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This is an old revision of this page, as edited by 84.208.86.142 (talk) at 16:24, 13 June 2011 (→‎i believe that they talk about it a lot in the big bang theory: new section). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Former good articleWorld of Warcraft was one of the Sports and recreation good articles, but it has been removed from the list. There are suggestions below for improving the article to meet the good article criteria. Once these issues have been addressed, the article can be renominated. Editors may also seek a reassessment of the decision if they believe there was a mistake.
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DateProcessResult
July 27, 2006Featured article candidateNot promoted
January 18, 2007Good article nomineeListed
January 31, 2007Featured article candidateNot promoted
July 15, 2007Peer reviewReviewed
September 17, 2007Peer reviewReviewed
September 24, 2007Featured article candidateNot promoted
June 18, 2008Good article reassessmentDelisted
Current status: Delisted good article
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WikiProject iconThis article was copy edited by Spock of Vulcan, a member of the Guild of Copy Editors, on 25 January 2011.

Addiction

There seems to be growing evidence that such games are overly addictive. I believe a section on this is appropriate including some of the health implications and the decline in social capabilities.

(See http://www.wowdetox.com/ for some examples). —Preceding unsigned comment added by Chris Fletcher (talkcontribs) 08:27, 4 December 2010 (UTC)[reply]

{{edit semi-protected}} Great! That's what I want to add here. I'll work on it this weekend. 131.252.90.103 (talk) 22:28, 3 March 2011 (UTC)Nick {{edit semi-protected}} Edit: Since I lack the qualifications to make any kind of changes on the main article, I'll just post a few thoughts here. Please bear with me if anything comes across as offensive or inappropriate, that wasn't my intention and I just need to comment for a class I'm taking. Addiction in gaming, especially online gaming, is a growing problem all over the world. In extreme cases, players have wound up hurting themselves or others, and sometimes actually dying for one reason or another as a result of game addiction. While researching the subject, I came across an interesting article(admittedly a few years old) about how the Chinese government is taking measures to fight this problem. They have imposed time restrictions on such games, preventing a person from playing too much in a given period of time. Something like this would probably not pass in the US, though it seems at least to be a positive step towards countering this issue. Perhaps the states could implement a similar alternative? Please post any thoughts or comments on the matter. here are just a few of the sites I came across while researching http://www.sk-gaming.com/content/21332-Gamer_attempts_suicide_with_sawblade http://www.smh.com.au/digital-life/games/world-of-warcraft-addicts-to-get-ingame-shrinks-20090827-f0h6.html http://news.bbc.co.uk/2/hi/technology/4183340.stm —Preceding unsigned comment added by 131.252.233.214 (talk) 23:50, 4 March 2011 (UTC)[reply]

I think this is important, and am surprised it's 'protected' ... Please add this section; thanks! ~~SenoLatzo~~

Hi. See my reply to the IP at #Addiction?. This has come up before. I've disabled the edit semi-protected request as this would be a controversial change. --Izno (talk) 05:47, 7 March 2011 (UTC)[reply]
actually you know what some guy at the UWMC is doing a study on how video games altogether are good for the mind and body i was a subject int that study. And I really don't consider it an addiction more of a lifestyle. --User:EthanKid17 EthanKid17 19:15, 8 March 2011 (UTC)[reply]
SenoLatzo, I am surprised that you are surprised that this article is protected. While there are many mature, intelligent and respectable players of WoW, the game does attract more than its fair share of "eager vandals", (to put it very politely). Without such protection, a faction war would erupt and Chuck Norris would receive his own section within a week. Deterence Talk 02:13, 22 May 2011 (UTC)[reply]

Edit Request

Under "In Other Media", there is an other French commercial featuring Alexandre Astier —Preceding unsigned comment added by 82.64.129.117 (talk) 18:12, 22 March 2011 (UTC)[reply]

Edit request

"World of Warcraft, often referred to as WoW[citation needed]" - Citation needed? Are you kidding me? O.o Everybody calls it WoW to save characters and time. It's been a long time since the last time I heard someone pronuncing "World of Warcraft" entirely.

151.42.175.29 (talk)

Edit request

Request adding a paragraph under the "Development" section to include the following:

World of Warcraft was originally pitched by William Petras (Art Director) and Kevin Beardslee (Lead Animator) in 1999 while working at Blizzard on project Nomad with the idea of making a better Everquest. The original development team consisted of seven developers (four artists, two programmers and one audio). Allen Adham and Shane Dabiri joined the team as Lead Designer and Producer shortly after the project was launched.

World of Warcraft was first announced by Blizzard at the ECTS trade show in September 2001.[45] Development of the game took roughly 4–5 years, and included extensive testing. 74.62.191.66 (talk) 17:10, 26 May 2011 (UTC)[reply]

Citation for that? --Izno (talk) 17:32, 26 May 2011 (UTC)[reply]

i believe that they talk about it a lot in the big bang theory

perhaps it should be mentioned in the article.