | 23 | PureVideo HD, CUDA, Hybrid SLI, Comparable to the 9500M GT and 9600M GT DDR2 (500/1250/400) |
GeForce GT 130M | January 8, 2009 | N10P-GE1(G96b) | 55 | PCIe 2.0 x16 | 1024 | 32:16:8 | 600 | 1500 | 1000 1600 |
4.8 | 9.6 | 16 25.6 |
DDR2 GDDR3 |
128 | 10.0 | 3.3 | 144 | 23 | PureVideo HD, CUDA, Hybrid SLI, comparable to the 9650M GT |
GeForce GTS 150M | March 3, 2009 | N10E-GE1(G94b) | 55 | PCIe 2.0 x16 | 1024 | 64:32:16 | 400 | 1000 | 1600 | 6.4 | 12.8 | 51.2 | GDDR3 | 256 | 10.0 | 3.3 | 192 | PureVideo HD, CUDA, Hybrid SLI | |
GeForce GTS 160M | March 3, 2009 | N10E-GS1(G94b) | 55 | PCIe 2.0 x16 | 1024 | 64:32:16 | 600 | 1500 | 1600 | 9.6 | 19.2 | 51.2 | GDDR3 | 256 | 10.0 | 3.3 | 288 | 60 | PureVideo HD, CUDA, Hybrid SLI |
GeForce 200M (2xxM) series
The GeForce 200M series for notebooks architecture. The GTX285M as found in the Clevo X8100 Models, and will be the last of the GT200 Mobile Series.
- 1 Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Config core1 | Clock speed | Fillrate | Memory | API support (version) | Processing Power GFLOPs | TDP (watts) | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | ||||||||||
GeForce G210M | June 15, 2009 | GT218 | 40 | PCIe 2.0 x16 | 512 | 16:8:4 | 625 | 1500 | 1600 | 2.5 | 5 | 12.8 | GDDR3 | 64 | 10.1 | 3.3 | 72 | 14 | |
GeForce GT 220M | 2009 | G96b | 55 | PCIe 2.0 x16 | 1024 | 32:16:8 | 500 | 1250 | 1000 1600 |
4 | 8 | 16 25.6 |
DDR2 GDDR3 |
128 | 10.0 | 3.3 | 120 | 14 | rebranded 9600M GT @55nm node shrink |
GeForce GT 230M | June 15, 2009 | GT216 | 40 | PCIe 2.0 x16 | 1024 | 48:16:8 | 500 | 1100 | 1600 | 4 | 8 | 25.6 | GDDR3 | 128 | 10.1 | 3.3 | 158 | 23 | |
GeForce GT 240M | June 15, 2009 | GT216 | 40 | PCIe 2.0 x16 | 1024 | 48:16:8 | 550 | 1210 | 1600 | 4.4 | 8.8 | 25.6 | GDDR3 | 128 | 10.1 | 3.3 | 174 | 23 | |
GeForce GTS 250M | June 15, 2009 | GT215 | 40 | PCIe 2.0 x16 | 1024 | 96:32:8 | 500 | 1250 | 3200 | 4 | 16 | 51.2 | GDDR5 | 128 | 10.1 | 3.3 | 360 | 28 | |
GeForce GTS 260M | June 15, 2009 | GT215 | 40 | PCIe 2.0 x16 | 1024 | 96:32:8 | 550 | 1375 | 3600 | 4.4 | 17.6 | 57.6 | GDDR5 | 128 | 10.1 | 3.3 | 396 | 38 | |
GeForce GTX 260M | March 3, 2009 | G92b | 55 | PCIe 2.0 x16 | 1024 | 112:56:16 | 550 | 1375 | 1900 | 8.8 | 30.8 | 60.8 | GDDR3 | 256 | 10.0 | 3.3 | 462 | 65 | |
GeForce GTX 280M | March 3, 2009 | G92b | 55 | PCIe 2.0 x16 | 1024 | 128:64:16 | 585 | 1463 | 1900 | 9.36 | 37.44 | 60.8 | GDDR3 | 256 | 10.0 | 3.3 | 562 | 75 | |
GeForce GTX 285M | February, 2010 | G92b | 55 | PCIe 2.0 x16 | 1024 | 128:64:16 | 600 | 1500 | 2040 | 9.6 | 38.4 | 65.28 | GDDR3 | 256 | 10.0 | 3.3 | 576 | 75 | Higher Clocked Version of GTX280M with new memory |
GeForce 300M (3xxM) series
The GeForce 300M series for notebooks architecture.
- 1 Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
- 2 Each Streaming Multiprocessor(SM) in the chip of G80/GT200 architecture contains 8 SPs and 2 SFUs. Each SP can fulfil up to two single precision operations MAD per clock. Each SFU can fulfil up to four operations SF per clock. The approximate ratio of operations MAD to operations SF is equal 2:1. The theoretical SP+SFU performance in single-precision floating point operations [FLOPSsp+sfu, GFLOPS] of the graphics card with shader count [n] and shader frequency [f, GHz], is estimated by the following: FLOPSsp+sfu ≈ f × n × 3. Alternative formula:FLOPSsp+sfu ≈ f × m × ( 8 SPs * 2 (MAD) + 4 * 2 SFUs ). [m] - SM count.[11][12]
SP - Shader Processor (Unified Shader, CUDA Core), SFU - Special Function Unit, SM - Streaming Multiprocessor, MAD - ADD+MUL.
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Config core1 | Clock speed | Fillrate | Memory | API support (version) | Processing Power2 (GFLOPs) | TDP (watts) | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | ||||||||||
GeForce 305M | January 10, 2010 | GT218 | 40 | PCIe 2.0 x16 | 512 | 16:8:4 | 525 | 1150 | 1400 | 2.1 | 4.2 | 11.2 | DDR3 / GDDR3 |
64 | 10.1 | 3.3 | 55 | 14 | |
GeForce 310M | January 10, 2010 | GT218 | 40 | PCIe 2.0 x16 | 512 | 16:8:4 | 625 | 1530 | 1600 | 2.5 | 5 | 12.8 | DDR3 / GDDR3 |
64 | 10.1 | 3.3 | 73 | 14 | |
GeForce 320M | April 1, 2010 | MCP89 | 40 | Integrated PCIe 2.0 x16 |
dedicated video memory: 256
shared system memory: 1595 |
48:16:8 | 450 | 950 | 1066 | 3.6 | 7.2 | 17.056 | DDR3 | 128 | 10.1 | 3.3 | 136.8 | ? | |
GeForce GT 320M | January 21, 2010 | GT216 | 40 | PCIe 2.0 x16 | 1024 | 24:8:8 | 500 | 1100 | 1580 | 4 | 4 | 25.3 | DDR3 / GDDR3 |
128 | 10.1 | 3.3 | 90 | 14 | |
GeForce GT 325M | January 10, 2010 | GT216 | 40 | PCIe 2.0 x16 | 1024 | 48:16:8 | 450 | 990 | 1600 | 3.6 | 7.2 | 25.6 | DDR3 / GDDR3 |
128 | 10.1 | 3.3 | 142 | 23 | |
GeForce GT 330M | January 10, 2010 | GT216 | 40 | PCIe 2.0 x16 | 1024 | 48:16:8 | 575 | 1265 | 1600 | 4.6 | 9.2 | 25.6 | DDR3 / GDDR3 |
128 | 10.1 | 3.3 | 182 | 23 | |
GeForce GT 335M | January 7, 2010 | GT215 | 40 | PCIe 2.0 x16 | 1024 | 72:24:8 | 450 | 1080 | 1600 | 3.6 | 10.8 | 25.6 | DDR3 / GDDR3 |
128 | 10.1 | 3.3 | 233 | 28? | |
GeForce GTS 350M | January 7, 2010 | GT215 | 40 | PCIe 2.0 x16 | 1024 | 96:32:8 | 500 | 1249 | 3200 | 4 | 16 | 51.2 | DDR3 / GDDR3 / GDDR5 |
128 | 10.1 | 3.3 | 360 | 28 | |
GeForce GTS 360M | January 7, 2010 | GT215 | 40 | PCIe 2.0 x16 | 1024 | 96:32:8 | 550 | 1436 | 3600 | 4.4 | 17.6 | 57.6 | DDR3 / GDDR3 / GDDR5 |
128 | 10.1 | 3.3 | 413 | 38 |
GeForce 400M (4xxM) series
The GeForce 400M series for notebooks architecture.
- 1 Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
- 2 Each Streaming Multiprocessor(SM) in the GPU of GF100 architecture contains 32 SPs and 4 SFUs. Each Streaming Multiprocessor(SM) in the GPU of GF104/106/108 architecture contains 48 SPs and 8 SFUs. Each SP can fulfil up to two single precision operations FMAD per clock. Each SFU can fulfil up to four operations SF per clock. The approximate ratio of operations FMAD to operations SF is equal 4:1. The theoretical shader performance in single-precision floating point operations(FMAD) [FLOPSsp, GFLOPS] of the graphics card with shader count [n] and shader frequency [f, GHz], is estimated by the following: FLOPSsp ≈ f × n × 2. Alternative formula: FLOPSsp ≈ f × m × (32 SPs × 2(FMAD)). [m] - SM count. Total Processing Power: FLOPSsp ≈ f × m ×(32 SPs × 2(FMAD)+ 4 × 4 SFUs) or FLOPSsp ≈ f × n × 2.5.[14]
SP - Shader Processor (Unified Shader, CUDA Core), SFU - Special Function Unit, SM - Streaming Multiprocessor, FMAD - Fused MUL+ADD.
- 3 Each SM in the GF100 also contains 4 texture address units and 16 texture filtering units. Total for the full GF100 64 texture address units and 256 texture filtering units[15].Each SM in the GF104/106/108 architecture contains 8 texture filtering units for every texture address unit. The complete GF104 die contains 64 texture address units and 512 texture filtering units, the complete GF106 die contains 32 texture address units and 256 texture filtering units and the complete GF108 die contains 16 texture address units and 128 texture filtering units.
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MiB) | Config core1 | Clock speed | Fillrate | Memory | API support (version) | Processing Power2 (GFLOPs) |
TDP (watts) | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core (MHz) | Shader (MHz) | Memory (MHz) | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | ||||||||||
GeForce GT 415M | September 3, 2010 | GF108 | 40 | PCIe 2.0 x16 | 512 | 48:83:8 | 500 | 1000 | 1600 | 4 | 4 | 25.6 | DDR3 | 128 | 11.0 | 4.1 | 96 | <12(GPU only)[25] | |
GeForce GT 420M | September 3, 2010 | GF108 | 40 | PCIe 2.0 x16 | 512 | 96:163:16 | 500 | 1000 | 1600 | 8 | 8 | 25.6 | DDR3 | 128 | 11.0 | 4.1 | 192 | 10-23(GPU only)[25] | |
GeForce GT 425M | September 3, 2010 | GF108 | 40 | PCIe 2.0 x16 | 1024 | 96:163:16 | 560 | 1120 | 1600 | 8.96 | 8.96 | 25.6 | DDR3 | 128 | 11.0 | 4.1 | 215.04 | 20-23(GPU only)[25] | |
GeForce GT 435M | September 3, 2010 | GF108 | 40 | PCIe 2.0 x16 | 1024 | 96:163:16 | 650 | 1300 | 1600 | 10.4 | 10.4 | 25.6 | DDR3 | 128 | 11.0 | 4.1 | 249.6 | 32-35(GPU only)[25] | |
GeForce GT 445M | September 3, 2010 | GF106 | 40 | PCIe 2.0 x16 | 1024 1536 |
144:243:16 144:243:24 |
590 | 1180 | 1600 2500 |
9.44 14.16 |
14.16 | 25.6 60 |
DDR3 GDDR5 |
128 192 |
11.0 | 4.1 | 339.84 | 30-35(GPU only)[25] | |
GeForce GTX 460M | September 3, 2010 | GF106 | 40 | PCIe 2.0 x16 | 1536 | 192:323:24 | 675 | 1350 | 2500 | 16.2 | 21.6 | 60 | GDDR5 | 192 | 11.0 | 4.1 | 518.4 | 45-50(GPU only)[25] | |
GeForce GTX 470M | September 3, 2010 | GF104 | 40 | PCIe 2.0 x16 | 1536 | 288:363:24 | 550 | 1100 | 2500 | 13.2 | 19.8 | 60 | GDDR5 | 192 | 11.0 | 4.1 | 633.6 | 45-50(GPU only)[25] | |
GeForce GTX 480M | May 25, 2010 | GF100 | 40 | PCIe 2.0 x16 | 2048 | 352:443:32 | 425 | 850 | 2400 | 13.6 | 18.7 | 76.8 | GDDR5 | 256 | 11.0 | 4.1 | 598.4 | 100(MXM module) |
Mobility Quadro
- 1 Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
- 2Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
- 3 Each SM in the Fermi architecture contains 4 texture filtering units for every texture address unit
Model | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Shader clock (MHz) | Memory clock (MHz) | Config core12 | Fillrate | Memory | Processing Power GFLOPs |
API support (version) | TDP (watts) | Notes | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | Single precision | DirectX | OpenGL | |||||||||||
Quadro FX 350M | G72GLM | 90 | PCIe 1.0 x16 | 256 | 450 | 450 | 900 | 3:4:4:2 | 0.9 | 1.8 | 14.4 | GDDR3 | 128 | 9.0c | 2.1 | 15 | ||
Quadro FX 360M | G86M | 80 | PCIe 1.0 x16 | 256 | 400 | 800 | 1200 | 16:8:4 | 1.6 | 3.2 | 9.6 | DDR2 | 64 | 38.4 | 10.0 | 3.3 | 17 | |
Quadro FX 370M | G98M | 65 | PCIe 1.0 x16 | 256 | 550 | 1400 | 1200 | 8:4:4 | 2.2 | 2.2 | 9.6 | GDDR3 | 64 | 33.6 | 10.0 | 3.3 | 20 | |
Quadro FX 380M | GT218M | 40 | PCIe 2.0 x16 | 512 | 625 | 1530 | 1600 | 16:8:4 | 2.5 | 5 | 12.8 | GDDR3 | 64 | 73.44 | 10.1 | 3.3 | 25 | |
Quadro FX 560M | G73GLM | 90 | PCIe 1.0 x16 | 512 | 500 | 500 | 1200 | 5:12:12:8 | 4 | 6 | 19.2 | GDDR3 | 128 | 9.0c | 2.1 | 35? | ||
Quadro FX 570M | G84M | 80 | PCIe 1.0 x16 | 512 | 475 | 950 | 1400 | 32:16:8 | 3.8 | 7.6 | 22.4 | GDDR3 | 128 | 91.2 | 10.0 | 3.3 | 45 | |
Quadro FX 770M | G96M | 65 | PCIe 1.0 x16 | 512 | 500 | 1250 | 1600 | 32:16:8 | 4 | 8 | 25.6 | GDDR3 | 128 | 25.6 | 10.0 | 3.3 | 35 | |
Quadro FX 880M | GT216M | 40 | PCIe 2.0 x16 | 1024 | 550 | 1210 | 1600 | 48:16:8 | 4.4 | 8.8 | 25.6 | GDDR3 | 128 | 174.24 | 10.1 | 3.3 | 35 | |
Quadro FX 1500M | G71GLM | 90 | PCIe 1.0 x16 | 512 | 375 | 375 | 1000 | 8:24:24:16 | 6 | 9 | 32 | GDDR3 | 256 | 9.0c | 2.1 | 45 | ||
Quadro FX 1600M | G84M | 80 | PCIe 1.0 x16 | 512 | 625 | 1250 | 1600 | 32:16:8 | 5 | 10 | 25.6 | GDDR3 | 128 | 120 | 10.0 | 3.3 | 50? | |
Quadro FX 1700M | G96M | 65 | PCIe 1.0 x16 | 512 | 625 | 1550 | 1600 | 32:16:8 | 5 | 10 | 25.6 | GDDR3 | 128 | 148.8 | 10.0 | 3.3 | 50 | |
Quadro FX 1800M | GT215M | 40 | PCIe 2.0 x16 | 1024 | 450 | 1080 | 1600 2200 |
72:24:8 | 3.6 | 10.8 | 25.6 35.2 |
GDDR3 GDDR5 |
128 | 233.28 | 10.1 | 3.3 | 45 | |
Quadro FX 2500M | G71GLM | 90 | PCIe 1.0 x16 | 512 | 500 | 500 | 1200 | 8:24:24:16 | 8 | 12 | 38.4 | GDDR3 | 256 | 9.0c | 2.1 | 45 | ||
Quadro FX 2700M | G94M | 65 | PCIe 1.0 x16 | 512 | 530 | 1325 | 1600 | 48:24:16 | 8.48 | 12.72 | 51.2 | GDDR3 | 256 | 190.8 | 10.0 | 3.3 | 65 | |
Quadro FX 2800M | G92M | 55 | PCIe 2.0 x16 | 1024 | 500 | 1250 | 2000 | 96:48:16 | 8 | 16 | 64 | GDDR3 | 256 | 360 | 10.0 | 3.3 | 75 | |
Quadro FX 3500M | G71GLM | 90 | PCIe 1.0 x16 | 512 | 575 | 575 | 1200 | 8:24:24:16 | 9.2 | 13.8 | 38.4 | GDDR3 | 256 | 9.0c | 2.1 | 45 | ||
Quadro FX 3600M | G92M | 65 | PCIe 1.0 x16 | 1024 | 500 | 1250 | 1600 | 64:32:16 96:48:16 |
8 8 |
16 24 |
51.2 | GDDR3 | 256 | 240 360 |
10.0 | 3.3 | 70 | based on 8800GTS/8800GTX |
Quadro FX 3700M | G92M | 65 | PCIe 1.0 x16 | 1024 | 550 | 1375 | 1600 | 128:64:16 | 8.8 | 35.2 | 51.2 | GDDR3 | 256 | 528 | 10.0 | 3.3 | 75 | |
Quadro FX 3800M | G92M | 55 | PCIe 2.0 x16 | 1024 | 675 | 1688 | 2000 | 128:64:16 | 10.8 | 43.2 | 64 | GDDR3 | 256 | 648.192 | 10.0 | 3.3 | 100 | |
Quadro 5000M | GF100 | 40 | PCIe 2.0 x16 | 2048 | 2400 | 320:403:32 | 76.8 | GDDR5 | 256 | 11 | 4.0 | 100 | ||||||
Model | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Shader clock (MHz) | Memory clock (MHz) | Config core12 | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | Single precision | DirectX | OpenGL | TDP (Watts) | Features |
Fillrate | Memory | Processing Power GFLOPs |
API support (version) |
Mobility Quadro NVS
- 1 Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
- 2Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
Model | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Shader clock (MHz) | Memory clock (MHz) | Config core12 | Fillrate | Memory | Processing Power GFLOPs |
API support (version) | TDP (watts) | Notes | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | Single precision | DirectX | OpenGL | |||||||||||
Quadro NVS 110M | G72M | 90 | PCIe 1.0 x16 | up to 512 | 300 | 300 | 600 | 3:4:4:2 | 0.6 | 1.2 | 4.8 | DDR | 64 | 9.0c | 2.1 | 10 | ||
Quadro NVS 120M | G72GLM | 90 | PCIe 1.0 x16 | up to 512 | 450 | 450 | 700 | 3:4:4:2 | 0.9 | 1.8 | 5.6 | DDR2 | 64 | 9.0c | 2.1 | 10 | ||
Quadro NVS 130M | G86M | 80 | PCIe 2.0 x16 | up to 256 | 400? | 800? | 700 | 8:4:4 | 1.6? | 1.6? | 6.4? | DDR2 | 64 | 19.2 | 10.0 | 3.3 | 10 | |
Quadro NVS 135M | G86M | 80 | PCIe 2.0 x16 | up to 256 | 400 | 800 | 1188 | 16:8:4 | 1.6 | 3.2 | 9.504 | GDDR3 | 64 | 38.4 | 10.0 | 3.3 | 10 | |
Quadro NVS 140M | G86M | 80 | PCIe 2.0 x16 | up to 512 | 400 | 800 | 1200 | 8:4:4 | 1.6 | 1.6 | 9.6 | GDDR3 | 64 | 19.2 | 10.0 | 3.3 | 10 | |
Quadro NVS 150M | G98M | 65 | PCIe 2.0 x16 | up to 256 | 530 | 1300 | 1400 | 8:4:4 | 2.12 | 2.12 | 11.2 | GDDR3 | 64 | 31.2 | 10.0 | 3.3 | 10 | |
Quadro NVS 160M | G98M | 65 | PCIe 2.0 x16 | 256 | 580 | 1450 | 1400 | 8:4:4 | 2.32 | 2.32 | 11.2 | GDDR3 | 64 | 34.8 | 10.0 | 3.3 | 12 | |
Quadro NVS 300M | G72GLM | 90 | PCIe 1.0 x16 | up to 512 | 450 | 450 | 1000 | 3:4:4:2 | 0.9 | 1.8 | 8 | DDR2 | 64 | 9.0c | 2.1 | 16 | ||
Quadro NVS 320M | G84M | 65 | PCIe 2.0 x16 | up to 512 | 575 | 1150 | 1400 | 32:16:8 | 4.6 | 9.2 | 22.4 | GDDR3 | 128 | 110.4 | 10.0 | 3.3 | 20 | |
Quadro NVS 510M | G70GLM | 90 | PCIe 1.0 x16 | up to 1024 | 500 | 500 | 1200 | 8:24:24:16 | 8 | 12 | 38.4 | GDDR3 | 256 | 9.0c | 2.1 | 45? | based on Go 7900 GTX | |
Quadro NVS 2100M | GT218M | 40 | PCIe 2.0 x16 | up to 512 | 535 | 1230 | 1600 | 16:8:4 | 2.14 | 4.28 | 12.8 | GDDR3 | 64 | 59.04 | 10.1 | 3.3 | 14 | |
Quadro NVS 3100M | GT218M | 40 | PCIe 2.0 x16 | up to 512 | 600 | 1470 | 1600 | 16:8:4 | 2.4 | 4.8 | 12.8 | GDDR3 | 64 | 70.56 | 10.1 | 3.3 | 14 | |
Quadro NVS 5100M | GT216M | 40 | PCIe 2.0 x16 | up to 1024 | 550 | 1210 | 1600 | 48:16:8 | 4.4 | 8.8 | 25.6 | GDDR3 | 128 | 174.24 | 10.1 | 3.3 | 35 |
Comparison table: workstation GPUs
Quadro
- 1 Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
- 2Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
- * NV31, NV34 and NV36 are 2x2 pipeline designs if running vertex shader, otherwise they are 4x1 pipeline designs.
- 4 Each SM in the Fermi architecture contains 4 texture filtering units for every texture address unit. Total for the full GF100 64 texture address units and 256 texture filtering units[15]
Model | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Shader clock (MHz) | Memory clock (MHz) | Config core12* | Fillrate | Memory | Processing Power GFLOPs |
API support (version) | TDP (watts) | Notes | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | Single precision | DirectX | OpenGL | |||||||||||
Quadro | NV10GL | 220 | AGP 4x | 64 | 135 | 135 | 166 | 0:4:4:4 | 0.54 | 0.54 | 2.66 | SDR | 128 | 7 | 1.2 | |||
Quadro2 MXR | NV11GL | 180 | AGP 4x | 64 | 175 | 175 | 183 | 0:2:4:4 | 0.7 | 0.7 | 2.93 | SDR | 128 | 7 | 1.2 | |||
Quadro2 EX | NV11GL | 180 | AGP 4x | 64 | 175 | 175 | 166 | 0:2:4:4 | 0.7 | 0.7 | 2.7 | SDR | 128 | 7 | 1.2 | |||
Quadro2 PRO | NV15GL | 150 | AGP 4x | 64 | 250 | 250 | 400 | 0:4:8:8 | 2 | 2 | 6.4 | DDR | 128 | 7 | 1.2 | |||
Quadro DCC | NV20GL | 180 | AGP 4x | 128 | 200 | 200 | 460 | 1:4:8:8 | 1.6 | 1.6 | 7.4 | DDR | 128 | 8 | 1.4 | |||
Quadro4 380XGL | NV18GL | 150 | AGP 8x | 128 | 275 | 275 | 513 | 0:2:4:4 | 1.1 | 1.1 | 8.2 | DDR | 128 | 7 | 1.4 | |||
Quadro4 500XGL | NV17GL | 150 | AGP 4x | 128 | 250 | 250 | 166 | 0:2:4:4 | 1 | 1 | 2.7 | SDR | 128 | 7 | 1.4 | |||
Quadro4 550XGL | NV17GL | 150 | AGP 4x | 64 | 270 | 270 | 400 | 0:2:4:4 | 1.08 | 1.08 | 6.4 | DDR | 128 | 7 | 1.4 | |||
Quadro4 580XGL | NV18GL | 150 | AGP 8x | 64 | 300 | 300 | 400 | 0:2:4:4 | 1.2 | 1.2 | 6.4 | DDR | 128 | 7 | 1.4 | |||
Quadro4 700XGL | NV25 | 150 | AGP 4x | 64 | 275 | 275 | 550 | 2:4:8:8 | 2.2 | 2.2 | 8.8 | DDR | 128 | 8 | 1.4 | |||
Quadro4 750XGL | NV25 | 150 | AGP 4x | 128 | 275 | 275 | 550 | 2:4:8:8 | 2.2 | 2.2 | 8.8 | DDR | 128 | 8 | 1.5 | Stereo Display | ||
Quadro4 900XGL | NV25 | 150 | AGP 4x | 128 | 300 | 300 | 650 | 2:4:8:8 | 2.4 | 2.4 | 10.4 | DDR | 128 | 8 | 1.4 | Stereo Display | ||
Quadro4 980XGL | NV28GL | 150 | AGP 8x | 128 | 300 | 300 | 650 | 2:4:8:8 | 2.4 | 2.4 | 10.4 | DDR | 128 | 8 | 1.4 | Stereo Display | ||
Quadro FX 500 | NV34GL | 150 | AGP 8x | 128 | 270 | 270 | 480 | 1:2:2:2 *:4:4:4 |
1.08 | 1.08 | 7.687 | DDR | 128 | 9.0 | 2.0 | Stereo Display | ||
Quadro FX 600 | NV34GL | 150 | PCI | 256 | 350 | 350 | 800 | 1:2:2:2 *:4:4:4 |
1 | 1 | 7.8 | DDR | 128 | 9.0 | 2.0 | Stereo Display | ||
Quadro FX 700 | NV35GL | 150 | AGP 8x | 128 | 275 | 275 | 275 | 1:2:2:2 *:4:4:4 |
1.1 | 1.1 | 4.4 | DDR | 128 | 9.0 | 2.0 | Stereo Display | ||
Quadro FX 1000 | NV30GL | 130 | AGP 8x | 128 | 300 | 300 | 300 | 2:4:8:8 | 2.4 | 2.4 | 9.6 | DDR2 | 128 | 9.0 | 2.0 | Stereo Display | ||
FX 1100 | NV36GL | 130 | AGP 8x | 256 | 425 | 425 | 325 | 3:2:2:2 *:4:4:4 |
1.7 | 1.7 | 5.2 | DDR2 | 128 | 9.0 | 2.0 | Stereo Display | ||
Quadro FX 2000 | NV30GL | 130 | AGP 8x | 128 | 400 | 400 | 800 | 2:4:8:8 | 3.2 | 3.2 | 12.8 | DDR2 | 128 | 9.0 | 2.0 | Stereo Display | ||
Quadro FX 3000 | NV35GL | 130 | AGP 8x | 256 | 400 | 400 | 850 | 3:4:8:8 | 3.2 | 3.2 | 27.2 | DDR | 256 | 9.0 | 2.0 | Stereo Display | ||
Quadro FX 3000G | NV35GL | 130 | AGP 8x | 256 | 400 | 400 | 850 | 3:4:8:8 | 3.2 | 3.2 | 27.2 | DDR | 256 | 9.0 | 2.0 | Stereo Display, Genlock | ||
Quadro FX 4000 | NV40GL | 130 | AGP 8x | 256 | 375 | 375 | 1000 | 5:12:12:8 | 3 | 4.5 | 32.0 | GDDR3 | 256 | 9.0c | 2.1 | Stereo Display | ||
Quadro FX 4000 SDI | NV40GL | 130 | AGP 8x | 256 | 375 | 375 | 1000 | 5:12:12:8 | 3 | 4.5 | 32.0 | GDDR3 | 256 | 9.0c | 2.1 | Stereo Display, Genlock | ||
Quadro FX 330 | NV37GL | 150 | PCIe x16 | 64 | 250 | 250 | 400 | 2:4:4:2 | 1 | 1 | 3.2 | DDR | 128 | 9.0 | 2.0 | 21 | ||
Quadro FX 330 | G72GL | 90 | PCIe x16 | 128 | 550 | 550 | 810 | 3:4:4:2 | 1.1 | 1.1 | 6.48 | DDR2 | 128 | 9.0c | 2.1 | 21 | ||
Quadro FX 370 | G86 | 80 | PCIe x16 | 256 | 360 | 720 | 1000 | 16:8:4 | 1.44 | 2.88 | 6.4 | DDR2 | 64 | 34.56 | 10.0 | 3.3 | 35 | |
Quadro FX 370LP | G86 | 80 | PCIe x16 | 256 | 540 | 1080 | 1000 | 8:8:4 | 2.16 | 4.32 | 8 | DDR2 | 64 | 25.92 | 10.0 | 3.3 | 25 | DMS-59 for two Single Link DVI |
Quadro FX 380 | G96 | 65 | PCIe 2.0 x16 | 256 | 450 | 1100 | 1400 | 16:8:8 | 3.6 | 3.6 | 22.4 | GDDR3 | 128 | 52.8 | 10.0 | 3.3 | 34 | Two Dual Link DVI, no DisplayPort |
Quadro FX 380LP | GT218GL | 40 | PCIe 2.0 x16 | 512 | 589 | 1402 | 1600 | 16:8:4 | 2.356 | 4.712 | 12.8 | GDDR3 | 64 | 67.296 | 10.1 | 3.3 | 28 | DisplayPort, Dual Link DVI |
Quadro FX 470 | MCP7A-U | 65 | PCIe 2.0 x16 (Integrated) |
Up to 256MB from system memory. | 580 | 1400 | 800 (system memory) |
16:8:4 | 2.32 | 4.64 | 12.8 | DDR2 | 128 | 67.2 | 10.0 | 3.3 | 30 | based on GeForce 9400 mGPU |
Quadro FX 540 | NV43GL | 90 | PCIe x16 | 128 | 300 | 300 | 550 | 4:8:8:8 | 2.4 | 2.4 | 8.8 | GDDR3 | 128 | 9.0c | 2.1 | 35 | ||
Quadro FX 550 | NV43GL | 90 | PCIe x16 | 128 | 360 | 360 | 800 | 4:8:8:8 | 2.88 | 2.88 | 12.8 | GDDR3 | 128 | 9.0c | 2.1 | 25 | ||
Quadro FX 560 | G73GL | 90 | PCIe x16 | 128 | 350 | 350 | 1200 | 5:12:12:8 | 2.8 | 4.2 | 19.2 | GDDR3 | 128 | 9.0c | 2.1 | 30 | ||
Quadro FX 570 | G84GL | 80 | PCIe x16 | 256 | 460 | 920 | 800 | 16:8:8 | 3.68 | 3.68 | 12.8 | DDR2 | 128 | 44.1 | 10.0 | 3.3 | 38 | |
Quadro FX 580 | G96 | 65 | PCIe 2.0 x16 | 512 | 450 | 1125 | 1600 | 32:16:8 | 3.6 | 7.2 | 25.6 | GDDR3 | 128 | 108 | 10.0 | 3.3 | 40 | Dual DisplayPort, Dual Link DVI |
Quadro FX 1300 | NV41 | 130 | PCIe x16 | 128 | 350 | 350 | 550 | 3:8:8:8 | 2.8 | 2.8 | 8.8 | DDR | 256 | 9.0c | 2.1 | 55 | ||
Quadro FX 1400 | NV41 | 130 | PCIe x16 | 128 | 350 | 350 | 600 | 5:12:12:8 | 2.8 | 4.2 | 19.2 | DDR | 256 | 9.0c | 2.1 | 70 | Stereo Display, SLI | |
Quadro FX 1500 | G71 | 90 | PCIe x16 | 256 | 375 | 375 | 800 | 7:20:20:16 | 6 | 7.5 | 40.0 | GDDR3 | 256 | 9.0c | 2.1 | 65 | ||
Quadro FX 1700 | G84GL | 80 | PCIe x16 | 512 | 460 | 920 | 800 | 32:16:8 | 3.68 | 7.36 | 12.8 | DDR2 | 128 | 88.32 | 10.0 | 3.3 | 42 | |
Quadro FX 1800 | G100GL-U(G94) | 65 | PCIe 2.0 x16 | 768 | 550 | 1375 | 1600 | 64:32:12 | 6.6 | 17.6 | 38.4 | GDDR3 | 192 | 264 | 10.0 | 3.3 | 59 | Stereo DP Dual Link DVI, Dual DisplayPort, SLI |
Quadro FX 3400 | NV45GL | 130 | PCIe x16 | 256 | 350 | 350 | 900 | 6:16:16:16 | 5.6 | 5.6 | 28.8 | GDDR3 | 256 | 9.0c | 2.1 | 101 | Stereo display, SLI | |
Quadro FX 3450 | NV41 | 130 | PCIe x16 | 256 | 425 | 425 | 1000 | 5:12:12:8 | 3.4 | 5.1 | 32.0 | GDDR3 | 256 | 9.0c | 2.1 | 83 | Stereo display, SLI | |
Quadro FX 3500 | G71GL | 90 | PCIe x16 | 256 | 470 | 470 | 1320 | 7:20:20:16 | 7.52 | 9.4 | 42.2 | GDDR3 | 256 | 9.0c | 2.1 | 80 | Stereo display, SLI | |
Quadro VX 200 | G92 | 65 | PCIe 2.0 x16 | 512 | 500 | 1250 | 1600 | 112:56:16 | 28 | 12.72 | 51.2 | GDDR3 | 256 | 420 | 10 | 2.1 | 78 | 2× Dual-link DVI, optimised for Autodesk AutoCAD |
Quadro FX 3700 | G92 | 65 | PCIe 2.0 x16 | 512 | 500 | 1250 | 1600 | 112:56:16 | 28 | 12.72 | 51.2 | GDDR3 | 256 | 420 | 10.0 | 3.3 | 78 | Stereo display, SLI |
Quadro FX 3800 | GT200GL | 55 | PCIe 2.0 x16 | 1024 | 602 | 1204 | 1600 | 192:64:16 | 9.632 | 38.528 | 51.2 | GDDR3 | 256 | 693.504 | 10.0 | 3.3 | 108 | Stereo DP Dual Link DVI, Dual DisplayPort, SLI |
Quadro FX 4500 | G70 | 110 | PCIe x16 | 512 | 470 | 470 | 1050 | 8:24:24:16 | 7.52 | 11.28 | 33.6 | GDDR3 | 256 | 9.0c | 2.1 | 109 | Stereo display, SLI, Genlock | |
Quadro FX 4500X2 | G70 | 110 | PCIe x16 | 1024 | 470 | 470 | 1050 | 16:48:48:32 | 15.04 | 22.56 | 33.6 | GDDR3 | 256 | 9.0c | 2.1 | 145 | Stereo display, Genlock | |
Quadro FX 4500 SDI | G70 | 110 | PCIe x16 | 512 | 470 | 470 | 1050 | 8:24:24:16 | 7.52 | 11.28 | 33.6 | GDDR3 | 256 | 9.0c | 2.1 | 116 | Stereo display, Genlock | |
Quadro FX 46002 | G80 | 90 | PCIe x16 | 768 | 500 | 1200 | 1400 | 96:24:24 | 12 | 24 | 67.2 | GDDR3 | 384 | 345 | 10.0 | 3.3 | 134 | Stereo display, SLI, Genlock |
Quadro FX 4600 SDI2 | G80 | 90 | PCIe x16 | 768 | 500 | 1200 | 1400 | 96:24:24 | 12 | 24 | 67.2 | GDDR3 | 384 | 345 | 10.0 | 3.3 | 154 | Stereo display, SLI, Genlock |
Quadro FX 4700X2 | 2xG92 | 65 | PCIe 2.0 x16 | 2x1024 | 500 | 1250 | 1600 | 2x(128:64:16) | 2x8 | 2x32 | 2x51.2 | GDDR3 | 2x256 | 2x480 | 10.0 | 3.3 | 226 | |
Quadro CX[26] | GT200GL | 55 | PCIe 2.0 x16 | 1536 | 602 | 1204 | 1600 | 192:64:24 | 14.448 | 38.528 | 76.8 | GDDR3 | 384 | 693.504 | 10.0 | 3.3 | 150 | Display Port and dual-link DVI Output, optimised for Adobe Creative Suite 4 |
Quadro FX 4800 | GT200GL | 55 | PCIe 2.0 x16 | 1536 | 602 | 1204 | 1600 | 192:64:24 | 14.448 | 38.528 | 76.8 | GDDR3 | 384 | 693.504 | 10.0 | 3.3 | 150 | Stereo DP Dual Link DVI, Dual DisplayPort, SLI |
Quadro FX 5500 | G71 | 90 | PCIe x16 | 1024 | 700 | 700 | 1050 | 8:24:24:16 | 11.2 | 16.8 | 33.6 | GDDR3 | 256 | 9.0c | 2.1 | 96 | Stereo display, SLI, Genlock | |
Quadro FX 5500 SDI | G71 | 90 | PCIe x16 | 1024 | 700 | 700 | 1050 | 8:24:24:16 | 11.2 | 16.8 | 33.6 | GDDR3 | 256 | 9.0c | 2.1 | 104 | Stereo display, SLI, Genlock | |
Quadro FX 56002 | G80 | 90 | PCIe 2.0 x16 | 1536 | 600 | 1350 | 1600 | 128:32:24 | 14.4 | 38.4 | 76.8 | GDDR3 | 384 | 518.4 | 10.0 | 3.3 | 171 | Stereo display, SLI, Genlock |
Quadro FX 5800 | GT200GL | 55 | PCIe 2.0 x16 | 4096 | 648 | 1296 | 1600 | 240:80:32 | 20.736 | 51.840 | 102.4 | GDDR3 | 512 | 933.12 | 10.0 | 3.3 | 189 | Stereo DP two Dual Link DVI, DisplayPort, SLI |
Quadro 600 | GF108GL | 40 | PCIe 2.0 x16 | 1024 | 1600 | 96:164:16 | 25.6 | DDR3 | 128 | 11 | 4.1 | 40 | DisplayPort, Dual Link DVI | |||||
Quadro 2000 | GF106GL | 40 | PCIe 2.0 x16 | 1024 | 2600 | 192:324:16 | 41.6 | GDDR5 | 128 | 11 | 4.1 | 62 | Stereo DP Dual Link DVI, Dual DisplayPort | |||||
Quadro 4000 | GF100 | 40 | PCIe 2.0 x16 | 2048 | 475 | 950 | 2800 | 256:324:32 | 15.2 | 15.2 | 89.6 | GDDR5 | 256 | 486.4 | 11 | 4.1 | 142 | |
Quadro 5000 | GF100 | 40 | PCIe 2.0 x16 | 2560 | 513 | 1026 | 3000 | 352:444:40 | 20.53 | 22.572 | 120 | GDDR5 | 320 | 722.304 | 11 | 4.1 | 152 | |
Quadro 6000 | GF100 | 40 | PCIe 2.0 x16 | 6144 | 574 | 1148 | 3000 | 448:564:48 | 27.552 | 32.144 | 144 | GDDR5 | 384 | 1028.608 | 11 | 4.1 | 225 | |
Model | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Shader clock (MHz) | Memory clock (MHz) | Config core12* | Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | Single precision | DirectX | OpenGL | TDP (Watts) | Features |
Fillrate | Memory | Processing Power GFLOPs |
API support (version) |
Quadro NVS
- 1 Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
- 2Unified Shaders (Vertex shader/Geometry shader/Pixel shader) : Texture mapping unit : Render Output unit
- * NV31, NV34 and NV36 are 2x2 pipeline designs if running vertex shader, otherwise they are 4x1 pipeline designs.
Model | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Shader clock (MHz) | Memory clock (MHz) | Config core12* | Fillrate | Memory | Processing Power GFLOPs |
API support (version) | TDP (watts) | Notes | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (GP/s) | Texture (GT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | Single precision | DirectX | OpenGL | |||||||||||
NVS 50 | NV18 | 150 | AGP 4x/PCI | 0:2:4:2 | DDR | 128 | 7 | 1.2 | DVI-I, S-Video | |||||||||
NVS 100 | NV17 | 150 | AGP 4x/PCI | 64 | 333 | 0:2:4:2 | 5.328 | DDR | 128 | 7 | 1.2 | 2x DVI-I, VGA, S-Video | ||||||
NVS 200 | NV17 | 150 | AGP 4x/PCI | 0:2:4:2 | DDR | 128 | 7 | 1.2 | LFH-60 | |||||||||
NVS 210s | MCP51 | 90 | Integrated | Up to 256 from system memory | 1:2:2:1 | DDR | 128 | 9.0c | 1.2 | DVI + VGA | ||||||||
NVS 280 | NV34GL | 150 | PCI-Express ×16/AGP 8× / PCI | 0:2:4:2/ 1:2:2:2 *:4:4:4 |
275/250 | DDR | 128 | 9.0 | 1.5 | 13 | DMS-59 | |||||||
NVS 285 | NV44 | 110 | PCI-Express ×1/×16 | 128 | 3:4:4:2 | DDR | 128 | 9.0 | 2.1 | 18 | DMS-59 | |||||||
NVS 290 | G86 | 80 | PCI-Express ×1/×16 | 256 | 460 | 920 | 800 | 16:8:4 | 1.84 | 3.68 | 6.4 | DDR2 | 64 | 44.16 | 10 | 3.3 | 21 | DMS-59 |
NVS 295 | G98 | 65 | PCI-Express ×1/×16 | 256 | 550 | 1300 | 1400 | 8:8:4 | 2.2 | 4.4 | 11.2 | GDDR3 | 64 | 31.2 | 10 | 3.3 | 23 | 2× DisplayPort or 2× DVI-D |
NVS 400 | 2× NV17 | 150 | AGP | 2× 64 | 333 | 2× 0:2:4:2 | DDR | 2× 128 | 2× 5.328 | DMS-59 | ||||||||
NVS 420 | 2×G98 | 65 | PCI-Express ×1/×16 | 2×256 | 550 | 1300 | 1400 | 2× 8:8:4 | 2× 2.2 | 2× 4.4 | 2×11.2 | GDDR3 | 2×64 | 2× 31.2 | 10 | 3.3 | 40 | through VHDCI to (4× DisplayPort or 4× DVI-D) |
NVS 450 | 2×G98 | 65 | PCI-Express ×16 | 2×256 | 550 | 1300 | 1400 | 2× 8:8:4 | 2× 2.2 | 2× 4.4 | 2×11.2 | GDDR3 | 2×64 | 2× 31.2 | 10 | 3.3 | 35 | 4× DisplayPort or 4× DVI-D |
Tesla
- 1 Specifications not specified by NVIDIA assumed to be based on the GeForce 8800GTX
- 2 Specifications not specified by NVIDIA assumed to be based on the GeForce GTX 280
- 3 Specifications not specified by NVIDIA are assumed to be based on the GeForce 400 Series
- 4 With ECC on, a portion of the dedicated memory is used for ECC bits, so the available user memory is reduced by 12.5%. (e.g. 3 GB total memory yields 2.625 GB of user available memory.)
- 5 Fermi implements the new fused multiply-add (FMA) instruction for both 32-bit single-precision and 64-bit double-precision floating point numbers (GT200 supported FMA only in double precision) that improves upon multiply-add by retaining full precision in the intermediate stage.[27]
- For the basic specifications of Tesla, refer to the GPU Computing Processor specifications.
- Due to Tesla's non-output nature, Fillrate and Graphics API compatibility are not applicable.
Configuration | Model | Archi- tecture |
# of GPUs | Core clock (MHz) |
Shaders | Memory | Processing Power (peak) GFLOPs[28] |
Compute capability | TDP (watts) | Notes/Form factor | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Thread Processors (total) |
Clock (MHz) | Bus type | Bus width (bit) |
Memory (MiB) |
Clock (MHz) | Bandwidth (total) (GB/s) |
Single Precision(SP) Total(MUL+ADD+SF) | Single Precision(SP) MAD(MUL+ADD) | Double Precision(DP) FMAD | ||||||||
GPU Computing Processor | C8701 | G80 | 1 | 600 | 128 | 1350 | GDDR3 | 384 | 1536 | 1600 | 76.8 | 518.4 | 345.6 | 0 | 1.0 | 170.9 | Internal GPU (Full-height card) |
Deskside Supercomputer | D8701 | G80 | 2 | 600 | 256 | 1350 | GDDR3 | 384 | 2x1536 | 1600 | 153.6 | 518.4 | 345.6 | 0 | 1.0 | Deskside External GPUs | |
GPU Computing Server | S8701 | G80 | 4 | 600 | 512 | 1350 | GDDR3 | 384 | 4x1536 | 1600 | 307.2 | 2073.6 | 1382.4 | 0 | 1.0 | 1U Rackmount External GPUs | |
GPU Computing Processor | C10602 | GT200 | 1 | 602 | 240 | 1300 | GDDR3 | 512 | 4096 | 1600 | 102.4 | 933.12 | 622.08 | 77.76 | 1.3 | 187.8 | Internal GPU (Full-height card) |
GPU Computing Server | S10702 | GT200 | 4 | 602 | 960 | 1500 | GDDR3 | 512 | 4x4096 | 1600 | 409.6 | 4147.2 | 2764.8 | 345.6 | 1.3 | 1U Rackmount External GPUs connect via 2x PCIe (x8 or x16) | |
GPU Computing Server | S10752[29] | GT200 | 4 | 602 | 960 | 1500 | GDDR3 | 512 | 4x4096 | 1600 | 409.6 | 4147.2 | 2764.8 | 345.6 | 1.3 | 1U Rackmount External GPUs connect via 1x PCIe (x8 or x16) | |
C2050 GPU Computing Processor |
C20503 | GF100 | 1 | 575 | 448 | 1150 | GDDR5 | 384 | 30724 | 3000 | 144 | 1288 | 1030.45 | 515.2 | 2.0 | 238 | Internal GPU (Full-height card) |
C2070 GPU Computing Processor |
C20703 | GF100 | 1 | 575 | 448 | 1150 | GDDR5 | 384 | 61445 | 3000 | 144 | 1288 | 1030.46 | 515.2 | 2.0 | 247 | Full-height video card IEEE 754-2008 FMA capabilities |
M2050/M2070 GPU Computing Module |
M2050/M2070 | GF100 | 1 | 575 | 448 | 1150 | GDDR5 | 384 | 3072/61445 | 3092 | 148.4 | 1288 | 1030.46 | 515.2 | 2.0 | 225 | Computing Module IEEE 754-2008 FMA capabilities |
S2050/S2070 1U GPU Computing System |
S2050/S2070 | GF100 | 4 | 575 | 4 x 448 (1792) | 1150 | GDDR5 | 384 | 12288/245765 | 3092 | 4 x 148.4 (593.6) | 5152 | 4121.66 | 2060.8 | 2.0 | 900 | 1U Rack IEEE 754-2008 FMA capabilities |
Comparison table: miscellaneous
- 1 Vertex shader : Pixel shader : Texture mapping unit : Render Output unit
- 2 Number of RSX shader pipelines and fillrates not confirmed by Sony / NVIDIA, speculation only
Model | Year | Code name | Fab (nm) | Bus interface | Memory (MB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate | Memory | API support (version) | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pixel (MP/s) | Vertex (MV/s) | Texture (MT/s) | Bandwidth (GB/s) | Bus type | Bus width (bit) | DirectX | OpenGL | |||||||||
XGPU (Xbox) | Nov 2001 | NV2A | 150 | Integrated | 64 (shared) | 233 | 400 | 2:4:8:4 | 932 | 115 | 1864 | 6.4 | DDR | 128 | 8.1 | 1.4 |
Reality Synthesizer (PS3) | Nov 2006 | RSX, G71 |
90 65 40 |
FlexIO | 256 256 (shared) |
550 | 1400 3200 |
8:24:24:8 | 4400 | 1100 | 13200 | 22.4 25.6 (shared) |
GDDR3 XDR |
128 64 |
None (Non-Windows OS) | ES 1.1 w/ Cg (no GLSL support) |
See also
- Comparison of Nvidia chipsets
- Comparison of AMD graphics processing units
- Comparison of ATI chipsets
- Comparison of AMD chipsets
- List of Intel chipsets
- Comparison of Intel graphics processing units
- Comparison of AMD processors
- Comparison of Intel processors
References
- ^ Astle, Dave (2003-04-01). "Moving Beyond OpenGL 1.1 for Windows". gamedev.net. Retrieved 2007-11-15.
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(help) - ^ a b c http://www.opengl.org/documentation/specs/version2.1/glspec21.pdf OpenGL 2.1 specification, retrieved Jule 18, 2008
- ^ http://www.opengl.org/registry/doc/glspec30.20080811.pdf OpenGL 3.0 specification, retrieved August 12, 2008
- ^ http://www.opengl.org/registry/doc/glspec31.20090528.pdf OpenGL 3.1 specification, retrieved October 1, 2009
- ^ http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf OpenGL 3.2 specification, retrieved October 1, 2009
- ^ a b c d e f g h i j k l m n o p q r s t u "NVIDIA GeForce 7 Series GPUs Specifications". NVIDIA. Retrieved 26 May 2010.
- ^ NVIDIA's 1.4 Billion Transistor GPU: GT200 Arrives as the GeForce GTX 280 & 260
- ^ NVIDIA's GeForce 8800 (G80): GPUs Re-architected for DirectX 10(page 6 of 29)
- ^ Nvidia GF8600/8500/8300 details revealed, Theinquirer.net, accessed April 12, 2007.
- ^ a b Nvidia Corporation (2008). "Nvidia GeForce 9300 GE".
- ^ a b NVIDIA's 1.4 Billion Transistor GPU: GT200 Arrives as the GeForce GTX 280 & 260
- ^ a b NVIDIA's GeForce 8800 (G80): GPUs Re-architected for DirectX 10 (page 5 0f 29)
- ^ GeForce GT 340 Specification
- ^ a b siliconmadness.com (2010). "Nvidia Announces Tesla 20 Series".
- ^ a b c NVIDIA's GeForce GTX 480 and GTX 470: 6 Months Late, Was It Worth the Wait?
- ^ NVIDIA’s GeForce GTX 460: The $200 King
- ^ NVIDIA’s GeForce GTS 450: Pushing Fermi In To The Mainstream
- ^ GF106 die photos appear in the wild
- ^ GF106 die shot and 512sp GF100
- ^ nVidia "Fermi" GeForce Die Sizes Exposed
- ^ Template:PDFlink, Page 11 of 22
- ^ The Next Generation CUDA Architecture, Code Named Fermi
- ^ CUDA GPUs
- ^ http://www.nvidia.com/object/product_geforce_9400m_g_us.html accessed 22 September 2009
- ^ a b c d e f g 400M-Series TDP: An Explanation & Our Findings
- ^ http://www.nvidia.com/object/product_quadro_cx_us.html
- ^ Template:PDFlink, Page 13 of 22
- ^ Nvidia Announces Tesla 20 Series
- ^ Difference between Tesla S1070 and S1075
- Nvidia Corporation (2009). "nVidia GeForce 8200M GPU"
External links
- OpenGL 2.0 support on NVIDIA GPUs (PDF document)
- Release Notes for NVIDIA OpenGL Shading Language Support (PDF document)
- OpenGL homepage
- Directx homepage
- NVIDIA factsheet for 8800 series cards
- techPowerUp! GPU Database
- NVIDIA Graphics Card Information
- NVIDIA Cards @ GPUReview
- Benchmarks and comparisons for some consumer graphics cards
- AnandTech Comparison of PureVideo HD with VP1 and VP2
- AnandTech GeForce 8M Features
- nVidia adapters sorted by popularity